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      1 #ifndef CMDSTREAM_XML
      2 #define CMDSTREAM_XML
      3 
      4 /* Autogenerated file, DO NOT EDIT manually!
      5 
      6 This file was generated by the rules-ng-ng headergen tool in this git repository:
      7 http://0x04.net/cgit/index.cgi/rules-ng-ng
      8 git clone git://0x04.net/rules-ng-ng
      9 
     10 The rules-ng-ng source files this header was generated from are:
     11 - cmdstream.xml (  16929 bytes, from 2017-10-13 12:22:46)
     12 - copyright.xml (   1597 bytes, from 2016-10-29 07:29:22)
     13 - common.xml    (  26187 bytes, from 2017-10-31 19:05:01)
     14 
     15 Copyright (C) 2012-2017 by the following authors:
     16 - Wladimir J. van der Laan <laanwj (at) gmail.com>
     17 - Christian Gmeiner <christian.gmeiner (at) gmail.com>
     18 - Lucas Stach <l.stach (at) pengutronix.de>
     19 - Russell King <rmk (at) arm.linux.org.uk>
     20 
     21 Permission is hereby granted, free of charge, to any person obtaining a
     22 copy of this software and associated documentation files (the "Software"),
     23 to deal in the Software without restriction, including without limitation
     24 the rights to use, copy, modify, merge, publish, distribute, sub license,
     25 and/or sell copies of the Software, and to permit persons to whom the
     26 Software is furnished to do so, subject to the following conditions:
     27 
     28 The above copyright notice and this permission notice (including the
     29 next paragraph) shall be included in all copies or substantial portions
     30 of the Software.
     31 
     32 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     33 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     34 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     35 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     36 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     37 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     38 DEALINGS IN THE SOFTWARE.
     39 */
     40 
     41 
     42 #define FE_OPCODE_LOAD_STATE					0x00000001
     43 #define FE_OPCODE_END						0x00000002
     44 #define FE_OPCODE_NOP						0x00000003
     45 #define FE_OPCODE_DRAW_2D					0x00000004
     46 #define FE_OPCODE_DRAW_PRIMITIVES				0x00000005
     47 #define FE_OPCODE_DRAW_INDEXED_PRIMITIVES			0x00000006
     48 #define FE_OPCODE_WAIT						0x00000007
     49 #define FE_OPCODE_LINK						0x00000008
     50 #define FE_OPCODE_STALL						0x00000009
     51 #define FE_OPCODE_CALL						0x0000000a
     52 #define FE_OPCODE_RETURN					0x0000000b
     53 #define FE_OPCODE_DRAW_INSTANCED				0x0000000c
     54 #define FE_OPCODE_CHIP_SELECT					0x0000000d
     55 #define FE_OPCODE_WAIT_FENCE					0x0000000f
     56 #define FE_OPCODE_DRAW_INDIRECT					0x00000010
     57 #define FE_OPCODE_SNAP_PAGES					0x00000013
     58 #define PRIMITIVE_TYPE_POINTS					0x00000001
     59 #define PRIMITIVE_TYPE_LINES					0x00000002
     60 #define PRIMITIVE_TYPE_LINE_STRIP				0x00000003
     61 #define PRIMITIVE_TYPE_TRIANGLES				0x00000004
     62 #define PRIMITIVE_TYPE_TRIANGLE_STRIP				0x00000005
     63 #define PRIMITIVE_TYPE_TRIANGLE_FAN				0x00000006
     64 #define PRIMITIVE_TYPE_LINE_LOOP				0x00000007
     65 #define PRIMITIVE_TYPE_QUADS					0x00000008
     66 #define VIV_FE_LOAD_STATE					0x00000000
     67 
     68 #define VIV_FE_LOAD_STATE_HEADER				0x00000000
     69 #define VIV_FE_LOAD_STATE_HEADER_OP__MASK			0xf8000000
     70 #define VIV_FE_LOAD_STATE_HEADER_OP__SHIFT			27
     71 #define VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE			0x08000000
