1 // Copyright 2015 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_HEAP_SCAVENGER_H_ 6 #define V8_HEAP_SCAVENGER_H_ 7 8 #include "src/base/platform/condition-variable.h" 9 #include "src/heap/local-allocator.h" 10 #include "src/heap/objects-visiting.h" 11 #include "src/heap/slot-set.h" 12 #include "src/heap/worklist.h" 13 14 namespace v8 { 15 namespace internal { 16 17 class OneshotBarrier; 18 19 class Scavenger { 20 public: 21 static const int kCopiedListSegmentSize = 256; 22 static const int kPromotionListSegmentSize = 256; 23 24 using ObjectAndSize = std::pair<HeapObject*, int>; 25 using CopiedList = Worklist<ObjectAndSize, kCopiedListSegmentSize>; 26 using PromotionList = Worklist<ObjectAndSize, kPromotionListSegmentSize>; 27 28 Scavenger(Heap* heap, bool is_logging, CopiedList* copied_list, 29 PromotionList* promotion_list, int task_id); 30 31 // Entry point for scavenging an old generation page. For scavenging single 32 // objects see RootScavengingVisitor and ScavengeVisitor below. 33 void ScavengePage(MemoryChunk* page); 34 35 // Processes remaining work (=objects) after single objects have been 36 // manually scavenged using ScavengeObject or CheckAndScavengeObject. 37 void Process(OneshotBarrier* barrier = nullptr); 38 39 // Finalize the Scavenger. Needs to be called from the main thread. 40 void Finalize(); 41 42 size_t bytes_copied() const { return copied_size_; } 43 size_t bytes_promoted() const { return promoted_size_; } 44 45 private: 46 // Number of objects to process before interrupting for potentially waking 47 // up other tasks. 48 static const int kInterruptThreshold = 128; 49 static const int kInitialLocalPretenuringFeedbackCapacity = 256; 50 51 inline Heap* heap() { return heap_; } 52 53 inline void PageMemoryFence(MaybeObject* object); 54 55 void AddPageToSweeperIfNecessary(MemoryChunk* page); 56 57 // Potentially scavenges an object referenced from |slot_address| if it is 58 // indeed a HeapObject and resides in from space. 59 inline SlotCallbackResult CheckAndScavengeObject(Heap* heap, 60 Address slot_address); 61 62 // Scavenges an object |object| referenced from slot |p|. |object| is required 63 // to be in from space. 64 inline void ScavengeObject(HeapObjectReference** p, HeapObject* object); 65 66 // Copies |source| to |target| and sets the forwarding pointer in |source|. 67 V8_INLINE bool MigrateObject(Map* map, HeapObject* source, HeapObject* target, 68 int size); 69 70 V8_INLINE bool SemiSpaceCopyObject(Map* map, HeapObjectReference** slot, 71 HeapObject* object, int object_size); 72 73 V8_INLINE bool PromoteObject(Map* map, HeapObjectReference** slot, 74 HeapObject* object, int object_size); 75 76 V8_INLINE void EvacuateObject(HeapObjectReference** slot, Map* map, 77 HeapObject* source); 78 79 // Different cases for object evacuation. 80 81 V8_INLINE void EvacuateObjectDefault(Map* map, HeapObjectReference** slot, 82 HeapObject* object, int object_size); 83 84 V8_INLINE void EvacuateJSFunction(Map* map, HeapObject** slot, 85 JSFunction* object, int object_size); 86 87 inline void EvacuateThinString(Map* map, HeapObject** slot, 88 ThinString* object, int object_size); 89 90 inline void EvacuateShortcutCandidate(Map* map, HeapObject** slot, 91 ConsString* object, int object_size); 92 93 void IterateAndScavengePromotedObject(HeapObject* target, int size); 94 95 static inline bool ContainsOnlyData(VisitorId visitor_id); 96 97 Heap* const heap_; 98 PromotionList::View promotion_list_; 99 CopiedList::View copied_list_; 100 Heap::PretenuringFeedbackMap local_pretenuring_feedback_; 101 size_t copied_size_; 102 size_t promoted_size_; 103 LocalAllocator allocator_; 104 const bool is_logging_; 105 const bool is_incremental_marking_; 106 const bool is_compacting_; 107 108 friend class IterateAndScavengePromotedObjectsVisitor; 109 friend class RootScavengeVisitor; 110 friend class ScavengeVisitor; 111 }; 112 113 // Helper class for turning the scavenger into an object visitor that is also 114 // filtering out non-HeapObjects and objects which do not reside in new space. 115 class RootScavengeVisitor final : public RootVisitor { 116 public: 117 explicit RootScavengeVisitor(Scavenger* scavenger); 118 119 void VisitRootPointer(Root root, const char* description, Object** p) final; 120 void VisitRootPointers(Root root, const char* description, Object** start, 121 Object** end) final; 122 123 private: 124 void ScavengePointer(Object** p); 125 126 Scavenger* const scavenger_; 127 }; 128 129 class ScavengeVisitor final : public NewSpaceVisitor<ScavengeVisitor> { 130 public: 131 explicit ScavengeVisitor(Scavenger* scavenger); 132 133 V8_INLINE void VisitPointers(HeapObject* host, Object** start, 134 Object** end) final; 135 V8_INLINE void VisitPointers(HeapObject* host, MaybeObject** start, 136 MaybeObject** end) final; 137 138 private: 139 Scavenger* const scavenger_; 140 }; 141 142 } // namespace internal 143 } // namespace v8 144 145 #endif // V8_HEAP_SCAVENGER_H_ 146