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    Searched defs:GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (Results 1 - 15 of 15) sorted by null

  /device/generic/goldfish-opengl/system/include/GLES2/
gl2.h 230 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
gl2.h 276 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
  /device/generic/goldfish-opengl/system/include/GLES3/
gl3.h 230 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
    [all...]
gl31.h 230 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
    [all...]
  /external/mesa3d/include/GLES2/
gl2.h 236 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
    [all...]
  /external/swiftshader/include/GLES2/
gl2.h 236 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
gl3.h 300 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
    [all...]
  /external/mesa3d/include/GLES3/
gl3.h 236 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
    [all...]
gl31.h 238 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
    [all...]
gl32.h 238 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
    [all...]
  /external/swiftshader/include/GLES3/
gl3.h 236 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
    [all...]
  /external/mesa3d/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /external/swiftshader/include/GL/
glcorearb.h     [all...]
glext.h     [all...]

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