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      1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
      2 
      3 /*
      4  * Copyright (C) 2013 Rob Clark <robclark (at) freedesktop.org>
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the next
     14  * paragraph) shall be included in all copies or substantial portions of the
     15  * Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     23  * SOFTWARE.
     24  *
     25  * Authors:
     26  *    Rob Clark <robclark (at) freedesktop.org>
     27  */
     28 
     29 #include "pipe/p_state.h"
     30 #include "util/u_string.h"
     31 #include "util/u_memory.h"
     32 #include "util/u_helpers.h"
     33 #include "util/u_format.h"
     34 #include "util/u_viewport.h"
     35 
     36 #include "freedreno_resource.h"
     37 #include "freedreno_query_hw.h"
     38 
     39 #include "fd3_emit.h"
     40 #include "fd3_blend.h"
     41 #include "fd3_context.h"
     42 #include "fd3_program.h"
     43 #include "fd3_rasterizer.h"
     44 #include "fd3_texture.h"
     45 #include "fd3_format.h"
     46 #include "fd3_zsa.h"
     47 
     48 static const enum adreno_state_block sb[] = {
     49 	[SHADER_VERTEX]   = SB_VERT_SHADER,
     50 	[SHADER_FRAGMENT] = SB_FRAG_SHADER,
     51 };
     52 
     53 /* regid:          base const register
     54  * prsc or dwords: buffer containing constant values
     55  * sizedwords:     size of const value buffer
     56  */
     57 static void
     58 fd3_emit_const(struct fd_ringbuffer *ring, enum shader_t type,
     59 		uint32_t regid, uint32_t offset, uint32_t sizedwords,
     60 		const uint32_t *dwords, struct pipe_resource *prsc)
     61 {
     62 	uint32_t i, sz;
     63 	enum adreno_state_src src;
     64 
     65 	debug_assert((regid % 4) == 0);
     66 	debug_assert((sizedwords % 4) == 0);
     67 
     68 	if (prsc) {
     69 		sz = 0;
     70 		src = SS_INDIRECT;
     71 	} else {
     72 		sz = sizedwords;
     73 		src = SS_DIRECT;
     74 	}
     75 
     76 	OUT_PKT3(ring, CP_LOAD_STATE, 2 + sz);
     77 	OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/2) |
     78 			CP_LOAD_STATE_0_STATE_SRC(src) |
     79 			CP_LOAD_STATE_0_STATE_BLOCK(sb[type]) |
     80 			CP_LOAD_STATE_0_NUM_UNIT(sizedwords/2));
     81 	if (prsc) {
     82 		struct fd_bo *bo = fd_resource(prsc)->bo;
     83 		OUT_RELOC(ring, bo, offset,
     84 				CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS), 0);
     85 	} else {
     86 		OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
     87 				CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
     88 		dwords = (uint32_t *)&((uint8_t *)dwords)[offset];
     89 	}
     90 	for (i = 0; i < sz; i++) {
     91 		OUT_RING(ring, dwords[i]);
     92 	}
     93 }
     94 
     95 static void
     96 fd3_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
     97 		uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
     98 {
     99 	uint32_t anum = align(num, 4);
    100 	uint32_t i;
    101 
    102 	debug_assert((regid % 4) == 0);
    103 
    104 	OUT_PKT3(ring, CP_LOAD_STATE, 2 + anum);
    105 	OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/2) |
    106 			CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
    107 			CP_LOAD_STATE_0_STATE_BLOCK(sb[type]) |
    108 			CP_LOAD_STATE_0_NUM_UNIT(anum/2));
    109 	OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
    110 			CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
    111 
    112 	for (i = 0; i < num; i++) {
    113 		if (prscs[i]) {
    114 			if (write) {
    115 				OUT_RELOCW(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
    116 			} else {
    117 				OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
    118 			}
    119 		} else {
    120 			OUT_RING(ring, 0xbad00000 | (i << 16));
    121 		}
    122 	}
    123 
    124 	for (; i < anum; i++)
    125 		OUT_RING(ring, 0xffffffff);
    126 }
    127 
    128 #define VERT_TEX_OFF    0
    129 #define FRAG_TEX_OFF    16
    130 #define BASETABLE_SZ    A3XX_MAX_MIP_LEVELS
    131 
    132 static void
    133 emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
    134 		enum adreno_state_block sb, struct fd_texture_stateobj *tex)
    135 {
    136 	static const unsigned tex_off[] = {
    137 			[SB_VERT_TEX] = VERT_TEX_OFF,
    138 			[SB_FRAG_TEX] = FRAG_TEX_OFF,
    139 	};
    140 	static const enum adreno_state_block mipaddr[] = {
    141 			[SB_VERT_TEX] = SB_VERT_MIPADDR,
    142 			[SB_FRAG_TEX] = SB_FRAG_MIPADDR,
    143 	};
    144 	static const uint32_t bcolor_reg[] = {
    145 			[SB_VERT_TEX] = REG_A3XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR,
    146 			[SB_FRAG_TEX] = REG_A3XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR,
    147 	};
    148 	struct fd3_context *fd3_ctx = fd3_context(ctx);
    149 	bool needs_border = false;
    150 	unsigned i, j;
    151 
    152 	if (tex->num_samplers > 0) {
    153 		/* output sampler state: */
    154 		OUT_PKT3(ring, CP_LOAD_STATE, 2 + (2 * tex->num_samplers));
    155 		OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
    156 				CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
    157 				CP_LOAD_STATE_0_STATE_BLOCK(sb) |
    158 				CP_LOAD_STATE_0_NUM_UNIT(tex->num_samplers));
    159 		OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
    160 				CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
    161 		for (i = 0; i < tex->num_samplers; i++) {
    162 			static const struct fd3_sampler_stateobj dummy_sampler = {};
    163 			const struct fd3_sampler_stateobj *sampler = tex->samplers[i] ?
