/external/deqp/modules/gles2/functional/ |
es2fTextureFormatTests.cpp | 280 tcu::Vec4 gMin, gMax; 284 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; 285 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; 286 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; 287 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; 288 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; 289 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; 295 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax);
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es2fTextureFilteringTests.cpp | 184 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
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es2fTextureSpecificationTests.cpp | 648 Vec4 gMax = randomVector<4>(rnd); 651 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 700 Vec4 gMax = randomVector<4>(rnd); 702 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 752 Vec4 gMax = randomVector<4>(rnd); 755 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 810 Vec4 gMax = randomVector<4>(rnd); 813 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); [all...] |
es2fVertexTextureTests.cpp | 500 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 503 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureFilteringTests.cpp | 139 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 141 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); 570 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; 572 tcu::fillWithComponentGradients(levelBuf, gMin, gMax); 761 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 763 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); [all...] |
vktTextureShadowTests.cpp | 675 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 677 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); [all...] |
vktTextureFilteringExplicitLodTests.cpp | 1131 const Vec4 gMax = Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; 1134 fillWithComponentGradients(m_tex->getLevel(levelNdx), gMin, gMax); [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureFilteringTests.cpp | 154 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 157 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 144 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 147 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
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/external/deqp/modules/gles3/functional/ |
es3fTextureFormatTests.cpp | 336 tcu::Vec4 gMin, gMax; 340 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; 341 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; 342 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; 343 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; 344 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; 345 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; 351 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); [all...] |
es3fTextureFilteringTests.cpp | 202 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 205 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); 787 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; 789 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); [all...] |
es3fTextureShadowTests.cpp | 793 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 796 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); [all...] |
es3fTextureSpecificationTests.cpp | 673 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 732 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 773 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 776 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 813 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 816 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 871 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 874 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); [all...] |
es3fVertexTextureTests.cpp | 600 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 603 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 240 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; 242 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax);
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es31fTextureSpecificationTests.cpp | 343 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 346 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 383 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); 386 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 621 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); 624 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 668 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); 671 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 739 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); 741 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMax); [all...] |
/external/deqp/external/openglcts/modules/gles2/ |
es2cTexture3DTests.cpp | 551 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; 554 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); [all...] |
/external/deqp/framework/opengl/ |
gluTextureTestUtil.cpp | [all...] |