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    Searched defs:EffectHandle (Results 1 - 2 of 2) sorted by null

  /frameworks/av/services/audioflinger/
Effects.h 36 // from different client threads. It keeps a list of EffectHandle objects corresponding
104 status_t addHandle(EffectHandle *handle);
105 ssize_t disconnectHandle(EffectHandle *handle, bool unpinIfLast);
106 ssize_t removeHandle(EffectHandle *handle);
107 ssize_t removeHandle_l(EffectHandle *handle);
121 EffectHandle* controlHandle_l();
175 Vector<EffectHandle *> mHandles; // list of client handles
217 // state requested by the EffectHandle with control
221 // The EffectHandle class implements the IEffect interface. It provides resources
224 // There is one EffectHandle object for each application controlling (or using
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