    164 					fd3_sampler_stateobj(tex->samplers[i]) :
    165 					&dummy_sampler;
    166 
    167 			OUT_RING(ring, sampler->texsamp0);
    168 			OUT_RING(ring, sampler->texsamp1);
    169 
    170 			needs_border |= sampler->needs_border;
    171 		}
    172 	}
    173 
    174 	if (tex->num_textures > 0) {
    175 		/* emit texture state: */
    176 		OUT_PKT3(ring, CP_LOAD_STATE, 2 + (4 * tex->num_textures));
    177 		OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
    178 				CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
    179 				CP_LOAD_STATE_0_STATE_BLOCK(sb) |
    180 				CP_LOAD_STATE_0_NUM_UNIT(tex->num_textures));
    181 		OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
    182 				CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
    183 		for (i = 0; i < tex->num_textures; i++) {
    184 			static const struct fd3_pipe_sampler_view dummy_view = {};
    185 			const struct fd3_pipe_sampler_view *view = tex->textures[i] ?
    186 					fd3_pipe_sampler_view(tex->textures[i]) :
    187 					&dummy_view;
    188 			OUT_RING(ring, view->texconst0);
    189 			OUT_RING(ring, view->texconst1);
    190 			OUT_RING(ring, view->texconst2 |
    191 					A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
    192 			OUT_RING(ring, view->texconst3);
    193 		}
    194 
    195 		/* emit mipaddrs: */
    196 		OUT_PKT3(ring, CP_LOAD_STATE, 2 + (BASETABLE_SZ * tex->num_textures));
    197 		OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * tex_off[sb]) |
    198 				CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
    199 				CP_LOAD_STATE_0_STATE_BLOCK(mipaddr[sb]) |
    200 				CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * tex->num_textures));
    201 		OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
    202 				CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
    203 		for (i = 0; i < tex->num_textures; i++) {
    204 			static const struct fd3_pipe_sampler_view dummy_view = {
    205 					.base.target = PIPE_TEXTURE_1D, /* anything !PIPE_BUFFER */
    206 					.base.u.tex.first_level = 1,
    207 			};
    208 			const struct fd3_pipe_sampler_view *view = tex->textures[i] ?
    209 					fd3_pipe_sampler_view(tex->textures[i]) :
    210 					&dummy_view;
    211 			struct fd_resource *rsc = fd_resource(view->base.texture);
    212 			if (rsc && rsc->base.target == PIPE_BUFFER) {
    213 				OUT_RELOC(ring, rsc->bo, view->base.u.buf.offset, 0, 0);
    214 				j = 1;
    215 			} else {
    216 				unsigned start = fd_sampler_first_level(&view->base);
    217 				unsigned end   = fd_sampler_last_level(&view->base);
    218 
    219 				for (j = 0; j < (end - start + 1); j++) {
    220 					struct fd_resource_slice *slice =
    221 						fd_resource_slice(rsc, j + start);
    222 					OUT_RELOC(ring, rsc->bo, slice->offset, 0, 0);
    223 				}
    224 			}
    225 
    226 			/* pad the remaining entries w/ null: */
    227 			for (; j < BASETABLE_SZ; j++) {
    228 				OUT_RING(ring, 0x00000000);
    229 			}
    230 		}
    231 	}
    232 
    233 	if (needs_border) {
    234 		unsigned off;
    235 		void *ptr;
    236 
    237 		u_upload_alloc(fd3_ctx->border_color_uploader,
    238 				0, BORDER_COLOR_UPLOAD_SIZE,
    239 			       BORDER_COLOR_UPLOAD_SIZE, &off,
    240 				&fd3_ctx->border_color_buf,
    241 				&ptr);
    242 
    243 		fd_setup_border_colors(tex, ptr, tex_off[sb]);
    244 
    245 		OUT_PKT0(ring, bcolor_reg[sb], 1);
    246 		OUT_RELOC(ring, fd_resource(fd3_ctx->border_color_buf)->bo, off, 0, 0);
    247 
    248 		u_upload_unmap(fd3_ctx->border_color_uploader);
    249 	}
    250 }
    251 
    252 /* emit texture state for mem->gmem restore operation.. eventually it would
    253  * be good to get rid of this and use normal CSO/etc state for more of these
    254  * special cases, but for now the compiler is not sufficient..
    255  *
    256  * Also, for using normal state, not quite sure how to handle the special
    257  * case format (fd3_gmem_restore_format()) stuff for restoring depth/stencil.
