1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_TRACK_SHARED_H 18 #define ANDROID_AUDIO_TRACK_SHARED_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <audio_utils/minifloat.h> 24 #include <utils/threads.h> 25 #include <utils/Log.h> 26 #include <utils/RefBase.h> 27 #include <audio_utils/roundup.h> 28 #include <media/AudioResamplerPublic.h> 29 #include <media/AudioTimestamp.h> 30 #include <media/Modulo.h> 31 #include <media/SingleStateQueue.h> 32 33 namespace android { 34 35 // ---------------------------------------------------------------------------- 36 37 // for audio_track_cblk_t::mFlags 38 #define CBLK_UNDERRUN 0x01 // set by server immediately on output underrun, cleared by client 39 #define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger, 40 // clear: track is ready when buffer full 41 #define CBLK_INVALID 0x04 // track buffer invalidated by AudioFlinger, need to re-create 42 #define CBLK_DISABLED 0x08 // output track disabled by AudioFlinger due to underrun, 43 // need to re-start. Unlike CBLK_UNDERRUN, this is not set 44 // immediately, but only after a long string of underruns. 45 // 0x10 unused 46 #define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes 47 #define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes 48 #define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping 49 #define CBLK_OVERRUN 0x100 // set by server immediately on input overrun, cleared by client 50 #define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer() 51 #define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client 52 53 //EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation 54 #define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded 55 56 struct AudioTrackSharedStreaming { 57 // similar to NBAIO MonoPipe 58 // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2 59 volatile int32_t mFront; // read by consumer (output: server, input: client) 60 volatile int32_t mRear; // written by producer (output: client, input: server) 61 volatile int32_t mFlush; // incremented by client to indicate a request to flush; 62 // server notices and discards all data between mFront and mRear 63 volatile int32_t mStop; // set by client to indicate a stop frame position; server 64 // will not read beyond this position until start is called. 65 volatile uint32_t mUnderrunFrames; // server increments for each unavailable but desired frame 66 volatile uint32_t mUnderrunCount; // server increments for each underrun occurrence 67 }; 68 69 // Represents a single state of an AudioTrack that was created in static mode (shared memory buffer 70 // supplied by the client). This state needs to be communicated from the client to server. As this 71 // state is too large to be updated atomically without a mutex, and mutexes aren't allowed here, the 72 // state is wrapped by a SingleStateQueue. 73 struct StaticAudioTrackState { 74 // Do not define constructors, destructors, or virtual methods as this is part of a 75 // union in shared memory and they will not get called properly. 76 77 // These fields should both be size_t, but since they are located in shared memory we 78 // force to 32-bit. The client and server may have different typedefs for size_t. 79 80 // The state has a sequence counter to indicate whether changes are made to loop or position. 81 // The sequence counter also currently indicates whether loop or position is first depending 82 // on which is greater; it jumps by max(mLoopSequence, mPositionSequence) + 1. 83 84 uint32_t mLoopStart; 85 uint32_t mLoopEnd; 86 int32_t mLoopCount; 87 uint32_t mLoopSequence; // a sequence counter to indicate changes to loop 88 uint32_t mPosition; 89 uint32_t mPositionSequence; // a sequence counter to indicate changes to position 90 }; 91 92 typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue; 93 94 struct StaticAudioTrackPosLoop { 95 // Do not define constructors, destructors, or virtual methods as this is part of a 96 // union in shared memory and will not get called properly. 97 98 // These fields should both be size_t, but since they are located in shared memory we 99 // force to 32-bit. The client and server may have different typedefs for size_t. 100 101 // This struct information is stored in a single state queue to communicate the 102 // static AudioTrack server state to the client while data is consumed. 103 // It is smaller than StaticAudioTrackState to prevent unnecessary information from 104 // being sent. 105 106 uint32_t mBufferPosition; 107 int32_t mLoopCount; 108 }; 109 110 typedef SingleStateQueue<StaticAudioTrackPosLoop> StaticAudioTrackPosLoopQueue; 111 112 struct AudioTrackSharedStatic { 113 // client requests to the server for loop or position changes. 