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    Searched defs:Norm (Results 1 - 3 of 3) sorted by null

  /external/webrtc/webrtc/modules/audio_processing/beamformer/
covariance_matrix_generator.cc 28 // Calculates the Euclidean norm for a row vector.
29 float Norm(const ComplexMatrix<float>& x) {
35 result += std::norm(elems[i]);
83 interf_cov_vector.Scale(1.f / Norm(interf_cov_vector));
nonlinear_beamformer.cc 79 // The returned norm is clamped to be non-negative.
80 float Norm(const ComplexMatrix<float>& mat,
361 rxiws_[i] = Norm(target_cov_mats_[i], delay_sum_masks_[i]);
364 rpsiws_[i].push_back(Norm(*interf_cov_mats_[i][j], delay_sum_masks_[i]));
429 float rxim = Norm(target_cov_mats_[i], eig_m_);
467 float rpsim = Norm(interf_cov_mat, eig_m_);
  /external/icu/icu4c/source/tools/gennorm2/
norms.h 58 struct Norm {
152 const Norm &getNormRefByIndex(int32_t i) const { return norms[i]; }
153 Norm &getNormRefByIndex(int32_t i) { return norms[i]; }
155 Norm *allocNorm();
156 /** Returns an existing Norm unit, or nullptr if c has no data. */
157 Norm *getNorm(UChar32 c);
158 const Norm *getNorm(UChar32 c) const;
159 /** Returns a Norm unit, creating a new one if necessary. */
160 Norm *createNorm(UChar32 c);
161 /** Returns an existing Norm unit, or an immutable empty object if c has no data. *
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