    258  */
    259 void
    260 fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring,
    261 						  struct pipe_surface **psurf,
    262 						  int bufs)
    263 {
    264 	int i, j;
    265 
    266 	/* output sampler state: */
    267 	OUT_PKT3(ring, CP_LOAD_STATE, 2 + 2 * bufs);
    268 	OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
    269 			CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
    270 			CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
    271 			CP_LOAD_STATE_0_NUM_UNIT(bufs));
    272 	OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
    273 			CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
    274 	for (i = 0; i < bufs; i++) {
    275 		OUT_RING(ring, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST) |
    276 				 A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST) |
    277 				 A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE) |
    278 				 A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE) |
    279 				 A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT));
    280 		OUT_RING(ring, 0x00000000);
    281 	}
    282 
    283 	/* emit texture state: */
    284 	OUT_PKT3(ring, CP_LOAD_STATE, 2 + 4 * bufs);
    285 	OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
    286 			CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
    287 			CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
    288 			CP_LOAD_STATE_0_NUM_UNIT(bufs));
    289 	OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
    290 			CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
    291 	for (i = 0; i < bufs; i++) {
    292 		if (!psurf[i]) {
    293 			OUT_RING(ring, A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) |
    294 				A3XX_TEX_CONST_0_SWIZ_X(A3XX_TEX_ONE) |
    295 				A3XX_TEX_CONST_0_SWIZ_Y(A3XX_TEX_ONE) |
    296 				A3XX_TEX_CONST_0_SWIZ_Z(A3XX_TEX_ONE) |
    297 				A3XX_TEX_CONST_0_SWIZ_W(A3XX_TEX_ONE));
    298 			OUT_RING(ring, 0x00000000);
    299 			OUT_RING(ring, A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
    300 			OUT_RING(ring, 0x00000000);
    301 			continue;
    302 		}
    303 
    304 		struct fd_resource *rsc = fd_resource(psurf[i]->texture);
    305 		enum pipe_format format = fd_gmem_restore_format(psurf[i]->format);
    306 		/* The restore blit_zs shader expects stencil in sampler 0, and depth
    307 		 * in sampler 1
    308 		 */
    309 		if (rsc->stencil && i == 0) {
    310 			rsc = rsc->stencil;
    311 			format = fd_gmem_restore_format(rsc->base.format);
    312 		}
    313 
    314 		/* note: PIPE_BUFFER disallowed for surfaces */
    315 		unsigned lvl = psurf[i]->u.tex.level;
    316 		struct fd_resource_slice *slice = fd_resource_slice(rsc, lvl);
    317 
    318 		debug_assert(psurf[i]->u.tex.first_layer == psurf[i]->u.tex.last_layer);
    319 
    320 		OUT_RING(ring, A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(format)) |
    321 				 A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) |
    322 				 fd3_tex_swiz(format,  PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y,
    323 							  PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W));
    324 		OUT_RING(ring, A3XX_TEX_CONST_1_FETCHSIZE(TFETCH_DISABLE) |
    325 				 A3XX_TEX_CONST_1_WIDTH(psurf[i]->width) |
    326 				 A3XX_TEX_CONST_1_HEIGHT(psurf[i]->height));
    327 		OUT_RING(ring, A3XX_TEX_CONST_2_PITCH(slice->pitch * rsc->cpp) |
    328 				 A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
    329 		OUT_RING(ring, 0x00000000);
    330 	}
    331 
    332 	/* emit mipaddrs: */
    333 	OUT_PKT3(ring, CP_LOAD_STATE, 2 + BASETABLE_SZ * bufs);
    334 	OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * FRAG_TEX_OFF) |
    335 			CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
    336 			CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR) |
    337 			CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * bufs));
    338 	OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
    339 			CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
    340 	for (i = 0; i < bufs; i++) {
    341 		if (psurf[i]) {
    342 			struct fd_resource *rsc = fd_resource(psurf[i]->texture);
    343 			/* Matches above logic for blit_zs shader */
    344 			if (rsc->stencil && i == 0)
    345 				rsc = rsc->stencil;
    346 			unsigned lvl = psurf[i]->u.tex.level;
    347 			uint32_t offset = fd_resource_offset(rsc, lvl, psurf[i]->u.tex.first_layer);
    348 			OUT_RELOC(ring, rsc->bo, offset, 0, 0);
    349 		} else {
    350 			OUT_RING(ring, 0x00000000);
    351 		}
    352 
    353 		/* pad the remaining entries w/ null: */
    354 		for (j = 1; j < BASETABLE_SZ; j++) {
    355 			OUT_RING(ring, 0x00000000);
    356 		}
    357 	}
    358 }
    359 
    360 void
    361 fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit)
    362 {
    363 	int32_t i, j, last = -1;
    364 	uint32_t total_in = 0;
    365 	const struct fd_vertex_state *vtx = emit->vtx;
    366 	const struct ir3_shader_variant *vp = fd3_emit_get_vp(emit);
    367 	unsigned vertex_regid = regid(63, 0);
    368 	unsigned instance_regid = regid(63, 0);
    369 	unsigned vtxcnt_regid = regid(63, 0);
    370 
    371 	/* Note that sysvals come *after* normal inputs: */
    372 	for (i = 0; i < vp->inputs_count; i++) {
    373 		if (!vp->inputs[i].compmask)
    374 			continue;
    375 		if (vp->inputs[i].sysval) {
    376 			switch(vp->inputs[i].slot) {
    377 			case SYSTEM_VALUE_BASE_VERTEX:
    378 				/* handled elsewhere */
    379 				break;
    380 			case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
    381 				vertex_regid = vp->inputs[i].regid;
    382 				break;
    383 			case SYSTEM_VALUE_INSTANCE_ID:
    384 				instance_regid = vp->inputs[i].regid;
    385 				break;
    386 			case SYSTEM_VALUE_VERTEX_CNT:
    387 				vtxcnt_regid = vp->inputs[i].regid;
    388 				break;
    389 			default:
    390 				unreachable("invalid system value");
    391 				break;
