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Searched
defs:Dx
(Results
1 - 3
of
3
) sorted by null
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderVertexSpacing.cpp
881
float
Dx
= line_v1.x - line_v2.x;
883
float denominator = deFloatSqrt(
Dx
*
Dx
+ Dy * Dy);
884
float d = de::abs(Dy * point.x -
Dx
* point.y + line_v1.x * line_v2.y - line_v2.x * line_v1.y) / denominator;
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/device/linaro/bootloader/edk2/IntelFrameworkModulePkg/Csm/BiosThunk/Snp16Dxe/
Pxe.h
225
IN OUT UINT16
Dx
;
290
IN UINT16
Dx
; ///< that was passed to the MLID
/external/freetype/src/raster/
ftraster.c
1014
Long
Dx
, Dy;
1021
Dx
= x2 - x1;
1031
x1 += SMulDiv(
Dx
, miny - y1, Dy );
1043
/* x2 += FMulDiv(
Dx
, maxy - y2, Dy ); UNNECESSARY */
1059
x1 += SMulDiv(
Dx
, ras.precision - f1, Dy );
1085
if (
Dx
> 0 )
1087
Ix = SMulDiv_No_Round( ras.precision,
Dx
, Dy );
1088
Rx = ( ras.precision *
Dx
) % Dy;
1089
Dx
= 1;
1093
Ix = -SMulDiv_No_Round( ras.precision, -
Dx
, Dy )
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Completed in 189 milliseconds