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Searched
defs:loadSoundModel
(Results
1 - 4
of
4
) sorted by null
/frameworks/av/soundtrigger/
ISoundTrigger.cpp
54
status_t
loadSoundModel
(const sp<IMemory>& modelMemory,
150
status_t status =
loadSoundModel
(modelMemory, &handle);
SoundTrigger.cpp
155
status_t SoundTrigger::
loadSoundModel
(const sp<IMemory>& modelMemory,
163
return mISoundTrigger->
loadSoundModel
(modelMemory, handle);
/frameworks/av/services/soundtrigger/
SoundTriggerHalHidl.cpp
139
int SoundTriggerHalHidl::
loadSoundModel
(struct sound_trigger_sound_model *sound_model,
158
ALOGI("
loadSoundModel
modelId %u", modelId);
160
ALOGI("
loadSoundModel
model %p", model.get());
164
"
loadSoundModel
(): wrap around in sound model IDs, num loaded models %zd",
243
hidlReturn = soundtrigger->
loadSoundModel
(halSoundModel,
259
ALOGE("
loadSoundModel
error %s", hidlReturn.description().c_str());
SoundTriggerHwService.cpp
551
status_t SoundTriggerHwService::Module::
loadSoundModel
(const sp<IMemory>& modelMemory,
555
ALOGV("
loadSoundModel
() handle");
575
ALOGE("
loadSoundModel
() data_size is too big");
592
ALOGW("
loadSoundModel
(): Not loading, max number of models (%d) would be exceeded",
598
status = mHalInterface->
loadSoundModel
(sound_model,
968
status_t SoundTriggerHwService::ModuleClient::
loadSoundModel
(const sp<IMemory>& modelMemory,
971
ALOGV("
loadSoundModel
() handle");
985
return module->
loadSoundModel
(modelMemory, this, handle);
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