    392 			}
    393 		} else if (i < vtx->vtx->num_elements) {
    394 			last = i;
    395 		}
    396 	}
    397 
    398 	for (i = 0, j = 0; i <= last; i++) {
    399 		assert(!vp->inputs[i].sysval);
    400 		if (vp->inputs[i].compmask) {
    401 			struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
    402 			const struct pipe_vertex_buffer *vb =
    403 					&vtx->vertexbuf.vb[elem->vertex_buffer_index];
    404 			struct fd_resource *rsc = fd_resource(vb->buffer.resource);
    405 			enum pipe_format pfmt = elem->src_format;
    406 			enum a3xx_vtx_fmt fmt = fd3_pipe2vtx(pfmt);
    407 			bool switchnext = (i != last) ||
    408 					(vertex_regid != regid(63, 0)) ||
    409 					(instance_regid != regid(63, 0)) ||
    410 					(vtxcnt_regid != regid(63, 0));
    411 			bool isint = util_format_is_pure_integer(pfmt);
    412 			uint32_t fs = util_format_get_blocksize(pfmt);
    413 
    414 			debug_assert(fmt != ~0);
    415 
    416 			OUT_PKT0(ring, REG_A3XX_VFD_FETCH(j), 2);
    417 			OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) |
    418 					A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb->stride) |
    419 					COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) |
    420 					A3XX_VFD_FETCH_INSTR_0_INDEXCODE(j) |
    421 					COND(elem->instance_divisor, A3XX_VFD_FETCH_INSTR_0_INSTANCED) |
    422 					A3XX_VFD_FETCH_INSTR_0_STEPRATE(MAX2(1, elem->instance_divisor)));
    423 			OUT_RELOC(ring, rsc->bo, vb->buffer_offset + elem->src_offset, 0, 0);
    424 
    425 			OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(j), 1);
    426 			OUT_RING(ring, A3XX_VFD_DECODE_INSTR_CONSTFILL |
    427 					A3XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) |
    428 					A3XX_VFD_DECODE_INSTR_FORMAT(fmt) |
    429 					A3XX_VFD_DECODE_INSTR_SWAP(fd3_pipe2swap(pfmt)) |
    430 					A3XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) |
    431 					A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs) |
    432 					A3XX_VFD_DECODE_INSTR_LASTCOMPVALID |
    433 					COND(isint, A3XX_VFD_DECODE_INSTR_INT) |
    434 					COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT));
    435 
    436 			total_in += vp->inputs[i].ncomp;
    437 			j++;
    438 		}
    439 	}
    440 
    441 	/* hw doesn't like to be configured for zero vbo's, it seems: */
    442 	if (last < 0) {
    443 		/* just recycle the shader bo, we just need to point to *something*
    444 		 * valid:
    445 		 */
    446 		struct fd_bo *dummy_vbo = vp->bo;
    447 		bool switchnext = (vertex_regid != regid(63, 0)) ||
    448 				(instance_regid != regid(63, 0)) ||
    449 				(vtxcnt_regid != regid(63, 0));
    450 
    451 		OUT_PKT0(ring, REG_A3XX_VFD_FETCH(0), 2);
    452 		OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(0) |
    453 				A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(0) |
    454 				COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) |
    455 				A3XX_VFD_FETCH_INSTR_0_INDEXCODE(0) |
    456 				A3XX_VFD_FETCH_INSTR_0_STEPRATE(1));
    457 		OUT_RELOC(ring, dummy_vbo, 0, 0, 0);
    458 
    459 		OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(0), 1);
    460 		OUT_RING(ring, A3XX_VFD_DECODE_INSTR_CONSTFILL |
    461 				A3XX_VFD_DECODE_INSTR_WRITEMASK(0x1) |
    462 				A3XX_VFD_DECODE_INSTR_FORMAT(VFMT_8_UNORM) |
    463 				A3XX_VFD_DECODE_INSTR_SWAP(XYZW) |
    464 				A3XX_VFD_DECODE_INSTR_REGID(regid(0,0)) |
    465 				A3XX_VFD_DECODE_INSTR_SHIFTCNT(1) |
    466 				A3XX_VFD_DECODE_INSTR_LASTCOMPVALID |
    467 				COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT));
    468 
    469 		total_in = 1;
    470 		j = 1;
    471 	}
    472 
    473 	OUT_PKT0(ring, REG_A3XX_VFD_CONTROL_0, 2);
    474 	OUT_RING(ring, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in) |
    475 			A3XX_VFD_CONTROL_0_PACKETSIZE(2) |
    476 			A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(j) |
    477 			A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j));
    478 	OUT_RING(ring, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX
    479 			A3XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) |
    480 			A3XX_VFD_CONTROL_1_REGID4INST(instance_regid));
    481 
    482 	OUT_PKT0(ring, REG_A3XX_VFD_VS_THREADING_THRESHOLD, 1);
    483 	OUT_RING(ring, A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) |
    484 			A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(vtxcnt_regid));
    485 }
    486 
    487 void
    488 fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
    489 		struct fd3_emit *emit)
    490 {
    491 	const struct ir3_shader_variant *vp = fd3_emit_get_vp(emit);
    492 	const struct ir3_shader_variant *fp = fd3_emit_get_fp(emit);
    493 	const enum fd_dirty_3d_state dirty = emit->dirty;
    494 
    495 	emit_marker(ring, 5);
    496 
    497 	if (dirty & FD_DIRTY_SAMPLE_MASK) {
    498 		OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 1);
    499 		OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
    500 				A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
    501 				A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx->sample_mask));
    502 	}
    503 
    504 	if ((dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG | FD_DIRTY_BLEND_DUAL)) &&
    505 		!emit->key.binning_pass) {
    506 		uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_render_control |
    507 			fd3_blend_stateobj(ctx->blend)->rb_render_control;
    508 
    509 		val |= COND(fp->frag_face, A3XX_RB_RENDER_CONTROL_FACENESS);
    510 		val |= COND(fp->frag_coord, A3XX_RB_RENDER_CONTROL_XCOORD |
    511 				A3XX_RB_RENDER_CONTROL_YCOORD |
    512 				A3XX_RB_RENDER_CONTROL_ZCOORD |
    513 				A3XX_RB_RENDER_CONTROL_WCOORD);
    514 
    515 		/* I suppose if we needed to (which I don't *think* we need
    516 		 * to), we could emit this for binning pass too.  But we
    517 		 * would need to keep a different patch-list for binning
    518 		 * vs render pass.
