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      1 //===- SectionMemoryManager.h - Memory manager for MCJIT/RtDyld -*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file contains the declaration of a section-based memory manager used by
     11 // the MCJIT execution engine and RuntimeDyld.
     12 //
     13 //===----------------------------------------------------------------------===//
     14 
     15 #ifndef LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
     16 #define LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
     17 
     18 #include "llvm/ADT/SmallVector.h"
     19 #include "llvm/ADT/StringRef.h"
     20 #include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
     21 #include "llvm/Support/Memory.h"
     22 #include <cstdint>
     23 #include <string>
     24 #include <system_error>
     25 
     26 namespace llvm {
     27 
     28 /// This is a simple memory manager which implements the methods called by
     29 /// the RuntimeDyld class to allocate memory for section-based loading of
     30 /// objects, usually those generated by the MCJIT execution engine.
     31 ///
     32 /// This memory manager allocates all section memory as read-write.  The
     33 /// RuntimeDyld will copy JITed section memory into these allocated blocks
     34 /// and perform any necessary linking and relocations.
     35 ///
     36 /// Any client using this memory manager MUST ensure that section-specific
     37 /// page permissions have been applied before attempting to execute functions
     38 /// in the JITed object.  Permissions can be applied either by calling
     39 /// MCJIT::finalizeObject or by calling SectionMemoryManager::finalizeMemory
     40 /// directly.  Clients of MCJIT should call MCJIT::finalizeObject.
     41 class SectionMemoryManager : public RTDyldMemoryManager {
     42 public:
     43   /// This enum describes the various reasons to allocate pages from
     44   /// allocateMappedMemory.
     45   enum class AllocationPurpose {
     46     Code,
     47     ROData,
     48     RWData,
     49   };
     50 
     51   /// Implementations of this interface are used by SectionMemoryManager to
     52   /// request pages from the operating system.
     53   class MemoryMapper {
     54   public:
     55     /// This method attempts to allocate \p NumBytes bytes of virtual memory for
     56     /// \p Purpose.  \p NearBlock may point to an existing allocation, in which
     57     /// case an attempt is made to allocate more memory near the existing block.
     58     /// The actual allocated address is not guaranteed to be near the requested
     59     /// address.  \p Flags is used to set the initial protection flags for the
     60     /// block of the memory.  \p EC [out] returns an object describing any error
     61     /// that occurs.
     62     ///
     63     /// This method may allocate more than the number of bytes requested.  The
     64     /// actual number of bytes allocated is indicated in the returned
     65     /// MemoryBlock.
     66     ///
     67     /// The start of the allocated block must be aligned with the system
     68     /// allocation granularity (64K on Windows, page size on Linux).  If the
     69     /// address following \p NearBlock is not so aligned, it will be rounded up
     70     /// to the next allocation granularity boundary.
     71     ///
     72     /// \r a non-null MemoryBlock if the function was successful, otherwise a
     73     /// null MemoryBlock with \p EC describing the error.
     74     virtual sys::MemoryBlock
     75     allocateMappedMemory(AllocationPurpose Purpose, size_t NumBytes,
     76                          const sys::MemoryBlock *const NearBlock,
     77                          unsigned Flags, std::error_code &EC) = 0;
     78 
     79     /// This method sets the protection flags for a block of memory to the state
     80     /// specified by \p Flags.  The behavior is not specified if the memory was
     81     /// not allocated using the allocateMappedMemory method.
     82     /// \p Block describes the memory block to be protected.
     83     /// \p Flags specifies the new protection state to be assigned to the block.
     84     ///
     85     /// If \p Flags is MF_WRITE, the actual behavior varies with the operating
     86     /// system (i.e. MF_READ | MF_WRITE on Windows) and the target architecture
     87     /// (i.e. MF_WRITE -> MF_READ | MF_WRITE on i386).
     88     ///
     89     /// \r error_success if the function was successful, or an error_code
     90     /// describing the failure if an error occurred.
     91     virtual std::error_code protectMappedMemory(const sys::MemoryBlock &Block,
     92                                                 unsigned Flags) = 0;
     93 
     94     /// This method releases a block of memory that was allocated with the
     95     /// allocateMappedMemory method. It should not be used to release any memory
     96     /// block allocated any other way.
     97     /// \p Block describes the memory to be released.
