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Searched
defs:hullIntersects
(Results
1 - 8
of
8
) sorted by null
/external/skia/src/pathops/
SkPathOpsConic.cpp
84
bool SkDConic::
hullIntersects
(const SkDCubic& cubic, bool* isLinear) const {
85
return cubic.
hullIntersects
(*this, isLinear);
180
bool SkTConic::
hullIntersects
(const SkDQuad& quad, bool* isLinear) const {
181
return quad.
hullIntersects
(fConic, isLinear);
184
bool SkTConic::
hullIntersects
(const SkDCubic& cubic, bool* isLinear) const {
185
return cubic.
hullIntersects
(fConic, isLinear);
SkPathOpsConic.h
69
bool
hullIntersects
(const SkDQuad& quad, bool* isLinear) const {
70
return fPts.
hullIntersects
(quad, isLinear);
73
bool
hullIntersects
(const SkDConic& conic, bool* isLinear) const {
74
return fPts.
hullIntersects
(conic.fPts, isLinear);
77
bool
hullIntersects
(const SkDCubic& cubic, bool* isLinear) const;
161
bool
hullIntersects
(const SkDQuad& quad, bool* isLinear) const override;
163
bool
hullIntersects
(const SkDConic& conic, bool* isLinear) const override {
164
return conic.
hullIntersects
(fConic, isLinear);
167
bool
hullIntersects
(const SkDCubic& cubic, bool* isLinear) const override;
169
bool
hullIntersects
(const SkTCurve& curve, bool* isLinear) const override
[
all
...]
SkPathOpsQuad.cpp
47
bool SkDQuad::
hullIntersects
(const SkDQuad& q2, bool* isLinear) const {
85
bool SkDQuad::
hullIntersects
(const SkDConic& conic, bool* isLinear) const {
86
return conic.
hullIntersects
(*this, isLinear);
89
bool SkDQuad::
hullIntersects
(const SkDCubic& cubic, bool* isLinear) const {
90
return cubic.
hullIntersects
(*this, isLinear);
406
bool SkTQuad::
hullIntersects
(const SkDConic& conic, bool* isLinear) const {
407
return conic.
hullIntersects
(fQuad, isLinear);
410
bool SkTQuad::
hullIntersects
(const SkDCubic& cubic, bool* isLinear) const {
411
return cubic.
hullIntersects
(fQuad, isLinear);
SkPathOpsCubic.cpp
148
bool SkDCubic::
hullIntersects
(const SkDPoint* pts, int ptCount, bool* isLinear) const {
197
bool SkDCubic::
hullIntersects
(const SkDCubic& c2, bool* isLinear) const {
198
return
hullIntersects
(c2.fPts, c2.kPointCount, isLinear);
201
bool SkDCubic::
hullIntersects
(const SkDQuad& quad, bool* isLinear) const {
202
return
hullIntersects
(quad.fPts, quad.kPointCount, isLinear);
205
bool SkDCubic::
hullIntersects
(const SkDConic& conic, bool* isLinear) const {
207
return
hullIntersects
(conic.fPts, isLinear);
740
bool SkTCubic::
hullIntersects
(const SkDQuad& quad, bool* isLinear) const {
741
return quad.
hullIntersects
(fCubic, isLinear);
744
bool SkTCubic::
hullIntersects
(const SkDConic& conic, bool* isLinear) const
[
all
...]
/external/skqp/src/pathops/
SkPathOpsConic.cpp
84
bool SkDConic::
hullIntersects
(const SkDCubic& cubic, bool* isLinear) const {
85
return cubic.
hullIntersects
(*this, isLinear);
180
bool SkTConic::
hullIntersects
(const SkDQuad& quad, bool* isLinear) const {
181
return quad.
hullIntersects
(fConic, isLinear);
184
bool SkTConic::
hullIntersects
(const SkDCubic& cubic, bool* isLinear) const {
185
return cubic.
hullIntersects
(fConic, isLinear);
SkPathOpsConic.h
69
bool
hullIntersects
(const SkDQuad& quad, bool* isLinear) const {
70
return fPts.
hullIntersects
(quad, isLinear);
73
bool
hullIntersects
(const SkDConic& conic, bool* isLinear) const {
74
return fPts.
hullIntersects
(conic.fPts, isLinear);
77
bool
hullIntersects
(const SkDCubic& cubic, bool* isLinear) const;
161
bool
hullIntersects
(const SkDQuad& quad, bool* isLinear) const override;
163
bool
hullIntersects
(const SkDConic& conic, bool* isLinear) const override {
164
return conic.
hullIntersects
(fConic, isLinear);
167
bool
hullIntersects
(const SkDCubic& cubic, bool* isLinear) const override;
169
bool
hullIntersects
(const SkTCurve& curve, bool* isLinear) const override
[
all
...]
SkPathOpsQuad.cpp
47
bool SkDQuad::
hullIntersects
(const SkDQuad& q2, bool* isLinear) const {
85
bool SkDQuad::
hullIntersects
(const SkDConic& conic, bool* isLinear) const {
86
return conic.
hullIntersects
(*this, isLinear);
89
bool SkDQuad::
hullIntersects
(const SkDCubic& cubic, bool* isLinear) const {
90
return cubic.
hullIntersects
(*this, isLinear);
406
bool SkTQuad::
hullIntersects
(const SkDConic& conic, bool* isLinear) const {
407
return conic.
hullIntersects
(fQuad, isLinear);
410
bool SkTQuad::
hullIntersects
(const SkDCubic& cubic, bool* isLinear) const {
411
return cubic.
hullIntersects
(fQuad, isLinear);
SkPathOpsCubic.cpp
148
bool SkDCubic::
hullIntersects
(const SkDPoint* pts, int ptCount, bool* isLinear) const {
197
bool SkDCubic::
hullIntersects
(const SkDCubic& c2, bool* isLinear) const {
198
return
hullIntersects
(c2.fPts, c2.kPointCount, isLinear);
201
bool SkDCubic::
hullIntersects
(const SkDQuad& quad, bool* isLinear) const {
202
return
hullIntersects
(quad.fPts, quad.kPointCount, isLinear);
205
bool SkDCubic::
hullIntersects
(const SkDConic& conic, bool* isLinear) const {
207
return
hullIntersects
(conic.fPts, isLinear);
740
bool SkTCubic::
hullIntersects
(const SkDQuad& quad, bool* isLinear) const {
741
return quad.
hullIntersects
(fCubic, isLinear);
744
bool SkTCubic::
hullIntersects
(const SkDConic& conic, bool* isLinear) const
[
all
...]
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