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  /external/mesa3d/src/amd/vulkan/
radv_pass.c 71 struct radv_render_pass_attachment *att = &pass->attachments[i]; local
73 att->format = pCreateInfo->pAttachments[i].format;
74 att->samples = pCreateInfo->pAttachments[i].samples;
75 att->load_op = pCreateInfo->pAttachments[i].loadOp;
76 att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp;
77 att->initial_layout = pCreateInfo->pAttachments[i].initialLayout;
78 att->final_layout = pCreateInfo->pAttachments[i].finalLayout;
79 // att->store_op = pCreateInfo->pAttachments[i].storeOp;
80 // att->stencil_store_op = pCreateInfo->pAttachments[i].stencilStoreOp;
radv_pipeline.c 550 const VkPipelineColorBlendAttachmentState *att = &vkblend->pAttachments[i]; local
553 VkBlendOp eqRGB = att->colorBlendOp;
554 VkBlendFactor srcRGB = att->srcColorBlendFactor;
555 VkBlendFactor dstRGB = att->dstColorBlendFactor;
556 VkBlendOp eqA = att->alphaBlendOp;
557 VkBlendFactor srcA = att->srcAlphaBlendFactor;
558 VkBlendFactor dstA = att->dstAlphaBlendFactor;
562 if (!att->colorWriteMask)
565 blend->cb_target_mask |= (unsigned)att->colorWriteMask << (4 * i);
566 if (!att->blendEnable)
    [all...]
  /dalvik/dexgen/src/com/android/dexgen/rop/
StdAttributeList.java 58 Attribute att = get(i); local
59 if (att.getName().equals(name)) {
60 return att;
74 Attribute att = get(at); local
75 if (att == attrib) {
86 Attribute att = get(at); local
87 if (att.getName().equals(name)) {
88 return att;
  /dalvik/dx/src/com/android/dx/cf/iface/
StdAttributeList.java 61 Attribute att = get(i); local
62 if (att.getName().equals(name)) {
63 return att;
78 Attribute att = get(at); local
79 if (att == attrib) {
90 Attribute att = get(at); local
91 if (att.getName().equals(name)) {
92 return att;
  /external/mesa3d/src/intel/vulkan/
anv_pass.c 38 init_first_subpass_layout(struct anv_render_pass_attachment * const att,
41 if (att->first_subpass_layout == VK_IMAGE_LAYOUT_UNDEFINED) {
42 att->first_subpass_layout = att_ref.layout;
43 assert(att->first_subpass_layout != VK_IMAGE_LAYOUT_UNDEFINED);
90 struct anv_render_pass_attachment *att = &pass->attachments[i]; local
92 att->format = pCreateInfo->pAttachments[i].format;
93 att->samples = pCreateInfo->pAttachments[i].samples;
94 att->usage = 0;
95 att->load_op = pCreateInfo->pAttachments[i].loadOp;
96 att->store_op = pCreateInfo->pAttachments[i].storeOp
    [all...]
gen7_cmd_buffer.c 133 struct anv_render_pass_attachment *att = local
136 switch (att->format) {
  /external/webrtc/webrtc/libjingle/xmllite/
xmlparser.cc 81 const char **att; local
83 for (att = atts; *att; att += 2) {
84 if (XmlParser_StartsWithXmlns(*att)) {
85 if ((*att)[5] == '\0') {
86 context_.StartNamespace("", *(att + 1));
88 else if ((*att)[5] == ':') {
89 if (**(att + 1) == '\0') {
94 context_.StartNamespace((*att) + 6, *(att + 1))
    [all...]
