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      1 /*
      2  * Copyright (c) 2012-2015 Etnaviv Project
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sub license,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the
     12  * next paragraph) shall be included in all copies or substantial portions
     13  * of the Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     21  * DEALINGS IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *    Wladimir J. van der Laan <laanwj (at) gmail.com>
     25  */
     26 
     27 #ifndef H_ETNAVIV_RESOURCE
     28 #define H_ETNAVIV_RESOURCE
     29 
     30 #include "etnaviv_internal.h"
     31 #include "etnaviv_tiling.h"
     32 #include "pipe/p_state.h"
     33 #include "util/list.h"
     34 
     35 struct pipe_screen;
     36 
     37 struct etna_resource_level {
     38    unsigned width, padded_width; /* in pixels */
     39    unsigned height, padded_height; /* in samples */
     40    unsigned offset; /* offset into memory area */
     41    uint32_t stride; /* row stride */
     42    uint32_t layer_stride; /* layer stride */
     43    unsigned size; /* total size of memory area */
     44 
     45    uint32_t ts_offset;
     46    uint32_t ts_layer_stride;
     47    uint32_t ts_size;
     48    uint32_t clear_value; /* clear value of resource level (mainly for TS) */
     49    bool ts_valid;
     50 };
     51 
     52 /* status of queued up but not flushed reads and write operations.
     53  * In _transfer_map() we need to know if queued up rendering needs
     54  * to be flushed to preserve the order of cpu and gpu access. */
     55 enum etna_resource_status {
     56    ETNA_PENDING_WRITE = 0x01,
     57    ETNA_PENDING_READ = 0x02,
     58 };
     59 
     60 struct etna_resource {
     61    struct pipe_resource base;
     62    struct renderonly_scanout *scanout;
     63    uint32_t seqno;
     64    uint32_t flush_seqno;
     65 
     66    /* only lod 0 used for non-texture buffers */
     67    /* Layout for surface (tiled, multitiled, split tiled, ...) */
     68    enum etna_surface_layout layout;
     69    /* Horizontal alignment for texture unit (TEXTURE_HALIGN_*) */
     70    unsigned halign;
     71    struct etna_bo *bo; /* Surface video memory */
     72    struct etna_bo *ts_bo; /* Tile status video memory */
     73 
     74    struct etna_resource_level levels[ETNA_NUM_LOD];
     75 
     76    /* When we are rendering to a texture, we need a differently tiled resource */
     77    struct pipe_resource *texture;
     78    /*
     79     * If imported resources have an render/sampler incompatible tiling, we keep
     80     * them as an external resource, which is blitted as needed.
     81     */
     82    struct pipe_resource *external;
     83 
     84    enum etna_resource_status status;
     85 
     86    /* resources accessed by queued but not flushed draws are tracked
     87     * in the used_resources list. */
     88    struct list_head list;
     89    struct etna_context *pending_ctx;
     90 };
     91 
     92 /* returns TRUE if a is newer than b */
     93 static inline bool
     94 etna_resource_newer(struct etna_resource *a, struct etna_resource *b)
     95 {
     96    return (int)(a->seqno - b->seqno) > 0;
     97 }
     98 
     99 /* returns TRUE if a is older than b */
    100 static inline bool
    101 etna_resource_older(struct etna_resource *a, struct etna_resource *b)
    102 {
    103    return (int)(a->seqno - b->seqno) < 0;
    104 }
    105 
    106 /* returns TRUE if a resource has a TS, and it is valid for at least one level */
    107 bool
    108 etna_resource_has_valid_ts(struct etna_resource *res);
    109 
    110 /* returns TRUE if the resource needs a resolve to itself */
    111 static inline bool
    112 etna_resource_needs_flush(struct etna_resource *res)
    113 {
    114    return etna_resource_has_valid_ts(res) && ((int)(res->seqno - res->flush_seqno) > 0);
    115 }
    116 
    117 /* is the resource only used on the sampler? */
    118 static inline bool
    119 etna_resource_sampler_only(const struct pipe_resource *pres)
    120 {
    121    return (pres->bind & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET |
    122                          PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_BLENDABLE)) ==
    123           PIPE_BIND_SAMPLER_VIEW;
    124 }
    125 
    126 static inline struct etna_resource *
    127 etna_resource(struct pipe_resource *p)
    128 {
    129    return (struct etna_resource *)p;
    130 }
    131 
    132 void
    133 etna_resource_used(struct etna_context *ctx, struct pipe_resource *prsc,
    134                    enum etna_resource_status status);
    135 
    136 static inline void
    137 resource_read(struct etna_context *ctx, struct pipe_resource *prsc)
    138 {
    139    etna_resource_used(ctx, prsc, ETNA_PENDING_READ);
    140 }
    141 
    142 static inline void
    143 resource_written(struct etna_context *ctx, struct pipe_resource *prsc)
    144 {
    145    etna_resource_used(ctx, prsc, ETNA_PENDING_WRITE);
    146 }
    147 
    148 /* Allocate Tile Status for an etna resource.
    149  * Tile status is a cache of the clear status per tile. This means a smaller
    150  * surface has to be cleared which is faster.
    151  * This is also called "fast clear". */
    152 bool
    153 etna_screen_resource_alloc_ts(struct pipe_screen *pscreen,
    154                               struct etna_resource *prsc);
    155 
    156 struct pipe_resource *
    157 etna_resource_alloc(struct pipe_screen *pscreen, unsigned layout,
    158                     uint64_t modifier, const struct pipe_resource *templat);
    159 
    160 void
    161 etna_resource_screen_init(struct pipe_screen *pscreen);
    162 
    163 #endif
    164