     72 #define VIV_FE_LOAD_STATE_HEADER_FIXP				0x04000000
     73 #define VIV_FE_LOAD_STATE_HEADER_COUNT__MASK			0x03ff0000
     74 #define VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT			16
     75 #define VIV_FE_LOAD_STATE_HEADER_COUNT(x)			(((x) << VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT) & VIV_FE_LOAD_STATE_HEADER_COUNT__MASK)
     76 #define VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK			0x0000ffff
     77 #define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT			0
     78 #define VIV_FE_LOAD_STATE_HEADER_OFFSET(x)			(((x) << VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT) & VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK)
     79 #define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHR			2
     80 
     81 #define VIV_FE_END						0x00000000
     82 
     83 #define VIV_FE_END_HEADER					0x00000000
     84 #define VIV_FE_END_HEADER_EVENT_ID__MASK			0x0000001f
     85 #define VIV_FE_END_HEADER_EVENT_ID__SHIFT			0
     86 #define VIV_FE_END_HEADER_EVENT_ID(x)				(((x) << VIV_FE_END_HEADER_EVENT_ID__SHIFT) & VIV_FE_END_HEADER_EVENT_ID__MASK)
     87 #define VIV_FE_END_HEADER_EVENT_ENABLE				0x00000100
     88 #define VIV_FE_END_HEADER_OP__MASK				0xf8000000
     89 #define VIV_FE_END_HEADER_OP__SHIFT				27
     90 #define VIV_FE_END_HEADER_OP_END				0x10000000
     91 
     92 #define VIV_FE_NOP						0x00000000
     93 
     94 #define VIV_FE_NOP_HEADER					0x00000000
     95 #define VIV_FE_NOP_HEADER_OP__MASK				0xf8000000
     96 #define VIV_FE_NOP_HEADER_OP__SHIFT				27
     97 #define VIV_FE_NOP_HEADER_OP_NOP				0x18000000
     98 
     99 #define VIV_FE_DRAW_2D						0x00000000
    100 
    101 #define VIV_FE_DRAW_2D_HEADER					0x00000000
    102 #define VIV_FE_DRAW_2D_HEADER_COUNT__MASK			0x0000ff00
    103 #define VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT			8
    104 #define VIV_FE_DRAW_2D_HEADER_COUNT(x)				(((x) << VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_COUNT__MASK)
    105 #define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK			0x07ff0000
    106 #define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT			16
    107 #define VIV_FE_DRAW_2D_HEADER_DATA_COUNT(x)			(((x) << VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK)
    108 #define VIV_FE_DRAW_2D_HEADER_OP__MASK				0xf8000000
    109 #define VIV_FE_DRAW_2D_HEADER_OP__SHIFT				27
    110 #define VIV_FE_DRAW_2D_HEADER_OP_DRAW_2D			0x20000000
    111 
    112 #define VIV_FE_DRAW_2D_TOP_LEFT					0x00000008
    113 #define VIV_FE_DRAW_2D_TOP_LEFT_X__MASK				0x0000ffff
    114 #define VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT			0
    115 #define VIV_FE_DRAW_2D_TOP_LEFT_X(x)				(((x) << VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_X__MASK)
    116 #define VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK				0xffff0000
    117 #define VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT			16
    118 #define VIV_FE_DRAW_2D_TOP_LEFT_Y(x)				(((x) << VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK)
    119 
    120 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT				0x0000000c
    121 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK			0x0000ffff
    122 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT			0
    123 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X(x)			(((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK)
    124 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK			0xffff0000
    125 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT			16
    126 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y(x)			(((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK)
