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    Searched defs:EffectNode (Results 1 - 4 of 4) sorted by null

  /external/skia/modules/sksg/src/
SkSGEffectNode.cpp 12 EffectNode::EffectNode(sk_sp<RenderNode> child, uint32_t inval_traits)
18 EffectNode::~EffectNode() {
22 void EffectNode::onRender(SkCanvas* canvas, const RenderContext* ctx) const {
26 const RenderNode* EffectNode::onNodeAt(const SkPoint& p) const {
30 SkRect EffectNode::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
  /external/skqp/modules/sksg/src/
SkSGEffectNode.cpp 12 EffectNode::EffectNode(sk_sp<RenderNode> child)
17 EffectNode::~EffectNode() {
21 void EffectNode::onRender(SkCanvas* canvas, const RenderContext* ctx) const {
25 SkRect EffectNode::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
  /external/skia/modules/sksg/include/
SkSGEffectNode.h 21 class EffectNode : public RenderNode {
23 explicit EffectNode(sk_sp<RenderNode>, uint32_t inval_traits = 0);
24 ~EffectNode() override;
  /external/skqp/modules/sksg/include/
SkSGEffectNode.h 21 class EffectNode : public RenderNode {
23 explicit EffectNode(sk_sp<RenderNode>);
24 ~EffectNode() override;

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