/external/replicaisland/src/com/replica/replicaisland/ |
OpenGLSystem.java | 53 public static final void bindTexture(int target, int texture) {
|
DrawableBitmap.java | 128 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
|
TiledVertexGrid.java | 186 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
|
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 592 void ReferenceContext::bindTexture (deUint32 target, deUint32 texture) [all...] |
sglrGLContext.cpp | 174 void GLContext::bindTexture (deUint32 target, deUint32 texture)
|
/external/deqp/modules/glshared/ |
glsRandomShaderCase.cpp | 92 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D) 97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) 232 m_texManager.bindTexture(unitNdx, getTex2D()); 234 m_texManager.bindTexture(unitNdx, getTexCube());
|
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | 914 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, [all...] |
/external/skia/src/gpu/gl/ |
GrGLTestInterface.h | 28 virtual GrGLvoid bindTexture(GrGLenum target, GrGLuint texture) {} [all...] |
GrGLGpu.cpp | [all...] |
/external/skqp/src/gpu/gl/ |
GrGLTestInterface.h | 28 virtual GrGLvoid bindTexture(GrGLenum target, GrGLuint texture) {} [all...] |
GrGLGpu.cpp | 797 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); 868 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Context.cpp | 155 bindTexture((TextureType)type, 0); 1020 void Context::bindTexture(TextureType type, GLuint texture) [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Context.cpp | 152 bindTexture((TextureType)type, 0); 1182 void Context::bindTexture(TextureType type, GLuint texture) [all...] |