    127 
    128 #define VIV_FE_DRAW_PRIMITIVES					0x00000000
    129 
    130 #define VIV_FE_DRAW_PRIMITIVES_HEADER				0x00000000
    131 #define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__MASK			0xf8000000
    132 #define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__SHIFT			27
    133 #define VIV_FE_DRAW_PRIMITIVES_HEADER_OP_DRAW_PRIMITIVES	0x28000000
    134 
    135 #define VIV_FE_DRAW_PRIMITIVES_COMMAND				0x00000004
    136 #define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK		0x000000ff
    137 #define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT		0
    138 #define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE(x)			(((x) << VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK)
    139 
    140 #define VIV_FE_DRAW_PRIMITIVES_START				0x00000008
    141 
    142 #define VIV_FE_DRAW_PRIMITIVES_COUNT				0x0000000c
    143 
    144 #define VIV_FE_DRAW_INDEXED_PRIMITIVES				0x00000000
    145 
    146 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER			0x00000000
    147 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__MASK		0xf8000000
    148 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__SHIFT		27
    149 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP_DRAW_INDEXED_PRIMITIVES	0x30000000
    150 
    151 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND			0x00000004
    152 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK	0x000000ff
    153 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT	0
    154 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE(x)		(((x) << VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK)
    155 
    156 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_START			0x00000008
    157 
    158 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COUNT			0x0000000c
    159 
    160 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_OFFSET			0x00000010
    161 
    162 #define VIV_FE_WAIT						0x00000000
    163 
    164 #define VIV_FE_WAIT_HEADER					0x00000000
    165 #define VIV_FE_WAIT_HEADER_DELAY__MASK				0x0000ffff
    166 #define VIV_FE_WAIT_HEADER_DELAY__SHIFT				0
    167 #define VIV_FE_WAIT_HEADER_DELAY(x)				(((x) << VIV_FE_WAIT_HEADER_DELAY__SHIFT) & VIV_FE_WAIT_HEADER_DELAY__MASK)
    168 #define VIV_FE_WAIT_HEADER_OP__MASK				0xf8000000
    169 #define VIV_FE_WAIT_HEADER_OP__SHIFT				27
    170 #define VIV_FE_WAIT_HEADER_OP_WAIT				0x38000000
    171 
    172 #define VIV_FE_LINK						0x00000000
    173 
    174 #define VIV_FE_LINK_HEADER					0x00000000
    175 #define VIV_FE_LINK_HEADER_PREFETCH__MASK			0x0000ffff
    176 #define VIV_FE_LINK_HEADER_PREFETCH__SHIFT			0
    177 #define VIV_FE_LINK_HEADER_PREFETCH(x)				(((x) << VIV_FE_LINK_HEADER_PREFETCH__SHIFT) & VIV_FE_LINK_HEADER_PREFETCH__MASK)
    178 #define VIV_FE_LINK_HEADER_OP__MASK				0xf8000000
    179 #define VIV_FE_LINK_HEADER_OP__SHIFT				27
    180 #define VIV_FE_LINK_HEADER_OP_LINK				0x40000000
    181 
    182 #define VIV_FE_LINK_ADDRESS					0x00000004
    183 
    184 #define VIV_FE_STALL						0x00000000
    185 
    186 #define VIV_FE_STALL_HEADER					0x00000000
    187 #define VIV_FE_STALL_HEADER_OP__MASK				0xf8000000
    188 #define VIV_FE_STALL_HEADER_OP__SHIFT				27
    189 #define VIV_FE_STALL_HEADER_OP_STALL				0x48000000
    190 
    191 #define VIV_FE_STALL_TOKEN					0x00000004
    192 #define VIV_FE_STALL_TOKEN_FROM__MASK				0x0000001f
    193 #define VIV_FE_STALL_TOKEN_FROM__SHIFT				0
    194 #define VIV_FE_STALL_TOKEN_FROM(x)				(((x) << VIV_FE_STALL_TOKEN_FROM__SHIFT) & VIV_FE_STALL_TOKEN_FROM__MASK)
    195 #define VIV_FE_STALL_TOKEN_TO__MASK				0x00001f00
