Home | History | Annotate | Download | only in common
      1 //  2017 and later: Unicode, Inc. and others.
      2 // License & terms of use: http://www.unicode.org/copyright.html
      3 
      4 // ucptrie_impl.h (modified from utrie2_impl.h)
      5 // created: 2017dec29 Markus W. Scherer
      6 
      7 #ifndef __UCPTRIE_IMPL_H__
      8 #define __UCPTRIE_IMPL_H__
      9 
     10 #include "unicode/ucptrie.h"
     11 #ifdef UCPTRIE_DEBUG
     12 #include "unicode/umutablecptrie.h"
     13 #endif
     14 
     15 // UCPTrie signature values, in platform endianness and opposite endianness.
     16 // The UCPTrie signature ASCII byte values spell "Tri3".
     17 #define UCPTRIE_SIG     0x54726933
     18 #define UCPTRIE_OE_SIG  0x33697254
     19 
     20 /**
     21  * Header data for the binary, memory-mappable representation of a UCPTrie/CodePointTrie.
     22  * @internal
     23  */
     24 struct UCPTrieHeader {
     25     /** "Tri3" in big-endian US-ASCII (0x54726933) */
     26     uint32_t signature;
     27 
     28     /**
     29      * Options bit field:
     30      * Bits 15..12: Data length bits 19..16.
     31      * Bits 11..8: Data null block offset bits 19..16.
     32      * Bits 7..6: UCPTrieType
     33      * Bits 5..3: Reserved (0).
     34      * Bits 2..0: UCPTrieValueWidth
     35      */
     36     uint16_t options;
     37 
     38     /** Total length of the index tables. */
     39     uint16_t indexLength;
     40 
     41     /** Data length bits 15..0. */
     42     uint16_t dataLength;
     43 
     44     /** Index-3 null block offset, 0x7fff or 0xffff if none. */
     45     uint16_t index3NullOffset;
     46 
     47     /** Data null block offset bits 15..0, 0xfffff if none. */
     48     uint16_t dataNullOffset;
     49 
     50     /**
     51      * First code point of the single-value range ending with U+10ffff,
     52      * rounded up and then shifted right by UCPTRIE_SHIFT_2.
     53      */
     54     uint16_t shiftedHighStart;
     55 };
     56 
     57 /**
     58  * Constants for use with UCPTrieHeader.options.
     59  * @internal
     60  */
     61 enum {
     62     UCPTRIE_OPTIONS_DATA_LENGTH_MASK = 0xf000,
     63     UCPTRIE_OPTIONS_DATA_NULL_OFFSET_MASK = 0xf00,
     64     UCPTRIE_OPTIONS_RESERVED_MASK = 0x38,
     65     UCPTRIE_OPTIONS_VALUE_BITS_MASK = 7,
     66     /**
     67      * Value for index3NullOffset which indicates that there is no index-3 null block.
     68      * Bit 15 is unused for this value because this bit is used if the index-3 contains
     69      * 18-bit indexes.
     70      */
     71     UCPTRIE_NO_INDEX3_NULL_OFFSET = 0x7fff,
     72     UCPTRIE_NO_DATA_NULL_OFFSET = 0xfffff
     73 };
     74 
     75 // Internal constants.
     76 enum {
     77     /** The length of the BMP index table. 1024=0x400 */
     78     UCPTRIE_BMP_INDEX_LENGTH = 0x10000 >> UCPTRIE_FAST_SHIFT,
     79 
     80     UCPTRIE_SMALL_LIMIT = 0x1000,
     81     UCPTRIE_SMALL_INDEX_LENGTH = UCPTRIE_SMALL_LIMIT >> UCPTRIE_FAST_SHIFT,
     82 
     83     /** Shift size for getting the index-3 table offset. */
     84     UCPTRIE_SHIFT_3 = 4,
     85 
     86     /** Shift size for getting the index-2 table offset. */
     87     UCPTRIE_SHIFT_2 = 5 + UCPTRIE_SHIFT_3,
     88 
     89     /** Shift size for getting the index-1 table offset. */
     90     UCPTRIE_SHIFT_1 = 5 + UCPTRIE_SHIFT_2,
     91 
     92     /**
     93      * Difference between two shift sizes,
     94      * for getting an index-2 offset from an index-3 offset. 5=9-4
     95      */
     96     UCPTRIE_SHIFT_2_3 = UCPTRIE_SHIFT_2 - UCPTRIE_SHIFT_3,
     97 
     98     /**
     99      * Difference between two shift sizes,
    100      * for getting an index-1 offset from an index-2 offset. 5=14-9
    101      */
    102     UCPTRIE_SHIFT_1_2 = UCPTRIE_SHIFT_1 - UCPTRIE_SHIFT_2,
    103 
    104     /**
    105      * Number of index-1 entries for the BMP. (4)
    106      * This part of the index-1 table is omitted from the serialized form.
