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Searched
defs:MEDIUM_PRECISION
(Results
1 - 7
of
7
) sorted by null
/external/deqp/framework/randomshaders/
rsgVariable.cpp
59
str << Token::
MEDIUM_PRECISION
;
73
str << Token::
MEDIUM_PRECISION
;
82
case Shader::TYPE_FRAGMENT: str << Token::VARYING << Token::
MEDIUM_PRECISION
; break;
96
str << Token::OUT << Token::
MEDIUM_PRECISION
;
103
str << Token::VARYING << Token::
MEDIUM_PRECISION
;
rsgVariableType.cpp
209
case PRECISION_MEDIUM: str << Token::
MEDIUM_PRECISION
; break;
rsgToken.hpp
111
MEDIUM_PRECISION
,
/external/swiftshader/src/OpenGL/compiler/
glslang_tab.h
57
MEDIUM_PRECISION
= 260,
glslang_tab.cpp
144
MEDIUM_PRECISION
= 260,
744
"
MEDIUM_PRECISION
", "LOW_PRECISION", "PRECISION", "ATTRIBUTE",
[
all
...]
/external/deqp-deps/glslang/glslang/MachineIndependent/
glslang_tab.cpp.h
445
MEDIUM_PRECISION
= 655,
glslang_tab.cpp
523
MEDIUM_PRECISION
= 655,
[
all
...]
Completed in 57 milliseconds