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/external/flatbuffers/tests/ | |
phpTest.php | 36 $enemy = \MyGame\Example\Monster::endMonster($fbb); variable 69 \MyGame\Example\Monster::AddEnemy($fbb, $enemy); |
monster_test_generated.h | 1027 flatbuffers::unique_ptr<MonsterT> enemy; member in struct:MyGame::Example::MonsterT 1270 const Monster *enemy() const { function in struct:MyGame::Example::FLATBUFFERS_FINAL_CLASS [all...] |
monster_test_generated.js | 1106 MyGame.Example.Monster.prototype.enemy = function(obj) { method in class:MyGame.Example.Monster [all...] |
/external/flatbuffers/tests/MyGame/Example/ | |
Monster.java | 54 public Monster enemy() { return enemy(new Monster()); } method in class:Monster 55 public Monster enemy(Monster obj) { int o = __offset(28); return o != 0 ? obj.__assign(__indirect(o + bb_pos), bb) : null; } method in class:Monster |