    196 #define VIV_FE_STALL_TOKEN_TO__SHIFT				8
    197 #define VIV_FE_STALL_TOKEN_TO(x)				(((x) << VIV_FE_STALL_TOKEN_TO__SHIFT) & VIV_FE_STALL_TOKEN_TO__MASK)
    198 #define VIV_FE_STALL_TOKEN_UNK28__MASK				0x30000000
    199 #define VIV_FE_STALL_TOKEN_UNK28__SHIFT				28
    200 #define VIV_FE_STALL_TOKEN_UNK28(x)				(((x) << VIV_FE_STALL_TOKEN_UNK28__SHIFT) & VIV_FE_STALL_TOKEN_UNK28__MASK)
    201 
    202 #define VIV_FE_CALL						0x00000000
    203 
    204 #define VIV_FE_CALL_HEADER					0x00000000
    205 #define VIV_FE_CALL_HEADER_PREFETCH__MASK			0x0000ffff
    206 #define VIV_FE_CALL_HEADER_PREFETCH__SHIFT			0
    207 #define VIV_FE_CALL_HEADER_PREFETCH(x)				(((x) << VIV_FE_CALL_HEADER_PREFETCH__SHIFT) & VIV_FE_CALL_HEADER_PREFETCH__MASK)
    208 #define VIV_FE_CALL_HEADER_OP__MASK				0xf8000000
    209 #define VIV_FE_CALL_HEADER_OP__SHIFT				27
    210 #define VIV_FE_CALL_HEADER_OP_CALL				0x50000000
    211 
    212 #define VIV_FE_CALL_ADDRESS					0x00000004
    213 
    214 #define VIV_FE_CALL_RETURN_PREFETCH				0x00000008
    215 
    216 #define VIV_FE_CALL_RETURN_ADDRESS				0x0000000c
    217 
    218 #define VIV_FE_RETURN						0x00000000
    219 
    220 #define VIV_FE_RETURN_HEADER					0x00000000
    221 #define VIV_FE_RETURN_HEADER_OP__MASK				0xf8000000
    222 #define VIV_FE_RETURN_HEADER_OP__SHIFT				27
    223 #define VIV_FE_RETURN_HEADER_OP_RETURN				0x58000000
    224 
    225 #define VIV_FE_CHIP_SELECT					0x00000000
    226 
    227 #define VIV_FE_CHIP_SELECT_HEADER				0x00000000
    228 #define VIV_FE_CHIP_SELECT_HEADER_OP__MASK			0xf8000000
    229 #define VIV_FE_CHIP_SELECT_HEADER_OP__SHIFT			27
    230 #define VIV_FE_CHIP_SELECT_HEADER_OP_CHIP_SELECT		0x68000000
    231 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP15			0x00008000
    232 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP14			0x00004000
    233 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP13			0x00002000
    234 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP12			0x00001000
    235 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP11			0x00000800
    236 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP10			0x00000400
    237 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP9			0x00000200
    238 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP8			0x00000100
    239 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP7			0x00000080
    240 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP6			0x00000040
    241 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP5			0x00000020
    242 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP4			0x00000010
    243 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP3			0x00000008
    244 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP2			0x00000004
    245 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP1			0x00000002
    246 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP0			0x00000001
    247 
    248 #define VIV_FE_DRAW_INSTANCED					0x00000000
    249 
    250 #define VIV_FE_DRAW_INSTANCED_HEADER				0x00000000
    251 #define VIV_FE_DRAW_INSTANCED_HEADER_OP__MASK			0xf8000000
    252 #define VIV_FE_DRAW_INSTANCED_HEADER_OP__SHIFT			27
    253 #define VIV_FE_DRAW_INSTANCED_HEADER_OP_DRAW_INSTANCED		0x60000000
    254 #define VIV_FE_DRAW_INSTANCED_HEADER_INDEXED			0x00100000
    255 #define VIV_FE_DRAW_INSTANCED_HEADER_TYPE__MASK			0x000f0000
    256 #define VIV_FE_DRAW_INSTANCED_HEADER_TYPE__SHIFT		16
    257 #define VIV_FE_DRAW_INSTANCED_HEADER_TYPE(x)			(((x) << VIV_FE_DRAW_INSTANCED_HEADER_TYPE__SHIFT) & VIV_FE_DRAW_INSTANCED_HEADER_TYPE__MASK)