114 StaticAudioTrackSingleStateQueue::Shared 115 mSingleStateQueue; 116 // position info updated asynchronously by server and read by client, 117 // "for entertainment purposes only" 118 StaticAudioTrackPosLoopQueue::Shared 119 mPosLoopQueue; 120 }; 121 122 typedef SingleStateQueue<AudioPlaybackRate> PlaybackRateQueue; 123 124 typedef SingleStateQueue<ExtendedTimestamp> ExtendedTimestampQueue; 125 126 // ---------------------------------------------------------------------------- 127 128 // Important: do not add any virtual methods, including ~ 129 struct audio_track_cblk_t 130 { 131 // Since the control block is always located in shared memory, this constructor 132 // is only used for placement new(). It is never used for regular new() or stack. 133 audio_track_cblk_t(); 134 /*virtual*/ ~audio_track_cblk_t() { } 135 136 friend class Proxy; 137 friend class ClientProxy; 138 friend class AudioTrackClientProxy; 139 friend class AudioRecordClientProxy; 140 friend class ServerProxy; 141 friend class AudioTrackServerProxy; 142 friend class AudioRecordServerProxy; 143 144 // The data members are grouped so that members accessed frequently and in the same context 145 // are in the same line of data cache. 146 147 uint32_t mServer; // Number of filled frames consumed by server (mIsOut), 148 // or filled frames provided by server (!mIsOut). 149 // It is updated asynchronously by server without a barrier. 150 // The value should be used 151 // "for entertainment purposes only", 152 // which means don't make important decisions based on it. 153 154 uint32_t mPad1; // unused 155 156 volatile int32_t mFutex; // event flag: down (P) by client, 157 // up (V) by server or binderDied() or interrupt() 158 #define CBLK_FUTEX_WAKE 1 // if event flag bit is set, then a deferred wake is pending 159 160 private: 161 162 // This field should be a size_t, but since it is located in shared memory we 163 // force to 32-bit. The client and server may have different typedefs for size_t. 164 uint32_t mMinimum; // server wakes up client if available >= mMinimum 165 166 // Stereo gains for AudioTrack only, not used by AudioRecord. 167 gain_minifloat_packed_t mVolumeLR; 168 169 uint32_t mSampleRate; // AudioTrack only: client's requested sample rate in Hz 170 // or 0 == default. Write-only client, read-only server. 171 172 PlaybackRateQueue::Shared mPlaybackRateQueue; 173 174 // client write-only, server read-only 175 uint16_t mSendLevel; // Fixed point U4.12 so 0x1000 means 1.0 176 177 uint16_t mPad2 __attribute__((__unused__)); // unused 178 179 // server write-only, client read 180 ExtendedTimestampQueue::Shared mExtendedTimestampQueue; 181 182 // This is set by AudioTrack.setBufferSizeInFrames(). 183 // A write will not fill the buffer above this limit. 184 volatile uint32_t mBufferSizeInFrames; // effective size of the buffer 185 186 public: 187 188 volatile int32_t mFlags; // combinations of CBLK_* 189 190 public: 191 union { 192 AudioTrackSharedStreaming mStreaming; 193 AudioTrackSharedStatic mStatic; 194 int mAlign[8]; 195 } u; 196 197 // Cache line boundary (32 bytes) 198 }; 199 200 // ---------------------------------------------------------------------------- 201 202 // Proxy for shared memory control block, to isolate callers from needing to know the details. 203 // There is exactly one ClientProxy and one ServerProxy per shared memory control block. 204 // The proxies are located in normal memory, and are not multi-thread safe within a given side. 205 class Proxy : public RefBase { 206 protected: 207 Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut, 208 bool clientInServer); 209 virtual ~Proxy() { } 210 211 public: 212 struct Buffer { 213 size_t mFrameCount; // number of frames available in this buffer 214 void* mRaw; // pointer to first frame 215 size_t mNonContig; // number of additional non-contiguous frames available 216 }; 217 218 size_t frameCount() const { return mFrameCount; } 219 220 protected: 221 // These refer to shared memory, and are virtual addresses with respect to the current process. 222 // They may have different virtual addresses within the other process. 