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    Searched defs:CreateDepthStencilSurface (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/D3D9/
Direct3DDevice9.cpp 563 long Direct3DDevice9::CreateDepthStencilSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int discard, IDirect3DSurface9 **surface, void **sharedHandle)
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Direct3DDevice9Ex.cpp 138 long Direct3DDevice9Ex::CreateDepthStencilSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int discard, IDirect3DSurface9 **surface, void **sharedHandle)
142 return Direct3DDevice9::CreateDepthStencilSurface(width, height, format, multiSample, multiSampleQuality, discard, surface, sharedHandle);
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  /external/swiftshader/src/D3D8/
Direct3DDevice8.cpp 569 long Direct3DDevice8::CreateDepthStencilSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, IDirect3DSurface8 **surface)
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  /external/mesa3d/include/D3D9/
d3d9.h 187 virtual HRESULT WINAPI CreateDepthStencilSurface(UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle) = 0;
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