    519 		 */
    520 
    521 		OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1);
    522 		OUT_RINGP(ring, val, &ctx->batch->rbrc_patches);
    523 	}
    524 
    525 	if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
    526 		struct fd3_zsa_stateobj *zsa = fd3_zsa_stateobj(ctx->zsa);
    527 		struct pipe_stencil_ref *sr = &ctx->stencil_ref;
    528 
    529 		OUT_PKT0(ring, REG_A3XX_RB_ALPHA_REF, 1);
    530 		OUT_RING(ring, zsa->rb_alpha_ref);
    531 
    532 		OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
    533 		OUT_RING(ring, zsa->rb_stencil_control);
    534 
    535 		OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2);
    536 		OUT_RING(ring, zsa->rb_stencilrefmask |
    537 				A3XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
    538 		OUT_RING(ring, zsa->rb_stencilrefmask_bf |
    539 				A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
    540 	}
    541 
    542 	if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
    543 		uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_depth_control;
    544 		if (fp->writes_pos) {
    545 			val |= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z;
    546 			val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
    547 		}
    548 		if (fp->has_kill) {
    549 			val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
    550 		}
    551 		if (!ctx->rasterizer->depth_clip) {
    552 			val |= A3XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE;
    553 		}
    554 		OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
    555 		OUT_RING(ring, val);
    556 	}
    557 
    558 	if (dirty & FD_DIRTY_RASTERIZER) {
    559 		struct fd3_rasterizer_stateobj *rasterizer =
    560 				fd3_rasterizer_stateobj(ctx->rasterizer);
    561 
    562 		OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1);
    563 		OUT_RING(ring, rasterizer->gras_su_mode_control);
    564 
    565 		OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
    566 		OUT_RING(ring, rasterizer->gras_su_point_minmax);
    567 		OUT_RING(ring, rasterizer->gras_su_point_size);
    568 
    569 		OUT_PKT0(ring, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE, 2);
    570 		OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
    571 		OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
    572 	}
    573 
    574 	if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
    575 		uint32_t val = fd3_rasterizer_stateobj(ctx->rasterizer)
    576 				->gras_cl_clip_cntl;
    577 		uint8_t planes = ctx->rasterizer->clip_plane_enable;
    578 		val |= COND(fp->writes_pos, A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE);
    579 		val |= COND(fp->frag_coord, A3XX_GRAS_CL_CLIP_CNTL_ZCOORD |
    580 				A3XX_GRAS_CL_CLIP_CNTL_WCOORD);
    581 		if (!emit->key.ucp_enables)
    582 			val |= A3XX_GRAS_CL_CLIP_CNTL_NUM_USER_CLIP_PLANES(
    583 					MIN2(util_bitcount(planes), 6));
    584 		OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
    585 		OUT_RING(ring, val);
    586 	}
    587 
    588 	if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG | FD_DIRTY_UCP)) {
    589 		uint32_t planes = ctx->rasterizer->clip_plane_enable;
    590 		int count = 0;
    591 
    592 		if (emit->key.ucp_enables)
    593 			planes = 0;
    594 
    595 		while (planes && count < 6) {
    596 			int i = ffs(planes) - 1;
    597 
    598 			planes &= ~(1U << i);
    599 			fd_wfi(ctx->batch, ring);
    600 			OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(count++), 4);
    601 			OUT_RING(ring, fui(ctx->ucp.ucp[i][0]));
    602 			OUT_RING(ring, fui(ctx->ucp.ucp[i][1]));
    603 			OUT_RING(ring, fui(ctx->ucp.ucp[i][2]));
    604 			OUT_RING(ring, fui(ctx->ucp.ucp[i][3]));
    605 		}
    606 	}
    607 
    608 	/* NOTE: since primitive_restart is not actually part of any
    609 	 * state object, we need to make sure that we always emit
    610 	 * PRIM_VTX_CNTL.. either that or be more clever and detect
    611 	 * when it changes.
