/external/mesa3d/src/amd/vulkan/ |
radv_pass.c | 71 struct radv_render_pass_attachment *att = &pass->attachments[i]; local 73 att->format = pCreateInfo->pAttachments[i].format; 74 att->samples = pCreateInfo->pAttachments[i].samples; 75 att->load_op = pCreateInfo->pAttachments[i].loadOp; 76 att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp; 77 att->initial_layout = pCreateInfo->pAttachments[i].initialLayout; 78 att->final_layout = pCreateInfo->pAttachments[i].finalLayout; 79 // att->store_op = pCreateInfo->pAttachments[i].storeOp; 80 // att->stencil_store_op = pCreateInfo->pAttachments[i].stencilStoreOp;
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radv_pipeline.c | 550 const VkPipelineColorBlendAttachmentState *att = &vkblend->pAttachments[i]; local 553 VkBlendOp eqRGB = att->colorBlendOp; 554 VkBlendFactor srcRGB = att->srcColorBlendFactor; 555 VkBlendFactor dstRGB = att->dstColorBlendFactor; 556 VkBlendOp eqA = att->alphaBlendOp; 557 VkBlendFactor srcA = att->srcAlphaBlendFactor; 558 VkBlendFactor dstA = att->dstAlphaBlendFactor; 562 if (!att->colorWriteMask) 565 blend->cb_target_mask |= (unsigned)att->colorWriteMask << (4 * i); 566 if (!att->blendEnable) [all...] |
/dalvik/dexgen/src/com/android/dexgen/rop/ |
StdAttributeList.java | 58 Attribute att = get(i); local 59 if (att.getName().equals(name)) { 60 return att; 74 Attribute att = get(at); local 75 if (att == attrib) { 86 Attribute att = get(at); local 87 if (att.getName().equals(name)) { 88 return att;
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/dalvik/dx/src/com/android/dx/cf/iface/ |
StdAttributeList.java | 61 Attribute att = get(i); local 62 if (att.getName().equals(name)) { 63 return att; 78 Attribute att = get(at); local 79 if (att == attrib) { 90 Attribute att = get(at); local 91 if (att.getName().equals(name)) { 92 return att;
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/external/mesa3d/src/intel/vulkan/ |
anv_pass.c | 38 init_first_subpass_layout(struct anv_render_pass_attachment * const att, 41 if (att->first_subpass_layout == VK_IMAGE_LAYOUT_UNDEFINED) { 42 att->first_subpass_layout = att_ref.layout; 43 assert(att->first_subpass_layout != VK_IMAGE_LAYOUT_UNDEFINED); 90 struct anv_render_pass_attachment *att = &pass->attachments[i]; local 92 att->format = pCreateInfo->pAttachments[i].format; 93 att->samples = pCreateInfo->pAttachments[i].samples; 94 att->usage = 0; 95 att->load_op = pCreateInfo->pAttachments[i].loadOp; 96 att->store_op = pCreateInfo->pAttachments[i].storeOp [all...] |
gen7_cmd_buffer.c | 133 struct anv_render_pass_attachment *att = local 136 switch (att->format) {
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/external/webrtc/webrtc/libjingle/xmllite/ |
xmlparser.cc | 81 const char **att; local 83 for (att = atts; *att; att += 2) { 84 if (XmlParser_StartsWithXmlns(*att)) { 85 if ((*att)[5] == '\0') { 86 context_.StartNamespace("", *(att + 1)); 88 else if ((*att)[5] == ':') { 89 if (**(att + 1) == '\0') { 94 context_.StartNamespace((*att) + 6, *(att + 1)) [all...] |
/dalvik/dx/src/com/android/multidex/ |
MainDexListBuilder.java | 190 Attribute att = element.getAttributes().findFirst( local 192 return (att != null && ((AttRuntimeVisibleAnnotations)att).getAnnotations().size()>0);
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/external/mesa3d/src/mesa/main/ |