  /dalvik/dx/src/com/android/multidex/
MainDexListBuilder.java 190 Attribute att = element.getAttributes().findFirst( local
192 return (att != null && ((AttRuntimeVisibleAnnotations)att).getAnnotations().size()>0);
  /external/mesa3d/src/mesa/main/
blit.c 532 const struct gl_renderbuffer_attachment *att; local
534 att = find_attachment(readFb, colorReadRb);
538 if (att && att->Texture) {
540 att->Texture->Name,
541 att->Texture->Target,
542 att->TextureLevel,
543 att->CubeMapFace);
553 att = find_attachment(drawFb, colorDrawRb);
557 if (att && att->Texture)
    [all...]
clear.c 258 const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; local
281 if (att[BUFFER_FRONT_LEFT].Renderbuffer)
283 if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
293 if (att[BUFFER_FRONT_LEFT].Renderbuffer)
295 if (att[BUFFER_BACK_LEFT].Renderbuffer)
297 if (att[BUFFER_BACK_RIGHT].Renderbuffer)
301 if (att[BUFFER_FRONT_LEFT].Renderbuffer)
303 if (att[BUFFER_BACK_LEFT].Renderbuffer)
307 if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
309 if (att[BUFFER_BACK_RIGHT].Renderbuffer
    [all...]
framebuffer.c 221 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local
222 if (att->Renderbuffer) {
223 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
225 if (att->Texture) {
226 _mesa_reference_texobj(&att->Texture, NULL);
228 assert(!att->Renderbuffer);
229 assert(!att->Texture);
230 att->Type = GL_NONE;
293 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local
294 if (att->Type == GL_RENDERBUFFER_EXT && att->Renderbuffer)
681 const struct gl_renderbuffer_attachment *att = fb->Attachment; local
945 const struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFboCompletenessTests.cpp 182 void check (GLenum attPoint, const Attachment& att, const Image* image);
193 void ES3Checker::check (GLenum attPoint, const Attachment& att, const Image* image)
232 m_depthStencilImage = att.imageName;
233 m_depthStencilType = attachmentType(att);
237 if (m_depthStencilImage != att.imageName || m_depthStencilType != attachmentType(att))
304 TextureLayerAttachment* att = &builder.makeConfig<TextureLayerAttachment>(); local
305 att->layer = m_params.attachmentLayer;
306 att->imageName = tex;
308 builder.glAttach(target, att);
426 RenderbufferAttachment& att = builder.makeConfig<RenderbufferAttachment>(); local
    [all...]
  /external/libxml2/
testHTML.c 379 const unsigned char *att = atts[i]; local
382 while ((attlen = strlen((char*)att)) > 0) {
384 htmlEncodeEntities(output, &outlen, att, &attlen, '\'');
387 att += attlen;
SAX2.c 1439 const xmlChar *att; local
1600 const xmlChar *att; local
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_fbo.c 755 struct gl_renderbuffer_attachment *att)
757 struct gl_renderbuffer *rb = att->Renderbuffer;
764 "%s(%p, fb %p, rrb %p, att %p)\n",
765 __func__, ctx, fb, rrb, att);
776 _swrast_render_texture(ctx, fb, att);
781 _swrast_render_texture(ctx, fb, att);
786 att->Texture->Name, newImage->Width, newImage->Height,
799 att->CubeMapFace,
800 att->TextureLevel);
802 if (att->Texture->Target == GL_TEXTURE_3D)
838 struct gl_renderbuffer_attachment *att; local
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_cb_fbo.c 506 struct gl_renderbuffer_attachment *att)
510 struct gl_renderbuffer *rb = att->Renderbuffer;
514 if (!st_finalize_texture(ctx, pipe, att->Texture, att->CubeMapFace))
517 pt = get_teximage_resource(att->Texture,
518 att->CubeMapFace,
519 att->TextureLevel);
524 strb->rtt_face = att->CubeMapFace;
525 strb->rtt_slice = att->Zoffset;
526 strb->rtt_layered = att->Layered
679 struct gl_renderbuffer_attachment *att = local
    [all...]
