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    Searched defs:DrawIndexedPrimitive (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/D3D9/
Direct3DDevice9.cpp 996 long Direct3DDevice9::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount)
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Direct3DDevice9Ex.cpp 229 long Direct3DDevice9Ex::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount)
233 return Direct3DDevice9::DrawIndexedPrimitive(type, baseVertexIndex, minIndex, numVertices, startIndex, primitiveCount);
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  /external/swiftshader/src/D3D8/
Direct3DDevice8.cpp 889 long Direct3DDevice8::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount)
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  /external/mesa3d/include/D3D9/
d3d9.h 240 virtual HRESULT WINAPI DrawIndexedPrimitive(D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) = 0;
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