blit.c | 532 const struct gl_renderbuffer_attachment *att; local 534 att = find_attachment(readFb, colorReadRb); 538 if (att && att->Texture) { 540 att->Texture->Name, 541 att->Texture->Target, 542 att->TextureLevel, 543 att->CubeMapFace); 553 att = find_attachment(drawFb, colorDrawRb); 557 if (att && att->Texture) [all...] |
clear.c | 258 const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; local 281 if (att[BUFFER_FRONT_LEFT].Renderbuffer) 283 if (att[BUFFER_FRONT_RIGHT].Renderbuffer) 293 if (att[BUFFER_FRONT_LEFT].Renderbuffer) 295 if (att[BUFFER_BACK_LEFT].Renderbuffer) 297 if (att[BUFFER_BACK_RIGHT].Renderbuffer) 301 if (att[BUFFER_FRONT_LEFT].Renderbuffer) 303 if (att[BUFFER_BACK_LEFT].Renderbuffer) 307 if (att[BUFFER_FRONT_RIGHT].Renderbuffer) 309 if (att[BUFFER_BACK_RIGHT].Renderbuffer [all...] |
framebuffer.c | 221 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local 222 if (att->Renderbuffer) { 223 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 225 if (att->Texture) { 226 _mesa_reference_texobj(&att->Texture, NULL); 228 assert(!att->Renderbuffer); 229 assert(!att->Texture); 230 att->Type = GL_NONE; 293 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local 294 if (att->Type == GL_RENDERBUFFER_EXT && att->Renderbuffer) 681 const struct gl_renderbuffer_attachment *att = fb->Attachment; local 945 const struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboCompletenessTests.cpp | 182 void check (GLenum attPoint, const Attachment& att, const Image* image); 193 void ES3Checker::check (GLenum attPoint, const Attachment& att, const Image* image) 232 m_depthStencilImage = att.imageName; 233 m_depthStencilType = attachmentType(att); 237 if (m_depthStencilImage != att.imageName || m_depthStencilType != attachmentType(att)) 304 TextureLayerAttachment* att = &builder.makeConfig<TextureLayerAttachment>(); local 305 att->layer = m_params.attachmentLayer; 306 att->imageName = tex; 308 builder.glAttach(target, att); 426 RenderbufferAttachment& att = builder.makeConfig<RenderbufferAttachment>(); local [all...] |
/external/libxml2/ |
testHTML.c | 379 const unsigned char *att = atts[i]; local 382 while ((attlen = strlen((char*)att)) > 0) { 384 htmlEncodeEntities(output, &outlen, att, &attlen, '\''); 387 att += attlen;
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SAX2.c | 1439 const xmlChar *att; local 1600 const xmlChar *att; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_fbo.c | 755 struct gl_renderbuffer_attachment *att) 757 struct gl_renderbuffer *rb = att->Renderbuffer; 764 "%s(%p, fb %p, rrb %p, att %p)\n", 765 __func__, ctx, fb, rrb, att); 776 _swrast_render_texture(ctx, fb, att); 781 _swrast_render_texture(ctx, fb, att); 786 att->Texture->Name, newImage->Width, newImage->Height, 799 att->CubeMapFace, 800 att->TextureLevel); 802 if (att->Texture->Target == GL_TEXTURE_3D) 838 struct gl_renderbuffer_attachment *att; local [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_fbo.c | 506 struct gl_renderbuffer_attachment *att) 510 struct gl_renderbuffer *rb = att->Renderbuffer; 514 if (!st_finalize_texture(ctx, pipe, att->Texture, att->CubeMapFace)) 517 pt = get_teximage_resource(att->Texture, 518 att->CubeMapFace, 519 att->TextureLevel); 524 strb->rtt_face = att->CubeMapFace; 525 strb->rtt_slice = att->Zoffset; 526 strb->rtt_layered = att->Layered 679 struct gl_renderbuffer_attachment *att = local [all...] |
/external/swiftshader/src/Shader/ |
VertexPipeline.cpp | 257 Float4 att; // Attenuation local 282 att = Rcp_pp((q * d + l) * d + c); 289 ambient.x = ambient.x + lightAmbient.x * att; 290 ambient.y = ambient.y + lightAmbient.y * att; 291 ambient.z = ambient.z + lightAmbient.z * att; 301 dot *= att; 351 P *= att;
