1 //===- MemorySSA.cpp - Memory SSA Builder ---------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the MemorySSA class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/Analysis/MemorySSA.h" 15 #include "llvm/ADT/DenseMap.h" 16 #include "llvm/ADT/DenseMapInfo.h" 17 #include "llvm/ADT/DenseSet.h" 18 #include "llvm/ADT/DepthFirstIterator.h" 19 #include "llvm/ADT/Hashing.h" 20 #include "llvm/ADT/None.h" 21 #include "llvm/ADT/Optional.h" 22 #include "llvm/ADT/STLExtras.h" 23 #include "llvm/ADT/SmallPtrSet.h" 24 #include "llvm/ADT/SmallVector.h" 25 #include "llvm/ADT/iterator.h" 26 #include "llvm/ADT/iterator_range.h" 27 #include "llvm/Analysis/AliasAnalysis.h" 28 #include "llvm/Analysis/IteratedDominanceFrontier.h" 29 #include "llvm/Analysis/MemoryLocation.h" 30 #include "llvm/Config/llvm-config.h" 31 #include "llvm/IR/AssemblyAnnotationWriter.h" 32 #include "llvm/IR/BasicBlock.h" 33 #include "llvm/IR/CallSite.h" 34 #include "llvm/IR/Dominators.h" 35 #include "llvm/IR/Function.h" 36 #include "llvm/IR/Instruction.h" 37 #include "llvm/IR/Instructions.h" 38 #include "llvm/IR/IntrinsicInst.h" 39 #include "llvm/IR/Intrinsics.h" 40 #include "llvm/IR/LLVMContext.h" 41 #include "llvm/IR/PassManager.h" 42 #include "llvm/IR/Use.h" 43 #include "llvm/Pass.h" 44 #include "llvm/Support/AtomicOrdering.h" 45 #include "llvm/Support/Casting.h" 46 #include "llvm/Support/CommandLine.h" 47 #include "llvm/Support/Compiler.h" 48 #include "llvm/Support/Debug.h" 49 #include "llvm/Support/ErrorHandling.h" 50 #include "llvm/Support/FormattedStream.h" 51 #include "llvm/Support/raw_ostream.h" 52 #include <algorithm> 53 #include <cassert> 54 #include <iterator> 55 #include <memory> 56 #include <utility> 57 58 using namespace llvm; 59 60 #define DEBUG_TYPE "memoryssa" 61 62 INITIALIZE_PASS_BEGIN(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false, 63 true) 64 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 65 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 66 INITIALIZE_PASS_END(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false, 67 true) 68 69 INITIALIZE_PASS_BEGIN(MemorySSAPrinterLegacyPass, "print-memoryssa", 70 "Memory SSA Printer", false, false) 71 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) 72 INITIALIZE_PASS_END(MemorySSAPrinterLegacyPass, "print-memoryssa", 73 "Memory SSA Printer", false, false) 74 75 static cl::opt<unsigned> MaxCheckLimit( 76 "memssa-check-limit", cl::Hidden, cl::init(100), 77 cl::desc("The maximum number of stores/phis MemorySSA" 78 "will consider trying to walk past (default = 100)")); 79 80 static cl::opt<bool> 81 VerifyMemorySSA("verify-memoryssa", cl::init(false), cl::Hidden, 82 cl::desc("Verify MemorySSA in legacy printer pass.")); 83 84 namespace llvm { 85 86 /// An assembly annotator class to print Memory SSA information in 87 /// comments. 88 class MemorySSAAnnotatedWriter : public AssemblyAnnotationWriter { 89 friend class MemorySSA; 90 91 const MemorySSA *MSSA; 92 93 public: 94 MemorySSAAnnotatedWriter(const MemorySSA *M) : MSSA(M) {} 95 96 void emitBasicBlockStartAnnot(const BasicBlock *BB, 97 formatted_raw_ostream &OS) override { 98 if (MemoryAccess *MA = MSSA->getMemoryAccess(BB)) 99 OS << "; " << *MA << "\n"; 100 } 101 102 void emitInstructionAnnot(const Instruction *I, 103 formatted_raw_ostream &OS) override { 104 if (MemoryAccess *MA = MSSA->getMemoryAccess(I)) 105 OS << "; " << *MA << "\n"; 106 } 107 }; 108 109 } // end namespace llvm 110 111 namespace { 112 113 /// Our current alias analysis API differentiates heavily between calls and 114 /// non-calls, and functions called on one usually assert on the other. 115 /// This class encapsulates the distinction to simplify other code that wants 116 /// "Memory affecting instructions and related data" to use as a key. 117 /// For example, this class is used as a densemap key in the use optimizer. 118 class MemoryLocOrCall { 119 public: 120 bool IsCall = false; 121 122 MemoryLocOrCall(MemoryUseOrDef *MUD) 123 : MemoryLocOrCall(MUD->getMemoryInst()) {} 124 MemoryLocOrCall(const MemoryUseOrDef *MUD) 125 : MemoryLocOrCall(MUD->getMemoryInst()) {} 126 127 MemoryLocOrCall(Instruction *Inst) { 128 if (ImmutableCallSite(Inst)) { 129 IsCall = true; 130 CS = ImmutableCallSite(Inst); 131 } else { 132 IsCall = false; 133 // There is no such thing as a memorylocation for a fence inst, and it is 134 // unique in that regard. 135 if (!isa<FenceInst>(Inst)) 136 Loc = MemoryLocation::get(Inst); 137 } 138 } 139 140 explicit MemoryLocOrCall(const MemoryLocation &Loc) : Loc(Loc) {} 141 142 ImmutableCallSite getCS() const { 143 assert(IsCall); 144 return CS; 145 } 146 147 MemoryLocation getLoc() const { 148 assert(!IsCall); 149 return Loc; 150 } 151 152 bool operator==(const MemoryLocOrCall &Other) const { 153 if (IsCall != Other.IsCall) 154 return false; 155 156 if (!IsCall) 157 return Loc == Other.Loc; 158 159 if (CS.getCalledValue() != Other.CS.getCalledValue()) 160 return false; 161 162 return CS.arg_size() == Other.CS.arg_size() && 163 std::equal(CS.arg_begin(), CS.arg_end(), Other.CS.arg_begin()); 164 } 165 166 private: 167 union { 168 ImmutableCallSite CS; 169 MemoryLocation Loc; 170 }; 171 }; 172 173 } // end anonymous namespace 174 175 namespace llvm { 176 177 template <> struct DenseMapInfo<MemoryLocOrCall> { 178 static inline MemoryLocOrCall getEmptyKey() { 179 return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getEmptyKey()); 180 } 181 182 static inline MemoryLocOrCall getTombstoneKey() { 183 return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getTombstoneKey()); 184 } 185 186 static unsigned getHashValue(const MemoryLocOrCall &MLOC) { 187 if (!MLOC.IsCall) 188 return hash_combine( 189 MLOC.IsCall, 190 DenseMapInfo<MemoryLocation>::getHashValue(MLOC.getLoc())); 191 192 hash_code hash = 193 hash_combine(MLOC.IsCall, DenseMapInfo<const Value *>::getHashValue( 194 MLOC.getCS().getCalledValue())); 195 196 for (const Value *Arg : MLOC.getCS().args()) 197 hash = hash_combine(hash, DenseMapInfo<const Value *>::getHashValue(Arg)); 198 return hash; 199 } 200 201 static bool isEqual(const MemoryLocOrCall &LHS, const MemoryLocOrCall &RHS) { 202 return LHS == RHS; 203 } 204 }; 205 206 } // end namespace llvm 207 208 /// This does one-way checks to see if Use could theoretically be hoisted above 209 /// MayClobber. This will not check the other way around. 210 /// 211 /// This assumes that, for the purposes of MemorySSA, Use comes directly after 212 /// MayClobber, with no potentially clobbering operations in between them. 213 /// (Where potentially clobbering ops are memory barriers, aliased stores, etc.) 214 static bool areLoadsReorderable(const LoadInst *Use, 215 const LoadInst *MayClobber) { 216 bool VolatileUse = Use->isVolatile(); 217 bool VolatileClobber = MayClobber->isVolatile(); 218 // Volatile operations may never be reordered with other volatile operations. 219 if (VolatileUse && VolatileClobber) 220 return false; 221 // Otherwise, volatile doesn't matter here. From the language reference: 222 // 'optimizers may change the order of volatile operations relative to 223 // non-volatile operations.'" 224 225 // If a load is seq_cst, it cannot be moved above other loads. If its ordering 226 // is weaker, it can be moved above other loads. We just need to be sure that 227 // MayClobber isn't an acquire load, because loads can't be moved above 228 // acquire loads. 229 // 230 // Note that this explicitly *does* allow the free reordering of monotonic (or 231 // weaker) loads of the same address. 232 bool SeqCstUse = Use->getOrdering() == AtomicOrdering::SequentiallyConsistent; 233 bool MayClobberIsAcquire = isAtLeastOrStrongerThan(MayClobber->getOrdering(), 234 AtomicOrdering::Acquire); 235 return !(SeqCstUse || MayClobberIsAcquire); 236 } 237 238 namespace { 239 240 struct ClobberAlias { 241 bool IsClobber; 242 Optional<AliasResult> AR; 243 }; 244 245 } // end anonymous namespace 246 247 // Return a pair of {IsClobber (bool), AR (AliasResult)}. It relies on AR being 248 // ignored if IsClobber = false. 249 static ClobberAlias instructionClobbersQuery(MemoryDef *MD, 250 const MemoryLocation &UseLoc, 251 const Instruction *UseInst, 252 AliasAnalysis &AA) { 253 Instruction *DefInst = MD->getMemoryInst(); 254 assert(DefInst && "Defining instruction not actually an instruction"); 255 ImmutableCallSite UseCS(UseInst); 256 Optional<AliasResult> AR; 257 258 if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(DefInst)) { 259 // These intrinsics will show up as affecting memory, but they are just 260 // markers, mostly. 261 // 262 // FIXME: We probably don't actually want MemorySSA to model these at all 263 // (including creating MemoryAccesses for them): we just end up inventing 264 // clobbers where they don't really exist at all. Please see D43269 for 265 // context. 266 switch (II->getIntrinsicID()) { 267 case Intrinsic::lifetime_start: 268 if (UseCS) 269 return {false, NoAlias}; 270 AR = AA.alias(MemoryLocation(II->getArgOperand(1)), UseLoc); 271 return {AR != NoAlias, AR}; 272 case Intrinsic::lifetime_end: 273 case Intrinsic::invariant_start: 274 case Intrinsic::invariant_end: 275 case Intrinsic::assume: 276 return {false, NoAlias}; 277 default: 278 break; 279 } 280 } 281 282 if (UseCS) { 283 ModRefInfo I = AA.getModRefInfo(DefInst, UseCS); 284 AR = isMustSet(I) ? MustAlias : MayAlias; 285 return {isModOrRefSet(I), AR}; 286 } 287 288 if (auto *DefLoad = dyn_cast<LoadInst>(DefInst)) 289 if (auto *UseLoad = dyn_cast<LoadInst>(UseInst)) 290 return {!areLoadsReorderable(UseLoad, DefLoad), MayAlias}; 291 292 ModRefInfo I = AA.getModRefInfo(DefInst, UseLoc); 293 AR = isMustSet(I) ? MustAlias : MayAlias; 294 return {isModSet(I), AR}; 295 } 296 297 static ClobberAlias instructionClobbersQuery(MemoryDef *MD, 298 const MemoryUseOrDef *MU, 299 const MemoryLocOrCall &UseMLOC, 300 AliasAnalysis &AA) { 301 // FIXME: This is a temporary hack to allow a single instructionClobbersQuery 302 // to exist while MemoryLocOrCall is pushed through places. 