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    Searched defs:glContext (Results 1 - 10 of 10) sorted by null

  /external/skia/example/
SkiaSDLExample.cpp 116 SDL_GLContext glContext = nullptr;
172 glContext = SDL_GL_CreateContext(window);
173 if (!glContext) {
178 int success = SDL_GL_MakeCurrent(window, glContext);
284 if (glContext) {
285 SDL_GL_DeleteContext(glContext);
  /external/skia/tests/
RectangleTextureTest.cpp 97 sk_gpu_test::GLTestContext* glContext = ctxInfo.glContext();
111 GrGLuint rectTexID = glContext->createTextureRectangle(kWidth, kHeight, GR_GL_RGBA,
143 GR_GL_CALL(glContext->gl(), DeleteTextures(1, &rectTexID));
174 GR_GL_CALL(glContext->gl(), DeleteTextures(1, &rectTexID));
  /external/skqp/example/
SkiaSDLExample.cpp 116 SDL_GLContext glContext = nullptr;
172 glContext = SDL_GL_CreateContext(window);
173 if (!glContext) {
178 int success = SDL_GL_MakeCurrent(window, glContext);
284 if (glContext) {
285 SDL_GL_DeleteContext(glContext);
  /external/skqp/tests/
RectangleTextureTest.cpp 97 sk_gpu_test::GLTestContext* glContext = ctxInfo.glContext();
111 GrGLuint rectTexID = glContext->createTextureRectangle(kWidth, kHeight, GR_GL_RGBA,
143 GR_GL_CALL(glContext->gl(), DeleteTextures(1, &rectTexID));
175 GR_GL_CALL(glContext->gl(), DeleteTextures(1, &rectTexID));
  /external/skia/tools/fiddle/
fiddle_main.cpp 282 std::unique_ptr<sk_gpu_test::GLTestContext> glContext;
283 sk_sp<GrContext> grContext = create_grcontext(gGLDriverInfo, &glContext);
  /external/skia/tools/gpu/
GrContextFactory.h 178 GLTestContext* glContext() const {
  /external/skqp/tools/fiddle/
fiddle_main.cpp 282 std::unique_ptr<sk_gpu_test::GLTestContext> glContext;
283 sk_sp<GrContext> grContext = create_grcontext(gGLDriverInfo, &glContext);
  /external/skqp/tools/gpu/
GrContextFactory.h 178 GLTestContext* glContext() const {
  /external/skia/src/gpu/gl/
GrGLGpu.h 44 const GrGLContext& glContext() const { return *fGLContext; }
150 const GrGLContext* glContextForTesting() const override { return &this->glContext(); }
  /external/skqp/src/gpu/gl/
GrGLGpu.h 44 const GrGLContext& glContext() const { return *fGLContext; }
150 const GrGLContext* glContextForTesting() const override { return &this->glContext(); }

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