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Searched
defs:SkMatrix
(Results
1 - 6
of
6
) sorted by null
/external/skia/modules/canvaskit/
interface.js
11
// Add some helpers for matrices. This is ported from
SkMatrix
.cpp
18
CanvasKit.
SkMatrix
= {};
25
CanvasKit.
SkMatrix
.identity = function() {
35
CanvasKit.
SkMatrix
.invert = function(m) {
40
return CanvasKit.
SkMatrix
.identity();
51
// See
SkMatrix
.h::mapPoints for the docs on the math.
52
CanvasKit.
SkMatrix
.mapPoints = function(matrix, ptArr) {
70
CanvasKit.
SkMatrix
.multiply = function(m1, m2) {
86
CanvasKit.
SkMatrix
.rotated = function(radians, px, py) {
98
CanvasKit.
SkMatrix
.scaled = function(sx, sy, px, py)
[
all
...]
/external/skqp/experimental/canvaskit/
interface.js
12
// Add some helpers for matrices. This is ported from
SkMatrix
.cpp
19
CanvasKit.
SkMatrix
= {};
26
CanvasKit.
SkMatrix
.identity = function() {
36
CanvasKit.
SkMatrix
.invert = function(m) {
41
return CanvasKit.
SkMatrix
.identity();
52
// See
SkMatrix
.h::mapPoints for the docs on the math.
53
CanvasKit.
SkMatrix
.mapPoints = function(matrix, ptArr) {
71
CanvasKit.
SkMatrix
.multiply = function(m1, m2) {
87
CanvasKit.
SkMatrix
.rotated = function(radians, px, py) {
99
CanvasKit.
SkMatrix
.scaled = function(sx, sy, px, py)
[
all
...]
/external/skia/include/core/
SkMatrix.h
8
/* Generated by tools/bookmaker from include/core/
SkMatrix
.h and docs/SkMatrix_Reference.bmh
14
bookmaker -b docs -i include/core/
SkMatrix
.h -p
29
/** \class
SkMatrix
30
SkMatrix
holds a 3x3 matrix for transforming coordinates. This allows mapping
34
SkMatrix
elements are in row major order.
SkMatrix
does not have a constructor,
35
so it must be explicitly initialized. setIdentity() initializes
SkMatrix
37
initializes all
SkMatrix
elements with the corresponding mapping.
39
SkMatrix
includes a hidden variable that classifies the type of matrix to
40
improve performance.
SkMatrix
is not thread safe unless getType() is called first
[
all
...]
/external/skqp/include/core/
SkMatrix.h
8
/* Generated by tools/bookmaker from include/core/
SkMatrix
.h and docs/SkMatrix_Reference.bmh
14
bookmaker -b docs -i include/core/
SkMatrix
.h -p
29
/** \class
SkMatrix
30
SkMatrix
holds a 3x3 matrix for transforming coordinates. This allows mapping
34
SkMatrix
elements are in row major order.
SkMatrix
does not have a constructor,
35
so it must be explicitly initialized. setIdentity() initializes
SkMatrix
37
initializes all
SkMatrix
elements with the corresponding mapping.
39
SkMatrix
includes a hidden variable that classifies the type of matrix to
40
improve performance.
SkMatrix
is not thread safe unless getType() is called first
[
all
...]
/external/skia/src/core/
SkMatrix44.cpp
964
static void initFromMatrix(SkMScalar dst[4][4], const
SkMatrix
& src) {
965
dst[0][0] = SkScalarToMScalar(src[
SkMatrix
::kMScaleX]);
966
dst[1][0] = SkScalarToMScalar(src[
SkMatrix
::kMSkewX]);
968
dst[3][0] = SkScalarToMScalar(src[
SkMatrix
::kMTransX]);
969
dst[0][1] = SkScalarToMScalar(src[
SkMatrix
::kMSkewY]);
970
dst[1][1] = SkScalarToMScalar(src[
SkMatrix
::kMScaleY]);
972
dst[3][1] = SkScalarToMScalar(src[
SkMatrix
::kMTransY]);
977
dst[0][3] = SkScalarToMScalar(src[
SkMatrix
::kMPersp0]);
978
dst[1][3] = SkScalarToMScalar(src[
SkMatrix
::kMPersp1]);
980
dst[3][3] = SkScalarToMScalar(src[
SkMatrix
::kMPersp2])
[
all
...]
/external/skqp/src/core/
SkMatrix44.cpp
964
static void initFromMatrix(SkMScalar dst[4][4], const
SkMatrix
& src) {
965
dst[0][0] = SkScalarToMScalar(src[
SkMatrix
::kMScaleX]);
966
dst[1][0] = SkScalarToMScalar(src[
SkMatrix
::kMSkewX]);
968
dst[3][0] = SkScalarToMScalar(src[
SkMatrix
::kMTransX]);
969
dst[0][1] = SkScalarToMScalar(src[
SkMatrix
::kMSkewY]);
970
dst[1][1] = SkScalarToMScalar(src[
SkMatrix
::kMScaleY]);
972
dst[3][1] = SkScalarToMScalar(src[
SkMatrix
::kMTransY]);
977
dst[0][3] = SkScalarToMScalar(src[
SkMatrix
::kMPersp0]);
978
dst[1][3] = SkScalarToMScalar(src[
SkMatrix
::kMPersp1]);
980
dst[3][3] = SkScalarToMScalar(src[
SkMatrix
::kMPersp2])
[
all
...]
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