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    Searched defs:loopDepth (Results 1 - 9 of 9) sorted by null

  /external/swiftshader/src/Pipeline/
PixelProgram.hpp 28 loopDepth(-1), ifDepth(0), loopRepDepth(0), currentLabel(-1), whileTest(false)
74 Int loopDepth; // FIXME: Add support for switch
VertexProgram.hpp 48 Int loopDepth;
  /external/swiftshader/src/Shader/
PixelProgram.hpp 34 loopDepth = -1;
74 Int loopDepth; // FIXME: Add support for switch
VertexProgram.hpp 48 Int loopDepth;
  /external/swiftshader/third_party/LLVM/lib/CodeGen/
CalcSpillWeights.cpp 94 unsigned loopDepth = 0;
122 loopDepth = loop ? loop->getLoopDepth() : 0;
129 weight = LiveIntervals::getSpillWeight(writes, reads, loopDepth);
StackSlotColoring.cpp 184 unsigned loopDepth = loopInfo->getLoopDepth(MBB);
199 li.weight += LiveIntervals::getSpillWeight(false, true, loopDepth);
RegAllocLinearScan.cpp 833 unsigned loopDepth = loopInfo->getLoopDepth(MI->getParent());
834 Conflicts += std::pow(10.0f, (float)loopDepth);
    [all...]
LiveIntervalAnalysis.cpp     [all...]
  /external/error_prone/error_prone/
error_prone_core-2.3.2-with-dependencies.jar 

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