223 audio_track_cblk_t* const mCblk; // the control block 224 void* const mBuffers; // starting address of buffers 225 226 const size_t mFrameCount; // not necessarily a power of 2 227 const size_t mFrameSize; // in bytes 228 const size_t mFrameCountP2; // mFrameCount rounded to power of 2, streaming mode 229 const bool mIsOut; // true for AudioTrack, false for AudioRecord 230 const bool mClientInServer; // true for OutputTrack, false for AudioTrack & AudioRecord 231 bool mIsShutdown; // latch set to true when shared memory corruption detected 232 size_t mUnreleased; // unreleased frames remaining from most recent obtainBuffer 233 }; 234 235 // ---------------------------------------------------------------------------- 236 237 // Proxy seen by AudioTrack client and AudioRecord client 238 class ClientProxy : public Proxy { 239 public: 240 ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 241 bool isOut, bool clientInServer); 242 virtual ~ClientProxy() { } 243 244 static const struct timespec kForever; 245 static const struct timespec kNonBlocking; 246 247 // Obtain a buffer with filled frames (reading) or empty frames (writing). 248 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 249 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 250 // sets or extends the unreleased frame count. 251 // On entry: 252 // buffer->mFrameCount should be initialized to maximum number of desired frames, 253 // which must be > 0. 254 // buffer->mNonContig is unused. 255 // buffer->mRaw is unused. 256 // requested is the requested timeout in local monotonic delta time units: 257 // NULL or &kNonBlocking means non-blocking (zero timeout). 258 // &kForever means block forever (infinite timeout). 259 // Other values mean a specific timeout in local monotonic delta time units. 260 // elapsed is a pointer to a location that will hold the total local monotonic time that 261 // elapsed while blocked, or NULL if not needed. 262 // On exit: 263 // buffer->mFrameCount has the actual number of contiguous available frames, 264 // which is always 0 when the return status != NO_ERROR. 265 // buffer->mNonContig is the number of additional non-contiguous available frames. 266 // buffer->mRaw is a pointer to the first available frame, 267 // or NULL when buffer->mFrameCount == 0. 268 // The return status is one of: 269 // NO_ERROR Success, buffer->mFrameCount > 0. 270 // WOULD_BLOCK Non-blocking mode and no frames are available. 271 // TIMED_OUT Timeout occurred before any frames became available. 272 // This can happen even for infinite timeout, due to a spurious wakeup. 273 // In this case, the caller should investigate and then re-try as appropriate. 274 // DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create. 275 // -EINTR Call has been interrupted. Look around to see why, and then perhaps try again. 276 // NO_INIT Shared memory is corrupt. 277 // NOT_ENOUGH_DATA Server has disabled the track because of underrun: restart the track 278 // if still in active state. 279 // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0. 280 status_t obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL, 281 struct timespec *elapsed = NULL); 282 283 // Release (some of) the frames last obtained. 284 // On entry, buffer->mFrameCount should have the number of frames to release, 285 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 286 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 287 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 288 // On exit: 289 // buffer->mFrameCount is zero. 290 // buffer->mRaw is NULL. 291 void releaseBuffer(Buffer* buffer); 292 293 // Call after detecting server's death 294 void binderDied(); 295 296 // Call to force an obtainBuffer() to return quickly with -EINTR 297 void interrupt(); 298 299 Modulo<uint32_t> getPosition() { 300 return mEpoch + mCblk->mServer; 301 } 302 303 void setEpoch(const Modulo<uint32_t> &epoch) { 304 mEpoch = epoch; 305 } 306 307 void setMinimum(size_t minimum) { 308 // This can only happen on a 64-bit client 309 if (minimum > UINT32_MAX) { 310 minimum = UINT32_MAX; 311 } 312 mCblk->mMinimum = (uint32_t) minimum; 313 } 314 315 // Return the number of frames that would need to be obtained and released 316 // in order for the client to be aligned at start of buffer 317 virtual size_t getMisalignment(); 318 319 Modulo<uint32_t> getEpoch() const { 320 return mEpoch; 321 } 322 323 uint32_t getBufferSizeInFrames() const { return mBufferSizeInFrames; } 324 // See documentation for AudioTrack::setBufferSizeInFrames() 325 uint32_t setBufferSizeInFrames(uint32_t requestedSize); 326 327 status_t getTimestamp(ExtendedTimestamp *timestamp) { 328 if (timestamp == nullptr) { 329 return BAD_VALUE; 330 } 331 (void) mTimestampObserver.poll(mTimestamp); 332 *timestamp = mTimestamp; 333 return OK; 334 } 335 336 void clearTimestamp() { 337 mTimestamp.clear(); 338 } 339 340 virtual void stop() { }; // called by client in AudioTrack::stop() 341 342 private: 343 // This is a copy of mCblk->mBufferSizeInFrames 344 uint32_t mBufferSizeInFrames; // effective size of the buffer 345 346 Modulo<uint32_t> mEpoch; 347 348 // The shared buffer contents referred to by the timestamp observer 349 // is initialized when the server proxy created. A local zero timestamp 350 // is initialized by the client constructor. 