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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef BASE_SYNCHRONIZATION_LOCK_H_
      6 #define BASE_SYNCHRONIZATION_LOCK_H_
      7 
      8 #include "base/base_export.h"
      9 #include "base/logging.h"
     10 #include "base/macros.h"
     11 #include "base/synchronization/lock_impl.h"
     12 #include "base/threading/platform_thread.h"
     13 #include "build/build_config.h"
     14 
     15 namespace base {
     16 
     17 // A convenient wrapper for an OS specific critical section.  The only real
     18 // intelligence in this class is in debug mode for the support for the
     19 // AssertAcquired() method.
     20 class BASE_EXPORT Lock {
     21  public:
     22 #if !DCHECK_IS_ON()
     23    // Optimized wrapper implementation
     24   Lock() : lock_() {}
     25   ~Lock() {}
     26   void Acquire() { lock_.Lock(); }
     27   void Release() { lock_.Unlock(); }
     28 
     29   // If the lock is not held, take it and return true. If the lock is already
     30   // held by another thread, immediately return false. This must not be called
     31   // by a thread already holding the lock (what happens is undefined and an
     32   // assertion may fail).
     33   bool Try() { return lock_.Try(); }
     34 
     35   // Null implementation if not debug.
     36   void AssertAcquired() const {}
     37 #else
     38   Lock();
     39   ~Lock();
     40 
     41   // NOTE: We do not permit recursive locks and will commonly fire a DCHECK() if
     42   // a thread attempts to acquire the lock a second time (while already holding
     43   // it).
     44   void Acquire() {
     45     lock_.Lock();
     46     CheckUnheldAndMark();
     47   }
     48   void Release() {
     49     CheckHeldAndUnmark();
     50     lock_.Unlock();
     51   }
     52 
     53   bool Try() {
     54     bool rv = lock_.Try();
     55     if (rv) {
     56       CheckUnheldAndMark();
     57     }
     58     return rv;
     59   }
     60 
     61   void AssertAcquired() const;
     62 #endif  // DCHECK_IS_ON()
     63 
     64   // Whether Lock mitigates priority inversion when used from different thread
     65   // priorities.
     66   static bool HandlesMultipleThreadPriorities() {
     67 #if defined(OS_WIN)
     68     // Windows mitigates priority inversion by randomly boosting the priority of
     69     // ready threads.
     70     // https://msdn.microsoft.com/library/windows/desktop/ms684831.aspx
     71     return true;
     72 #elif defined(OS_POSIX) || defined(OS_FUCHSIA)
     73     // POSIX mitigates priority inversion by setting the priority of a thread
     74     // holding a Lock to the maximum priority of any other thread waiting on it.
     75     return internal::LockImpl::PriorityInheritanceAvailable();
     76 #else
     77 #error Unsupported platform
     78 #endif
     79   }
     80 
     81   // Both Windows and POSIX implementations of ConditionVariable need to be
     82   // able to see our lock and tweak our debugging counters, as they release and
     83   // acquire locks inside of their condition variable APIs.
     84   friend class ConditionVariable;
     85 
     86  private:
     87 #if DCHECK_IS_ON()
     88   // Members and routines taking care of locks assertions.
     89   // Note that this checks for recursive locks and allows them
     90   // if the variable is set.  This is allowed by the underlying implementation
     91   // on windows but not on Posix, so we're doing unneeded checks on Posix.
     92   // It's worth it to share the code.
     93   void CheckHeldAndUnmark();
     94   void CheckUnheldAndMark();
     95 
     96   // All private data is implicitly protected by lock_.
     97   // Be VERY careful to only access members under that lock.
     98   base::PlatformThreadRef owning_thread_ref_;
     99 #endif  // DCHECK_IS_ON()
    100 
    101   // Platform specific underlying lock implementation.
    102   internal::LockImpl lock_;
    103 
    104   DISALLOW_COPY_AND_ASSIGN(Lock);
    105 };
    106 
    107 // A helper class that acquires the given Lock while the AutoLock is in scope.
    108 class AutoLock {
    109  public:
    110   struct AlreadyAcquired {};
    111 
    112   explicit AutoLock(Lock& lock) : lock_(lock) {
    113     lock_.Acquire();
    114   }
    115 
    116   AutoLock(Lock& lock, const AlreadyAcquired&) : lock_(lock) {
    117     lock_.AssertAcquired();
    118   }
    119 
    120   ~AutoLock() {
    121     lock_.AssertAcquired();
    122     lock_.Release();
    123   }
    124 
    125  private:
    126   Lock& lock_;
    127   DISALLOW_COPY_AND_ASSIGN(AutoLock);
    128 };
    129 
    130 // AutoUnlock is a helper that will Release() the |lock| argument in the
    131 // constructor, and re-Acquire() it in the destructor.
    132 class AutoUnlock {
    133  public:
    134   explicit AutoUnlock(Lock& lock) : lock_(lock) {
    135     // We require our caller to have the lock.
    136     lock_.AssertAcquired();
    137     lock_.Release();
    138   }
    139 
    140   ~AutoUnlock() {
    141     lock_.Acquire();
    142   }
    143 
    144  private:
    145   Lock& lock_;
    146   DISALLOW_COPY_AND_ASSIGN(AutoUnlock);
    147 };
    148 
    149 }  // namespace base
    150 
    151 #endif  // BASE_SYNCHRONIZATION_LOCK_H_
    152