    612 	 */
    613 	if (emit->info) {
    614 		const struct pipe_draw_info *info = emit->info;
    615 		uint32_t val = fd3_rasterizer_stateobj(ctx->rasterizer)
    616 				->pc_prim_vtx_cntl;
    617 
    618 		if (!emit->key.binning_pass) {
    619 			uint32_t stride_in_vpc = align(fp->total_in, 4) / 4;
    620 			if (stride_in_vpc > 0)
    621 				stride_in_vpc = MAX2(stride_in_vpc, 2);
    622 			val |= A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc);
    623 		}
    624 
    625 		if (info->index_size && info->primitive_restart) {
    626 			val |= A3XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART;
    627 		}
    628 
    629 		val |= COND(vp->writes_psize, A3XX_PC_PRIM_VTX_CNTL_PSIZE);
    630 
    631 		OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
    632 		OUT_RING(ring, val);
    633 	}
    634 
    635 	if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER | FD_DIRTY_VIEWPORT)) {
    636 		struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
    637 		int minx = scissor->minx;
    638 		int miny = scissor->miny;
    639 		int maxx = scissor->maxx;
    640 		int maxy = scissor->maxy;
    641 
    642 		/* Unfortunately there is no separate depth clip disable, only an all
    643 		 * or nothing deal. So when we disable clipping, we must handle the
    644 		 * viewport clip via scissors.
    645 		 */
    646 		if (!ctx->rasterizer->depth_clip) {
    647 			struct pipe_viewport_state *vp = &ctx->viewport;
    648 			minx = MAX2(minx, (int)floorf(vp->translate[0] - fabsf(vp->scale[0])));
    649 			miny = MAX2(miny, (int)floorf(vp->translate[1] - fabsf(vp->scale[1])));
    650 			maxx = MIN2(maxx, (int)ceilf(vp->translate[0] + fabsf(vp->scale[0])));
    651 			maxy = MIN2(maxy, (int)ceilf(vp->translate[1] + fabsf(vp->scale[1])));
    652 		}
    653 
    654 		OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2);
    655 		OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(minx) |
    656 				A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(miny));
    657 		OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(maxx - 1) |
    658 				A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(maxy - 1));
    659 
    660 		ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, minx);
    661 		ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, miny);
    662 		ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, maxx);
    663 		ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, maxy);
    664 	}
    665 
    666 	if (dirty & FD_DIRTY_VIEWPORT) {
    667 		fd_wfi(ctx->batch, ring);
    668 		OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6);
    669 		OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET(ctx->viewport.translate[0] - 0.5));
    670 		OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(ctx->viewport.scale[0]));
    671 		OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET(ctx->viewport.translate[1] - 0.5));
    672 		OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(ctx->viewport.scale[1]));
    673 		OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx->viewport.translate[2]));
    674 		OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(ctx->viewport.scale[2]));
    675 	}
    676 
    677 	if (dirty & (FD_DIRTY_VIEWPORT | FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
    678 		float zmin, zmax;
    679 		int depth = 24;
    680 		if (ctx->batch->framebuffer.zsbuf) {
    681 			depth = util_format_get_component_bits(
    682 					pipe_surface_format(ctx->batch->framebuffer.zsbuf),
    683 					UTIL_FORMAT_COLORSPACE_ZS, 0);
    684 		}
    685 		util_viewport_zmin_zmax(&ctx->viewport, ctx->rasterizer->clip_halfz,
    686 								&zmin, &zmax);
    687 
    688 		OUT_PKT0(ring, REG_A3XX_RB_Z_CLAMP_MIN, 2);
    689 		if (depth == 32) {
    690 			OUT_RING(ring, (uint32_t)(zmin * 0xffffffff));
    691 			OUT_RING(ring, (uint32_t)(zmax * 0xffffffff));
    692 		} else if (depth == 16) {
    693 			OUT_RING(ring, (uint32_t)(zmin * 0xffff));
    694 			OUT_RING(ring, (uint32_t)(zmax * 0xffff));
    695 		} else {
    696 			OUT_RING(ring, (uint32_t)(zmin * 0xffffff));
    697 			OUT_RING(ring, (uint32_t)(zmax * 0xffffff));
    698 		}
    699 	}
    700 
    701 	if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER | FD_DIRTY_BLEND_DUAL)) {
    702 		struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
    703 		int nr_cbufs = pfb->nr_cbufs;
    704 		if (fd3_blend_stateobj(ctx->blend)->rb_render_control &
    705 			A3XX_RB_RENDER_CONTROL_DUAL_COLOR_IN_ENABLE)
    706 			nr_cbufs++;
    707 		fd3_program_emit(ring, emit, nr_cbufs, pfb->cbufs);
    708 	}
    709 
    710 	/* TODO we should not need this or fd_wfi() before emit_constants():
    711 	 */
    712 	OUT_PKT3(ring, CP_EVENT_WRITE, 1);
    713 	OUT_RING(ring, HLSQ_FLUSH);
    714 
    715 	if (emit->prog == &ctx->prog) { /* evil hack to deal sanely with clear path */
    716 		ir3_emit_vs_consts(vp, ring, ctx, emit->info);
    717 		if (!emit->key.binning_pass)
    718 			ir3_emit_fs_consts(fp, ring, ctx);
    719 	}
    720 
    721 	if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_FRAMEBUFFER)) {
    722 		struct fd3_blend_stateobj *blend = fd3_blend_stateobj(ctx->blend);