351 ExtendedTimestampQueue::Observer mTimestampObserver; 352 ExtendedTimestamp mTimestamp; // initialized by constructor 353 }; 354 355 // ---------------------------------------------------------------------------- 356 357 // Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack 358 class AudioTrackClientProxy : public ClientProxy { 359 public: 360 AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 361 size_t frameSize, bool clientInServer = false) 362 : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, 363 clientInServer), 364 mPlaybackRateMutator(&cblk->mPlaybackRateQueue) { 365 } 366 367 virtual ~AudioTrackClientProxy() { } 368 369 // No barriers on the following operations, so the ordering of loads/stores 370 // with respect to other parameters is UNPREDICTABLE. That's considered safe. 371 372 // caller must limit to 0.0 <= sendLevel <= 1.0 373 void setSendLevel(float sendLevel) { 374 mCblk->mSendLevel = uint16_t(sendLevel * 0x1000); 375 } 376 377 // set stereo gains 378 void setVolumeLR(gain_minifloat_packed_t volumeLR) { 379 mCblk->mVolumeLR = volumeLR; 380 } 381 382 void setSampleRate(uint32_t sampleRate) { 383 mCblk->mSampleRate = sampleRate; 384 } 385 386 void setPlaybackRate(const AudioPlaybackRate& playbackRate) { 387 mPlaybackRateMutator.push(playbackRate); 388 } 389 390 // Sends flush and stop position information from the client to the server, 391 // used by streaming AudioTrack flush() or stop(). 392 void sendStreamingFlushStop(bool flush); 393 394 virtual void flush(); 395 396 void stop() override; 397 398 virtual uint32_t getUnderrunFrames() const { 399 return mCblk->u.mStreaming.mUnderrunFrames; 400 } 401 virtual uint32_t getUnderrunCount() const { 402 return mCblk->u.mStreaming.mUnderrunCount; 403 } 404 405 bool clearStreamEndDone(); // and return previous value 406 407 bool getStreamEndDone() const; 408 409 status_t waitStreamEndDone(const struct timespec *requested); 410 411 private: 412 PlaybackRateQueue::Mutator mPlaybackRateMutator; 413 }; 414 415 class StaticAudioTrackClientProxy : public AudioTrackClientProxy { 416 public: 417 StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 418 size_t frameSize); 419 virtual ~StaticAudioTrackClientProxy() { } 420 421 virtual void flush(); 422 423 void stop() override; 424 425 #define MIN_LOOP 16 // minimum length of each loop iteration in frames 426 427 // setLoop(), setBufferPosition(), and setBufferPositionAndLoop() set the 428 // static buffer position and looping parameters. These commands are not 429 // synchronous (they do not wait or block); instead they take effect at the 430 // next buffer data read from the server side. However, the client side 431 // getters will read a cached version of the position and loop variables 432 // until the setting takes effect. 433 // 434 // setBufferPositionAndLoop() is equivalent to calling, in order, setLoop() and 435 // setBufferPosition(). 436 // 437 // The functions should not be relied upon to do parameter or state checking. 438 // That is done at the AudioTrack level. 439 440 void setLoop(size_t loopStart, size_t loopEnd, int loopCount); 441 void setBufferPosition(size_t position); 442 void setBufferPositionAndLoop(size_t position, size_t loopStart, size_t loopEnd, 443 int loopCount); 444 size_t getBufferPosition(); 445 // getBufferPositionAndLoopCount() provides the proper snapshot of 446 // position and loopCount together. 447 void getBufferPositionAndLoopCount(size_t *position, int *loopCount); 448 449 virtual size_t getMisalignment() { 450 return 0; 451 } 452 453 virtual uint32_t getUnderrunFrames() const override { 454 return 0; 455 } 456 457 virtual uint32_t getUnderrunCount() const override { 458 return 0; 459 } 460 461 private: 462 StaticAudioTrackSingleStateQueue::Mutator mMutator; 463 StaticAudioTrackPosLoopQueue::Observer mPosLoopObserver; 464 StaticAudioTrackState mState; // last communicated state to server 465 StaticAudioTrackPosLoop mPosLoop; // snapshot of position and loop. 466 }; 467 468 // ---------------------------------------------------------------------------- 469 470 // Proxy used by AudioRecord client 471 class AudioRecordClientProxy : public ClientProxy { 472 public: 473 AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 474 size_t frameSize) 475 : ClientProxy(cblk, buffers, frameCount, frameSize, 476 false /*isOut*/, false /*clientInServer*/) { } 477 ~AudioRecordClientProxy() { } 478 479 // Advances the client read pointer to the server write head pointer 480 // effectively flushing the client read buffer. The effect is 481 // instantaneous. Returns the number of frames flushed. 