    107      */
    108     UCPTRIE_OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> UCPTRIE_SHIFT_1,
    109 
    110     /** Number of entries in an index-2 block. 32=0x20 */
    111     UCPTRIE_INDEX_2_BLOCK_LENGTH = 1 << UCPTRIE_SHIFT_1_2,
    112 
    113     /** Mask for getting the lower bits for the in-index-2-block offset. */
    114     UCPTRIE_INDEX_2_MASK = UCPTRIE_INDEX_2_BLOCK_LENGTH - 1,
    115 
    116     /** Number of code points per index-2 table entry. 512=0x200 */
    117     UCPTRIE_CP_PER_INDEX_2_ENTRY = 1 << UCPTRIE_SHIFT_2,
    118 
    119     /** Number of entries in an index-3 block. 32=0x20 */
    120     UCPTRIE_INDEX_3_BLOCK_LENGTH = 1 << UCPTRIE_SHIFT_2_3,
    121 
    122     /** Mask for getting the lower bits for the in-index-3-block offset. */
    123     UCPTRIE_INDEX_3_MASK = UCPTRIE_INDEX_3_BLOCK_LENGTH - 1,
    124 
    125     /** Number of entries in a small data block. 16=0x10 */
    126     UCPTRIE_SMALL_DATA_BLOCK_LENGTH = 1 << UCPTRIE_SHIFT_3,
    127 
    128     /** Mask for getting the lower bits for the in-small-data-block offset. */
    129     UCPTRIE_SMALL_DATA_MASK = UCPTRIE_SMALL_DATA_BLOCK_LENGTH - 1
    130 };
    131 
    132 typedef UChar32
    133 UCPTrieGetRange(const void *trie, UChar32 start,
    134                 UCPMapValueFilter *filter, const void *context, uint32_t *pValue);
    135 
    136 U_CFUNC UChar32
    137 ucptrie_internalGetRange(UCPTrieGetRange *getRange,
    138                          const void *trie, UChar32 start,
    139                          UCPMapRangeOption option, uint32_t surrogateValue,
    140                          UCPMapValueFilter *filter, const void *context, uint32_t *pValue);
    141 
    142 #ifdef UCPTRIE_DEBUG
    143 U_CFUNC void
    144 ucptrie_printLengths(const UCPTrie *trie, const char *which);
    145 
    146 U_CFUNC void umutablecptrie_setName(UMutableCPTrie *builder, const char *name);
    147 #endif
    148 
    149 /*
    150  * Format of the binary, memory-mappable representation of a UCPTrie/CodePointTrie.
    151  * For overview information see http://site.icu-project.org/design/struct/utrie
    152  *
    153  * The binary trie data should be 32-bit-aligned.
    154  * The overall layout is:
    155  *
    156  * UCPTrieHeader header; -- 16 bytes, see struct definition above
    157  * uint16_t index[header.indexLength];
    158  * uintXY_t data[header.dataLength];
    159  *
    160  * The trie data array is an array of uint16_t, uint32_t, or uint8_t,
    161  * specified via the UCPTrieValueWidth when building the trie.
    162  * The data array is 32-bit-aligned for uint32_t, otherwise 16-bit-aligned.
    163  * The overall length of the trie data is a multiple of 4 bytes.
    164  * (Padding is added at the end of the index array and/or near the end of the data array as needed.)
    165  *
    166  * The length of the data array (dataLength) is stored as an integer split across two fields
    167  * of the header struct (high bits in header.options).
    168  *
    169  * The trie type can be "fast" or "small" which determines the index structure,
    170  * specified via the UCPTrieType when building the trie.
    171  *
    172  * The type and valueWidth are stored in the header.options.
    173  * There are reserved type and valueWidth values, and reserved header.options bits.
    174  * They could be used in future format extensions.
    175  * Code reading the trie structure must fail with an error when unknown values or options are set.
    176  *
    177  * Values for ASCII character (U+0000..U+007F) can always be found at the start of the data array.
    178  *
    179  * Values for code points below a type-specific fast-indexing limit are found via two-stage lookup.
    180  * For a "fast" trie, the limit is the BMP/supplementary boundary at U+10000.
    181  * For a "small" trie, the limit is UCPTRIE_SMALL_MAX+1=U+1000.
    182  *
    183  * All code points in the range highStart..U+10FFFF map to a single highValue
    184  * which is stored at the second-to-last position of the data array.
    185  * (See UCPTRIE_HIGH_VALUE_NEG_DATA_OFFSET.)
    186  * The highStart value is header.shiftedHighStart<<UCPTRIE_SHIFT_2.
    187  * (UCPTRIE_SHIFT_2=9)
    188  *
    189  * Values for code points fast_limit..highStart-1 are found via four-stage lookup.
