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Searched
defs:LTO
(Results
1 - 4
of
4
) sorted by null
/build/soong/cc/
lto.go
21
//
LTO
(link-time optimization) allows the compiler to optimize and generate
23
// unit.
LTO
is required for Clang CFI and other whole-program optimization
24
// techniques.
LTO
also allows cross-compilation unit optimizations that should
28
// To properly build a module with
LTO
, the module and all recursive static
34
//
LTO
, such as CFI.
36
// This file adds support to soong to automatically propogate
LTO
options to a
37
// new variant of all static dependencies for each module with
LTO
enabled.
40
//
Lto
must violate capitialization style for acronyms so that it can be
41
// referred to in blueprint files as "
lto
"
42
Lto
struct
57
type
lto
struct {
type
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/external/swiftshader/third_party/LLVM/include/llvm/
DefaultPasses.h
70
LTO
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/LTO/
LTO.h
1
//===-
LTO
.h - LLVM Link Time Optimizer ------------------------------------===//
10
// This file declares functions and classes used to support
LTO
. It is intended
11
// to be used both by
LTO
classes as well as by clients (gold-plugin) that
12
// don't utilize the
LTO
code generator interfaces.
24
#include "llvm/
LTO
/Config.h"
63
namespace
lto
{
namespace in namespace:llvm
77
class
LTO
;
82
/// information that an
LTO
client should need in order to do symbol resolution.
88
// FIXME: Remove
LTO
class friendship once we have bitcode symbol tables.
89
friend
LTO
;
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/LTO/
LTO.cpp
1
//===-
LTO
.cpp - LLVM Link Time Optimizer ----------------------------------===//
10
// This file implements functions and classes used to support
LTO
.
14
#include "llvm/
LTO
/
LTO
.h"
27
#include "llvm/
LTO
/LTOBackend.h"
50
using namespace
lto
;
53
#define DEBUG_TYPE "
lto
"
89
// Include the parts of the
LTO
configuration that affect code generation.
381
// Skip symbols that are irrelevant to
LTO
. Note that this condition needs
382
// to match the one in Skip() in
LTO
::addRegularLTO()
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