Home | History | Annotate | Download | only in runtime
      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 // CAUTION: THIS IS NOT A FULLY GENERAL BARRIER API.
     18 
     19 // It may either be used as a "latch" or single-use barrier, or it may be reused under
     20 // very limited conditions, e.g. if only Pass(), but not Wait() is called.  Unlike a standard
     21 // latch API, it is possible to initialize the latch to a count of zero, repeatedly call
     22 // Pass() or Wait(), and only then set the count using the Increment() method.  Threads at
     23 // a Wait() are only awoken if the count reaches zero AFTER the decrement is applied.
     24 // This works because, also unlike most latch APIs, there is no way to Wait() without
     25 // decrementing the count, and thus nobody can spuriosly wake up on the initial zero.
     26 
     27 #ifndef ART_RUNTIME_BARRIER_H_
     28 #define ART_RUNTIME_BARRIER_H_
     29 
     30 #include <memory>
     31 
     32 #include "base/locks.h"
     33 
     34 namespace art {
     35 
     36 class ConditionVariable;
     37 class LOCKABLE Mutex;
     38 
     39 // TODO: Maybe give this a better name.
     40 class Barrier {
     41  public:
     42   enum LockHandling {
     43     kAllowHoldingLocks,
     44     kDisallowHoldingLocks,
     45   };
     46 
     47   // If verify_count_on_shutdown is true, the destructor verifies that the count is zero in the
     48   // destructor. This means that all expected threads went through the barrier.
     49   explicit Barrier(int count, bool verify_count_on_shutdown = true);
     50   virtual ~Barrier();
     51 
     52   // Pass through the barrier, decrement the count but do not block.
     53   void Pass(Thread* self) REQUIRES(!GetLock());
     54 
     55   // Wait on the barrier, decrement the count.
     56   void Wait(Thread* self) REQUIRES(!GetLock());
     57 
     58   // The following three calls are only safe if we somehow know that no other thread both
     59   // - has been woken up, and
     60   // - has not left the Wait() or Increment() call.
     61   // If these calls are made in that situation, the offending thread is likely to go back
     62   // to sleep, resulting in a deadlock.
     63 
     64   // Increment the count by delta, wait on condition if count is non zero.  If LockHandling is
     65   // kAllowHoldingLocks we will not check that all locks are released when waiting.
     66   template <Barrier::LockHandling locks = kDisallowHoldingLocks>
     67   void Increment(Thread* self, int delta) REQUIRES(!GetLock());
     68 
     69   // Increment the count by delta, wait on condition if count is non zero, with a timeout. Returns
     70   // true if time out occurred.
     71   bool Increment(Thread* self, int delta, uint32_t timeout_ms) REQUIRES(!GetLock());
     72 
     73   // Set the count to a new value.  This should only be used if there is no possibility that
     74   // another thread is still in Wait().  See above.
     75   void Init(Thread* self, int count) REQUIRES(!GetLock());
     76 
     77   int GetCount(Thread* self) REQUIRES(!GetLock());
     78 
     79  private:
     80   void SetCountLocked(Thread* self, int count) REQUIRES(GetLock());
     81 
     82   Mutex* GetLock() {
     83     return lock_.get();
     84   }
     85 
     86   // Counter, when this reaches 0 all people blocked on the barrier are signalled.
     87   int count_ GUARDED_BY(GetLock());
     88 
     89   std::unique_ptr<Mutex> lock_ ACQUIRED_AFTER(Locks::abort_lock_);
     90   std::unique_ptr<ConditionVariable> condition_ GUARDED_BY(GetLock());
     91   const bool verify_count_on_shutdown_;
     92 };
     93 
     94 }  // namespace art
     95 #endif  // ART_RUNTIME_BARRIER_H_
     96