1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ART_LIBARTBASE_BASE_SCOPED_ARENA_CONTAINERS_H_ 18 #define ART_LIBARTBASE_BASE_SCOPED_ARENA_CONTAINERS_H_ 19 20 #include <deque> 21 #include <queue> 22 #include <set> 23 #include <type_traits> 24 #include <unordered_map> 25 #include <utility> 26 27 #include "arena_containers.h" // For ArenaAllocatorAdapterKind. 28 #include "dchecked_vector.h" 29 #include "safe_map.h" 30 #include "scoped_arena_allocator.h" 31 32 namespace art { 33 34 // Adapter for use of ScopedArenaAllocator in STL containers. 35 // Use ScopedArenaAllocator::Adapter() to create an adapter to pass to container constructors. 36 // For example, 37 // void foo(ScopedArenaAllocator* allocator) { 38 // ScopedArenaVector<int> foo_vector(allocator->Adapter(kArenaAllocMisc)); 39 // ScopedArenaSafeMap<int, int> foo_map(std::less<int>(), allocator->Adapter()); 40 // // Use foo_vector and foo_map... 41 // } 42 template <typename T> 43 class ScopedArenaAllocatorAdapter; 44 45 template <typename T> 46 using ScopedArenaDeque = std::deque<T, ScopedArenaAllocatorAdapter<T>>; 47 48 template <typename T> 49 using ScopedArenaQueue = std::queue<T, ScopedArenaDeque<T>>; 50 51 template <typename T> 52 using ScopedArenaVector = dchecked_vector<T, ScopedArenaAllocatorAdapter<T>>; 53 54 template <typename T, typename Comparator = std::less<T>> 55 using ScopedArenaPriorityQueue = std::priority_queue<T, ScopedArenaVector<T>, Comparator>; 56 57 template <typename T> 58 using ScopedArenaStdStack = std::stack<T, ScopedArenaDeque<T>>; 59 60 template <typename T, typename Comparator = std::less<T>> 61 using ScopedArenaSet = std::set<T, Comparator, ScopedArenaAllocatorAdapter<T>>; 62 63 template <typename K, typename V, typename Comparator = std::less<K>> 64 using ScopedArenaSafeMap = 65 SafeMap<K, V, Comparator, ScopedArenaAllocatorAdapter<std::pair<const K, V>>>; 66 67 template <typename T, 68 typename EmptyFn = DefaultEmptyFn<T>, 69 typename HashFn = DefaultHashFn<T>, 70 typename Pred = DefaultPred<T>> 71 using ScopedArenaHashSet = HashSet<T, EmptyFn, HashFn, Pred, ScopedArenaAllocatorAdapter<T>>; 72 73 template <typename Key, 74 typename Value, 75 typename EmptyFn = DefaultEmptyFn<std::pair<Key, Value>>, 76 typename HashFn = DefaultHashFn<Key>, 77 typename Pred = DefaultPred<Key>> 78 using ScopedArenaHashMap = HashMap<Key, 79 Value, 80 EmptyFn, 81 HashFn, 82 Pred, 83 ScopedArenaAllocatorAdapter<std::pair<Key, Value>>>; 84 85 template <typename K, typename V, class Hash = std::hash<K>, class KeyEqual = std::equal_to<K>> 86 using ScopedArenaUnorderedMap = 87 std::unordered_map<K, V, Hash, KeyEqual, ScopedArenaAllocatorAdapter<std::pair<const K, V>>>; 88 89 template <typename K, typename V, class Hash = std::hash<K>, class KeyEqual = std::equal_to<K>> 90 using ScopedArenaUnorderedMultimap = 91 std::unordered_multimap<K, 92 V, 93 Hash, 94 KeyEqual, 95 ScopedArenaAllocatorAdapter<std::pair<const K, V>>>; 96 97 // Implementation details below. 