303 if (UseMLOC.IsCall) 304 return instructionClobbersQuery(MD, MemoryLocation(), MU->getMemoryInst(), 305 AA); 306 return instructionClobbersQuery(MD, UseMLOC.getLoc(), MU->getMemoryInst(), 307 AA); 308 } 309 310 // Return true when MD may alias MU, return false otherwise. 311 bool MemorySSAUtil::defClobbersUseOrDef(MemoryDef *MD, const MemoryUseOrDef *MU, 312 AliasAnalysis &AA) { 313 return instructionClobbersQuery(MD, MU, MemoryLocOrCall(MU), AA).IsClobber; 314 } 315 316 namespace { 317 318 struct UpwardsMemoryQuery { 319 // True if our original query started off as a call 320 bool IsCall = false; 321 // The pointer location we started the query with. This will be empty if 322 // IsCall is true. 323 MemoryLocation StartingLoc; 324 // This is the instruction we were querying about. 325 const Instruction *Inst = nullptr; 326 // The MemoryAccess we actually got called with, used to test local domination 327 const MemoryAccess *OriginalAccess = nullptr; 328 Optional<AliasResult> AR = MayAlias; 329 330 UpwardsMemoryQuery() = default; 331 332 UpwardsMemoryQuery(const Instruction *Inst, const MemoryAccess *Access) 333 : IsCall(ImmutableCallSite(Inst)), Inst(Inst), OriginalAccess(Access) { 334 if (!IsCall) 335 StartingLoc = MemoryLocation::get(Inst); 336 } 337 }; 338 339 } // end anonymous namespace 340 341 static bool lifetimeEndsAt(MemoryDef *MD, const MemoryLocation &Loc, 342 AliasAnalysis &AA) { 343 Instruction *Inst = MD->getMemoryInst(); 344 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) { 345 switch (II->getIntrinsicID()) { 346 case Intrinsic::lifetime_end: 347 return AA.isMustAlias(MemoryLocation(II->getArgOperand(1)), Loc); 348 default: 349 return false; 350 } 351 } 352 return false; 353 } 354 355 static bool isUseTriviallyOptimizableToLiveOnEntry(AliasAnalysis &AA, 356 const Instruction *I) { 357 // If the memory can't be changed, then loads of the memory can't be 358 // clobbered. 359 return isa<LoadInst>(I) && (I->getMetadata(LLVMContext::MD_invariant_load) || 360 AA.pointsToConstantMemory(cast<LoadInst>(I)-> 361 getPointerOperand())); 362 } 363 364 /// Verifies that `Start` is clobbered by `ClobberAt`, and that nothing 365 /// inbetween `Start` and `ClobberAt` can clobbers `Start`. 366 /// 367 /// This is meant to be as simple and self-contained as possible. Because it 368 /// uses no cache, etc., it can be relatively expensive. 369 /// 370 /// \param Start The MemoryAccess that we want to walk from. 371 /// \param ClobberAt A clobber for Start. 372 /// \param StartLoc The MemoryLocation for Start. 373 /// \param MSSA The MemorySSA isntance that Start and ClobberAt belong to. 374 /// \param Query The UpwardsMemoryQuery we used for our search. 375 /// \param AA The AliasAnalysis we used for our search. 376 static void LLVM_ATTRIBUTE_UNUSED 377 checkClobberSanity(MemoryAccess *Start, MemoryAccess *ClobberAt, 378 const MemoryLocation &StartLoc, const MemorySSA &MSSA, 379 const UpwardsMemoryQuery &Query, AliasAnalysis &AA) { 380 assert(MSSA.dominates(ClobberAt, Start) && "Clobber doesn't dominate start?"); 381 382 if (MSSA.isLiveOnEntryDef(Start)) { 383 assert(MSSA.isLiveOnEntryDef(ClobberAt) && 384 "liveOnEntry must clobber itself"); 385 return; 386 } 387 388 bool FoundClobber = false; 389 DenseSet<MemoryAccessPair> VisitedPhis; 390 SmallVector<MemoryAccessPair, 8> Worklist; 391 Worklist.emplace_back(Start, StartLoc); 392 // Walk all paths from Start to ClobberAt, while looking for clobbers. If one 393 // is found, complain. 394 while (!Worklist.empty()) { 395 MemoryAccessPair MAP = Worklist.pop_back_val(); 396 // All we care about is that nothing from Start to ClobberAt clobbers Start. 397 // We learn nothing from revisiting nodes. 398 if (!VisitedPhis.insert(MAP).second) 399 continue; 400 401 for (MemoryAccess *MA : def_chain(MAP.first)) { 402 if (MA == ClobberAt) { 403 if (auto *MD = dyn_cast<MemoryDef>(MA)) { 404 // instructionClobbersQuery isn't essentially free, so don't use `|=`, 405 // since it won't let us short-circuit. 406 // 407 // Also, note that this can't be hoisted out of the `Worklist` loop, 408 // since MD may only act as a clobber for 1 of N MemoryLocations. 409 FoundClobber = FoundClobber || MSSA.isLiveOnEntryDef(MD); 410 if (!FoundClobber) { 411 ClobberAlias CA = 412 instructionClobbersQuery(MD, MAP.second, Query.Inst, AA); 413 if (CA.IsClobber) { 414 FoundClobber = true; 415 // Not used: CA.AR; 416 } 417 } 418 } 419 break; 420 } 421 422 // We should never hit liveOnEntry, unless it's the clobber. 423 assert(!MSSA.isLiveOnEntryDef(MA) && "Hit liveOnEntry before clobber?"); 424 425 if (auto *MD = dyn_cast<MemoryDef>(MA)) { 426 (void)MD; 427 assert(!instructionClobbersQuery(MD, MAP.second, Query.Inst, AA) 428 .IsClobber && 429 "Found clobber before reaching ClobberAt!"); 430 continue; 431 } 432 433 assert(isa<MemoryPhi>(MA)); 434 Worklist.append(upward_defs_begin({MA, MAP.second}), upward_defs_end()); 435 } 436 } 437 438 // If ClobberAt is a MemoryPhi, we can assume something above it acted as a 439 // clobber. Otherwise, `ClobberAt` should've acted as a clobber at some point. 440 assert((isa<MemoryPhi>(ClobberAt) || FoundClobber) && 441 "ClobberAt never acted as a clobber"); 442 } 443 444 namespace { 445 446 /// Our algorithm for walking (and trying to optimize) clobbers, all wrapped up 447 /// in one class. 448 class ClobberWalker { 449 /// Save a few bytes by using unsigned instead of size_t. 450 using ListIndex = unsigned; 451 452 /// Represents a span of contiguous MemoryDefs, potentially ending in a 453 /// MemoryPhi. 454 struct DefPath { 455 MemoryLocation Loc; 456 // Note that, because we always walk in reverse, Last will always dominate 457 // First. Also note that First and Last are inclusive. 458 MemoryAccess *First; 459 MemoryAccess *Last; 460 Optional<ListIndex> Previous; 461 462 DefPath(const MemoryLocation &Loc, MemoryAccess *First, MemoryAccess *Last, 463 Optional<ListIndex> Previous) 464 : Loc(Loc), First(First), Last(Last), Previous(Previous) {} 465 466 DefPath(const MemoryLocation &Loc, MemoryAccess *Init, 467 Optional<ListIndex> Previous) 468 : DefPath(Loc, Init, Init, Previous) {} 469 }; 470 471 const MemorySSA &MSSA; 472 AliasAnalysis &AA; 473 DominatorTree &DT; 474 UpwardsMemoryQuery *Query; 475 476 // Phi optimization bookkeeping 477 SmallVector<DefPath, 32> Paths; 478 DenseSet<ConstMemoryAccessPair> VisitedPhis; 479 480 /// Find the nearest def or phi that `From` can legally be optimized to. 481 const MemoryAccess *getWalkTarget(const MemoryPhi *From) const { 482 assert(From->getNumOperands() && "Phi with no operands?"); 483 484 BasicBlock *BB = From->getBlock(); 485 MemoryAccess *Result = MSSA.getLiveOnEntryDef(); 486 DomTreeNode *Node = DT.getNode(BB); 487 while ((Node = Node->getIDom())) { 488 auto *Defs = MSSA.getBlockDefs(Node->getBlock()); 489 if (Defs) 490 return &*Defs->rbegin(); 491 } 492 return Result; 493 } 494 495 /// Result of calling walkToPhiOrClobber. 496 struct UpwardsWalkResult { 497 /// The "Result" of the walk. Either a clobber, the last thing we walked, or 498 /// both. Include alias info when clobber found. 499 MemoryAccess *Result; 500 bool IsKnownClobber; 501 Optional<AliasResult> AR; 502 }; 503 504 /// Walk to the next Phi or Clobber in the def chain starting at Desc.Last. 505 /// This will update Desc.Last as it walks. It will (optionally) also stop at 506 /// StopAt. 507 /// 508 /// This does not test for whether StopAt is a clobber 509 UpwardsWalkResult 510 walkToPhiOrClobber(DefPath &Desc, 511 const MemoryAccess *StopAt = nullptr) const { 512 assert(!isa<MemoryUse>(Desc.Last) && "Uses don't exist in my world"); 513 514 for (MemoryAccess *Current : def_chain(Desc.Last)) { 515 Desc.Last = Current; 516 if (Current == StopAt) 517 return {Current, false, MayAlias}; 518 519 if (auto *MD = dyn_cast<MemoryDef>(Current)) { 520 if (MSSA.isLiveOnEntryDef(MD)) 521 return {MD, true, MustAlias}; 522 ClobberAlias CA = 523 instructionClobbersQuery(MD, Desc.Loc, Query->Inst, AA); 524 if (CA.IsClobber) 525 return {MD, true, CA.AR}; 526 } 527 } 528 529 assert(isa<MemoryPhi>(Desc.Last) && 530 "Ended at a non-clobber that's not a phi?"); 531 return {Desc.Last, false, MayAlias}; 532 } 533 534 void addSearches(MemoryPhi *Phi, SmallVectorImpl<ListIndex> &PausedSearches, 535 ListIndex PriorNode) { 536 auto UpwardDefs = make_range(upward_defs_begin({Phi, Paths[PriorNode].Loc}), 537 upward_defs_end()); 538 for (const MemoryAccessPair &P : UpwardDefs) { 539 PausedSearches.push_back(Paths.size()); 540 Paths.emplace_back(P.second, P.first, PriorNode); 541 } 542 } 543 544 /// Represents a search that terminated after finding a clobber. This clobber 545 /// may or may not be present in the path of defs from LastNode..SearchStart, 546 /// since it may have been retrieved from cache. 547 struct TerminatedPath { 548 MemoryAccess *Clobber; 549 ListIndex LastNode; 550 }; 551 552 /// Get an access that keeps us from optimizing to the given phi. 553 /// 554 /// PausedSearches is an array of indices into the Paths array. Its incoming 555 /// value is the indices of searches that stopped at the last phi optimization 556 /// target. It's left in an unspecified state. 557 /// 558 /// If this returns None, NewPaused is a vector of searches that terminated 559 /// at StopWhere. Otherwise, NewPaused is left in an unspecified state. 560 Optional<TerminatedPath> 561 getBlockingAccess(const MemoryAccess *StopWhere, 562 SmallVectorImpl<ListIndex> &PausedSearches, 563 SmallVectorImpl<ListIndex> &NewPaused, 564 SmallVectorImpl<TerminatedPath> &Terminated) { 565 assert(!PausedSearches.empty() && "No searches to continue?"); 566 567 // BFS vs DFS really doesn't make a difference here, so just do a DFS with 568 // PausedSearches as our stack. 569 while (!PausedSearches.empty()) { 570 ListIndex PathIndex = PausedSearches.pop_back_val(); 571 DefPath &Node = Paths[PathIndex]; 572 573 // If we've already visited this path with this MemoryLocation, we don't 574 // need to do so again. 