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/external/deqp/modules/glshared/ |
glsFboCompletenessTests.cpp | 739 Attachment* att = DE_NULL; local 745 att = &builder.makeConfig<RenderbufferAttachment>(); 752 att = &texAtt; 759 att->imageName = img; 760 return att; 770 const Attachment* const att = makeAttachment(bufType, imgFmt, width, height, builder); local 771 builder.glAttach(target, att); 894 Attachment* att = makeAttachment(m_params.depthKind, format, 64, 64, builder); local 895 builder.glAttach(GL_DEPTH_ATTACHMENT, att); 896 builder.glAttach(GL_STENCIL_ATTACHMENT, att); [all...] |
glsFboUtil.cpp | 428 static void attachAttachment (const Attachment& att, GLenum attPoint, 432 dynamic_cast<const RenderbufferAttachment*>(&att)) 436 dynamic_cast<const TextureFlatAttachment*>(&att)) 440 dynamic_cast<const TextureLayerAttachment*>(&att)) 447 GLenum attachmentType (const Attachment& att) 449 if (dynamic_cast<const RenderbufferAttachment*>(&att) != DE_NULL) 451 else if (dynamic_cast<const TextureAttachment*>(&att) != DE_NULL) 635 const Attachment& att = *it->second; local 636 const Image* const image = fboConfig.getImage(attachmentType(att), att.imageName) [all...] |
/external/icu/icu4c/source/common/ |
uresdata.cpp | 212 int32_t att=indexes[URES_INDEX_ATTRIBUTES]; local 213 pResData->noFallback=(UBool)(att&URES_ATT_NO_FALLBACK); 214 pResData->isPoolBundle=(UBool)((att&URES_ATT_IS_POOL_BUNDLE)!=0); 215 pResData->usesPoolBundle=(UBool)((att&URES_ATT_USES_POOL_BUNDLE)!=0); 216 pResData->poolStringIndexLimit|=(att&0xf000)<<12; // bits 15..12 -> 27..24 217 pResData->poolStringIndex16Limit=(int32_t)((uint32_t)att>>16); [all...] |
/external/mesa3d/src/gallium/state_trackers/dri/ |
dri2.c | 377 int att, depth; local 388 att = __DRI_BUFFER_FRONT_LEFT; 391 att = __DRI_BUFFER_BACK_LEFT; 394 att = __DRI_BUFFER_FRONT_RIGHT; 397 att = __DRI_BUFFER_BACK_RIGHT; 428 attachments[num_attachments++] = att; [all...] |
/external/vulkan-validation-layers/tests/ |
vkrenderframework.h | 440 void AddColorAttachment(uint32_t binding, const VkPipelineColorBlendAttachmentState &att); 444 VkPipelineColorBlendAttachmentState att = {}; local 445 att.blendEnable = VK_FALSE; 446 att.colorWriteMask = writeMask; 447 AddColorAttachment(0, att);
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/external/deqp/external/vulkancts/modules/vulkan/ |
vktShaderLibrary.cpp | 1129 vk::VkImageView att[4]; local [all...] |
/external/icu/android_icu4j/src/main/java/android/icu/impl/ |
ICUResourceBundleReader.java | 280 int att = getIndexesInt(URES_INDEX_ATTRIBUTES); local 281 noFallback = (att & URES_ATT_NO_FALLBACK) != 0; 282 isPoolBundle = (att & URES_ATT_IS_POOL_BUNDLE) != 0; 283 usesPoolBundle = (att & URES_ATT_USES_POOL_BUNDLE) != 0; 284 poolStringIndexLimit |= (att & 0xf000) << 12; // bits 15..12 -> 27..24 285 poolStringIndex16Limit = att >>> 16; [all...] |
/external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/ |
ICUResourceBundleReader.java | 278 int att = getIndexesInt(URES_INDEX_ATTRIBUTES); local 279 noFallback = (att & URES_ATT_NO_FALLBACK) != 0; 280 isPoolBundle = (att & URES_ATT_IS_POOL_BUNDLE) != 0; 281 usesPoolBundle = (att & URES_ATT_USES_POOL_BUNDLE) != 0; 282 poolStringIndexLimit |= (att & 0xf000) << 12; // bits 15..12 -> 27..24 283 poolStringIndex16Limit = att >>> 16; [all...] |