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    Searched defs:layer_size (Results 1 - 8 of 8) sorted by null

  /external/mesa3d/src/gallium/drivers/nouveau/nv30/
nv30_resource.h 34 uint32_t layer_size; member in struct:nv30_miptree
  /external/mesa3d/src/gallium/drivers/freedreno/
freedreno_resource.h 56 * an additional offset of (rsc->layer_size * layer) must be added.
72 uint32_t layer_size; member in struct:fd_resource
162 offset = slice->offset + (rsc->layer_size * layer);
  /external/mesa3d/src/gallium/drivers/r300/
r300_texture_desc.c 217 unsigned stride, size, layer_size, nblocksy, i; local
245 layer_size = stride * nblocksy;
248 layer_size *= base->nr_samples;
252 size = layer_size * 6;
254 size = layer_size * u_minify(tex->tex.depth0, i);
258 tex->tex.layer_size_in_bytes[i] = layer_size;
  /external/virglrenderer/tests/
testvirgl_encode.c 500 unsigned layer_size; local
509 layer_size = box->height * stride_internal;
510 if (layer_stride && layer_stride < layer_size)
513 layer_stride_internal = layer_size;
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  /external/libvpx/libvpx/vp9/encoder/
vp9_svc_layercontext.h 60 size_t layer_size; member in struct:__anon29942
  /external/deqp/external/openglcts/modules/common/
glcViewportArrayTests.cpp 842 const GLuint layer_size = m_width * m_height * 4; local
843 read_data.resize(layer_size * m_depth);
850 gl.readPixels(0, 0, m_width, m_height, read_format, type, &read_data[layer * layer_size]);
3951 static const GLuint layer_size = m_width * m_height; local
4048 static const GLuint layer_size = m_width * m_height; local
4136 static const GLuint layer_size = m_width * m_height; local
4592 static const GLuint layer_size = m_width * m_height; local
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  /external/deqp/external/openglcts/modules/gl/
gl4cCopyImageTests.cpp 4008 const GLuint layer_size = pixel_size * n_pixels_per_layer; local
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gl4cShaderImageLoadStoreTests.cpp 7644 const GLuint layer_size = edge * edge * n_components; local
7675 const GLuint layer_size = edge * edge * n_components; local
7758 const GLuint layer_size = edge * edge * n_components; local
7826 const GLuint layer_size = edge * edge * n_components; local
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