575 // 576 // NOTE: That we just drop these paths on the ground makes caching 577 // behavior sporadic. e.g. given a diamond: 578 // A 579 // B C 580 // D 581 // 582 // ...If we walk D, B, A, C, we'll only cache the result of phi 583 // optimization for A, B, and D; C will be skipped because it dies here. 584 // This arguably isn't the worst thing ever, since: 585 // - We generally query things in a top-down order, so if we got below D 586 // without needing cache entries for {C, MemLoc}, then chances are 587 // that those cache entries would end up ultimately unused. 588 // - We still cache things for A, so C only needs to walk up a bit. 589 // If this behavior becomes problematic, we can fix without a ton of extra 590 // work. 591 if (!VisitedPhis.insert({Node.Last, Node.Loc}).second) 592 continue; 593 594 UpwardsWalkResult Res = walkToPhiOrClobber(Node, /*StopAt=*/StopWhere); 595 if (Res.IsKnownClobber) { 596 assert(Res.Result != StopWhere); 597 // If this wasn't a cache hit, we hit a clobber when walking. That's a 598 // failure. 599 TerminatedPath Term{Res.Result, PathIndex}; 600 if (!MSSA.dominates(Res.Result, StopWhere)) 601 return Term; 602 603 // Otherwise, it's a valid thing to potentially optimize to. 604 Terminated.push_back(Term); 605 continue; 606 } 607 608 if (Res.Result == StopWhere) { 609 // We've hit our target. Save this path off for if we want to continue 610 // walking. 611 NewPaused.push_back(PathIndex); 612 continue; 613 } 614 615 assert(!MSSA.isLiveOnEntryDef(Res.Result) && "liveOnEntry is a clobber"); 616 addSearches(cast<MemoryPhi>(Res.Result), PausedSearches, PathIndex); 617 } 618 619 return None; 620 } 621 622 template <typename T, typename Walker> 623 struct generic_def_path_iterator 624 : public iterator_facade_base<generic_def_path_iterator<T, Walker>, 625 std::forward_iterator_tag, T *> { 626 generic_def_path_iterator() = default; 627 generic_def_path_iterator(Walker *W, ListIndex N) : W(W), N(N) {} 628 629 T &operator*() const { return curNode(); } 630 631 generic_def_path_iterator &operator++() { 632 N = curNode().Previous; 633 return *this; 634 } 635 636 bool operator==(const generic_def_path_iterator &O) const { 637 if (N.hasValue() != O.N.hasValue()) 638 return false; 639 return !N.hasValue() || *N == *O.N; 640 } 641 642 private: 643 T &curNode() const { return W->Paths[*N]; } 644 645 Walker *W = nullptr; 646 Optional<ListIndex> N = None; 647 }; 648 649 using def_path_iterator = generic_def_path_iterator<DefPath, ClobberWalker>; 650 using const_def_path_iterator = 651 generic_def_path_iterator<const DefPath, const ClobberWalker>; 652 653 iterator_range<def_path_iterator> def_path(ListIndex From) { 654 return make_range(def_path_iterator(this, From), def_path_iterator()); 655 } 656 657 iterator_range<const_def_path_iterator> const_def_path(ListIndex From) const { 658 return make_range(const_def_path_iterator(this, From), 659 const_def_path_iterator()); 660 } 661 662 struct OptznResult { 663 /// The path that contains our result. 664 TerminatedPath PrimaryClobber; 665 /// The paths that we can legally cache back from, but that aren't 666 /// necessarily the result of the Phi optimization. 667 SmallVector<TerminatedPath, 4> OtherClobbers; 668 }; 669 670 ListIndex defPathIndex(const DefPath &N) const { 671 // The assert looks nicer if we don't need to do &N 672 const DefPath *NP = &N; 673 assert(!Paths.empty() && NP >= &Paths.front() && NP <= &Paths.back() && 674 "Out of bounds DefPath!"); 675 return NP - &Paths.front(); 676 } 677 678 /// Try to optimize a phi as best as we can. Returns a SmallVector of Paths 679 /// that act as legal clobbers. Note that this won't return *all* clobbers. 680 /// 681 /// Phi optimization algorithm tl;dr: 682 /// - Find the earliest def/phi, A, we can optimize to 683 /// - Find if all paths from the starting memory access ultimately reach A 684 /// - If not, optimization isn't possible. 685 /// - Otherwise, walk from A to another clobber or phi, A'. 686 /// - If A' is a def, we're done. 687 /// - If A' is a phi, try to optimize it. 688 /// 689 /// A path is a series of {MemoryAccess, MemoryLocation} pairs. A path 690 /// terminates when a MemoryAccess that clobbers said MemoryLocation is found. 691 OptznResult tryOptimizePhi(MemoryPhi *Phi, MemoryAccess *Start, 692 const MemoryLocation &Loc) { 693 assert(Paths.empty() && VisitedPhis.empty() && 694 "Reset the optimization state."); 695 696 Paths.emplace_back(Loc, Start, Phi, None); 697 // Stores how many "valid" optimization nodes we had prior to calling 698 // addSearches/getBlockingAccess. Necessary for caching if we had a blocker. 699 auto PriorPathsSize = Paths.size(); 700 701 SmallVector<ListIndex, 16> PausedSearches; 702 SmallVector<ListIndex, 8> NewPaused; 703 SmallVector<TerminatedPath, 4> TerminatedPaths; 704 705 addSearches(Phi, PausedSearches, 0); 706 707 // Moves the TerminatedPath with the "most dominated" Clobber to the end of 708 // Paths. 709 auto MoveDominatedPathToEnd = [&](SmallVectorImpl<TerminatedPath> &Paths) { 710 assert(!Paths.empty() && "Need a path to move"); 711 auto Dom = Paths.begin(); 712 for (auto I = std::next(Dom), E = Paths.end(); I != E; ++I) 713 if (!MSSA.dominates(I->Clobber, Dom->Clobber)) 714 Dom = I; 715 auto Last = Paths.end() - 1; 716 if (Last != Dom) 717 std::iter_swap(Last, Dom); 718 }; 719 720 MemoryPhi *Current = Phi; 721 while (true) { 722 assert(!MSSA.isLiveOnEntryDef(Current) && 723 "liveOnEntry wasn't treated as a clobber?"); 724 725 const auto *Target = getWalkTarget(Current); 726 // If a TerminatedPath doesn't dominate Target, then it wasn't a legal 727 // optimization for the prior phi. 728 assert(all_of(TerminatedPaths, [&](const TerminatedPath &P) { 729 return MSSA.dominates(P.Clobber, Target); 730 })); 731 732 // FIXME: This is broken, because the Blocker may be reported to be 733 // liveOnEntry, and we'll happily wait for that to disappear (read: never) 734 // For the moment, this is fine, since we do nothing with blocker info. 735 if (Optional<TerminatedPath> Blocker = getBlockingAccess( 736 Target, PausedSearches, NewPaused, TerminatedPaths)) { 737 738 // Find the node we started at. We can't search based on N->Last, since 739 // we may have gone around a loop with a different MemoryLocation. 740 auto Iter = find_if(def_path(Blocker->LastNode), [&](const DefPath &N) { 741 return defPathIndex(N) < PriorPathsSize; 742 }); 743 assert(Iter != def_path_iterator()); 744 745 DefPath &CurNode = *Iter; 746 assert(CurNode.Last == Current); 747 748 // Two things: 749 // A. We can't reliably cache all of NewPaused back. Consider a case 750 // where we have two paths in NewPaused; one of which can't optimize 751 // above this phi, whereas the other can. If we cache the second path 752 // back, we'll end up with suboptimal cache entries. We can handle 753 // cases like this a bit better when we either try to find all 754 // clobbers that block phi optimization, or when our cache starts 755 // supporting unfinished searches. 756 // B. We can't reliably cache TerminatedPaths back here without doing 757 // extra checks; consider a case like: 758 // T 759 // / \ 760 // D C 761 // \ / 762 // S 763 // Where T is our target, C is a node with a clobber on it, D is a 764 // diamond (with a clobber *only* on the left or right node, N), and 765 // S is our start. Say we walk to D, through the node opposite N 766 // (read: ignoring the clobber), and see a cache entry in the top 767 // node of D. That cache entry gets put into TerminatedPaths. We then 768 // walk up to C (N is later in our worklist), find the clobber, and 769 // quit. If we append TerminatedPaths to OtherClobbers, we'll cache 770 // the bottom part of D to the cached clobber, ignoring the clobber 771 // in N. Again, this problem goes away if we start tracking all 772 // blockers for a given phi optimization. 773 TerminatedPath Result{CurNode.Last, defPathIndex(CurNode)}; 774 return {Result, {}}; 775 } 776 777 // If there's nothing left to search, then all paths led to valid clobbers 778 // that we got from our cache; pick the nearest to the start, and allow 779 // the rest to be cached back. 780 if (NewPaused.empty()) { 781 MoveDominatedPathToEnd(TerminatedPaths); 782 TerminatedPath Result = TerminatedPaths.pop_back_val(); 783 return {Result, std::move(TerminatedPaths)}; 784 } 785 786 MemoryAccess *DefChainEnd = nullptr; 787 SmallVector<TerminatedPath, 4> Clobbers; 788 for (ListIndex Paused : NewPaused) { 789 UpwardsWalkResult WR = walkToPhiOrClobber(Paths[Paused]); 790 if (WR.IsKnownClobber) 791 Clobbers.push_back({WR.Result, Paused}); 792 else 793 // Micro-opt: If we hit the end of the chain, save it. 794 DefChainEnd = WR.Result; 795 } 796 797 if (!TerminatedPaths.empty()) { 798 // If we couldn't find the dominating phi/liveOnEntry in the above loop, 799 // do it now. 800 if (!DefChainEnd) 801 for (auto *MA : def_chain(const_cast<MemoryAccess *>(Target))) 802 DefChainEnd = MA; 803 804 // If any of the terminated paths don't dominate the phi we'll try to 805 // optimize, we need to figure out what they are and quit. 806 const BasicBlock *ChainBB = DefChainEnd->getBlock(); 807 for (const TerminatedPath &TP : TerminatedPaths) { 808 // Because we know that DefChainEnd is as "high" as we can go, we 809 // don't need local dominance checks; BB dominance is sufficient. 810 if (DT.dominates(ChainBB, TP.Clobber->getBlock())) 811 Clobbers.push_back(TP); 812 } 813 } 814 815 // If we have clobbers in the def chain, find the one closest to Current 816 // and quit. 817 if (!Clobbers.empty()) { 818 MoveDominatedPathToEnd(Clobbers); 819 TerminatedPath Result = Clobbers.pop_back_val(); 820 return {Result, std::move(Clobbers)}; 821 } 822 823 assert(all_of(NewPaused, 824 [&](ListIndex I) { return Paths[I].Last == DefChainEnd; })); 825 826 // Because liveOnEntry is a clobber, this must be a phi. 827 auto *DefChainPhi = cast<MemoryPhi>(DefChainEnd); 828 829 PriorPathsSize = Paths.size(); 830 PausedSearches.clear(); 831 for (ListIndex I : NewPaused) 832 addSearches(DefChainPhi, PausedSearches, I); 833 NewPaused.clear(); 834 835 Current = DefChainPhi; 836 } 837 } 838 839 void verifyOptResult(const OptznResult &R) const { 840 assert(all_of(R.OtherClobbers, [&](const TerminatedPath &P) { 841 return MSSA.dominates(P.Clobber, R.PrimaryClobber.Clobber); 842 })); 843 } 844 845 void resetPhiOptznState() { 846 Paths.clear(); 847 VisitedPhis.clear(); 848 } 849 850 public: 851 ClobberWalker(const MemorySSA &MSSA, AliasAnalysis &AA, DominatorTree &DT) 852 : MSSA(MSSA), AA(AA), DT(DT) {} 853 854 /// Finds the nearest clobber for the given query, optimizing phis if 855 /// possible. 