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Searched
defs:EffectChain
(Results
1 - 2
of
2
) sorted by null
/frameworks/av/services/audioflinger/
Effects.h
24
// EffectModule and
EffectChain
classes both have their own mutex to protect
27
// AudioFlinger -> ThreadBase ->
EffectChain
-> EffectModule
28
// AudioHandle -> ThreadBase ->
EffectChain
-> EffectModule
46
const wp<AudioFlinger::
EffectChain
>& chain,
99
void setChain(const wp<
EffectChain
>& chain) { mChain = chain; }
110
wp<
EffectChain
>& chain() { return mChain; }
165
wp<
EffectChain
> mChain; // parent effect chain
301
// the
EffectChain
class represents a group of effects associated to one audio session.
302
// There can be any number of
EffectChain
objects per output mixer thread (PlaybackThread).
303
// The
EffectChain
with session ID AUDIO_SESSION_OUTPUT_MIX contains global effects applie
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Effects.cpp
65
const wp<AudioFlinger::
EffectChain
>& chain,
188
sp <
EffectChain
> chain = mChain.promote();
542
sp<
EffectChain
> chain = mChain.promote();
800
// start() must be called with PlaybackThread::mLock or
EffectChain
::mLock held
803
sp<
EffectChain
> chain;
860
sp<
EffectChain
>chain = mChain.promote();
861
// We have the
EffectChain
and EffectModule lock, permit a reentrant call to setVolume:
882
// must be called with
EffectChain
::mLock held
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