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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AUDIOPOLICYEFFECTS_H
     18 #define ANDROID_AUDIOPOLICYEFFECTS_H
     19 
     20 #include <stdlib.h>
     21 #include <stdio.h>
     22 #include <string.h>
     23 #include <cutils/misc.h>
     24 #include <media/AudioEffect.h>
     25 #include <system/audio.h>
     26 #include <utils/Vector.h>
     27 #include <utils/SortedVector.h>
     28 
     29 namespace android {
     30 
     31 // ----------------------------------------------------------------------------
     32 
     33 // AudioPolicyEffects class
     34 // This class will manage all effects attached to input and output streams in
     35 // AudioPolicyService as configured in audio_effects.conf.
     36 class AudioPolicyEffects : public RefBase
     37 {
     38 
     39 public:
     40 
     41     // The constructor will parse audio_effects.conf
     42     // First it will look whether vendor specific file exists,
     43     // otherwise it will parse the system default file.
     44 	         AudioPolicyEffects();
     45     virtual ~AudioPolicyEffects();
     46 
     47     // NOTE: methods on AudioPolicyEffects should never be called with the AudioPolicyService
     48     // main mutex (mLock) held as they will indirectly call back into AudioPolicyService when
     49     // managing audio effects.
     50 
     51     // Return a list of effect descriptors for default input effects
     52     // associated with audioSession
     53     status_t queryDefaultInputEffects(audio_session_t audioSession,
     54                              effect_descriptor_t *descriptors,
     55                              uint32_t *count);
     56 
     57     // Add all input effects associated with this input
     58     // Effects are attached depending on the audio_source_t
     59     status_t addInputEffects(audio_io_handle_t input,
     60                              audio_source_t inputSource,
     61                              audio_session_t audioSession);
     62 
     63     // Add all input effects associated to this input
     64     status_t releaseInputEffects(audio_io_handle_t input,
     65                                  audio_session_t audioSession);
     66 
     67     // Return a list of effect descriptors for default output effects
     68     // associated with audioSession
     69     status_t queryDefaultOutputSessionEffects(audio_session_t audioSession,
     70                              effect_descriptor_t *descriptors,
     71                              uint32_t *count);
     72 
     73     // Add all output effects associated to this output
     74     // Effects are attached depending on the audio_stream_type_t
     75     status_t addOutputSessionEffects(audio_io_handle_t output,
     76                              audio_stream_type_t stream,
     77                              audio_session_t audioSession);
     78 
     79     // release all output effects associated with this output stream and audiosession
     80     status_t releaseOutputSessionEffects(audio_io_handle_t output,
     81                              audio_stream_type_t stream,
     82                              audio_session_t audioSession);
     83 
     84     // Add the effect to the list of default effects for sources of type |source|.
     85     status_t addSourceDefaultEffect(const effect_uuid_t *type,
     86                                     const String16& opPackageName,
     87                                     const effect_uuid_t *uuid,
     88                                     int32_t priority,
     89                                     audio_source_t source,
     90                                     audio_unique_id_t* id);
     91 
     92     // Add the effect to the list of default effects for streams of a given usage.
     93     status_t addStreamDefaultEffect(const effect_uuid_t *type,
     94                                     const String16& opPackageName,
     95                                     const effect_uuid_t *uuid,
     96                                     int32_t priority,
     97                                     audio_usage_t usage,
     98                                     audio_unique_id_t* id);
     99 
    100     // Remove the default source effect from wherever it's attached.
    101     status_t removeSourceDefaultEffect(audio_unique_id_t id);
    102 
    103     // Remove the default stream effect from wherever it's attached.
    104     status_t removeStreamDefaultEffect(audio_unique_id_t id);
    105 
    106 private:
    107 
    108     // class to store the description of an effects and its parameters
    109     // as defined in audio_effects.conf
    110     class EffectDesc {
    111     public:
    112         EffectDesc(const char *name,
    113                    const effect_uuid_t& typeUuid,
    114                    const String16& opPackageName,
    115                    const effect_uuid_t& uuid,
    116                    uint32_t priority,
    117                    audio_unique_id_t id) :
    118                         mName(strdup(name)),
    119                         mTypeUuid(typeUuid),
    120                         mOpPackageName(opPackageName),
    121                         mUuid(uuid),
    122                         mPriority(priority),
    123                         mId(id) { }
    124         EffectDesc(const char *name, const effect_uuid_t& uuid) :
    125                         EffectDesc(name,
    126                                    *EFFECT_UUID_NULL,
    127                                    String16(""),
    128                                    uuid,
    129                                    0,
    130                                    AUDIO_UNIQUE_ID_ALLOCATE) { }
    131         EffectDesc(const EffectDesc& orig) :
    132                         mName(strdup(orig.mName)),
    133                         mTypeUuid(orig.mTypeUuid),
    134                         mOpPackageName(orig.mOpPackageName),
    135                         mUuid(orig.mUuid),
    136                         mPriority(orig.mPriority),
    137                         mId(orig.mId) {
    138                             // deep copy mParams
    139                             for (size_t k = 0; k < orig.mParams.size(); k++) {
    140                                 effect_param_t *origParam = orig.mParams[k];
    141                                 // psize and vsize are rounded up to an int boundary for allocation
    142                                 size_t origSize = sizeof(effect_param_t) +
    143                                                   ((origParam->psize + 3) & ~3) +
    144                                                   ((origParam->vsize + 3) & ~3);
    145                                 effect_param_t *dupParam = (effect_param_t *) malloc(origSize);
    146                                 memcpy(dupParam, origParam, origSize);
    147                                 // This works because the param buffer allocation is also done by
    148                                 // multiples of 4 bytes originally. In theory we should memcpy only
    149                                 // the actual param size, that is without rounding vsize.