856 MemoryAccess *findClobber(MemoryAccess *Start, UpwardsMemoryQuery &Q) { 857 Query = &Q; 858 859 MemoryAccess *Current = Start; 860 // This walker pretends uses don't exist. If we're handed one, silently grab 861 // its def. (This has the nice side-effect of ensuring we never cache uses) 862 if (auto *MU = dyn_cast<MemoryUse>(Start)) 863 Current = MU->getDefiningAccess(); 864 865 DefPath FirstDesc(Q.StartingLoc, Current, Current, None); 866 // Fast path for the overly-common case (no crazy phi optimization 867 // necessary) 868 UpwardsWalkResult WalkResult = walkToPhiOrClobber(FirstDesc); 869 MemoryAccess *Result; 870 if (WalkResult.IsKnownClobber) { 871 Result = WalkResult.Result; 872 Q.AR = WalkResult.AR; 873 } else { 874 OptznResult OptRes = tryOptimizePhi(cast<MemoryPhi>(FirstDesc.Last), 875 Current, Q.StartingLoc); 876 verifyOptResult(OptRes); 877 resetPhiOptznState(); 878 Result = OptRes.PrimaryClobber.Clobber; 879 } 880 881 #ifdef EXPENSIVE_CHECKS 882 checkClobberSanity(Current, Result, Q.StartingLoc, MSSA, Q, AA); 883 #endif 884 return Result; 885 } 886 887 void verify(const MemorySSA *MSSA) { assert(MSSA == &this->MSSA); } 888 }; 889 890 struct RenamePassData { 891 DomTreeNode *DTN; 892 DomTreeNode::const_iterator ChildIt; 893 MemoryAccess *IncomingVal; 894 895 RenamePassData(DomTreeNode *D, DomTreeNode::const_iterator It, 896 MemoryAccess *M) 897 : DTN(D), ChildIt(It), IncomingVal(M) {} 898 899 void swap(RenamePassData &RHS) { 900 std::swap(DTN, RHS.DTN); 901 std::swap(ChildIt, RHS.ChildIt); 902 std::swap(IncomingVal, RHS.IncomingVal); 903 } 904 }; 905 906 } // end anonymous namespace 907 908 namespace llvm { 909 910 /// A MemorySSAWalker that does AA walks to disambiguate accesses. It no 911 /// longer does caching on its own, but the name has been retained for the 912 /// moment. 913 class MemorySSA::CachingWalker final : public MemorySSAWalker { 914 ClobberWalker Walker; 915 916 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *, UpwardsMemoryQuery &); 917 918 public: 919 CachingWalker(MemorySSA *, AliasAnalysis *, DominatorTree *); 920 ~CachingWalker() override = default; 921 922 using MemorySSAWalker::getClobberingMemoryAccess; 923 924 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *) override; 925 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *, 926 const MemoryLocation &) override; 927 void invalidateInfo(MemoryAccess *) override; 928 929 void verify(const MemorySSA *MSSA) override { 930 MemorySSAWalker::verify(MSSA); 931 Walker.verify(MSSA); 932 } 933 }; 934 935 } // end namespace llvm 936 937 void MemorySSA::renameSuccessorPhis(BasicBlock *BB, MemoryAccess *IncomingVal, 938 bool RenameAllUses) { 939 // Pass through values to our successors 940 for (const BasicBlock *S : successors(BB)) { 941 auto It = PerBlockAccesses.find(S); 942 // Rename the phi nodes in our successor block 943 if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front())) 944 continue; 945 AccessList *Accesses = It->second.get(); 946 auto *Phi = cast<MemoryPhi>(&Accesses->front()); 947 if (RenameAllUses) { 948 int PhiIndex = Phi->getBasicBlockIndex(BB); 949 assert(PhiIndex != -1 && "Incomplete phi during partial rename"); 950 Phi->setIncomingValue(PhiIndex, IncomingVal); 951 } else 952 Phi->addIncoming(IncomingVal, BB); 953 } 954 } 955 956 /// Rename a single basic block into MemorySSA form. 957 /// Uses the standard SSA renaming algorithm. 958 /// \returns The new incoming value. 959 MemoryAccess *MemorySSA::renameBlock(BasicBlock *BB, MemoryAccess *IncomingVal, 960 bool RenameAllUses) { 961 auto It = PerBlockAccesses.find(BB); 962 // Skip most processing if the list is empty. 963 if (It != PerBlockAccesses.end()) { 964 AccessList *Accesses = It->second.get(); 965 for (MemoryAccess &L : *Accesses) { 966 if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(&L)) { 967 if (MUD->getDefiningAccess() == nullptr || RenameAllUses) 968 MUD->setDefiningAccess(IncomingVal); 969 if (isa<MemoryDef>(&L)) 970 IncomingVal = &L; 971 } else { 972 IncomingVal = &L; 973 } 974 } 975 } 976 return IncomingVal; 977 } 978 979 /// This is the standard SSA renaming algorithm. 980 /// 981 /// We walk the dominator tree in preorder, renaming accesses, and then filling 982 /// in phi nodes in our successors. 983 void MemorySSA::renamePass(DomTreeNode *Root, MemoryAccess *IncomingVal, 984 SmallPtrSetImpl<BasicBlock *> &Visited, 985 bool SkipVisited, bool RenameAllUses) { 986 SmallVector<RenamePassData, 32> WorkStack; 987 // Skip everything if we already renamed this block and we are skipping. 988 // Note: You can't sink this into the if, because we need it to occur 989 // regardless of whether we skip blocks or not. 990 bool AlreadyVisited = !Visited.insert(Root->getBlock()).second; 991 if (SkipVisited && AlreadyVisited) 992 return; 993 994 IncomingVal = renameBlock(Root->getBlock(), IncomingVal, RenameAllUses); 995 renameSuccessorPhis(Root->getBlock(), IncomingVal, RenameAllUses); 996 WorkStack.push_back({Root, Root->begin(), IncomingVal}); 997 998 while (!WorkStack.empty()) { 999 DomTreeNode *Node = WorkStack.back().DTN; 1000 DomTreeNode::const_iterator ChildIt = WorkStack.back().ChildIt; 1001 IncomingVal = WorkStack.back().IncomingVal; 1002 1003 if (ChildIt == Node->end()) { 1004 WorkStack.pop_back(); 1005 } else { 1006 DomTreeNode *Child = *ChildIt; 1007 ++WorkStack.back().ChildIt; 1008 BasicBlock *BB = Child->getBlock(); 1009 // Note: You can't sink this into the if, because we need it to occur 1010 // regardless of whether we skip blocks or not. 1011 AlreadyVisited = !Visited.insert(BB).second; 1012 if (SkipVisited && AlreadyVisited) { 1013 // We already visited this during our renaming, which can happen when 1014 // being asked to rename multiple blocks. Figure out the incoming val, 1015 // which is the last def. 1016 // Incoming value can only change if there is a block def, and in that 1017 // case, it's the last block def in the list. 1018 if (auto *BlockDefs = getWritableBlockDefs(BB)) 1019 IncomingVal = &*BlockDefs->rbegin(); 1020 } else 1021 IncomingVal = renameBlock(BB, IncomingVal, RenameAllUses); 1022 renameSuccessorPhis(BB, IncomingVal, RenameAllUses); 1023 WorkStack.push_back({Child, Child->begin(), IncomingVal}); 1024 } 1025 } 1026 } 1027 1028 /// This handles unreachable block accesses by deleting phi nodes in 1029 /// unreachable blocks, and marking all other unreachable MemoryAccess's as 1030 /// being uses of the live on entry definition. 1031 void MemorySSA::markUnreachableAsLiveOnEntry(BasicBlock *BB) { 1032 assert(!DT->isReachableFromEntry(BB) && 1033 "Reachable block found while handling unreachable blocks"); 1034 1035 // Make sure phi nodes in our reachable successors end up with a 1036 // LiveOnEntryDef for our incoming edge, even though our block is forward 1037 // unreachable. We could just disconnect these blocks from the CFG fully, 1038 // but we do not right now. 1039 for (const BasicBlock *S : successors(BB)) { 1040 if (!DT->isReachableFromEntry(S)) 1041 continue; 1042 auto It = PerBlockAccesses.find(S); 1043 // Rename the phi nodes in our successor block 1044 if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front())) 1045 continue; 1046 AccessList *Accesses = It->second.get(); 1047 auto *Phi = cast<MemoryPhi>(&Accesses->front()); 1048 Phi->addIncoming(LiveOnEntryDef.get(), BB); 1049 } 1050 1051 auto It = PerBlockAccesses.find(BB); 1052 if (It == PerBlockAccesses.end()) 1053 return; 1054 1055 auto &Accesses = It->second; 1056 for (auto AI = Accesses->begin(), AE = Accesses->end(); AI != AE;) { 1057 auto Next = std::next(AI); 1058 // If we have a phi, just remove it. We are going to replace all 1059 // users with live on entry. 1060 if (auto *UseOrDef = dyn_cast<MemoryUseOrDef>(AI)) 1061 UseOrDef->setDefiningAccess(LiveOnEntryDef.get()); 1062 else 1063 Accesses->erase(AI); 1064 AI = Next; 1065 } 1066 } 1067 1068 MemorySSA::MemorySSA(Function &Func, AliasAnalysis *AA, DominatorTree *DT) 1069 : AA(AA), DT(DT), F(Func), LiveOnEntryDef(nullptr), Walker(nullptr), 1070 NextID(0) { 1071 buildMemorySSA(); 1072 } 1073 1074 MemorySSA::~MemorySSA() { 1075 // Drop all our references 1076 for (const auto &Pair : PerBlockAccesses) 1077 for (MemoryAccess &MA : *Pair.second) 1078 MA.dropAllReferences(); 1079 } 1080 1081 MemorySSA::AccessList *MemorySSA::getOrCreateAccessList(const BasicBlock *BB) { 1082 auto Res = PerBlockAccesses.insert(std::make_pair(BB, nullptr)); 1083 1084 if (Res.second) 1085 Res.first->second = llvm::make_unique<AccessList>(); 1086 return Res.first->second.get(); 1087 } 1088 1089 MemorySSA::DefsList *MemorySSA::getOrCreateDefsList(const BasicBlock *BB) { 1090 auto Res = PerBlockDefs.insert(std::make_pair(BB, nullptr)); 1091 1092 if (Res.second) 1093 Res.first->second = llvm::make_unique<DefsList>(); 1094 return Res.first->second.get(); 1095 } 1096 1097 namespace llvm { 1098 1099 /// This class is a batch walker of all MemoryUse's in the program, and points 1100 /// their defining access at the thing that actually clobbers them. Because it 1101 /// is a batch walker that touches everything, it does not operate like the 1102 /// other walkers. This walker is basically performing a top-down SSA renaming 1103 /// pass, where the version stack is used as the cache. This enables it to be 1104 /// significantly more time and memory efficient than using the regular walker, 1105 /// which is walking bottom-up. 1106 class MemorySSA::OptimizeUses { 1107 public: 1108 OptimizeUses(MemorySSA *MSSA, MemorySSAWalker *Walker, AliasAnalysis *AA, 1109 DominatorTree *DT) 1110 : MSSA(MSSA), Walker(Walker), AA(AA), DT(DT) { 1111 Walker = MSSA->getWalker(); 1112 } 1113 1114 void optimizeUses(); 1115 1116 private: 1117 /// This represents where a given memorylocation is in the stack. 