HomeSort by relevance Sort by last modified time
    Searched defs:add_val (Results 1 - 4 of 4) sorted by null

  /bionic/libc/kernel/uapi/rdma/
vmw_pvrdma-abi.h 146 __aligned_u64 add_val; member in struct:pvrdma_ex_fetch_add
  /external/kernel-headers/original/uapi/rdma/
vmw_pvrdma-abi.h 192 __aligned_u64 add_val; member in struct:pvrdma_ex_fetch_add
  /external/libhevc/common/arm/
ihevc_resi_trans_neon.c 240 int32x4_t add_val = vdupq_n_s32(1); local
297 src1_4x32b = vaddq_s32(src1_4x32b, add_val);
298 src0_4x32b = vaddq_s32(src0_4x32b, add_val);
299 src2_4x32b = vaddq_s32(src2_4x32b, add_val);
300 src3_4x32b = vaddq_s32(src3_4x32b, add_val);
315 add_val = vdupq_n_s32(128);
335 src1_4x32b = vaddq_s32(src1_4x32b, add_val);
336 src0_4x32b = vaddq_s32(src0_4x32b, add_val);
337 src2_4x32b = vaddq_s32(src2_4x32b, add_val);
338 src3_4x32b = vaddq_s32(src3_4x32b, add_val);
    [all...]
  /external/flatbuffers/tests/
monster_test_generated.h 899 void add_val(int64_t val) { function in struct:MyGame::Example::StatBuilder
923 builder_.add_val(val);
    [all...]

Completed in 441 milliseconds