    150                                 mParams.add(dupParam);
    151                             }
    152                         }
    153         /*virtual*/ ~EffectDesc() {
    154             free(mName);
    155             for (size_t k = 0; k < mParams.size(); k++) {
    156                 free(mParams[k]);
    157             }
    158         }
    159         char *mName;
    160         effect_uuid_t mTypeUuid;
    161         String16 mOpPackageName;
    162         effect_uuid_t mUuid;
    163         int32_t mPriority;
    164         audio_unique_id_t mId;
    165         Vector <effect_param_t *> mParams;
    166     };
    167 
    168     // class to store voctor of EffectDesc
    169     class EffectDescVector {
    170     public:
    171         EffectDescVector() {}
    172         /*virtual*/ ~EffectDescVector() {
    173             for (size_t j = 0; j < mEffects.size(); j++) {
    174                 delete mEffects[j];
    175             }
    176         }
    177         Vector <EffectDesc *> mEffects;
    178     };
    179 
    180     // class to store voctor of AudioEffects
    181     class EffectVector {
    182     public:
    183         explicit EffectVector(audio_session_t session) : mSessionId(session), mRefCount(0) {}
    184         /*virtual*/ ~EffectVector() {}
    185 
    186         // Enable or disable all effects in effect vector
    187         void setProcessorEnabled(bool enabled);
    188 
    189         const audio_session_t mSessionId;
    190         // AudioPolicyManager keeps mLock, no need for lock on reference count here
    191         int mRefCount;
    192         Vector< sp<AudioEffect> >mEffects;
    193     };
    194 
    195 
    196     static const char * const kInputSourceNames[AUDIO_SOURCE_CNT -1];
    197     static audio_source_t inputSourceNameToEnum(const char *name);
    198 
    199     static const char *kStreamNames[AUDIO_STREAM_PUBLIC_CNT+1]; //+1 required as streams start from -1
    200     audio_stream_type_t streamNameToEnum(const char *name);
    201 
    202     // Parse audio_effects.conf
    203     status_t loadAudioEffectConfig(const char *path); // TODO: add legacy in the name
    204     status_t loadAudioEffectXmlConfig(); // TODO: remove "Xml" in the name
    205 
    206     // Load all effects descriptors in configuration file
    207     status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects);
    208     EffectDesc *loadEffect(cnode *root);
    209 
    210     // Load all automatic effect configurations
    211     status_t loadInputEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects);
    212     status_t loadStreamEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects);
    213     EffectDescVector *loadEffectConfig(cnode *root, const Vector <EffectDesc *>& effects);
    214 
    215     // Load all automatic effect parameters
    216     void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params);
    217     effect_param_t *loadEffectParameter(cnode *root);
    218     size_t readParamValue(cnode *node,
    219                           char **param,
    220                           size_t *curSize,
    221                           size_t *totSize);
    222     size_t growParamSize(char **param,
    223                          size_t size,
    224                          size_t *curSize,
    225                          size_t *totSize);
    226 
    227     // protects access to mInputSources, mInputSessions, mOutputStreams, mOutputSessions
    228     // never hold AudioPolicyService::mLock when calling AudioPolicyEffects methods as
    229     // those can call back into AudioPolicyService methods and try to acquire the mutex
    230     Mutex mLock;
    231     // Automatic input effects are configured per audio_source_t
    232     KeyedVector< audio_source_t, EffectDescVector* > mInputSources;
    233     // Automatic input effects are unique for audio_io_handle_t
    234     KeyedVector< audio_session_t, EffectVector* > mInputSessions;
    235 
    236     // Automatic output effects are organized per audio_stream_type_t
    237     KeyedVector< audio_stream_type_t, EffectDescVector* > mOutputStreams;
    238     // Automatic output effects are unique for audiosession ID
    239     KeyedVector< audio_session_t, EffectVector* > mOutputSessions;
    240 };
    241 
    242 } // namespace android
    243 
    244 #endif // ANDROID_AUDIOPOLICYEFFECTS_H
    245