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Searched
defs:GrGLProgramBuilder
(Results
1 - 4
of
4
) sorted by null
/external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.h
27
class
GrGLProgramBuilder
: public GrGLSLProgramBuilder {
51
GrGLProgramBuilder
(GrGLGpu*, GrRenderTarget*, GrSurfaceOrigin,
GrGLProgramBuilder.cpp
8
#include "
GrGLProgramBuilder
.h"
14
#include "
GrGLProgramBuilder
.h"
32
GrGLProgram*
GrGLProgramBuilder
::CreateProgram(GrRenderTarget* renderTarget, GrSurfaceOrigin origin,
45
GrGLProgramBuilder
builder(gpu, renderTarget, origin,
64
GrGLProgramBuilder
::
GrGLProgramBuilder
(GrGLGpu* gpu,
80
const GrCaps*
GrGLProgramBuilder
::caps() const {
84
bool
GrGLProgramBuilder
::compileAndAttachShaders(const char* glsl,
112
bool
GrGLProgramBuilder
::compileAndAttachShaders(GrGLSLShaderBuilder& shader,
135
void
GrGLProgramBuilder
::computeCountsAndStrides(GrGLuint programID
[
all
...]
/external/skqp/src/gpu/gl/builders/
GrGLProgramBuilder.h
26
class
GrGLProgramBuilder
: public GrGLSLProgramBuilder {
50
GrGLProgramBuilder
(GrGLGpu*, GrRenderTarget*, GrSurfaceOrigin,
GrGLProgramBuilder.cpp
8
#include "
GrGLProgramBuilder
.h"
14
#include "
GrGLProgramBuilder
.h"
32
GrGLProgram*
GrGLProgramBuilder
::CreateProgram(GrRenderTarget* renderTarget, GrSurfaceOrigin origin,
45
GrGLProgramBuilder
builder(gpu, renderTarget, origin,
64
GrGLProgramBuilder
::
GrGLProgramBuilder
(GrGLGpu* gpu,
80
const GrCaps*
GrGLProgramBuilder
::caps() const {
84
bool
GrGLProgramBuilder
::compileAndAttachShaders(const char* glsl,
112
bool
GrGLProgramBuilder
::compileAndAttachShaders(GrGLSLShaderBuilder& shader,
135
void
GrGLProgramBuilder
::computeCountsAndStrides(GrGLuint programID
[
all
...]
Completed in 1724 milliseconds