     98     ///
     99     /// \r error_success if the function was successful, or an error_code
    100     /// describing the failure if an error occurred.
    101     virtual std::error_code releaseMappedMemory(sys::MemoryBlock &M) = 0;
    102 
    103     virtual ~MemoryMapper();
    104   };
    105 
    106   /// Creates a SectionMemoryManager instance with \p MM as the associated
    107   /// memory mapper.  If \p MM is nullptr then a default memory mapper is used
    108   /// that directly calls into the operating system.
    109   SectionMemoryManager(MemoryMapper *MM = nullptr);
    110   SectionMemoryManager(const SectionMemoryManager &) = delete;
    111   void operator=(const SectionMemoryManager &) = delete;
    112   ~SectionMemoryManager() override;
    113 
    114   /// Allocates a memory block of (at least) the given size suitable for
    115   /// executable code.
    116   ///
    117   /// The value of \p Alignment must be a power of two.  If \p Alignment is zero
    118   /// a default alignment of 16 will be used.
    119   uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
    120                                unsigned SectionID,
    121                                StringRef SectionName) override;
    122 
    123   /// Allocates a memory block of (at least) the given size suitable for
    124   /// executable code.
    125   ///
    126   /// The value of \p Alignment must be a power of two.  If \p Alignment is zero
    127   /// a default alignment of 16 will be used.
    128   uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
    129                                unsigned SectionID, StringRef SectionName,
    130                                bool isReadOnly) override;
    131 
    132   /// Update section-specific memory permissions and other attributes.
    133   ///
    134   /// This method is called when object loading is complete and section page
    135   /// permissions can be applied.  It is up to the memory manager implementation
    136   /// to decide whether or not to act on this method.  The memory manager will
    137   /// typically allocate all sections as read-write and then apply specific
    138   /// permissions when this method is called.  Code sections cannot be executed
    139   /// until this function has been called.  In addition, any cache coherency
    140   /// operations needed to reliably use the memory are also performed.
    141   ///
    142   /// \returns true if an error occurred, false otherwise.
    143   bool finalizeMemory(std::string *ErrMsg = nullptr) override;
    144 
    145   /// Invalidate instruction cache for code sections.
    146   ///
    147   /// Some platforms with separate data cache and instruction cache require
    148   /// explicit cache flush, otherwise JIT code manipulations (like resolved
    149   /// relocations) will get to the data cache but not to the instruction cache.
    150   ///
    151   /// This method is called from finalizeMemory.
    152   virtual void invalidateInstructionCache();
    153 
    154 private:
    155   struct FreeMemBlock {
    156     // The actual block of free memory
    157     sys::MemoryBlock Free;
    158     // If there is a pending allocation from the same reservation right before
    159     // this block, store it's index in PendingMem, to be able to update the
    160     // pending region if part of this block is allocated, rather than having to
    161     // create a new one
    162     unsigned PendingPrefixIndex;
    163   };
    164 
    165   struct MemoryGroup {
    166     // PendingMem contains all blocks of memory (subblocks of AllocatedMem)
    167     // which have not yet had their permissions applied, but have been given
    168     // out to the user. FreeMem contains all block of memory, which have
    169     // neither had their permissions applied, nor been given out to the user.
    170     SmallVector<sys::MemoryBlock, 16> PendingMem;
    171     SmallVector<FreeMemBlock, 16> FreeMem;
    172 
    173     // All memory blocks that have been requested from the system
    174     SmallVector<sys::MemoryBlock, 16> AllocatedMem;
    175 
    176     sys::MemoryBlock Near;
    177   };
    178 
    179   uint8_t *allocateSection(AllocationPurpose Purpose, uintptr_t Size,
    180                            unsigned Alignment);
    181 
    182   std::error_code applyMemoryGroupPermissions(MemoryGroup &MemGroup,
    183                                               unsigned Permissions);
    184 
    185   void anchor() override;
    186 
    187   MemoryGroup CodeMem;
    188   MemoryGroup RWDataMem;
    189   MemoryGroup RODataMem;
    190   MemoryMapper &MMapper;
    191 };
    192 
    193 } // end namespace llvm
    194 
    195 #endif // LLVM_EXECUTION_ENGINE_SECTION_MEMORY_MANAGER_H
    196