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      1 // Copyright 2014 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_COMPILER_GRAPH_REDUCER_H_
      6 #define V8_COMPILER_GRAPH_REDUCER_H_
      7 
      8 #include "src/base/compiler-specific.h"
      9 #include "src/compiler/node-marker.h"
     10 #include "src/globals.h"
     11 #include "src/zone/zone-containers.h"
     12 
     13 namespace v8 {
     14 namespace internal {
     15 namespace compiler {
     16 
     17 // Forward declarations.
     18 class Graph;
     19 class Node;
     20 
     21 
     22 // NodeIds are identifying numbers for nodes that can be used to index auxiliary
     23 // out-of-line data associated with each node.
     24 typedef uint32_t NodeId;
     25 
     26 // Possible outcomes for decisions.
     27 enum class Decision : uint8_t { kUnknown, kTrue, kFalse };
     28 
     29 // Represents the result of trying to reduce a node in the graph.
     30 class Reduction final {
     31  public:
     32   explicit Reduction(Node* replacement = nullptr) : replacement_(replacement) {}
     33 
     34   Node* replacement() const { return replacement_; }
     35   bool Changed() const { return replacement() != nullptr; }
     36 
     37  private:
     38   Node* replacement_;
     39 };
     40 
     41 
     42 // A reducer can reduce or simplify a given node based on its operator and
     43 // inputs. This class functions as an extension point for the graph reducer for
     44 // language-specific reductions (e.g. reduction based on types or constant
     45 // folding of low-level operators) can be integrated into the graph reduction
     46 // phase.
     47 class V8_EXPORT_PRIVATE Reducer {
     48  public:
     49   virtual ~Reducer() {}
     50 
     51   // Only used for tracing, when using the --trace_turbo_reduction flag.
     52   virtual const char* reducer_name() const = 0;
     53 
     54   // Try to reduce a node if possible.
     55   virtual Reduction Reduce(Node* node) = 0;
     56 
     57   // Invoked by the {GraphReducer} when all nodes are done.  Can be used to
     58   // do additional reductions at the end, which in turn can cause a new round
     59   // of reductions.
     60   virtual void Finalize();
     61 
     62   // Helper functions for subclasses to produce reductions for a node.
     63   static Reduction NoChange() { return Reduction(); }
     64   static Reduction Replace(Node* node) { return Reduction(node); }
     65   static Reduction Changed(Node* node) { return Reduction(node); }
     66 };
     67 
     68 
     69 // An advanced reducer can also edit the graphs by changing and replacing nodes
     70 // other than the one currently being reduced.
     71 class AdvancedReducer : public Reducer {
     72  public:
     73   // Observe the actions of this reducer.
     74   class Editor {
     75    public:
     76     virtual ~Editor() {}
     77 
     78     // Replace {node} with {replacement}.
     79     virtual void Replace(Node* node, Node* replacement) = 0;
     80     // Revisit the {node} again later.
     81     virtual void Revisit(Node* node) = 0;
     82     // Replace value uses of {node} with {value} and effect uses of {node} with
     83     // {effect}. If {effect == nullptr}, then use the effect input to {node}.
     84     // All control uses will be relaxed assuming {node} cannot throw.
     85     virtual void ReplaceWithValue(Node* node, Node* value, Node* effect,
     86                                   Node* control) = 0;
     87   };
     88 
     89   explicit AdvancedReducer(Editor* editor) : editor_(editor) {}
     90 
     91  protected:
     92   // Helper functions for subclasses to produce reductions for a node.
     93   static Reduction Replace(Node* node) { return Reducer::Replace(node); }
     94 
     95   // Helper functions for subclasses to edit the graph.
     96   void Replace(Node* node, Node* replacement) {
     97     DCHECK_NOT_NULL(editor_);
     98     editor_->Replace(node, replacement);
     99   }
    100   void Revisit(Node* node) {
    101     DCHECK_NOT_NULL(editor_);
    102     editor_->Revisit(node);
    103   }
    104   void ReplaceWithValue(Node* node, Node* value, Node* effect = nullptr,
    105                         Node* control = nullptr) {
    106     DCHECK_NOT_NULL(editor_);
    107     editor_->ReplaceWithValue(node, value, effect, control);
    108   }
    109 
    110   // Relax the effects of {node} by immediately replacing effect and control
    111   // uses of {node} with the effect and control input to {node}.
    112   // TODO(turbofan): replace the effect input to {node} with {graph->start()}.
    113   void RelaxEffectsAndControls(Node* node) {
    114     ReplaceWithValue(node, node, nullptr, nullptr);
    115   }
    116 
    117   // Relax the control uses of {node} by immediately replacing them with the
    118   // control input to {node}.
    119   void RelaxControls(Node* node) {
    120     ReplaceWithValue(node, node, node, nullptr);
    121   }
    122 
    123  private:
    124   Editor* const editor_;
    125 };
    126 
    127 
    128 // Performs an iterative reduction of a node graph.
    129 class V8_EXPORT_PRIVATE GraphReducer
    130     : public NON_EXPORTED_BASE(AdvancedReducer::Editor) {
    131  public:
    132   GraphReducer(Zone* zone, Graph* graph, Node* dead = nullptr);
    133   ~GraphReducer();
    134 
    135   Graph* graph() const { return graph_; }
    136 
    137   void AddReducer(Reducer* reducer);
    138 
    139   // Reduce a single node.
    140   void ReduceNode(Node* const);
    141   // Reduce the whole graph.
    142   void ReduceGraph();
    143 
    144  private:
    145   enum class State : uint8_t;
    146   struct NodeState {
    147     Node* node;
    148     int input_index;
    149   };
    150 
    151   // Reduce a single node.
    152   Reduction Reduce(Node* const);
    153   // Reduce the node on top of the stack.
    154   void ReduceTop();
    155 
    156   // Replace {node} with {replacement}.
    157   void Replace(Node* node, Node* replacement) final;
    158 
    159   // Replace value uses of {node} with {value} and effect uses of {node} with
    160   // {effect}. If {effect == nullptr}, then use the effect input to {node}. All
    161   // control uses will be relaxed assuming {node} cannot throw.
    162   void ReplaceWithValue(Node* node, Node* value, Node* effect,
    163                         Node* control) final;
    164 
    165   // Replace all uses of {node} with {replacement} if the id of {replacement} is
    166   // less than or equal to {max_id}. Otherwise, replace all uses of {node} whose
    167   // id is less than or equal to {max_id} with the {replacement}.
    168   void Replace(Node* node, Node* replacement, NodeId max_id);
    169 
    170   // Node stack operations.
    171   void Pop();
    172   void Push(Node* node);
    173 
    174   // Revisit queue operations.
    175   bool Recurse(Node* node);
    176   void Revisit(Node* node) final;
    177 
    178   Graph* const graph_;
    179   Node* const dead_;
    180   NodeMarker<State> state_;
    181   ZoneVector<Reducer*> reducers_;
    182   ZoneQueue<Node*> revisit_;
    183   ZoneStack<NodeState> stack_;
    184 
    185   DISALLOW_COPY_AND_ASSIGN(GraphReducer);
    186 };
    187 
    188 }  // namespace compiler
    189 }  // namespace internal
    190 }  // namespace v8
    191 
    192 #endif  // V8_COMPILER_GRAPH_REDUCER_H_
    193