    723 		uint32_t i;
    724 
    725 		for (i = 0; i < ARRAY_SIZE(blend->rb_mrt); i++) {
    726 			enum pipe_format format =
    727 				pipe_surface_format(ctx->batch->framebuffer.cbufs[i]);
    728 			const struct util_format_description *desc =
    729 				util_format_description(format);
    730 			bool is_float = util_format_is_float(format);
    731 			bool is_int = util_format_is_pure_integer(format);
    732 			bool has_alpha = util_format_has_alpha(format);
    733 			uint32_t control = blend->rb_mrt[i].control;
    734 			uint32_t blend_control = blend->rb_mrt[i].blend_control_alpha;
    735 
    736 			if (is_int) {
    737 				control &= (A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK |
    738 							A3XX_RB_MRT_CONTROL_DITHER_MODE__MASK);
    739 				control |= A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);
    740 			}
    741 
    742 			if (format == PIPE_FORMAT_NONE)
    743 				control &= ~A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;
    744 
    745 			if (has_alpha) {
    746 				blend_control |= blend->rb_mrt[i].blend_control_rgb;
    747 			} else {
    748 				blend_control |= blend->rb_mrt[i].blend_control_no_alpha_rgb;
    749 				control &= ~A3XX_RB_MRT_CONTROL_BLEND2;
    750 			}
    751 
    752 			if (format && util_format_get_component_bits(
    753 						format, UTIL_FORMAT_COLORSPACE_RGB, 0) < 8) {
    754 				const struct pipe_rt_blend_state *rt;
    755 				if (ctx->blend->independent_blend_enable)
    756 					rt = &ctx->blend->rt[i];
    757 				else
    758 					rt = &ctx->blend->rt[0];
    759 
    760 				if (!util_format_colormask_full(desc, rt->colormask))
    761 					control |= A3XX_RB_MRT_CONTROL_READ_DEST_ENABLE;
    762 			}
    763 
    764 			OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1);
    765 			OUT_RING(ring, control);
    766 
    767 			OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1);
    768 			OUT_RING(ring, blend_control |
    769 					COND(!is_float, A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE));
    770 		}
    771 	}
    772 
    773 	if (dirty & FD_DIRTY_BLEND_COLOR) {
    774 		struct pipe_blend_color *bcolor = &ctx->blend_color;
    775 		OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
    776 		OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(bcolor->color[0] * 255.0) |
    777 				A3XX_RB_BLEND_RED_FLOAT(bcolor->color[0]));
    778 		OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 255.0) |
    779 				A3XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]));
    780 		OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 255.0) |
    781 				A3XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]));
    782 		OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 255.0) |
    783 				A3XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]));
    784 	}
    785 
    786 	if (dirty & FD_DIRTY_TEX)
    787 		fd_wfi(ctx->batch, ring);
    788 
    789 	if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX)
    790 		emit_textures(ctx, ring, SB_VERT_TEX, &ctx->tex[PIPE_SHADER_VERTEX]);
    791 
    792 	if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX)
    793 		emit_textures(ctx, ring, SB_FRAG_TEX, &ctx->tex[PIPE_SHADER_FRAGMENT]);
    794 }
    795 
    796 /* emit setup at begin of new cmdstream buffer (don't rely on previous
    797  * state, there could have been a context switch between ioctls):
    798  */
    799 void
    800 fd3_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring)
    801 {
    802 	struct fd_context *ctx = batch->ctx;
    803 	struct fd3_context *fd3_ctx = fd3_context(ctx);
    804 	int i;
    805 
    806 	if (ctx->screen->gpu_id == 320) {
    807 		OUT_PKT3(ring, CP_REG_RMW, 3);
    808 		OUT_RING(ring, REG_A3XX_RBBM_CLOCK_CTL);
    809 		OUT_RING(ring, 0xfffcffff);
    810 		OUT_RING(ring, 0x00000000);
    811 	}
    812 
    813 	fd_wfi(batch, ring);
    814 	OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
    815 	OUT_RING(ring, 0x00007fff);
    816 
    817 	OUT_PKT0(ring, REG_A3XX_SP_VS_PVT_MEM_PARAM_REG, 3);
    818 	OUT_RING(ring, 0x08000001);                  /* SP_VS_PVT_MEM_CTRL_REG */
    819 	OUT_RELOC(ring, fd3_ctx->vs_pvt_mem, 0,0,0); /* SP_VS_PVT_MEM_ADDR_REG */
    820 	OUT_RING(ring, 0x00000000);                  /* SP_VS_PVT_MEM_SIZE_REG */
    821 
    822 	OUT_PKT0(ring, REG_A3XX_SP_FS_PVT_MEM_PARAM_REG, 3);
    823 	OUT_RING(ring, 0x08000001);                  /* SP_FS_PVT_MEM_CTRL_REG */
    824 	OUT_RELOC(ring, fd3_ctx->fs_pvt_mem, 0,0,0); /* SP_FS_PVT_MEM_ADDR_REG */
    825 	OUT_RING(ring, 0x00000000);                  /* SP_FS_PVT_MEM_SIZE_REG */
    826 
    827 	OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1);
    828 	OUT_RING(ring, 0x0000000b);                  /* PC_VERTEX_REUSE_BLOCK_CNTL */
    829 
    830 	OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
    831 	OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
    832 			A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
    833 			A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
    834 
    835 	OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 2);
    836 	OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
    837 			A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
