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    Searched defs:bindTexture (Results 1 - 13 of 13) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
OpenGLSystem.java 53 public static final void bindTexture(int target, int texture) {
DrawableBitmap.java 128 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
TiledVertexGrid.java 186 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 592 void ReferenceContext::bindTexture (deUint32 target, deUint32 texture)
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sglrGLContext.cpp 174 void GLContext::bindTexture (deUint32 target, deUint32 texture)
  /external/deqp/modules/glshared/
glsRandomShaderCase.cpp 92 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D)
97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube)
232 m_texManager.bindTexture(unitNdx, getTex2D());
234 m_texManager.bindTexture(unitNdx, getTexCube());
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.cpp 914 GLenum GLClientState::bindTexture(GLenum target, GLuint texture,
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  /external/skia/src/gpu/gl/
GrGLTestInterface.h 28 virtual GrGLvoid bindTexture(GrGLenum target, GrGLuint texture) {}
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GrGLGpu.cpp     [all...]
  /external/skqp/src/gpu/gl/
GrGLTestInterface.h 28 virtual GrGLvoid bindTexture(GrGLenum target, GrGLuint texture) {}
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GrGLGpu.cpp 797 GL_CALL(BindTexture(glTex->target(), glTex->textureID()));
868 GL_CALL(BindTexture(glTex->target(), glTex->textureID()));
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  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.cpp 155 bindTexture((TextureType)type, 0);
1020 void Context::bindTexture(TextureType type, GLuint texture)
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  /external/swiftshader/src/OpenGL/libGLESv2/
Context.cpp 152 bindTexture((TextureType)type, 0);
1182 void Context::bindTexture(TextureType type, GLuint texture)
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