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      1 //===-- SIMachineFunctionInfo.cpp -------- SI Machine Function Info -------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 
     10 #include "SIMachineFunctionInfo.h"
     11 #include "AMDGPUSubtarget.h"
     12 #include "SIInstrInfo.h"
     13 #include "llvm/CodeGen/MachineFrameInfo.h"
     14 #include "llvm/CodeGen/MachineInstrBuilder.h"
     15 #include "llvm/CodeGen/MachineRegisterInfo.h"
     16 #include "llvm/IR/Function.h"
     17 #include "llvm/IR/LLVMContext.h"
     18 
     19 #define MAX_LANES 64
     20 
     21 using namespace llvm;
     22 
     23 static cl::opt<bool> EnableSpillSGPRToVGPR(
     24   "amdgpu-spill-sgpr-to-vgpr",
     25   cl::desc("Enable spilling VGPRs to SGPRs"),
     26   cl::ReallyHidden,
     27   cl::init(true));
     28 
     29 // Pin the vtable to this file.
     30 void SIMachineFunctionInfo::anchor() {}
     31 
     32 SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
     33   : AMDGPUMachineFunction(MF),
     34     TIDReg(AMDGPU::NoRegister),
     35     ScratchRSrcReg(AMDGPU::NoRegister),
     36     ScratchWaveOffsetReg(AMDGPU::NoRegister),
     37     PrivateSegmentBufferUserSGPR(AMDGPU::NoRegister),
     38     DispatchPtrUserSGPR(AMDGPU::NoRegister),
     39     QueuePtrUserSGPR(AMDGPU::NoRegister),
     40     KernargSegmentPtrUserSGPR(AMDGPU::NoRegister),
     41     DispatchIDUserSGPR(AMDGPU::NoRegister),
     42     FlatScratchInitUserSGPR(AMDGPU::NoRegister),
     43     PrivateSegmentSizeUserSGPR(AMDGPU::NoRegister),
     44     GridWorkGroupCountXUserSGPR(AMDGPU::NoRegister),
     45     GridWorkGroupCountYUserSGPR(AMDGPU::NoRegister),
     46     GridWorkGroupCountZUserSGPR(AMDGPU::NoRegister),
     47     WorkGroupIDXSystemSGPR(AMDGPU::NoRegister),
     48     WorkGroupIDYSystemSGPR(AMDGPU::NoRegister),
     49     WorkGroupIDZSystemSGPR(AMDGPU::NoRegister),
     50     WorkGroupInfoSystemSGPR(AMDGPU::NoRegister),
     51     PrivateSegmentWaveByteOffsetSystemSGPR(AMDGPU::NoRegister),
     52     PSInputAddr(0),
     53     ReturnsVoid(true),
     54     MaximumWorkGroupSize(0),
     55     DebuggerReservedVGPRCount(0),
     56     DebuggerWorkGroupIDStackObjectIndices({{0, 0, 0}}),
     57     DebuggerWorkItemIDStackObjectIndices({{0, 0, 0}}),
     58     LDSWaveSpillSize(0),
     59     PSInputEna(0),
     60     NumUserSGPRs(0),
     61     NumSystemSGPRs(0),
     62     HasSpilledSGPRs(false),
     63     HasSpilledVGPRs(false),
     64     HasNonSpillStackObjects(false),
     65     HasFlatInstructions(false),
     66     NumSpilledSGPRs(0),
     67     NumSpilledVGPRs(0),
     68     PrivateSegmentBuffer(false),
     69     DispatchPtr(false),
     70     QueuePtr(false),
     71     DispatchID(false),
     72     KernargSegmentPtr(false),
     73     FlatScratchInit(false),
     74     GridWorkgroupCountX(false),
     75     GridWorkgroupCountY(false),
     76     GridWorkgroupCountZ(false),
     77     WorkGroupIDX(false),
     78     WorkGroupIDY(false),
     79     WorkGroupIDZ(false),
     80     WorkGroupInfo(false),
     81     PrivateSegmentWaveByteOffset(false),
     82     WorkItemIDX(false),
     83     WorkItemIDY(false),
     84     WorkItemIDZ(false) {
     85   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
     86   const Function *F = MF.getFunction();
     87 
     88   PSInputAddr = AMDGPU::getInitialPSInputAddr(*F);
     89 
     90   const MachineFrameInfo *FrameInfo = MF.getFrameInfo();
     91 
     92   if (!AMDGPU::isShader(F->getCallingConv())) {
     93     KernargSegmentPtr = true;
     94     WorkGroupIDX = true;
     95     WorkItemIDX = true;
     96   }
     97 
     98   if (F->hasFnAttribute("amdgpu-work-group-id-y") || ST.debuggerEmitPrologue())
     99     WorkGroupIDY = true;
    100 
    101   if (F->hasFnAttribute("amdgpu-work-group-id-z") || ST.debuggerEmitPrologue())
    102     WorkGroupIDZ = true;
    103 
    104   if (F->hasFnAttribute("amdgpu-work-item-id-y") || ST.debuggerEmitPrologue())
    105     WorkItemIDY = true;
    106 
    107   if (F->hasFnAttribute("amdgpu-work-item-id-z") || ST.debuggerEmitPrologue())
    108     WorkItemIDZ = true;
    109 
    110   // X, XY, and XYZ are the only supported combinations, so make sure Y is
    111   // enabled if Z is.
