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      1 /*
      2  *
      3  * Copyright 2016 gRPC authors.
      4  *
      5  * Licensed under the Apache License, Version 2.0 (the "License");
      6  * you may not use this file except in compliance with the License.
      7  * You may obtain a copy of the License at
      8  *
      9  *     http://www.apache.org/licenses/LICENSE-2.0
     10  *
     11  * Unless required by applicable law or agreed to in writing, software
     12  * distributed under the License is distributed on an "AS IS" BASIS,
     13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14  * See the License for the specific language governing permissions and
     15  * limitations under the License.
     16  *
     17  */
     18 
     19 #ifndef GRPC_CORE_LIB_GPR_MPSCQ_H
     20 #define GRPC_CORE_LIB_GPR_MPSCQ_H
     21 
     22 #include <grpc/support/port_platform.h>
     23 
     24 #include <grpc/support/atm.h>
     25 #include <grpc/support/sync.h>
     26 #include <stdbool.h>
     27 #include <stddef.h>
     28 
     29 // Multiple-producer single-consumer lock free queue, based upon the
     30 // implementation from Dmitry Vyukov here:
     31 // http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
     32 
     33 // List node (include this in a data structure at the top, and add application
     34 // fields after it - to simulate inheritance)
     35 typedef struct gpr_mpscq_node {
     36   gpr_atm next;
     37 } gpr_mpscq_node;
     38 
     39 // Actual queue type
     40 typedef struct gpr_mpscq {
     41   gpr_atm head;
     42   // make sure head & tail don't share a cacheline
     43   char padding[GPR_CACHELINE_SIZE];
     44   gpr_mpscq_node* tail;
     45   gpr_mpscq_node stub;
     46 } gpr_mpscq;
     47 
     48 void gpr_mpscq_init(gpr_mpscq* q);
     49 void gpr_mpscq_destroy(gpr_mpscq* q);
     50 // Push a node
     51 // Thread safe - can be called from multiple threads concurrently
     52 // Returns true if this was possibly the first node (may return true
     53 // sporadically, will not return false sporadically)
     54 bool gpr_mpscq_push(gpr_mpscq* q, gpr_mpscq_node* n);
     55 // Pop a node (returns NULL if no node is ready - which doesn't indicate that
     56 // the queue is empty!!)
     57 // Thread compatible - can only be called from one thread at a time
     58 gpr_mpscq_node* gpr_mpscq_pop(gpr_mpscq* q);
     59 // Pop a node; sets *empty to true if the queue is empty, or false if it is not
     60 gpr_mpscq_node* gpr_mpscq_pop_and_check_end(gpr_mpscq* q, bool* empty);
     61 
     62 // An mpscq with a lock: it's safe to pop from multiple threads, but doing
     63 // only one thread will succeed concurrently
     64 typedef struct gpr_locked_mpscq {
     65   gpr_mpscq queue;
     66   gpr_mu mu;
     67 } gpr_locked_mpscq;
     68 
     69 void gpr_locked_mpscq_init(gpr_locked_mpscq* q);
     70 void gpr_locked_mpscq_destroy(gpr_locked_mpscq* q);
     71 // Push a node
     72 // Thread safe - can be called from multiple threads concurrently
     73 // Returns true if this was possibly the first node (may return true
     74 // sporadically, will not return false sporadically)
     75 bool gpr_locked_mpscq_push(gpr_locked_mpscq* q, gpr_mpscq_node* n);
     76 
     77 // Pop a node (returns NULL if no node is ready - which doesn't indicate that
     78 // the queue is empty!!)
     79 // Thread safe - can be called from multiple threads concurrently
     80 gpr_mpscq_node* gpr_locked_mpscq_try_pop(gpr_locked_mpscq* q);
     81 
     82 // Pop a node.  Returns NULL only if the queue was empty at some point after
     83 // calling this function
     84 gpr_mpscq_node* gpr_locked_mpscq_pop(gpr_locked_mpscq* q);
     85 
     86 #endif /* GRPC_CORE_LIB_GPR_MPSCQ_H */
     87