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    Searched defs:clientUid (Results 1 - 3 of 3) sorted by null

  /frameworks/av/media/libaudioclient/include/media/
AudioClient.h 31 clientUid(-1), clientPid(-1), clientTid(-1), packageName("") {}
33 uid_t clientUid;
39 clientUid = parcel->readInt32();
47 parcel->writeInt32(clientUid);
  /frameworks/av/services/audioflinger/
AudioFlinger.cpp 309 &streamType, client.clientPid, client.clientUid,
321 client.clientUid,
693 uid_t clientUid = input.clientInfo.clientUid;
699 ALOGW_IF(clientUid != callingUid,
701 __FUNCTION__, callingUid, clientUid);
702 clientUid = callingUid;
726 clientPid, clientUid, &input.config, input.flags,
791 callingPid, input.clientInfo.clientTid, clientUid,
    [all...]
  /frameworks/av/services/camera/libcameraservice/
CameraService.cpp 637 int api1CameraId, int facing, int clientPid, uid_t clientUid, int servicePid,
649 api1CameraId, facing, clientPid, clientUid,
668 facing, clientPid, clientUid,
674 facing, clientPid, clientUid, servicePid);
692 api1CameraId, facing, clientPid, clientUid,
893 const String8& clientName8, /*inout*/int& clientUid, /*inout*/int& clientPid,
898 UNUSED(clientUid);
902 Status allowed = validateClientPermissionsLocked(cameraId, clientName8, clientUid, clientPid,
    [all...]

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