/device/generic/opengl-transport/host/libs/virglrenderer/ |
GLESv1.cpp | 67 static void glExtGetShadersQCOM(GLuint*, GLint, GLint*) { 402 glExtGetShadersQCOM = ::glExtGetShadersQCOM;
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GLESv3.cpp | 70 static void glExtGetShadersQCOM(GLuint*, GLint, GLint*) { 607 glExtGetShadersQCOM = ::glExtGetShadersQCOM;
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
gl_client_context.h | 298 glExtGetShadersQCOM_client_proc_t glExtGetShadersQCOM;
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gl_entry.cpp | 293 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); [all...] |
/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
gles.cpp | [all...] |
gles_dispatch.h | 288 glExtGetShadersQCOM_t glExtGetShadersQCOM; [all...] |
/device/google/cuttlefish_common/guest/libs/eglwrapper/ |
gles1_wrapper_context.h | 298 glExtGetShadersQCOM_wrapper_proc_t glExtGetShadersQCOM;
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gles1_wrapper_entry.cpp | 293 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); [all...] |
gles3_wrapper_context.h | 208 glExtGetShadersQCOM_wrapper_proc_t glExtGetShadersQCOM;
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gles3_wrapper_entry.cpp | 203 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_client_context.h | 208 glExtGetShadersQCOM_client_proc_t glExtGetShadersQCOM;
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gl2_entry.cpp | 203 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); [all...] |