98 99 template <> 100 class ScopedArenaAllocatorAdapter<void> 101 : private DebugStackReference, private DebugStackIndirectTopRef, 102 private ArenaAllocatorAdapterKind { 103 public: 104 typedef void value_type; 105 typedef void* pointer; 106 typedef const void* const_pointer; 107 108 template <typename U> 109 struct rebind { 110 typedef ScopedArenaAllocatorAdapter<U> other; 111 }; 112 113 explicit ScopedArenaAllocatorAdapter(ScopedArenaAllocator* allocator, 114 ArenaAllocKind kind = kArenaAllocSTL) 115 : DebugStackReference(allocator), 116 DebugStackIndirectTopRef(allocator), 117 ArenaAllocatorAdapterKind(kind), 118 arena_stack_(allocator->arena_stack_) { 119 } 120 template <typename U> 121 ScopedArenaAllocatorAdapter(const ScopedArenaAllocatorAdapter<U>& other) 122 : DebugStackReference(other), 123 DebugStackIndirectTopRef(other), 124 ArenaAllocatorAdapterKind(other), 125 arena_stack_(other.arena_stack_) { 126 } 127 ScopedArenaAllocatorAdapter(const ScopedArenaAllocatorAdapter&) = default; 128 ScopedArenaAllocatorAdapter& operator=(const ScopedArenaAllocatorAdapter&) = default; 129 ~ScopedArenaAllocatorAdapter() = default; 130 131 private: 132 ArenaStack* arena_stack_; 133 134 template <typename U> 135 friend class ScopedArenaAllocatorAdapter; 136 }; 137 138 template <typename T> 139 class ScopedArenaAllocatorAdapter 140 : private DebugStackReference, private DebugStackIndirectTopRef, 141 private ArenaAllocatorAdapterKind { 142 public: 143 typedef T value_type; 144 typedef T* pointer; 145 typedef T& reference; 146 typedef const T* const_pointer; 147 typedef const T& const_reference; 148 typedef size_t size_type; 149 typedef ptrdiff_t difference_type; 150 151 template <typename U> 152 struct rebind { 153 typedef ScopedArenaAllocatorAdapter<U> other; 154 }; 155 156 explicit ScopedArenaAllocatorAdapter(ScopedArenaAllocator* allocator, 157 ArenaAllocKind kind = kArenaAllocSTL) 158 : DebugStackReference(allocator), 159 DebugStackIndirectTopRef(allocator), 160 ArenaAllocatorAdapterKind(kind), 161 arena_stack_(allocator->arena_stack_) { 162 } 163 template <typename U> 164 ScopedArenaAllocatorAdapter(const ScopedArenaAllocatorAdapter<U>& other) 165 : DebugStackReference(other), 166 DebugStackIndirectTopRef(other), 167 ArenaAllocatorAdapterKind(other), 168 arena_stack_(other.arena_stack_) { 169 } 170 ScopedArenaAllocatorAdapter(const ScopedArenaAllocatorAdapter&) = default; 171 ScopedArenaAllocatorAdapter& operator=(const ScopedArenaAllocatorAdapter&) = default; 172 ~ScopedArenaAllocatorAdapter() = default; 173 174 size_type max_size() const { 175 return static_cast<size_type>(-1) / sizeof(T); 176 } 177 178 pointer address(reference x) const { return &x; } 179 const_pointer address(const_reference x) const { return &x; } 180 181 pointer allocate(size_type n, 182 ScopedArenaAllocatorAdapter<void>::pointer hint ATTRIBUTE_UNUSED = nullptr) { 183 DCHECK_LE(n, max_size()); 184 DebugStackIndirectTopRef::CheckTop(); 185 return reinterpret_cast<T*>(arena_stack_->Alloc(n * sizeof(T), 186 ArenaAllocatorAdapterKind::Kind())); 187 } 188 void deallocate(pointer p, size_type n) { 189 DebugStackIndirectTopRef::CheckTop(); 190 arena_stack_->MakeInaccessible(p, sizeof(T) * n); 191 } 192 193 template <typename U, typename... Args> 194 void construct(U* p, Args&&... args) { 195 // Don't