  /external/swiftshader/src/Shader/
VertexPipeline.cpp 257 Float4 att; // Attenuation local
282 att = Rcp_pp((q * d + l) * d + c);
289 ambient.x = ambient.x + lightAmbient.x * att;
290 ambient.y = ambient.y + lightAmbient.y * att;
291 ambient.z = ambient.z + lightAmbient.z * att;
301 dot *= att;
351 P *= att;
  /external/deqp/modules/glshared/
glsFboCompletenessTests.cpp 739 Attachment* att = DE_NULL; local
745 att = &builder.makeConfig<RenderbufferAttachment>();
752 att = &texAtt;
759 att->imageName = img;
760 return att;
770 const Attachment* const att = makeAttachment(bufType, imgFmt, width, height, builder); local
771 builder.glAttach(target, att);
894 Attachment* att = makeAttachment(m_params.depthKind, format, 64, 64, builder); local
895 builder.glAttach(GL_DEPTH_ATTACHMENT, att);
896 builder.glAttach(GL_STENCIL_ATTACHMENT, att);
    [all...]
glsFboUtil.cpp 428 static void attachAttachment (const Attachment& att, GLenum attPoint,
432 dynamic_cast<const RenderbufferAttachment*>(&att))
436 dynamic_cast<const TextureFlatAttachment*>(&att))
440 dynamic_cast<const TextureLayerAttachment*>(&att))
447 GLenum attachmentType (const Attachment& att)
449 if (dynamic_cast<const RenderbufferAttachment*>(&att) != DE_NULL)
451 else if (dynamic_cast<const TextureAttachment*>(&att) != DE_NULL)
635 const Attachment& att = *it->second; local
636 const Image* const image = fboConfig.getImage(attachmentType(att), att.imageName)
    [all...]
  /external/icu/icu4c/source/common/
uresdata.cpp 212 int32_t att=indexes[URES_INDEX_ATTRIBUTES]; local
213 pResData->noFallback=(UBool)(att&URES_ATT_NO_FALLBACK);
214 pResData->isPoolBundle=(UBool)((att&URES_ATT_IS_POOL_BUNDLE)!=0);
215 pResData->usesPoolBundle=(UBool)((att&URES_ATT_USES_POOL_BUNDLE)!=0);
216 pResData->poolStringIndexLimit|=(att&0xf000)<<12; // bits 15..12 -> 27..24
217 pResData->poolStringIndex16Limit=(int32_t)((uint32_t)att>>16);
    [all...]
  /external/mesa3d/src/gallium/state_trackers/dri/
dri2.c 377 int att, depth; local
388 att = __DRI_BUFFER_FRONT_LEFT;
391 att = __DRI_BUFFER_BACK_LEFT;
394 att = __DRI_BUFFER_FRONT_RIGHT;
397 att = __DRI_BUFFER_BACK_RIGHT;
428 attachments[num_attachments++] = att;
    [all...]
  /external/vulkan-validation-layers/tests/
vkrenderframework.h 440 void AddColorAttachment(uint32_t binding, const VkPipelineColorBlendAttachmentState &att);
444 VkPipelineColorBlendAttachmentState att = {}; local
445 att.blendEnable = VK_FALSE;
446 att.colorWriteMask = writeMask;
447 AddColorAttachment(0, att);
  /external/deqp/external/vulkancts/modules/vulkan/
vktShaderLibrary.cpp 1129 vk::VkImageView att[4]; local
    [all...]
  /external/icu/android_icu4j/src/main/java/android/icu/impl/
ICUResourceBundleReader.java 280 int att = getIndexesInt(URES_INDEX_ATTRIBUTES); local
281 noFallback = (att & URES_ATT_NO_FALLBACK) != 0;
282 isPoolBundle = (att & URES_ATT_IS_POOL_BUNDLE) != 0;
283 usesPoolBundle = (att & URES_ATT_USES_POOL_BUNDLE) != 0;
284 poolStringIndexLimit |= (att & 0xf000) << 12; // bits 15..12 -> 27..24
285 poolStringIndex16Limit = att >>> 16;
    [all...]
  /external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/
ICUResourceBundleReader.java 278 int att = getIndexesInt(URES_INDEX_ATTRIBUTES); local
279 noFallback = (att & URES_ATT_NO_FALLBACK) != 0;
280 isPoolBundle = (att & URES_ATT_IS_POOL_BUNDLE) != 0;
281 usesPoolBundle = (att & URES_ATT_USES_POOL_BUNDLE) != 0;
282 poolStringIndexLimit |= (att & 0xf000) << 12; // bits 15..12 -> 27..24
283 poolStringIndex16Limit = att >>> 16;
    [all...]

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