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      1 /*
      2  * Copyright  2016 Red Hat
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     21  * SOFTWARE.
     22  */
     23 
     24 #ifndef GLSL_STANDALONE_H
     25 #define GLSL_STANDALONE_H
     26 
     27 #ifdef __cplusplus
     28 extern "C" {
     29 #endif
     30 
     31 struct standalone_options {
     32    int glsl_version;
     33    int dump_ast;
     34    int dump_hir;
     35    int dump_lir;
     36    int dump_builder;
     37    int do_link;
     38    int just_log;
     39 };
     40 
     41 struct gl_shader_program;
     42 
     43 struct gl_shader_program * standalone_compile_shader(
     44       const struct standalone_options *options,
     45       unsigned num_files, char* const* files);
     46 
     47 void standalone_compiler_cleanup(struct gl_shader_program *prog);
     48 
     49 #ifdef __cplusplus
     50 }
     51 #endif
     52 
     53 #endif /* GLSL_STANDALONE_H */
     54