1118 struct MemlocStackInfo { 1119 // This essentially is keeping track of versions of the stack. Whenever 1120 // the stack changes due to pushes or pops, these versions increase. 1121 unsigned long StackEpoch; 1122 unsigned long PopEpoch; 1123 // This is the lower bound of places on the stack to check. It is equal to 1124 // the place the last stack walk ended. 1125 // Note: Correctness depends on this being initialized to 0, which densemap 1126 // does 1127 unsigned long LowerBound; 1128 const BasicBlock *LowerBoundBlock; 1129 // This is where the last walk for this memory location ended. 1130 unsigned long LastKill; 1131 bool LastKillValid; 1132 Optional<AliasResult> AR; 1133 }; 1134 1135 void optimizeUsesInBlock(const BasicBlock *, unsigned long &, unsigned long &, 1136 SmallVectorImpl<MemoryAccess *> &, 1137 DenseMap<MemoryLocOrCall, MemlocStackInfo> &); 1138 1139 MemorySSA *MSSA; 1140 MemorySSAWalker *Walker; 1141 AliasAnalysis *AA; 1142 DominatorTree *DT; 1143 }; 1144 1145 } // end namespace llvm 1146 1147 /// Optimize the uses in a given block This is basically the SSA renaming 1148 /// algorithm, with one caveat: We are able to use a single stack for all 1149 /// MemoryUses. This is because the set of *possible* reaching MemoryDefs is 1150 /// the same for every MemoryUse. The *actual* clobbering MemoryDef is just 1151 /// going to be some position in that stack of possible ones. 1152 /// 1153 /// We track the stack positions that each MemoryLocation needs 1154 /// to check, and last ended at. This is because we only want to check the 1155 /// things that changed since last time. The same MemoryLocation should 1156 /// get clobbered by the same store (getModRefInfo does not use invariantness or 1157 /// things like this, and if they start, we can modify MemoryLocOrCall to 1158 /// include relevant data) 1159 void MemorySSA::OptimizeUses::optimizeUsesInBlock( 1160 const BasicBlock *BB, unsigned long &StackEpoch, unsigned long &PopEpoch, 1161 SmallVectorImpl<MemoryAccess *> &VersionStack, 1162 DenseMap<MemoryLocOrCall, MemlocStackInfo> &LocStackInfo) { 1163 1164 /// If no accesses, nothing to do. 1165 MemorySSA::AccessList *Accesses = MSSA->getWritableBlockAccesses(BB); 1166 if (Accesses == nullptr) 1167 return; 1168 1169 // Pop everything that doesn't dominate the current block off the stack, 1170 // increment the PopEpoch to account for this. 1171 while (true) { 1172 assert( 1173 !VersionStack.empty() && 1174 "Version stack should have liveOnEntry sentinel dominating everything"); 1175 BasicBlock *BackBlock = VersionStack.back()->getBlock(); 1176 if (DT->dominates(BackBlock, BB)) 1177 break; 1178 while (VersionStack.back()->getBlock() == BackBlock) 1179 VersionStack.pop_back(); 1180 ++PopEpoch; 1181 } 1182 1183 for (MemoryAccess &MA : *Accesses) { 1184 auto *MU = dyn_cast<MemoryUse>(&MA); 1185 if (!MU) { 1186 VersionStack.push_back(&MA); 1187 ++StackEpoch; 1188 continue; 1189 } 1190 1191 if (isUseTriviallyOptimizableToLiveOnEntry(*AA, MU->getMemoryInst())) { 1192 MU->setDefiningAccess(MSSA->getLiveOnEntryDef(), true, None); 1193 continue; 1194 } 1195 1196 MemoryLocOrCall UseMLOC(MU); 1197 auto &LocInfo = LocStackInfo[UseMLOC]; 1198 // If the pop epoch changed, it means we've removed stuff from top of 1199 // stack due to changing blocks. We may have to reset the lower bound or 1200 // last kill info. 1201 if (LocInfo.PopEpoch != PopEpoch) { 1202 LocInfo.PopEpoch = PopEpoch; 1203 LocInfo.StackEpoch = StackEpoch; 1204 // If the lower bound was in something that no longer dominates us, we 1205 // have to reset it. 1206 // We can't simply track stack size, because the stack may have had 1207 // pushes/pops in the meantime. 1208 // XXX: This is non-optimal, but only is slower cases with heavily 1209 // branching dominator trees. To get the optimal number of queries would 1210 // be to make lowerbound and lastkill a per-loc stack, and pop it until 1211 // the top of that stack dominates us. This does not seem worth it ATM. 1212 // A much cheaper optimization would be to always explore the deepest 1213 // branch of the dominator tree first. This will guarantee this resets on 1214 // the smallest set of blocks. 1215 if (LocInfo.LowerBoundBlock && LocInfo.LowerBoundBlock != BB && 1216 !DT->dominates(LocInfo.LowerBoundBlock, BB)) { 1217 // Reset the lower bound of things to check. 1218 // TODO: Some day we should be able to reset to last kill, rather than 1219 // 0. 1220 LocInfo.LowerBound = 0; 1221 LocInfo.LowerBoundBlock = VersionStack[0]->getBlock(); 1222 LocInfo.LastKillValid = false; 1223 } 1224 } else if (LocInfo.StackEpoch != StackEpoch) { 1225 // If all that has changed is the StackEpoch, we only have to check the 1226 // new things on the stack, because we've checked everything before. In 1227 // this case, the lower bound of things to check remains the same. 1228 LocInfo.PopEpoch = PopEpoch; 1229 LocInfo.StackEpoch = StackEpoch; 1230 } 1231 if (!LocInfo.LastKillValid) { 1232 LocInfo.LastKill = VersionStack.size() - 1; 1233 LocInfo.LastKillValid = true; 1234 LocInfo.AR = MayAlias; 1235 } 1236 1237 // At this point, we should have corrected last kill and LowerBound to be 1238 // in bounds. 1239 assert(LocInfo.LowerBound < VersionStack.size() && 1240 "Lower bound out of range"); 1241 assert(LocInfo.LastKill < VersionStack.size() && 1242 "Last kill info out of range"); 1243 // In any case, the new upper bound is the top of the stack. 1244 unsigned long UpperBound = VersionStack.size() - 1; 1245 1246 if (UpperBound - LocInfo.LowerBound > MaxCheckLimit) { 1247 LLVM_DEBUG(dbgs() << "MemorySSA skipping optimization of " << *MU << " (" 1248 << *(MU->getMemoryInst()) << ")" 1249 << " because there are " 1250 << UpperBound - LocInfo.LowerBound 1251 << " stores to disambiguate\n"); 1252 // Because we did not walk, LastKill is no longer valid, as this may 1253 // have been a kill. 1254 LocInfo.LastKillValid = false; 1255 continue; 1256 } 1257 bool FoundClobberResult = false; 1258 while (UpperBound > LocInfo.LowerBound) { 1259 if (isa<MemoryPhi>(VersionStack[UpperBound])) { 1260 // For phis, use the walker, see where we ended up, go there 1261 Instruction *UseInst = MU->getMemoryInst(); 1262 MemoryAccess *Result = Walker->getClobberingMemoryAccess(UseInst); 1263 // We are guaranteed to find it or something is wrong 1264 while (VersionStack[UpperBound] != Result) { 1265 assert(UpperBound != 0); 1266 --UpperBound; 1267 } 1268 FoundClobberResult = true; 1269 break; 1270 } 1271 1272 MemoryDef *MD = cast<MemoryDef>(VersionStack[UpperBound]); 1273 // If the lifetime of the pointer ends at this instruction, it's live on 1274 // entry. 1275 if (!UseMLOC.IsCall && lifetimeEndsAt(MD, UseMLOC.getLoc(), *AA)) { 1276 // Reset UpperBound to liveOnEntryDef's place in the stack 1277 UpperBound = 0; 1278 FoundClobberResult = true; 1279 LocInfo.AR = MustAlias; 1280 break; 1281 } 1282 ClobberAlias CA = instructionClobbersQuery(MD, MU, UseMLOC, *AA); 1283 if (CA.IsClobber) { 1284 FoundClobberResult = true; 1285 LocInfo.AR = CA.AR; 1286 break; 1287 } 1288 --UpperBound; 1289 } 1290 1291 // Note: Phis always have AliasResult AR set to MayAlias ATM. 1292 1293 // At the end of this loop, UpperBound is either a clobber, or lower bound 1294 // PHI walking may cause it to be < LowerBound, and in fact, < LastKill. 1295 if (FoundClobberResult || UpperBound < LocInfo.LastKill) { 1296 // We were last killed now by where we got to 1297 if (MSSA->isLiveOnEntryDef(VersionStack[UpperBound])) 1298 LocInfo.AR = None; 1299 MU->setDefiningAccess(VersionStack[UpperBound], true, LocInfo.AR); 1300 LocInfo.LastKill = UpperBound; 1301 } else { 1302 // Otherwise, we checked all the new ones, and now we know we can get to 1303 // LastKill. 1304 MU->setDefiningAccess(VersionStack[LocInfo.LastKill], true, LocInfo.AR); 1305 } 1306 LocInfo.LowerBound = VersionStack.size() - 1; 1307 LocInfo.LowerBoundBlock = BB; 1308 } 1309 } 1310 1311 /// Optimize uses to point to their actual clobbering definitions. 1312 void MemorySSA::OptimizeUses::optimizeUses() { 1313 SmallVector<MemoryAccess *, 16> VersionStack; 1314 DenseMap<MemoryLocOrCall, MemlocStackInfo> LocStackInfo; 1315 VersionStack.push_back(MSSA->getLiveOnEntryDef()); 1316 1317 unsigned long StackEpoch = 1; 1318 unsigned long PopEpoch = 1; 1319 // We perform a non-recursive top-down dominator tree walk. 1320 for (const auto *DomNode : depth_first(DT->getRootNode())) 1321 optimizeUsesInBlock(DomNode->getBlock(), StackEpoch, PopEpoch, VersionStack, 1322 LocStackInfo); 1323 } 1324 1325 void MemorySSA::placePHINodes( 1326 const SmallPtrSetImpl<BasicBlock *> &DefiningBlocks) { 1327 // Determine where our MemoryPhi's should go 1328 ForwardIDFCalculator IDFs(*DT); 1329 IDFs.setDefiningBlocks(DefiningBlocks); 1330 SmallVector<BasicBlock *, 32> IDFBlocks; 1331 IDFs.calculate(IDFBlocks); 1332 1333 // Now place MemoryPhi nodes. 1334 for (auto &BB : IDFBlocks) 1335 createMemoryPhi(BB); 1336 } 1337 1338 void MemorySSA::buildMemorySSA() { 1339 // We create an access to represent "live on entry", for things like 1340 // arguments or users of globals, where the memory they use is defined before 1341 // the beginning of the function. We do not actually insert it into the IR. 1342 // We do not define a live on exit for the immediate uses, and thus our 1343 // semantics do *not* imply that something with no immediate uses can simply 1344 // be removed. 1345 BasicBlock &StartingPoint = F.getEntryBlock(); 1346 LiveOnEntryDef.reset(new MemoryDef(F.getContext(), nullptr, nullptr, 1347 &StartingPoint, NextID++)); 1348 1349 // We maintain lists of memory accesses per-block, trading memory for time. We 1350 // could just look up the memory access for every possible instruction in the 1351 // stream. 1352 SmallPtrSet<BasicBlock *, 32> DefiningBlocks; 1353 // Go through each block, figure out where defs occur, and chain together all 1354 // the accesses. 