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Searched
defs:depthMax
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/mesa/swrast/
s_copypix.c
200
const GLuint
depthMax
= ctx->DrawBuffer->_DepthMax;
203
if (
depthMax
<= 0xffffff &&
219
z[i] =
depthMax
;
s_drawpix.c
369
const GLuint
depthMax
= ctx->DrawBuffer->_DepthMax;
391
GL_UNSIGNED_INT, span.array->z,
depthMax
,
s_span.c
72
const GLfloat
depthMax
= ctx->DrawBuffer->_DepthMaxF;
74
span->z = FloatToFixed(ctx->Current.RasterPos[2] *
depthMax
+ 0.5F);
76
GLfloat tmpf = ctx->Current.RasterPos[2] *
depthMax
;
77
tmpf = MIN2(tmpf,
depthMax
);
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