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    Searched defs:c01 (Results 1 - 21 of 21) sorted by null

  /device/google/contexthub/firmware/os/algos/calibration/magnetometer/mag_cal/
mag_cal.h 56 float c01; member in struct:MagCalParameters
76 float c00, c01, c02, c10, c11, c12, c20, c21, c22; member in struct:MagCal
99 void magCalSetSoftiron(struct MagCal *moc, float c00, float c01, float c02,
  /external/clang/test/CXX/lex/lex.charset/
p2-cxx11.cpp 4 char c01 = '\u0001'; // ok variable
p2-cxx98.cpp 4 char c01 = '\u0001'; // expected-error {{universal character name refers to a control character}} variable
  /external/libvpx/libvpx/vp9/encoder/
vp9_segmentation.c 65 const int c01 = segcounts[0] + segcounts[1]; local
70 segment_tree_probs[0] = get_binary_prob(c01 + c23, c45 + c67);
71 segment_tree_probs[1] = get_binary_prob(c01, c23);
81 const int c01 = segcounts[0] + segcounts[1]; local
85 const int c0123 = c01 + c23;
93 cost += c01 * vp9_cost_zero(probs[1]) + c23 * vp9_cost_one(probs[1]);
95 if (c01 > 0)
  /external/skia/src/core/
SkMipMap.cpp 158 auto c01 = F::Expand(p0[1]); local
160 auto c = c00 + c01;
174 auto c01 = F::Expand(p0[1]); local
178 auto c = c00 + c10 + c01 + c11;
194 auto c01 = F::Expand(p0[1]); local
200 auto c = add_121(c00, c10, c20) + add_121(c01, c11, c21);
216 auto c01 = F::Expand(p0[1]); local
219 auto c = add_121(c00, c01, c02);
  /external/skqp/src/core/
SkMipMap.cpp 158 auto c01 = F::Expand(p0[1]); local
160 auto c = c00 + c01;
174 auto c01 = F::Expand(p0[1]); local
178 auto c = c00 + c10 + c01 + c11;
194 auto c01 = F::Expand(p0[1]); local
200 auto c = add_121(c00, c10, c20) + add_121(c01, c11, c21);
216 auto c01 = F::Expand(p0[1]); local
219 auto c = add_121(c00, c01, c02);
  /external/swiftshader/src/Pipeline/
PixelRoutine.cpp 927 Short4 c01; local
937 c01 = As<Short4>(Int2(*Pointer<Int>(buffer), *Pointer<Int>(buffer2)));
939 pixel.x = c01 & Short4(0xF800u);
940 pixel.y = (c01 & Short4(0x07E0u)) << 5;
941 pixel.z = (c01 & Short4(0x001Fu)) << 11;
946 c01 = *Pointer<Short4>(buffer);
949 pixel.z = c01;
950 pixel.y = c01;
966 c01 = *Pointer<Short4>(buffer);
969 pixel.z = c01;
1390 Short4 c01 = current.z; local
1416 Int c01 = Extract(As<Int2>(current.x), 0); local
1812 Short4 c01; local
    [all...]
  /external/swiftshader/src/Shader/
PixelRoutine.cpp 1000 Short4 c01; local
1010 c01 = As<Short4>(Int2(*Pointer<Int>(buffer), *Pointer<Int>(buffer2)));
1012 pixel.x = c01 & Short4(0xF800u);
1013 pixel.y = (c01 & Short4(0x07E0u)) << 5;
1014 pixel.z = (c01 & Short4(0x001Fu)) << 11;
1019 c01 = *Pointer<Short4>(buffer);
1022 pixel.z = c01;
1023 pixel.y = c01;
1039 c01 = *Pointer<Short4>(buffer);
1042 pixel.z = c01;
1556 Short4 c01 = current.z; local
1582 Int c01 = Extract(As<Int2>(current.x), 0); local
2041 Short4 c01; local
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  /external/deqp/external/openglcts/modules/common/
glcShaderRenderCase.cpp 744 Vec4 c01 = colors[v01]; local
766 const Vec4& t1 = tri ? c01 : c10;
767 const Vec4& t2 = tri ? c10 : c01;
  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 396 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
398 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1];
  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 691 Vec4 c01 = colors[v01]; local
713 const Vec4& t1 = tri ? c01 : c10;
714 const Vec4& t2 = tri ? c10 : c01;
  /external/libhevc/encoder/arm/
ihevce_had_compute_neon.c 151 int64x2_t c01, c23; local
171 c01 = vpaddlq_s32(b01);
172 d01 = vrshrn_n_s64(c01, 2);
    [all...]
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_tri.c 404 __m128i c01, c23, unused; local
479 c01 = _mm_unpacklo_epi64(c02, c13);
481 transpose2_64_2_32(&c01, &c23, &dcdx, &dcdy,
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  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
format_utils.h 234 simd4scalari c01 = SIMD128::unpacklo_epi8(c0c2, c1c3); // rgrgrgrgrgrgrgrg local
236 simd4scalari c0123lo = SIMD128::unpacklo_epi16(c01, c23); // rgbargbargbargba
237 simd4scalari c0123hi = SIMD128::unpackhi_epi16(c01, c23); // rgbargbargbargba
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  /external/deqp/framework/common/
tcuTexLookupVerifier.cpp 531 const Vec4 c01 = quad01.p00*(1.0f-a0)*(1.0f-b0) + quad01.p10*a0*(1.0f-b0) + quad01.p01*(1.0f-a0)*b0 + quad01.p11*a0*b0; local
536 const Vec4 cz0 = c00*(1.0f-c0) + c01*c0;
1552 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)), size); variable
1640 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)), size0); variable
1674 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)), size1); variable
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  /external/swiftshader/src/Device/
Surface.cpp 639 Color<float> c01 = read(x0, y1, layer); local
647 c01 *= (1 - fx) * fy;
650 return c00 + c10 + c01 + c11;
    [all...]
  /external/swiftshader/src/Renderer/
Surface.cpp 1113 Color<float> c01 = read(x0, y1, layer); local
1121 c01 *= (1 - fx) * fy;
1124 return c00 + c10 + c01 + c11;
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp 655 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
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  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_sample_soa.c 1378 LLVMValueRef c00, c01, c10, c11, c00f, c01f, c10f, c11f; local
    [all...]
  /external/u-boot/drivers/video/
stb_truetype.h 2180 int c01,c12,c,m,i,j; local
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderTextureFunctionTests.cpp 946 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
1150 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
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