    258 #define VIV_FE_DRAW_INSTANCED_HEADER_INSTANCE_COUNT_LO__MASK	0x0000ffff
    259 #define VIV_FE_DRAW_INSTANCED_HEADER_INSTANCE_COUNT_LO__SHIFT	0
    260 #define VIV_FE_DRAW_INSTANCED_HEADER_INSTANCE_COUNT_LO(x)	(((x) << VIV_FE_DRAW_INSTANCED_HEADER_INSTANCE_COUNT_LO__SHIFT) & VIV_FE_DRAW_INSTANCED_HEADER_INSTANCE_COUNT_LO__MASK)
    261 
    262 #define VIV_FE_DRAW_INSTANCED_COUNT				0x00000004
    263 #define VIV_FE_DRAW_INSTANCED_COUNT_INSTANCE_COUNT_HI__MASK	0xff000000
    264 #define VIV_FE_DRAW_INSTANCED_COUNT_INSTANCE_COUNT_HI__SHIFT	24
    265 #define VIV_FE_DRAW_INSTANCED_COUNT_INSTANCE_COUNT_HI(x)	(((x) << VIV_FE_DRAW_INSTANCED_COUNT_INSTANCE_COUNT_HI__SHIFT) & VIV_FE_DRAW_INSTANCED_COUNT_INSTANCE_COUNT_HI__MASK)
    266 #define VIV_FE_DRAW_INSTANCED_COUNT_VERTEX_COUNT__MASK		0x00ffffff
    267 #define VIV_FE_DRAW_INSTANCED_COUNT_VERTEX_COUNT__SHIFT		0
    268 #define VIV_FE_DRAW_INSTANCED_COUNT_VERTEX_COUNT(x)		(((x) << VIV_FE_DRAW_INSTANCED_COUNT_VERTEX_COUNT__SHIFT) & VIV_FE_DRAW_INSTANCED_COUNT_VERTEX_COUNT__MASK)
    269 
    270 #define VIV_FE_DRAW_INSTANCED_START				0x00000008
    271 #define VIV_FE_DRAW_INSTANCED_START_INDEX__MASK			0xffffffff
    272 #define VIV_FE_DRAW_INSTANCED_START_INDEX__SHIFT		0
    273 #define VIV_FE_DRAW_INSTANCED_START_INDEX(x)			(((x) << VIV_FE_DRAW_INSTANCED_START_INDEX__SHIFT) & VIV_FE_DRAW_INSTANCED_START_INDEX__MASK)
    274 
    275 #define VIV_FE_WAIT_FENCE					0x00000000
    276 
    277 #define VIV_FE_WAIT_FENCE_HEADER				0x00000000
    278 #define VIV_FE_WAIT_FENCE_HEADER_OP__MASK			0xf8000000
    279 #define VIV_FE_WAIT_FENCE_HEADER_OP__SHIFT			27
    280 #define VIV_FE_WAIT_FENCE_HEADER_OP_WAIT_FENCE			0x78000000
    281 #define VIV_FE_WAIT_FENCE_HEADER_UNK16__MASK			0x00030000
    282 #define VIV_FE_WAIT_FENCE_HEADER_UNK16__SHIFT			16
    283 #define VIV_FE_WAIT_FENCE_HEADER_UNK16(x)			(((x) << VIV_FE_WAIT_FENCE_HEADER_UNK16__SHIFT) & VIV_FE_WAIT_FENCE_HEADER_UNK16__MASK)
    284 #define VIV_FE_WAIT_FENCE_HEADER_WAITCOUNT__MASK		0x0000ffff
    285 #define VIV_FE_WAIT_FENCE_HEADER_WAITCOUNT__SHIFT		0
    286 #define VIV_FE_WAIT_FENCE_HEADER_WAITCOUNT(x)			(((x) << VIV_FE_WAIT_FENCE_HEADER_WAITCOUNT__SHIFT) & VIV_FE_WAIT_FENCE_HEADER_WAITCOUNT__MASK)
    287 
    288 #define VIV_FE_WAIT_FENCE_ADDRESS				0x00000004
    289 
    290 #define VIV_FE_DRAW_INDIRECT					0x00000000
    291 
    292 #define VIV_FE_DRAW_INDIRECT_HEADER				0x00000000
    293 #define VIV_FE_DRAW_INDIRECT_HEADER_OP__MASK			0xf8000000
    294 #define VIV_FE_DRAW_INDIRECT_HEADER_OP__SHIFT			27
    295 #define VIV_FE_DRAW_INDIRECT_HEADER_OP_DRAW_INDIRECT		0x80000000
    296 #define VIV_FE_DRAW_INDIRECT_HEADER_UNK8			0x00000100
    297 #define VIV_FE_DRAW_INDIRECT_HEADER_TYPE__MASK			0x0000000f
    298 #define VIV_FE_DRAW_INDIRECT_HEADER_TYPE__SHIFT			0
    299 #define VIV_FE_DRAW_INDIRECT_HEADER_TYPE(x)			(((x) << VIV_FE_DRAW_INDIRECT_HEADER_TYPE__SHIFT) & VIV_FE_DRAW_INDIRECT_HEADER_TYPE__MASK)
    300 
    301 #define VIV_FE_DRAW_INDIRECT_ADDRESS				0x00000004
    302 
    303 #define VIV_FE_SNAP_PAGES					0x00000000
    304 
    305 #define VIV_FE_SNAP_PAGES_HEADER				0x00000000
    306 #define VIV_FE_SNAP_PAGES_HEADER_OP__MASK			0xf8000000
    307 #define VIV_FE_SNAP_PAGES_HEADER_OP__SHIFT			27
    308 #define VIV_FE_SNAP_PAGES_HEADER_OP_SNAP_PAGES			0x98000000
    309 #define VIV_FE_SNAP_PAGES_HEADER_UNK0__MASK			0x0000001f
    310 #define VIV_FE_SNAP_PAGES_HEADER_UNK0__SHIFT			0
    311 #define VIV_FE_SNAP_PAGES_HEADER_UNK0(x)			(((x) << VIV_FE_SNAP_PAGES_HEADER_UNK0__SHIFT) & VIV_FE_SNAP_PAGES_HEADER_UNK0__MASK)
    312 
    313 
    314 #endif /* CMDSTREAM_XML */
    315