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Searched
defs:CheckDeviceMultiSampleType
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/include/d3dadapter/
d3dadapter9.h
43
HRESULT (WINAPI *
CheckDeviceMultiSampleType
)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels);
64
#define ID3DAdapter9_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->lpVtbl->
CheckDeviceMultiSampleType
(p,a,b,c,d,e)
78
HRESULT WINAPI
CheckDeviceMultiSampleType
(D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels);
/external/swiftshader/src/D3D8/
Direct3D8.cpp
496
long Direct3D8::
CheckDeviceMultiSampleType
(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT surfaceFormat, int windowed, D3DMULTISAMPLE_TYPE multiSampleType)
506
return d3d8->
CheckDeviceMultiSampleType
(adapter, deviceType, surfaceFormat, windowed, multiSampleType);
510
return
CheckDeviceMultiSampleType
(adapter, D3DDEVTYPE_HAL, surfaceFormat, windowed, multiSampleType);
[
all
...]
/external/swiftshader/src/D3D9/
Direct3D9Ex.cpp
162
long Direct3D9Ex::
CheckDeviceMultiSampleType
(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT surfaceFormat, int windowed, D3DMULTISAMPLE_TYPE multiSampleType, unsigned long *qualityLevels)
172
return d3d9ex->
CheckDeviceMultiSampleType
(adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels);
176
return
CheckDeviceMultiSampleType
(adapter, D3DDEVTYPE_HAL, surfaceFormat, windowed, multiSampleType, qualityLevels);
180
return Direct3D9::
CheckDeviceMultiSampleType
(adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels);
Direct3D9.cpp
[
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...]
/external/mesa3d/include/D3D9/
d3d9.h
93
virtual HRESULT WINAPI
CheckDeviceMultiSampleType
(UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels) = 0;
454
HRESULT (WINAPI *
CheckDeviceMultiSampleType
)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels);
[
all
...]
Completed in 245 milliseconds