    838 			A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
    839 	OUT_RING(ring, 0x00000000);        /* RB_ALPHA_REF */
    840 
    841 	OUT_PKT0(ring, REG_A3XX_GRAS_CL_GB_CLIP_ADJ, 1);
    842 	OUT_RING(ring, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
    843 			A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
    844 
    845 	OUT_PKT0(ring, REG_A3XX_GRAS_TSE_DEBUG_ECO, 1);
    846 	OUT_RING(ring, 0x00000001);        /* GRAS_TSE_DEBUG_ECO */
    847 
    848 	OUT_PKT0(ring, REG_A3XX_TPL1_TP_VS_TEX_OFFSET, 1);
    849 	OUT_RING(ring, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF) |
    850 			A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF) |
    851 			A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * VERT_TEX_OFF));
    852 
    853 	OUT_PKT0(ring, REG_A3XX_TPL1_TP_FS_TEX_OFFSET, 1);
    854 	OUT_RING(ring, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF) |
    855 			A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF) |
    856 			A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * FRAG_TEX_OFF));
    857 
    858 	OUT_PKT0(ring, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0, 2);
    859 	OUT_RING(ring, 0x00000000);        /* VPC_VARY_CYLWRAP_ENABLE_0 */
    860 	OUT_RING(ring, 0x00000000);        /* VPC_VARY_CYLWRAP_ENABLE_1 */
    861 
    862 	OUT_PKT0(ring, REG_A3XX_UNKNOWN_0E43, 1);
    863 	OUT_RING(ring, 0x00000001);        /* UNKNOWN_0E43 */
    864 
    865 	OUT_PKT0(ring, REG_A3XX_UNKNOWN_0F03, 1);
    866 	OUT_RING(ring, 0x00000001);        /* UNKNOWN_0F03 */
    867 
    868 	OUT_PKT0(ring, REG_A3XX_UNKNOWN_0EE0, 1);
    869 	OUT_RING(ring, 0x00000003);        /* UNKNOWN_0EE0 */
    870 
    871 	OUT_PKT0(ring, REG_A3XX_UNKNOWN_0C3D, 1);
    872 	OUT_RING(ring, 0x00000001);        /* UNKNOWN_0C3D */
    873 
    874 	OUT_PKT0(ring, REG_A3XX_HLSQ_PERFCOUNTER0_SELECT, 1);
    875 	OUT_RING(ring, 0x00000000);        /* HLSQ_PERFCOUNTER0_SELECT */
    876 
    877 	OUT_PKT0(ring, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG, 2);
    878 	OUT_RING(ring, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) |
    879 			A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0));
    880 	OUT_RING(ring, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) |
    881 			A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0));
    882 
    883 	fd3_emit_cache_flush(batch, ring);
    884 
    885 	OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
    886 	OUT_RING(ring, 0x00000000);                  /* GRAS_CL_CLIP_CNTL */
    887 
    888 	OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
    889 	OUT_RING(ring, 0xffc00010);        /* GRAS_SU_POINT_MINMAX */
    890 	OUT_RING(ring, 0x00000008);        /* GRAS_SU_POINT_SIZE */
    891 
    892 	OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
    893 	OUT_RING(ring, 0xffffffff);        /* PC_RESTART_INDEX */
    894 
    895 	OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1);
    896 	OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(0) |
    897 			A3XX_RB_WINDOW_OFFSET_Y(0));
    898 
    899 	OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
    900 	OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(0) |
    901 			A3XX_RB_BLEND_RED_FLOAT(0.0));
    902 	OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(0) |
    903 			A3XX_RB_BLEND_GREEN_FLOAT(0.0));
    904 	OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(0) |
    905 			A3XX_RB_BLEND_BLUE_FLOAT(0.0));
    906 	OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(0xff) |
    907 			A3XX_RB_BLEND_ALPHA_FLOAT(1.0));
    908 
    909 	for (i = 0; i < 6; i++) {
    910 		OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(i), 4);
    911 		OUT_RING(ring, 0x00000000);    /* GRAS_CL_USER_PLANE[i].X */
    912 		OUT_RING(ring, 0x00000000);    /* GRAS_CL_USER_PLANE[i].Y */
    913 		OUT_RING(ring, 0x00000000);    /* GRAS_CL_USER_PLANE[i].Z */
    914 		OUT_RING(ring, 0x00000000);    /* GRAS_CL_USER_PLANE[i].W */
    915 	}
    916 
    917 	OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1);
    918 	OUT_RING(ring, 0x00000000);
    919 
    920 	fd_event_write(batch, ring, CACHE_FLUSH);
    921 
    922 	if (is_a3xx_p0(ctx->screen)) {
    923 		OUT_PKT3(ring, CP_DRAW_INDX, 3);
    924 		OUT_RING(ring, 0x00000000);
    925 		OUT_RING(ring, DRAW(1, DI_SRC_SEL_AUTO_INDEX,
    926 							INDEX_SIZE_IGN, IGNORE_VISIBILITY, 0));
    927 		OUT_RING(ring, 0);					/* NumIndices */
    928 	}
    929 
    930 	OUT_PKT3(ring, CP_NOP, 4);
    931 	OUT_RING(ring, 0x00000000);
    932 	OUT_RING(ring, 0x00000000);
    933 	OUT_RING(ring, 0x00000000);
    934 	OUT_RING(ring, 0x00000000);
    935 
    936 	fd_wfi(batch, ring);
    937 
    938 	fd_hw_query_enable(batch, ring);
    939 }
    940 
    941 static void
    942 fd3_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target)
    943 {
    944 	__OUT_IB(ring, true, target);
    945 }
    946 
    947 void
    948 fd3_emit_init(struct pipe_context *pctx)
    949 {
    950 	struct fd_context *ctx = fd_context(pctx);
    951 	ctx->emit_const = fd3_emit_const;
    952 	ctx->emit_const_bo = fd3_emit_const_bo;
    953 	ctx->emit_ib = fd3_emit_ib;
    954 }
    955