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Searched
defs:EffectHandle
(Results
1 - 2
of
2
) sorted by null
/frameworks/av/services/audioflinger/
Effects.h
36
// from different client threads. It keeps a list of
EffectHandle
objects corresponding
104
status_t addHandle(
EffectHandle
*handle);
105
ssize_t disconnectHandle(
EffectHandle
*handle, bool unpinIfLast);
106
ssize_t removeHandle(
EffectHandle
*handle);
107
ssize_t removeHandle_l(
EffectHandle
*handle);
121
EffectHandle
* controlHandle_l();
175
Vector<
EffectHandle
*> mHandles; // list of client handles
217
// state requested by the
EffectHandle
with control
221
// The
EffectHandle
class implements the IEffect interface. It provides resources
224
// There is one
EffectHandle
object for each application controlling (or using
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