1355 for (BasicBlock &B : F) { 1356 bool InsertIntoDef = false; 1357 AccessList *Accesses = nullptr; 1358 DefsList *Defs = nullptr; 1359 for (Instruction &I : B) { 1360 MemoryUseOrDef *MUD = createNewAccess(&I); 1361 if (!MUD) 1362 continue; 1363 1364 if (!Accesses) 1365 Accesses = getOrCreateAccessList(&B); 1366 Accesses->push_back(MUD); 1367 if (isa<MemoryDef>(MUD)) { 1368 InsertIntoDef = true; 1369 if (!Defs) 1370 Defs = getOrCreateDefsList(&B); 1371 Defs->push_back(*MUD); 1372 } 1373 } 1374 if (InsertIntoDef) 1375 DefiningBlocks.insert(&B); 1376 } 1377 placePHINodes(DefiningBlocks); 1378 1379 // Now do regular SSA renaming on the MemoryDef/MemoryUse. Visited will get 1380 // filled in with all blocks. 1381 SmallPtrSet<BasicBlock *, 16> Visited; 1382 renamePass(DT->getRootNode(), LiveOnEntryDef.get(), Visited); 1383 1384 CachingWalker *Walker = getWalkerImpl(); 1385 1386 OptimizeUses(this, Walker, AA, DT).optimizeUses(); 1387 1388 // Mark the uses in unreachable blocks as live on entry, so that they go 1389 // somewhere. 1390 for (auto &BB : F) 1391 if (!Visited.count(&BB)) 1392 markUnreachableAsLiveOnEntry(&BB); 1393 } 1394 1395 MemorySSAWalker *MemorySSA::getWalker() { return getWalkerImpl(); } 1396 1397 MemorySSA::CachingWalker *MemorySSA::getWalkerImpl() { 1398 if (Walker) 1399 return Walker.get(); 1400 1401 Walker = llvm::make_unique<CachingWalker>(this, AA, DT); 1402 return Walker.get(); 1403 } 1404 1405 // This is a helper function used by the creation routines. It places NewAccess 1406 // into the access and defs lists for a given basic block, at the given 1407 // insertion point. 1408 void MemorySSA::insertIntoListsForBlock(MemoryAccess *NewAccess, 1409 const BasicBlock *BB, 1410 InsertionPlace Point) { 1411 auto *Accesses = getOrCreateAccessList(BB); 1412 if (Point == Beginning) { 1413 // If it's a phi node, it goes first, otherwise, it goes after any phi 1414 // nodes. 1415 if (isa<MemoryPhi>(NewAccess)) { 1416 Accesses->push_front(NewAccess); 1417 auto *Defs = getOrCreateDefsList(BB); 1418 Defs->push_front(*NewAccess); 1419 } else { 1420 auto AI = find_if_not( 1421 *Accesses, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); }); 1422 Accesses->insert(AI, NewAccess); 1423 if (!isa<MemoryUse>(NewAccess)) { 1424 auto *Defs = getOrCreateDefsList(BB); 1425 auto DI = find_if_not( 1426 *Defs, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); }); 1427 Defs->insert(DI, *NewAccess); 1428 } 1429 } 1430 } else { 1431 Accesses->push_back(NewAccess); 1432 if (!isa<MemoryUse>(NewAccess)) { 1433 auto *Defs = getOrCreateDefsList(BB); 1434 Defs->push_back(*NewAccess); 1435 } 1436 } 1437 BlockNumberingValid.erase(BB); 1438 } 1439 1440 void MemorySSA::insertIntoListsBefore(MemoryAccess *What, const BasicBlock *BB, 1441 AccessList::iterator InsertPt) { 1442 auto *Accesses = getWritableBlockAccesses(BB); 1443 bool WasEnd = InsertPt == Accesses->end(); 1444 Accesses->insert(AccessList::iterator(InsertPt), What); 1445 if (!isa<MemoryUse>(What)) { 1446 auto *Defs = getOrCreateDefsList(BB); 1447 // If we got asked to insert at the end, we have an easy job, just shove it 1448 // at the end. If we got asked to insert before an existing def, we also get 1449 // an iterator. If we got asked to insert before a use, we have to hunt for 1450 // the next def. 1451 if (WasEnd) { 1452 Defs->push_back(*What); 1453 } else if (isa<MemoryDef>(InsertPt)) { 1454 Defs->insert(InsertPt->getDefsIterator(), *What); 1455 } else { 1456 while (InsertPt != Accesses->end() && !isa<MemoryDef>(InsertPt)) 1457 ++InsertPt; 1458 // Either we found a def, or we are inserting at the end 1459 if (InsertPt == Accesses->end()) 1460 Defs->push_back(*What); 1461 else 1462 Defs->insert(InsertPt->getDefsIterator(), *What); 1463 } 1464 } 1465 BlockNumberingValid.erase(BB); 1466 } 1467 1468 // Move What before Where in the IR. The end result is that What will belong to 1469 // the right lists and have the right Block set, but will not otherwise be 1470 // correct. It will not have the right defining access, and if it is a def, 1471 // things below it will not properly be updated. 1472 void MemorySSA::moveTo(MemoryUseOrDef *What, BasicBlock *BB, 1473 AccessList::iterator Where) { 1474 // Keep it in the lookup tables, remove from the lists 1475 removeFromLists(What, false); 1476 What->setBlock(BB); 1477 insertIntoListsBefore(What, BB, Where); 1478 } 1479 1480 void MemorySSA::moveTo(MemoryAccess *What, BasicBlock *BB, 1481 InsertionPlace Point) { 1482 if (isa<MemoryPhi>(What)) { 1483 assert(Point == Beginning && 1484 "Can only move a Phi at the beginning of the block"); 1485 // Update lookup table entry 1486 ValueToMemoryAccess.erase(What->getBlock()); 1487 bool Inserted = ValueToMemoryAccess.insert({BB, What}).second; 1488 (void)Inserted; 1489 assert(Inserted && "Cannot move a Phi to a block that already has one"); 1490 } 1491 1492 removeFromLists(What, false); 1493 What->setBlock(BB); 1494 insertIntoListsForBlock(What, BB, Point); 1495 } 1496 1497 MemoryPhi *MemorySSA::createMemoryPhi(BasicBlock *BB) { 1498 assert(!getMemoryAccess(BB) && "MemoryPhi already exists for this BB"); 1499 MemoryPhi *Phi = new MemoryPhi(BB->getContext(), BB, NextID++); 1500 // Phi's always are placed at the front of the block. 1501 insertIntoListsForBlock(Phi, BB, Beginning); 1502 ValueToMemoryAccess[BB] = Phi; 1503 return Phi; 1504 } 1505 1506 MemoryUseOrDef *MemorySSA::createDefinedAccess(Instruction *I, 1507 MemoryAccess *Definition) { 1508 assert(!isa<PHINode>(I) && "Cannot create a defined access for a PHI"); 1509 MemoryUseOrDef *NewAccess = createNewAccess(I); 1510 assert( 1511 NewAccess != nullptr && 1512 "Tried to create a memory access for a non-memory touching instruction"); 1513 NewAccess->setDefiningAccess(Definition); 1514 return NewAccess; 1515 } 1516 1517 // Return true if the instruction has ordering constraints. 1518 // Note specifically that this only considers stores and loads 1519 // because others are still considered ModRef by getModRefInfo. 1520 static inline bool isOrdered(const Instruction *I) { 1521 if (auto *SI = dyn_cast<StoreInst>(I)) { 1522 if (!SI->isUnordered()) 1523 return true; 1524 } else if (auto *LI = dyn_cast<LoadInst>(I)) { 1525 if (!LI->isUnordered()) 1526 return true; 1527 } 1528 return false; 1529 } 1530 1531 /// Helper function to create new memory accesses 1532 MemoryUseOrDef *MemorySSA::createNewAccess(Instruction *I) { 1533 // The assume intrinsic has a control dependency which we model by claiming 1534 // that it writes arbitrarily. Ignore that fake memory dependency here. 1535 // FIXME: Replace this special casing with a more accurate modelling of 1536 // assume's control dependency. 1537 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) 1538 if (II->getIntrinsicID() == Intrinsic::assume) 1539 return nullptr; 1540 1541 // Find out what affect this instruction has on memory. 1542 ModRefInfo ModRef = AA->getModRefInfo(I, None); 1543 // The isOrdered check is used to ensure that volatiles end up as defs 1544 // (atomics end up as ModRef right now anyway). Until we separate the 1545 // ordering chain from the memory chain, this enables people to see at least 1546 // some relative ordering to volatiles. Note that getClobberingMemoryAccess 1547 // will still give an answer that bypasses other volatile loads. TODO: 1548 // Separate memory aliasing and ordering into two different chains so that we 1549 // can precisely represent both "what memory will this read/write/is clobbered 1550 // by" and "what instructions can I move this past". 1551 bool Def = isModSet(ModRef) || isOrdered(I); 1552 bool Use = isRefSet(ModRef); 1553 1554 // It's possible for an instruction to not modify memory at all. During 1555 // construction, we ignore them. 1556 if (!Def && !Use) 1557 return nullptr; 1558 1559 MemoryUseOrDef *MUD; 1560 if (Def) 1561 MUD = new MemoryDef(I->getContext(), nullptr, I, I->getParent(), NextID++); 1562 else 1563 MUD = new MemoryUse(I->getContext(), nullptr, I, I->getParent()); 1564 ValueToMemoryAccess[I] = MUD; 1565 return MUD; 1566 } 1567 1568 /// Returns true if \p Replacer dominates \p Replacee . 1569 bool MemorySSA::dominatesUse(const MemoryAccess *Replacer, 1570 const MemoryAccess *Replacee) const { 1571 if (isa<MemoryUseOrDef>(Replacee)) 1572 return DT->dominates(Replacer->getBlock(), Replacee->getBlock()); 1573 const auto *MP = cast<MemoryPhi>(Replacee); 1574 // For a phi node, the use occurs in the predecessor block of the phi node. 1575 // Since we may occur multiple times in the phi node, we have to check each 1576 // operand to ensure Replacer dominates each operand where Replacee occurs. 1577 for (const Use &Arg : MP->operands()) { 1578 if (Arg.get() != Replacee && 1579 !DT->dominates(Replacer->getBlock(), MP->getIncomingBlock(Arg))) 1580 return false; 1581 } 1582 return true; 1583 } 1584 1585 /// Properly remove \p MA from all of MemorySSA's lookup tables. 1586 void MemorySSA::removeFromLookups(MemoryAccess *MA) { 1587 assert(MA->use_empty() && 1588 "Trying to remove memory access that still has uses"); 1589 BlockNumbering.erase(MA); 1590 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 1591 MUD->setDefiningAccess(nullptr); 1592 // Invalidate our walker's cache if necessary 1593 if (!isa<MemoryUse>(MA)) 1594 Walker->invalidateInfo(MA); 1595 1596 Value *MemoryInst; 1597 if (const auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 1598 MemoryInst = MUD->getMemoryInst(); 1599 else 1600 MemoryInst = MA->getBlock(); 1601 1602 auto VMA = ValueToMemoryAccess.find(MemoryInst); 1603 if (VMA->second == MA) 1604 ValueToMemoryAccess.erase(VMA); 1605 } 1606 1607 /// Properly remove \p MA from all of MemorySSA's lists. 1608 /// 1609 /// Because of the way the intrusive list and use lists work, it is important to 1610 /// do removal in the right order. 1611 /// ShouldDelete defaults to true, and will cause the memory access to also be 1612 /// deleted, not just removed. 1613 void MemorySSA::removeFromLists(MemoryAccess *MA, bool ShouldDelete) { 1614 BasicBlock *BB = MA->getBlock(); 1615 // The access list owns the reference, so we erase it from the non-owning list 1616 // first. 