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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 /* Authors:  Keith Whitwell <keithw (at) vmware.com>
     29  */
     30 
     31 #include "pipe/p_context.h"
     32 #include "pipe/p_defines.h"
     33 #include "pipe/p_shader_tokens.h"
     34 #include "util/u_math.h"
     35 #include "util/u_memory.h"
     36 #include "draw_private.h"
     37 #include "draw_pipe.h"
     38 
     39 
     40 struct wideline_stage {
     41    struct draw_stage stage;
     42 };
     43 
     44 
     45 /**
     46  * Draw a wide line by drawing a quad (two triangles).
     47  */
     48 static void wideline_line( struct draw_stage *stage,
     49                            struct prim_header *header )
     50 {
     51    const unsigned pos = draw_current_shader_position_output(stage->draw);
     52    const float half_width = 0.5f * stage->draw->rasterizer->line_width;
     53 
     54    struct prim_header tri;
     55 
     56    struct vertex_header *v0 = dup_vert(stage, header->v[0], 0);
     57    struct vertex_header *v1 = dup_vert(stage, header->v[0], 1);
     58    struct vertex_header *v2 = dup_vert(stage, header->v[1], 2);
     59    struct vertex_header *v3 = dup_vert(stage, header->v[1], 3);
     60 
     61    float *pos0 = v0->data[pos];
     62    float *pos1 = v1->data[pos];
     63    float *pos2 = v2->data[pos];
     64    float *pos3 = v3->data[pos];
     65 
     66    const float dx = fabsf(pos0[0] - pos2[0]);
     67    const float dy = fabsf(pos0[1] - pos2[1]);
     68 
     69    const boolean half_pixel_center =
     70       stage->draw->rasterizer->half_pixel_center;
     71 
     72    /* small tweak to meet GL specification */
     73    const float bias = half_pixel_center ? 0.125f : 0.0f;
     74 
     75    /*
     76     * Draw wide line as a quad (two tris) by "stretching" the line along
     77     * X or Y.
     78     * We need to tweak coords in several ways to be conformant here.
     79     */
     80 
     81    if (dx > dy) {
     82       /* x-major line */
     83       pos0[1] = pos0[1] - half_width - bias;
     84       pos1[1] = pos1[1] + half_width - bias;
     85       pos2[1] = pos2[1] - half_width - bias;
     86       pos3[1] = pos3[1] + half_width - bias;
     87       if (half_pixel_center) {
     88          if (pos0[0] < pos2[0]) {
     89             /* left to right line */
     90             pos0[0] -= 0.5f;
     91             pos1[0] -= 0.5f;
     92             pos2[0] -= 0.5f;
     93             pos3[0] -= 0.5f;
     94          }
     95          else {
     96             /* right to left line */
     97             pos0[0] += 0.5f;
     98             pos1[0] += 0.5f;
     99             pos2[0] += 0.5f;
    100             pos3[0] += 0.5f;
    101          }
    102       }
    103    }
    104    else {
    105       /* y-major line */
    106       pos0[0] = pos0[0] - half_width + bias;
    107       pos1[0] = pos1[0] + half_width + bias;
    108       pos2[0] = pos2[0] - half_width + bias;
    109       pos3[0] = pos3[0] + half_width + bias;
    110       if (half_pixel_center) {
    111          if (pos0[1] < pos2[1]) {
    112             /* top to bottom line */
    113             pos0[1] -= 0.5f;
    114             pos1[1] -= 0.5f;
    115             pos2[1] -= 0.5f;
    116             pos3[1] -= 0.5f;
    117          }
    118          else {
    119             /* bottom to top line */
    120             pos0[1] += 0.5f;
    121             pos1[1] += 0.5f;
    122             pos2[1] += 0.5f;
    123             pos3[1] += 0.5f;
    124          }
    125       }
    126    }
    127 
    128    tri.det = header->det;  /* only the sign matters */
    129    tri.v[0] = v0;
    130    tri.v[1] = v2;
    131    tri.v[2] = v3;
    132    stage->next->tri( stage->next, &tri );
    133 
    134    tri.v[0] = v0;
    135    tri.v[1] = v3;
    136    tri.v[2] = v1;
    137    stage->next->tri( stage->next, &tri );
    138 }
    139 
    140 
    141 static void wideline_first_line( struct draw_stage *stage,
    142                                  struct prim_header *header )
    143 {
    144    struct draw_context *draw = stage->draw;
    145    struct pipe_context *pipe = draw->pipe;
    146    const struct pipe_rasterizer_state *rast = draw->rasterizer;
    147    void *r;
    148 
    149    /* Disable triangle culling, stippling, unfilled mode etc. */
    150    r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
    151    draw->suspend_flushing = TRUE;
    152    pipe->bind_rasterizer_state(pipe, r);
    153    draw->suspend_flushing = FALSE;
    154 
    155    stage->line = wideline_line;
    156 
    157    wideline_line(stage, header);
    158 }
    159 
    160 
    161 static void wideline_flush( struct draw_stage *stage, unsigned flags )
    162 {
    163    struct draw_context *draw = stage->draw;
    164    struct pipe_context *pipe = draw->pipe;
    165 
    166    stage->line = wideline_first_line;
    167    stage->next->flush( stage->next, flags );
    168 
    169    /* restore original rasterizer state */
    170    if (draw->rast_handle) {
    171       draw->suspend_flushing = TRUE;
    172       pipe->bind_rasterizer_state(pipe, draw->rast_handle);
    173       draw->suspend_flushing = FALSE;
    174    }
    175 }
    176 
    177 
    178 static void wideline_reset_stipple_counter( struct draw_stage *stage )
    179 {
    180    stage->next->reset_stipple_counter( stage->next );
    181 }
    182 
    183 
    184 static void wideline_destroy( struct draw_stage *stage )
    185 {
    186    draw_free_temp_verts( stage );
    187    FREE( stage );
    188 }
    189 
    190 
    191 struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
    192 {
    193    struct wideline_stage *wide = CALLOC_STRUCT(wideline_stage);
    194    if (!wide)
    195       goto fail;
    196 
    197    wide->stage.draw = draw;
    198    wide->stage.name = "wide-line";
    199    wide->stage.next = NULL;
    200    wide->stage.point = draw_pipe_passthrough_point;
    201    wide->stage.line = wideline_first_line;
    202    wide->stage.tri = draw_pipe_passthrough_tri;
    203    wide->stage.flush = wideline_flush;
    204    wide->stage.reset_stipple_counter = wideline_reset_stipple_counter;
    205    wide->stage.destroy = wideline_destroy;
    206 
    207    if (!draw_alloc_temp_verts( &wide->stage, 4 ))
    208       goto fail;
    209 
    210    return &wide->stage;
    211 
    212 fail:
    213    if (wide)
    214       wide->stage.destroy( &wide->stage );
    215 
    216    return NULL;
    217 }
    218