    190  * The data block size is smaller for this range than for the fast range.
    191  * This together with more index stages with small blocks makes this range
    192  * more easily compactable.
    193  *
    194  * There is also a trie error value stored at the last position of the data array.
    195  * (See UCPTRIE_ERROR_VALUE_NEG_DATA_OFFSET.)
    196  * It is intended to be returned for inputs that are not Unicode code points
    197  * (outside U+0000..U+10FFFF), or in string processing for ill-formed input
    198  * (unpaired surrogate in UTF-16, ill-formed UTF-8 subsequence).
    199  *
    200  * For a "fast" trie:
    201  *
    202  * The index array starts with the BMP index table for BMP code point lookup.
    203  * Its length is 1024=0x400.
    204  *
    205  * The supplementary index-1 table follows the BMP index table.
    206  * Variable length, for code points up to highStart-1.
    207  * Maximum length 64=0x40=0x100000>>UCPTRIE_SHIFT_1.
    208  * (For 0x100000 supplementary code points U+10000..U+10ffff.)
    209  *
    210  * After this index-1 table follow the variable-length index-3 and index-2 tables.
    211  *
    212  * The supplementary index tables are omitted completely
    213  * if there is only BMP data (highStart<=U+10000).
    214  *
    215  * For a "small" trie:
    216  *
    217  * The index array starts with a fast-index table for lookup of code points U+0000..U+0FFF.
    218  *
    219  * The "supplementary" index tables are always stored.
    220  * The index-1 table starts from U+0000, its maximum length is 68=0x44=0x110000>>UCPTRIE_SHIFT_1.
    221  *
    222  * For both trie types:
    223  *
    224  * The last index-2 block may be a partial block, storing indexes only for code points
    225  * below highStart.
    226  *
    227  * Lookup for ASCII code point c:
    228  *
    229  * Linear access from the start of the data array.
    230  *
    231  * value = data[c];
    232  *
    233  * Lookup for fast-range code point c:
    234  *
    235  * Shift the code point right by UCPTRIE_FAST_SHIFT=6 bits,
    236  * fetch the index array value at that offset,
    237  * add the lower code point bits, index into the data array.
    238  *
    239  * value = data[index[c>>6] + (c&0x3f)];
    240  *
    241  * (This works for ASCII as well.)
    242  *
    243  * Lookup for small-range code point c below highStart:
    244  *
    245  * Split the code point into four bit fields using several sets of shifts & masks
    246  * to read consecutive values from the index-1, index-2, index-3 and data tables.
    247  *
    248  * If all of the data block offsets in an index-3 block fit within 16 bits (up to 0xffff),
    249  * then the data block offsets are stored directly as uint16_t.
    250  *
    251  * Otherwise (this is very unusual but possible), the index-2 entry for the index-3 block
    252  * has bit 15 (0x8000) set, and each set of 8 index-3 entries is preceded by
    253  * an additional uint16_t word. Data block offsets are 18 bits wide, with the top 2 bits stored
    254  * in the additional word.
    255  *
    256  * See ucptrie_internalSmallIndex() for details.
    257  *
    258  * (In a "small" trie, this works for ASCII and below-fast_limit code points as well.)
    259  *
    260  * Compaction:
    261  *
    262  * Multiple code point ranges ("blocks") that are aligned on certain boundaries
    263  * (determined by the shifting/bit fields of code points) and
    264  * map to the same data values normally share a single subsequence of the data array.
    265  * Data blocks can also overlap partially.
    266  * (Depending on the builder code finding duplicate and overlapping blocks.)
    267  *
    268  * Iteration over same-value ranges:
    269  *
    270  * Range iteration (ucptrie_getRange()) walks the structure from a start code point
    271  * until some code point is found that maps to a different value;
    272  * the end of the returned range is just before that.
    273  *
    274  * The header.dataNullOffset (split across two header fields, high bits in header.options)
    275  * is the offset of a widely shared data block filled with one single value.
    276  * It helps quickly skip over large ranges of data with that value.
    277  * The builder must ensure that if the start of any data block (fast or small)
    278  * matches the dataNullOffset, then the whole block must be filled with the null value.
    279  * Special care must be taken if there is no fast null data block
    280  * but a small one, which is shorter, and it matches the *start* of some fast data block.
    281  *
    282  * Similarly, the header.index3NullOffset is the index-array offset of an index-3 block
    283  * where all index entries point to the dataNullOffset.
    284  * If there is no such data or index-3 block, then these offsets are set to
    285  * values that cannot be reached (data offset out of range/reserved index offset),
    286  * normally UCPTRIE_NO_DATA_NULL_OFFSET or UCPTRIE_NO_INDEX3_NULL_OFFSET respectively.
    287  */
    288 
    289 #endif
    290