1617 if (!isa<MemoryUse>(MA)) { 1618 auto DefsIt = PerBlockDefs.find(BB); 1619 std::unique_ptr<DefsList> &Defs = DefsIt->second; 1620 Defs->remove(*MA); 1621 if (Defs->empty()) 1622 PerBlockDefs.erase(DefsIt); 1623 } 1624 1625 // The erase call here will delete it. If we don't want it deleted, we call 1626 // remove instead. 1627 auto AccessIt = PerBlockAccesses.find(BB); 1628 std::unique_ptr<AccessList> &Accesses = AccessIt->second; 1629 if (ShouldDelete) 1630 Accesses->erase(MA); 1631 else 1632 Accesses->remove(MA); 1633 1634 if (Accesses->empty()) { 1635 PerBlockAccesses.erase(AccessIt); 1636 BlockNumberingValid.erase(BB); 1637 } 1638 } 1639 1640 void MemorySSA::print(raw_ostream &OS) const { 1641 MemorySSAAnnotatedWriter Writer(this); 1642 F.print(OS, &Writer); 1643 } 1644 1645 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 1646 LLVM_DUMP_METHOD void MemorySSA::dump() const { print(dbgs()); } 1647 #endif 1648 1649 void MemorySSA::verifyMemorySSA() const { 1650 verifyDefUses(F); 1651 verifyDomination(F); 1652 verifyOrdering(F); 1653 verifyDominationNumbers(F); 1654 Walker->verify(this); 1655 } 1656 1657 /// Verify that all of the blocks we believe to have valid domination numbers 1658 /// actually have valid domination numbers. 1659 void MemorySSA::verifyDominationNumbers(const Function &F) const { 1660 #ifndef NDEBUG 1661 if (BlockNumberingValid.empty()) 1662 return; 1663 1664 SmallPtrSet<const BasicBlock *, 16> ValidBlocks = BlockNumberingValid; 1665 for (const BasicBlock &BB : F) { 1666 if (!ValidBlocks.count(&BB)) 1667 continue; 1668 1669 ValidBlocks.erase(&BB); 1670 1671 const AccessList *Accesses = getBlockAccesses(&BB); 1672 // It's correct to say an empty block has valid numbering. 1673 if (!Accesses) 1674 continue; 1675 1676 // Block numbering starts at 1. 1677 unsigned long LastNumber = 0; 1678 for (const MemoryAccess &MA : *Accesses) { 1679 auto ThisNumberIter = BlockNumbering.find(&MA); 1680 assert(ThisNumberIter != BlockNumbering.end() && 1681 "MemoryAccess has no domination number in a valid block!"); 1682 1683 unsigned long ThisNumber = ThisNumberIter->second; 1684 assert(ThisNumber > LastNumber && 1685 "Domination numbers should be strictly increasing!"); 1686 LastNumber = ThisNumber; 1687 } 1688 } 1689 1690 assert(ValidBlocks.empty() && 1691 "All valid BasicBlocks should exist in F -- dangling pointers?"); 1692 #endif 1693 } 1694 1695 /// Verify that the order and existence of MemoryAccesses matches the 1696 /// order and existence of memory affecting instructions. 1697 void MemorySSA::verifyOrdering(Function &F) const { 1698 // Walk all the blocks, comparing what the lookups think and what the access 1699 // lists think, as well as the order in the blocks vs the order in the access 1700 // lists. 1701 SmallVector<MemoryAccess *, 32> ActualAccesses; 1702 SmallVector<MemoryAccess *, 32> ActualDefs; 1703 for (BasicBlock &B : F) { 1704 const AccessList *AL = getBlockAccesses(&B); 1705 const auto *DL = getBlockDefs(&B); 1706 MemoryAccess *Phi = getMemoryAccess(&B); 1707 if (Phi) { 1708 ActualAccesses.push_back(Phi); 1709 ActualDefs.push_back(Phi); 1710 } 1711 1712 for (Instruction &I : B) { 1713 MemoryAccess *MA = getMemoryAccess(&I); 1714 assert((!MA || (AL && (isa<MemoryUse>(MA) || DL))) && 1715 "We have memory affecting instructions " 1716 "in this block but they are not in the " 1717 "access list or defs list"); 1718 if (MA) { 1719 ActualAccesses.push_back(MA); 1720 if (isa<MemoryDef>(MA)) 1721 ActualDefs.push_back(MA); 1722 } 1723 } 1724 // Either we hit the assert, really have no accesses, or we have both 1725 // accesses and an access list. 1726 // Same with defs. 1727 if (!AL && !DL) 1728 continue; 1729 assert(AL->size() == ActualAccesses.size() && 1730 "We don't have the same number of accesses in the block as on the " 1731 "access list"); 1732 assert((DL || ActualDefs.size() == 0) && 1733 "Either we should have a defs list, or we should have no defs"); 1734 assert((!DL || DL->size() == ActualDefs.size()) && 1735 "We don't have the same number of defs in the block as on the " 1736 "def list"); 1737 auto ALI = AL->begin(); 1738 auto AAI = ActualAccesses.begin(); 1739 while (ALI != AL->end() && AAI != ActualAccesses.end()) { 1740 assert(&*ALI == *AAI && "Not the same accesses in the same order"); 1741 ++ALI; 1742 ++AAI; 1743 } 1744 ActualAccesses.clear(); 1745 if (DL) { 1746 auto DLI = DL->begin(); 1747 auto ADI = ActualDefs.begin(); 1748 while (DLI != DL->end() && ADI != ActualDefs.end()) { 1749 assert(&*DLI == *ADI && "Not the same defs in the same order"); 1750 ++DLI; 1751 ++ADI; 1752 } 1753 } 1754 ActualDefs.clear(); 1755 } 1756 } 1757 1758 /// Verify the domination properties of MemorySSA by checking that each 1759 /// definition dominates all of its uses. 1760 void MemorySSA::verifyDomination(Function &F) const { 1761 #ifndef NDEBUG 1762 for (BasicBlock &B : F) { 1763 // Phi nodes are attached to basic blocks 1764 if (MemoryPhi *MP = getMemoryAccess(&B)) 1765 for (const Use &U : MP->uses()) 1766 assert(dominates(MP, U) && "Memory PHI does not dominate it's uses"); 1767 1768 for (Instruction &I : B) { 1769 MemoryAccess *MD = dyn_cast_or_null<MemoryDef>(getMemoryAccess(&I)); 1770 if (!MD) 1771 continue; 1772 1773 for (const Use &U : MD->uses()) 1774 assert(dominates(MD, U) && "Memory Def does not dominate it's uses"); 1775 } 1776 } 1777 #endif 1778 } 1779 1780 /// Verify the def-use lists in MemorySSA, by verifying that \p Use 1781 /// appears in the use list of \p Def. 1782 void MemorySSA::verifyUseInDefs(MemoryAccess *Def, MemoryAccess *Use) const { 1783 #ifndef NDEBUG 1784 // The live on entry use may cause us to get a NULL def here 1785 if (!Def) 1786 assert(isLiveOnEntryDef(Use) && 1787 "Null def but use not point to live on entry def"); 1788 else 1789 assert(is_contained(Def->users(), Use) && 1790 "Did not find use in def's use list"); 1791 #endif 1792 } 1793 1794 /// Verify the immediate use information, by walking all the memory 1795 /// accesses and verifying that, for each use, it appears in the 1796 /// appropriate def's use list 1797 void MemorySSA::verifyDefUses(Function &F) const { 1798 for (BasicBlock &B : F) { 1799 // Phi nodes are attached to basic blocks 1800 if (MemoryPhi *Phi = getMemoryAccess(&B)) { 1801 assert(Phi->getNumOperands() == static_cast<unsigned>(std::distance( 1802 pred_begin(&B), pred_end(&B))) && 1803 "Incomplete MemoryPhi Node"); 1804 for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I) { 1805 verifyUseInDefs(Phi->getIncomingValue(I), Phi); 1806 assert(find(predecessors(&B), Phi->getIncomingBlock(I)) != 1807 pred_end(&B) && 1808 "Incoming phi block not a block predecessor"); 1809 } 1810 } 1811 1812 for (Instruction &I : B) { 1813 if (MemoryUseOrDef *MA = getMemoryAccess(&I)) { 1814 verifyUseInDefs(MA->getDefiningAccess(), MA); 1815 } 1816 } 1817 } 1818 } 1819 1820 MemoryUseOrDef *MemorySSA::getMemoryAccess(const Instruction *I) const { 1821 return cast_or_null<MemoryUseOrDef>(ValueToMemoryAccess.lookup(I)); 1822 } 1823 1824 MemoryPhi *MemorySSA::getMemoryAccess(const BasicBlock *BB) const { 1825 return cast_or_null<MemoryPhi>(ValueToMemoryAccess.lookup(cast<Value>(BB))); 1826 } 1827 1828 /// Perform a local numbering on blocks so that instruction ordering can be 1829 /// determined in constant time. 1830 /// TODO: We currently just number in order. If we numbered by N, we could 1831 /// allow at least N-1 sequences of insertBefore or insertAfter (and at least 1832 /// log2(N) sequences of mixed before and after) without needing to invalidate 1833 /// the numbering. 1834 void MemorySSA::renumberBlock(const BasicBlock *B) const { 1835 // The pre-increment ensures the numbers really start at 1. 1836 unsigned long CurrentNumber = 0; 1837 const AccessList *AL = getBlockAccesses(B); 1838 assert(AL != nullptr && "Asking to renumber an empty block"); 1839 for (const auto &I : *AL) 1840 BlockNumbering[&I] = ++CurrentNumber; 1841 BlockNumberingValid.insert(B); 1842 } 1843 1844 /// Determine, for two memory accesses in the same block, 1845 /// whether \p Dominator dominates \p Dominatee. 1846 /// \returns True if \p Dominator dominates \p Dominatee. 1847 bool MemorySSA::locallyDominates(const MemoryAccess *Dominator, 1848 const MemoryAccess *Dominatee) const { 1849 const BasicBlock *DominatorBlock = Dominator->getBlock(); 1850 1851 assert((DominatorBlock == Dominatee->getBlock()) && 1852 "Asking for local domination when accesses are in different blocks!"); 1853 // A node dominates itself. 1854 if (Dominatee == Dominator) 1855 return true; 1856 1857 // When Dominatee is defined on function entry, it is not dominated by another 1858 // memory access. 1859 if (isLiveOnEntryDef(Dominatee)) 1860 return false; 1861 1862 // When Dominator is defined on function entry, it dominates the other memory 1863 // access. 1864 if (isLiveOnEntryDef(Dominator)) 1865 return true; 1866 1867 if (!BlockNumberingValid.count(DominatorBlock)) 1868 renumberBlock(DominatorBlock); 1869 1870 unsigned long DominatorNum = BlockNumbering.lookup(Dominator); 1871 // All numbers start with 1 1872 assert(DominatorNum != 0 && "Block was not numbered properly"); 1873 unsigned long DominateeNum = BlockNumbering.lookup(Dominatee); 1874 assert(DominateeNum != 0 && "Block was not numbered properly"); 1875 return DominatorNum < DominateeNum; 1876 } 1877 1878 bool MemorySSA::dominates(const MemoryAccess *Dominator, 1879 const MemoryAccess *Dominatee) const { 1880 if (Dominator == Dominatee) 1881 return true; 1882 1883 if (isLiveOnEntryDef(Dominatee)) 1884 return false; 1885 1886 if (Dominator->getBlock() != Dominatee->getBlock()) 1887 return DT->dominates(Dominator->getBlock(), Dominatee->getBlock()); 1888 return locallyDominates(Dominator, Dominatee); 1889 } 1890 1891 bool MemorySSA::dominates(const MemoryAccess *Dominator, 1892 const Use &Dominatee) const { 1893 if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Dominatee.getUser())) { 1894 BasicBlock *UseBB = MP->getIncomingBlock(Dominatee); 1895 // The def must dominate the incoming block of the phi. 1896 if (UseBB != Dominator->getBlock()) 1897 return DT->dominates(Dominator->getBlock(), UseBB); 1898 // If the UseBB and the DefBB are the same, compare locally. 