CheckTop(), allow reusing existing capacity of a vector/deque below the top. 196 ::new (static_cast<void*>(p)) U(std::forward<Args>(args)...); 197 } 198 template <typename U> 199 void destroy(U* p) { 200 // Don't CheckTop(), allow reusing existing capacity of a vector/deque below the top. 201 p->~U(); 202 } 203 204 private: 205 ArenaStack* arena_stack_; 206 207 template <typename U> 208 friend class ScopedArenaAllocatorAdapter; 209 210 template <typename U> 211 friend bool operator==(const ScopedArenaAllocatorAdapter<U>& lhs, 212 const ScopedArenaAllocatorAdapter<U>& rhs); 213 }; 214 215 template <typename T> 216 inline bool operator==(const ScopedArenaAllocatorAdapter<T>& lhs, 217 const ScopedArenaAllocatorAdapter<T>& rhs) { 218 return lhs.arena_stack_ == rhs.arena_stack_; 219 } 220 221 template <typename T> 222 inline bool operator!=(const ScopedArenaAllocatorAdapter<T>& lhs, 223 const ScopedArenaAllocatorAdapter<T>& rhs) { 224 return !(lhs == rhs); 225 } 226 227 inline ScopedArenaAllocatorAdapter<void> ScopedArenaAllocator::Adapter(ArenaAllocKind kind) { 228 return ScopedArenaAllocatorAdapter<void>(this, kind); 229 } 230 231 // Special deleter that only calls the destructor. Also checks for double free errors. 232 template <typename T> 233 class ArenaDelete { 234 static constexpr uint8_t kMagicFill = 0xCE; 235 236 protected: 237 // Used for variable sized objects such as RegisterLine. 238 ALWAYS_INLINE void ProtectMemory(T* ptr, size_t size) const { 239 if (kRunningOnMemoryTool) { 240 // Writing to the memory will fail ift we already destroyed the pointer with 241 // DestroyOnlyDelete since we make it no access. 242 memset(ptr, kMagicFill, size); 243 MEMORY_TOOL_MAKE_NOACCESS(ptr, size); 244 } else if (kIsDebugBuild) { 245 CHECK(ArenaStack::ArenaTagForAllocation(reinterpret_cast<void*>(ptr)) == ArenaFreeTag::kUsed) 246 << "Freeing invalid object " << ptr; 247 ArenaStack::ArenaTagForAllocation(reinterpret_cast<void*>(ptr)) = ArenaFreeTag::kFree; 248 // Write a magic value to try and catch use after free error. 249 memset(ptr, kMagicFill, size); 250 } 251 } 252 253 public: 254 void operator()(T* ptr) const { 255 if (ptr != nullptr) { 256 ptr->~T(); 257 ProtectMemory(ptr, sizeof(T)); 258 } 259 } 260 }; 261 262 // In general we lack support for arrays. We would need to call the destructor on each element, 263 // which requires access to the array size. Support for that is future work. 264 // 265 // However, we can support trivially destructible component types, as then a destructor doesn't 266 // need to be called. 267 template <typename T> 268 class ArenaDelete<T[]> { 269 public: 270 void operator()(T* ptr ATTRIBUTE_UNUSED) const { 271 static_assert(std::is_trivially_destructible<T>::value, 272 "ArenaUniquePtr does not support non-trivially-destructible arrays."); 273 // TODO: Implement debug checks, and MEMORY_TOOL support. 274 } 275 }; 276 277 // Arena unique ptr that only calls the destructor of the element. 278 template <typename T> 279 using ArenaUniquePtr = std::unique_ptr<T, ArenaDelete<T>>; 280 281 } // namespace art 282 283 #endif // ART_LIBARTBASE_BASE_SCOPED_ARENA_CONTAINERS_H_ 284