    112   if (WorkItemIDZ)
    113     WorkItemIDY = true;
    114 
    115   bool MaySpill = ST.isVGPRSpillingEnabled(*F);
    116   bool HasStackObjects = FrameInfo->hasStackObjects();
    117 
    118   if (HasStackObjects || MaySpill)
    119     PrivateSegmentWaveByteOffset = true;
    120 
    121   if (ST.isAmdHsaOS()) {
    122     if (HasStackObjects || MaySpill)
    123       PrivateSegmentBuffer = true;
    124 
    125     if (F->hasFnAttribute("amdgpu-dispatch-ptr"))
    126       DispatchPtr = true;
    127 
    128     if (F->hasFnAttribute("amdgpu-queue-ptr"))
    129       QueuePtr = true;
    130   }
    131 
    132   // We don't need to worry about accessing spills with flat instructions.
    133   // TODO: On VI where we must use flat for global, we should be able to omit
    134   // this if it is never used for generic access.
    135   if (HasStackObjects && ST.getGeneration() >= SISubtarget::SEA_ISLANDS &&
    136       ST.isAmdHsaOS())
    137     FlatScratchInit = true;
    138 
    139   if (AMDGPU::isCompute(F->getCallingConv()))
    140     MaximumWorkGroupSize = AMDGPU::getMaximumWorkGroupSize(*F);
    141   else
    142     MaximumWorkGroupSize = ST.getWavefrontSize();
    143 
    144   if (ST.debuggerReserveRegs())
    145     DebuggerReservedVGPRCount = 4;
    146 }
    147 
    148 unsigned SIMachineFunctionInfo::addPrivateSegmentBuffer(
    149   const SIRegisterInfo &TRI) {
    150   PrivateSegmentBufferUserSGPR = TRI.getMatchingSuperReg(
    151     getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_128RegClass);
    152   NumUserSGPRs += 4;
    153   return PrivateSegmentBufferUserSGPR;
    154 }
    155 
    156 unsigned SIMachineFunctionInfo::addDispatchPtr(const SIRegisterInfo &TRI) {
    157   DispatchPtrUserSGPR = TRI.getMatchingSuperReg(
    158     getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass);
    159   NumUserSGPRs += 2;
    160   return DispatchPtrUserSGPR;
    161 }
    162 
    163 unsigned SIMachineFunctionInfo::addQueuePtr(const SIRegisterInfo &TRI) {
    164   QueuePtrUserSGPR = TRI.getMatchingSuperReg(
    165     getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass);
    166   NumUserSGPRs += 2;
    167   return QueuePtrUserSGPR;
    168 }
    169 
    170 unsigned SIMachineFunctionInfo::addKernargSegmentPtr(const SIRegisterInfo &TRI) {
    171   KernargSegmentPtrUserSGPR = TRI.getMatchingSuperReg(
    172     getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass);
    173   NumUserSGPRs += 2;
    174   return KernargSegmentPtrUserSGPR;
    175 }
    176 
    177 unsigned SIMachineFunctionInfo::addFlatScratchInit(const SIRegisterInfo &TRI) {
    178   FlatScratchInitUserSGPR = TRI.getMatchingSuperReg(
    179     getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass);
    180   NumUserSGPRs += 2;
    181   return FlatScratchInitUserSGPR;
    182 }
    183 
    184 SIMachineFunctionInfo::SpilledReg SIMachineFunctionInfo::getSpilledReg (
    185                                                        MachineFunction *MF,
    186                                                        unsigned FrameIndex,
    187                                                        unsigned SubIdx) {
    188   if (!EnableSpillSGPRToVGPR)
    189     return SpilledReg();
    190 
    191   const SISubtarget &ST = MF->getSubtarget<SISubtarget>();
    192   const SIRegisterInfo *TRI = ST.getRegisterInfo();
    193 
    194   MachineFrameInfo *FrameInfo = MF->getFrameInfo();
    195   MachineRegisterInfo &MRI = MF->getRegInfo();
    196   int64_t Offset = FrameInfo->getObjectOffset(FrameIndex);
    197   Offset += SubIdx * 4;
    198 
    199   unsigned LaneVGPRIdx = Offset / (64 * 4);
    200   unsigned Lane = (Offset / 4) % 64;
    201 
    202   struct SpilledReg Spill;
    203   Spill.Lane = Lane;
    204 
    205   if (!LaneVGPRs.count(LaneVGPRIdx)) {
    206     unsigned LaneVGPR = TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass);
    207 
    208     if (LaneVGPR == AMDGPU::NoRegister)
    209       // We have no VGPRs left for spilling SGPRs.
    210       return Spill;
    211 
    212     LaneVGPRs[LaneVGPRIdx] = LaneVGPR;
    213 
    214     // Add this register as live-in to all blocks to avoid machine verifer
    215     // complaining about use of an undefined physical register.
    216     for (MachineFunction::iterator BI = MF->begin(), BE = MF->end();
    217          BI != BE; ++BI) {
    218       BI->addLiveIn(LaneVGPR);
    219     }
    220   }
    221 
    222   Spill.VGPR = LaneVGPRs[LaneVGPRIdx];
    223   return Spill;
    224 }
    225 
    226 unsigned SIMachineFunctionInfo::getMaximumWorkGroupSize(
    227                                               const MachineFunction &MF) const {
    228   return MaximumWorkGroupSize;
    229 }
    230