1899 return locallyDominates(Dominator, cast<MemoryAccess>(Dominatee)); 1900 } 1901 // If it's not a PHI node use, the normal dominates can already handle it. 1902 return dominates(Dominator, cast<MemoryAccess>(Dominatee.getUser())); 1903 } 1904 1905 const static char LiveOnEntryStr[] = "liveOnEntry"; 1906 1907 void MemoryAccess::print(raw_ostream &OS) const { 1908 switch (getValueID()) { 1909 case MemoryPhiVal: return static_cast<const MemoryPhi *>(this)->print(OS); 1910 case MemoryDefVal: return static_cast<const MemoryDef *>(this)->print(OS); 1911 case MemoryUseVal: return static_cast<const MemoryUse *>(this)->print(OS); 1912 } 1913 llvm_unreachable("invalid value id"); 1914 } 1915 1916 void MemoryDef::print(raw_ostream &OS) const { 1917 MemoryAccess *UO = getDefiningAccess(); 1918 1919 auto printID = [&OS](MemoryAccess *A) { 1920 if (A && A->getID()) 1921 OS << A->getID(); 1922 else 1923 OS << LiveOnEntryStr; 1924 }; 1925 1926 OS << getID() << " = MemoryDef("; 1927 printID(UO); 1928 OS << ")"; 1929 1930 if (isOptimized()) { 1931 OS << "->"; 1932 printID(getOptimized()); 1933 1934 if (Optional<AliasResult> AR = getOptimizedAccessType()) 1935 OS << " " << *AR; 1936 } 1937 } 1938 1939 void MemoryPhi::print(raw_ostream &OS) const { 1940 bool First = true; 1941 OS << getID() << " = MemoryPhi("; 1942 for (const auto &Op : operands()) { 1943 BasicBlock *BB = getIncomingBlock(Op); 1944 MemoryAccess *MA = cast<MemoryAccess>(Op); 1945 if (!First) 1946 OS << ','; 1947 else 1948 First = false; 1949 1950 OS << '{'; 1951 if (BB->hasName()) 1952 OS << BB->getName(); 1953 else 1954 BB->printAsOperand(OS, false); 1955 OS << ','; 1956 if (unsigned ID = MA->getID()) 1957 OS << ID; 1958 else 1959 OS << LiveOnEntryStr; 1960 OS << '}'; 1961 } 1962 OS << ')'; 1963 } 1964 1965 void MemoryUse::print(raw_ostream &OS) const { 1966 MemoryAccess *UO = getDefiningAccess(); 1967 OS << "MemoryUse("; 1968 if (UO && UO->getID()) 1969 OS << UO->getID(); 1970 else 1971 OS << LiveOnEntryStr; 1972 OS << ')'; 1973 1974 if (Optional<AliasResult> AR = getOptimizedAccessType()) 1975 OS << " " << *AR; 1976 } 1977 1978 void MemoryAccess::dump() const { 1979 // Cannot completely remove virtual function even in release mode. 1980 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 1981 print(dbgs()); 1982 dbgs() << "\n"; 1983 #endif 1984 } 1985 1986 char MemorySSAPrinterLegacyPass::ID = 0; 1987 1988 MemorySSAPrinterLegacyPass::MemorySSAPrinterLegacyPass() : FunctionPass(ID) { 1989 initializeMemorySSAPrinterLegacyPassPass(*PassRegistry::getPassRegistry()); 1990 } 1991 1992 void MemorySSAPrinterLegacyPass::getAnalysisUsage(AnalysisUsage &AU) const { 1993 AU.setPreservesAll(); 1994 AU.addRequired<MemorySSAWrapperPass>(); 1995 } 1996 1997 bool MemorySSAPrinterLegacyPass::runOnFunction(Function &F) { 1998 auto &MSSA = getAnalysis<MemorySSAWrapperPass>().getMSSA(); 1999 MSSA.print(dbgs()); 2000 if (VerifyMemorySSA) 2001 MSSA.verifyMemorySSA(); 2002 return false; 2003 } 2004 2005 AnalysisKey MemorySSAAnalysis::Key; 2006 2007 MemorySSAAnalysis::Result MemorySSAAnalysis::run(Function &F, 2008 FunctionAnalysisManager &AM) { 2009 auto &DT = AM.getResult<DominatorTreeAnalysis>(F); 2010 auto &AA = AM.getResult<AAManager>(F); 2011 return MemorySSAAnalysis::Result(llvm::make_unique<MemorySSA>(F, &AA, &DT)); 2012 } 2013 2014 PreservedAnalyses MemorySSAPrinterPass::run(Function &F, 2015 FunctionAnalysisManager &AM) { 2016 OS << "MemorySSA for function: " << F.getName() << "\n"; 2017 AM.getResult<MemorySSAAnalysis>(F).getMSSA().print(OS); 2018 2019 return PreservedAnalyses::all(); 2020 } 2021 2022 PreservedAnalyses MemorySSAVerifierPass::run(Function &F, 2023 FunctionAnalysisManager &AM) { 2024 AM.getResult<MemorySSAAnalysis>(F).getMSSA().verifyMemorySSA(); 2025 2026 return PreservedAnalyses::all(); 2027 } 2028 2029 char MemorySSAWrapperPass::ID = 0; 2030 2031 MemorySSAWrapperPass::MemorySSAWrapperPass() : FunctionPass(ID) { 2032 initializeMemorySSAWrapperPassPass(*PassRegistry::getPassRegistry()); 2033 } 2034 2035 void MemorySSAWrapperPass::releaseMemory() { MSSA.reset(); } 2036 2037 void MemorySSAWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const { 2038 AU.setPreservesAll(); 2039 AU.addRequiredTransitive<DominatorTreeWrapperPass>(); 2040 AU.addRequiredTransitive<AAResultsWrapperPass>(); 2041 } 2042 2043 bool MemorySSAWrapperPass::runOnFunction(Function &F) { 2044 auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 2045 auto &AA = getAnalysis<AAResultsWrapperPass>().getAAResults(); 2046 MSSA.reset(new MemorySSA(F, &AA, &DT)); 2047 return false; 2048 } 2049 2050 void MemorySSAWrapperPass::verifyAnalysis() const { MSSA->verifyMemorySSA(); } 2051 2052 void MemorySSAWrapperPass::print(raw_ostream &OS, const Module *M) const { 2053 MSSA->print(OS); 2054 } 2055 2056 MemorySSAWalker::MemorySSAWalker(MemorySSA *M) : MSSA(M) {} 2057 2058 MemorySSA::CachingWalker::CachingWalker(MemorySSA *M, AliasAnalysis *A, 2059 DominatorTree *D) 2060 : MemorySSAWalker(M), Walker(*M, *A, *D) {} 2061 2062 void MemorySSA::CachingWalker::invalidateInfo(MemoryAccess *MA) { 2063 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 2064 MUD->resetOptimized(); 2065 } 2066 2067 /// Walk the use-def chains starting at \p MA and find 2068 /// the MemoryAccess that actually clobbers Loc. 2069 /// 2070 /// \returns our clobbering memory access 2071 MemoryAccess *MemorySSA::CachingWalker::getClobberingMemoryAccess( 2072 MemoryAccess *StartingAccess, UpwardsMemoryQuery &Q) { 2073 return Walker.findClobber(StartingAccess, Q); 2074 } 2075 2076 MemoryAccess *MemorySSA::CachingWalker::getClobberingMemoryAccess( 2077 MemoryAccess *StartingAccess, const MemoryLocation &Loc) { 2078 if (isa<MemoryPhi>(StartingAccess)) 2079 return StartingAccess; 2080 2081 auto *StartingUseOrDef = cast<MemoryUseOrDef>(StartingAccess); 2082 if (MSSA->isLiveOnEntryDef(StartingUseOrDef)) 2083 return StartingUseOrDef; 2084 2085 Instruction *I = StartingUseOrDef->getMemoryInst(); 2086 2087 // Conservatively, fences are always clobbers, so don't perform the walk if we 2088 // hit a fence. 2089 if (!ImmutableCallSite(I) && I->isFenceLike()) 2090 return StartingUseOrDef; 2091 2092 UpwardsMemoryQuery Q; 2093 Q.OriginalAccess = StartingUseOrDef; 2094 Q.StartingLoc = Loc; 2095 Q.Inst = I; 2096 Q.IsCall = false; 2097 2098 // Unlike the other function, do not walk to the def of a def, because we are 2099 // handed something we already believe is the clobbering access. 2100 MemoryAccess *DefiningAccess = isa<MemoryUse>(StartingUseOrDef) 2101 ? StartingUseOrDef->getDefiningAccess() 2102 : StartingUseOrDef; 2103 2104 MemoryAccess *Clobber = getClobberingMemoryAccess(DefiningAccess, Q); 2105 LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is "); 2106 LLVM_DEBUG(dbgs() << *StartingUseOrDef << "\n"); 2107 LLVM_DEBUG(dbgs() << "Final Memory SSA clobber for " << *I << " is "); 2108 LLVM_DEBUG(dbgs() << *Clobber << "\n"); 2109 return Clobber; 2110 } 2111 2112 MemoryAccess * 2113 MemorySSA::CachingWalker::getClobberingMemoryAccess(MemoryAccess *MA) { 2114 auto *StartingAccess = dyn_cast<MemoryUseOrDef>(MA); 2115 // If this is a MemoryPhi, we can't do anything. 2116 if (!StartingAccess) 2117 return MA; 2118 2119 // If this is an already optimized use or def, return the optimized result. 2120 // Note: Currently, we store the optimized def result in a separate field, 2121 // since we can't use the defining access. 2122 if (StartingAccess->isOptimized()) 2123 return StartingAccess->getOptimized(); 2124 2125 const Instruction *I = StartingAccess->getMemoryInst(); 2126 UpwardsMemoryQuery Q(I, StartingAccess); 2127 // We can't sanely do anything with a fence, since they conservatively clobber 2128 // all memory, and have no locations to get pointers from to try to 2129 // disambiguate. 2130 if (!Q.IsCall && I->isFenceLike()) 2131 return StartingAccess; 2132 2133 if (isUseTriviallyOptimizableToLiveOnEntry(*MSSA->AA, I)) { 2134 MemoryAccess *LiveOnEntry = MSSA->getLiveOnEntryDef(); 2135 StartingAccess->setOptimized(LiveOnEntry); 2136 StartingAccess->setOptimizedAccessType(None); 2137 return LiveOnEntry; 2138 } 2139 2140 // Start with the thing we already think clobbers this location 2141 MemoryAccess *DefiningAccess = StartingAccess->getDefiningAccess(); 2142 2143 // At this point, DefiningAccess may be the live on entry def. 2144 // If it is, we will not get a better result. 2145 if (MSSA->isLiveOnEntryDef(DefiningAccess)) { 2146 StartingAccess->setOptimized(DefiningAccess); 2147 StartingAccess->setOptimizedAccessType(None); 2148 return DefiningAccess; 2149 } 2150 2151 MemoryAccess *Result = getClobberingMemoryAccess(DefiningAccess, Q); 2152 LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is "); 2153 LLVM_DEBUG(dbgs() << *DefiningAccess << "\n"); 2154 LLVM_DEBUG(dbgs() << "Final Memory SSA clobber for " << *I << " is "); 2155 LLVM_DEBUG(dbgs() << *Result << "\n"); 2156 2157 StartingAccess->setOptimized(Result); 2158 if (MSSA->isLiveOnEntryDef(Result)) 2159 StartingAccess->setOptimizedAccessType(None); 2160 else if (Q.AR == MustAlias) 2161 StartingAccess->setOptimizedAccessType(MustAlias); 2162 2163 return Result; 2164 } 2165 2166 MemoryAccess * 2167 DoNothingMemorySSAWalker::getClobberingMemoryAccess(MemoryAccess *MA) { 2168 if (auto *Use = dyn_cast<MemoryUseOrDef>(MA)) 2169 return Use->getDefiningAccess(); 2170 return MA; 2171 } 2172 2173 MemoryAccess *DoNothingMemorySSAWalker::getClobberingMemoryAccess( 2174 MemoryAccess *StartingAccess, const MemoryLocation &) { 2175 if (auto *Use = dyn_cast<MemoryUseOrDef>(StartingAccess)) 2176 return Use->getDefiningAccess(); 2177 return StartingAccess; 2178 } 2179 2180 void MemoryPhi::deleteMe(DerivedUser *Self) { 2181 delete static_cast<MemoryPhi *>(Self); 2182 } 2183 2184 void MemoryDef::deleteMe(DerivedUser *Self) { 2185 delete static_cast<MemoryDef *>(Self); 2186 } 2187 2188 void MemoryUse::deleteMe(DerivedUser *Self) { 2189 delete static_cast<MemoryUse *>(Self); 2190 } 2191