1 /* 2 * Copyright (c) 2012-2015 Etnaviv Project 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sub license, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the 12 * next paragraph) shall be included in all copies or substantial portions 13 * of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21 * DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Wladimir J. van der Laan <laanwj (at) gmail.com> 25 * Christian Gmeiner <christian.gmeiner (at) gmail.com> 26 */ 27 28 #ifndef H_ETNAVIV_CONTEXT 29 #define H_ETNAVIV_CONTEXT 30 31 #include <stdint.h> 32 33 #include "etnaviv_resource.h" 34 #include "etnaviv_tiling.h" 35 #include "indices/u_primconvert.h" 36 #include "pipe/p_context.h" 37 #include "pipe/p_defines.h" 38 #include "pipe/p_format.h" 39 #include "pipe/p_shader_tokens.h" 40 #include "pipe/p_state.h" 41 #include "util/slab.h" 42 43 struct pipe_screen; 44 struct etna_shader_variant; 45 struct etna_sampler_ts; 46 47 struct etna_index_buffer { 48 struct etna_reloc FE_INDEX_STREAM_BASE_ADDR; 49 uint32_t FE_INDEX_STREAM_CONTROL; 50 uint32_t FE_PRIMITIVE_RESTART_INDEX; 51 }; 52 53 struct etna_shader_input { 54 int vs_reg; /* VS input register */ 55 }; 56 57 enum etna_varying_special { 58 ETNA_VARYING_VSOUT = 0, /* from VS */ 59 ETNA_VARYING_POINTCOORD, /* point texture coord */ 60 }; 61 62 struct etna_shader_varying { 63 int num_components; 64 enum etna_varying_special special; 65 int pa_attributes; 66 int vs_reg; /* VS output register */ 67 }; 68 69 struct etna_transfer { 70 struct pipe_transfer base; 71 struct pipe_resource *rsc; 72 void *staging; 73 }; 74 75 struct etna_vertexbuf_state { 76 struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS]; 77 struct compiled_set_vertex_buffer cvb[PIPE_MAX_ATTRIBS]; 78 unsigned count; 79 uint32_t enabled_mask; 80 }; 81 82 struct etna_shader_state { 83 void *bind_vs, *bind_fs; 84 struct etna_shader_variant *vs, *fs; 85 }; 86 87 enum etna_immediate_contents { 88 ETNA_IMMEDIATE_UNUSED = 0, 89 ETNA_IMMEDIATE_CONSTANT, 90 ETNA_IMMEDIATE_TEXRECT_SCALE_X, 91 ETNA_IMMEDIATE_TEXRECT_SCALE_Y, 92 }; 93 94 struct etna_shader_uniform_info { 95 enum etna_immediate_contents *imm_contents; 96 uint32_t *imm_data; 97 uint32_t imm_count; 98 uint32_t const_count; 99 }; 100 101 struct etna_context { 102 struct pipe_context base; 103 104 /* GPU-specific implementation to emit texture state */ 105 void (*emit_texture_state)(struct etna_context *pctx); 106 /* Get sampler TS pointer for sampler view */ 107 struct etna_sampler_ts *(*ts_for_sampler_view)(struct pipe_sampler_view *pview); 108 109 struct etna_specs specs; 110 struct etna_screen *screen; 111 struct etna_cmd_stream *stream; 112 113 /* which state objects need to be re-emit'd: */ 114 enum { 115 ETNA_DIRTY_BLEND = (1 << 0), 116 ETNA_DIRTY_SAMPLERS = (1 << 1), 117 ETNA_DIRTY_RASTERIZER = (1 << 2), 118 ETNA_DIRTY_ZSA = (1 << 3), 119 ETNA_DIRTY_VERTEX_ELEMENTS = (1 << 4), 120 ETNA_DIRTY_BLEND_COLOR = (1 << 6), 121 ETNA_DIRTY_STENCIL_REF = (1 << 7), 122 ETNA_DIRTY_SAMPLE_MASK = (1 << 8), 123 ETNA_DIRTY_VIEWPORT = (1 << 9), 124 ETNA_DIRTY_FRAMEBUFFER = (1 << 10), 125 ETNA_DIRTY_SCISSOR = (1 << 11), 126 ETNA_DIRTY_SAMPLER_VIEWS = (1 << 12), 127 ETNA_DIRTY_CONSTBUF = (1 << 13), 128 ETNA_DIRTY_VERTEX_BUFFERS = (1 << 14), 129 ETNA_DIRTY_INDEX_BUFFER = (1 << 15), 130 ETNA_DIRTY_SHADER = (1 << 16), 131 ETNA_DIRTY_TS = (1 << 17), 132 ETNA_DIRTY_TEXTURE_CACHES = (1 << 18), 133 ETNA_DIRTY_DERIVE_TS = (1 << 19), 134 } dirty; 135 136 uint32_t prim_hwsupport; 137 struct primconvert_context *primconvert; 138 139 /* list of resources used by currently-unsubmitted renders */ 140 struct list_head used_resources; 141 142 struct slab_child_pool transfer_pool; 143 struct blitter_context *blitter; 144 145 /* compiled bindable state */ 146 unsigned sample_mask; 147 struct pipe_blend_state *blend; 148 unsigned num_fragment_samplers; 149 uint32_t active_samplers; 150 struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; 151 struct pipe_rasterizer_state *rasterizer; 152 struct pipe_depth_stencil_alpha_state *zsa; 153 struct compiled_vertex_elements_state *vertex_elements; 154 struct compiled_shader_state shader_state; 155 156 /* to simplify the emit process we store pre compiled state objects, 157 * which got 'compiled' during state change. */ 158 struct compiled_blend_color blend_color; 159 struct compiled_stencil_ref stencil_ref; 160 struct compiled_framebuffer_state framebuffer; 161 struct compiled_scissor_state scissor; 162 struct compiled_viewport_state viewport; 163 unsigned num_fragment_sampler_views; 164 uint32_t active_sampler_views; 165 uint32_t dirty_sampler_views; 166 struct pipe_sampler_view *sampler_view[PIPE_MAX_SAMPLERS]; 167 struct pipe_constant_buffer constant_buffer[PIPE_SHADER_TYPES]; 168 struct etna_vertexbuf_state vertex_buffer; 169 struct etna_index_buffer index_buffer; 170 struct etna_shader_state shader; 171 172 /* saved parameter-like state. these are mainly kept around for the blitter */ 173 struct pipe_framebuffer_state framebuffer_s; 174 struct pipe_stencil_ref stencil_ref_s; 175 struct pipe_viewport_state viewport_s; 176 struct pipe_scissor_state scissor_s; 177 178 /* cached state of entire GPU */ 179 struct etna_3d_state gpu3d; 180 181 /* stats/counters */ 182 struct { 183 uint64_t prims_emitted; 184 uint64_t draw_calls; 185 uint64_t rs_operations; 186 } stats; 187 188 struct pipe_debug_callback debug; 189 int in_fence_fd; 190 191 /* list of active hardware queries */ 192 struct list_head active_hw_queries; 193 }; 194 195 static inline struct etna_context * 196 etna_context(struct pipe_context *pctx) 197 { 198 return (struct etna_context *)pctx; 199 } 200 201 static inline struct etna_transfer * 202 etna_transfer(struct pipe_transfer *p) 203 { 204 return (struct etna_transfer *)p; 205 } 206 207 struct pipe_context * 208 etna_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags); 209 210 #endif 211