482 uint32_t flush() { 483 int32_t rear = android_atomic_acquire_load(&mCblk->u.mStreaming.mRear); 484 int32_t front = mCblk->u.mStreaming.mFront; 485 android_atomic_release_store(rear, &mCblk->u.mStreaming.mFront); 486 return (Modulo<int32_t>(rear) - front).unsignedValue(); 487 } 488 }; 489 490 // ---------------------------------------------------------------------------- 491 492 // Proxy used by AudioFlinger server 493 class ServerProxy : public Proxy { 494 protected: 495 ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 496 bool isOut, bool clientInServer); 497 public: 498 virtual ~ServerProxy() { } 499 500 // Obtain a buffer with filled frames (writing) or empty frames (reading). 501 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 502 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 503 // sets or extends the unreleased frame count. 504 // Always non-blocking. 505 // On entry: 506 // buffer->mFrameCount should be initialized to maximum number of desired frames, 507 // which must be > 0. 508 // buffer->mNonContig is unused. 509 // buffer->mRaw is unused. 510 // ackFlush is true iff being called from Track::start to acknowledge a pending flush. 511 // On exit: 512 // buffer->mFrameCount has the actual number of contiguous available frames, 513 // which is always 0 when the return status != NO_ERROR. 514 // buffer->mNonContig is the number of additional non-contiguous available frames. 515 // buffer->mRaw is a pointer to the first available frame, 516 // or NULL when buffer->mFrameCount == 0. 517 // The return status is one of: 518 // NO_ERROR Success, buffer->mFrameCount > 0. 519 // WOULD_BLOCK No frames are available. 520 // NO_INIT Shared memory is corrupt. 521 virtual status_t obtainBuffer(Buffer* buffer, bool ackFlush = false); 522 523 // Release (some of) the frames last obtained. 524 // On entry, buffer->mFrameCount should have the number of frames to release, 525 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 526 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 527 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 528 // On exit: 529 // buffer->mFrameCount is zero. 530 // buffer->mRaw is NULL. 531 virtual void releaseBuffer(Buffer* buffer); 532 533 // Return the total number of frames that AudioFlinger has obtained and released 534 virtual int64_t framesReleased() const { return mReleased; } 535 536 // Expose timestamp to client proxy. Should only be called by a single thread. 537 virtual void setTimestamp(const ExtendedTimestamp ×tamp) { 538 mTimestampMutator.push(timestamp); 539 } 540 541 virtual ExtendedTimestamp getTimestamp() const { 542 return mTimestampMutator.last(); 543 } 544 545 // Flushes the shared ring buffer if the client had requested it using mStreaming.mFlush. 546 // If flush occurs then: 547 // cblk->u.mStreaming.mFront, ServerProxy::mFlush and ServerProxy::mFlushed will be modified 548 // client will be notified via Futex 549 virtual void flushBufferIfNeeded(); 550 551 // Returns the rear position of the AudioTrack shared ring buffer, limited by 552 // the stop frame position level. 553 virtual int32_t getRear() const = 0; 554 555 // Total count of the number of flushed frames since creation (never reset). 556 virtual int64_t framesFlushed() const { return mFlushed; } 557 558 // Safe frames ready query with no side effects. 559 virtual size_t framesReadySafe() const = 0; 560 561 // Get dynamic buffer size from the shared control block. 562 uint32_t getBufferSizeInFrames() const { 563 return android_atomic_acquire_load((int32_t *)&mCblk->mBufferSizeInFrames); 564 } 565 566 protected: 567 size_t mAvailToClient; // estimated frames available to client prior to releaseBuffer() 568 int32_t mFlush; // our copy of cblk->u.mStreaming.mFlush, for streaming output only 569 int64_t mReleased; // our copy of cblk->mServer, at 64 bit resolution 570 int64_t mFlushed; // flushed frames to account for client-server discrepancy 571 ExtendedTimestampQueue::Mutator mTimestampMutator; 572 }; 573 574 // Proxy used by AudioFlinger for servicing AudioTrack 575 class AudioTrackServerProxy : public ServerProxy { 576 public: 577 AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 578 size_t frameSize, bool clientInServer = false, uint32_t sampleRate = 0) 579 : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer), 580 mPlaybackRateObserver(&cblk->mPlaybackRateQueue), 581 mUnderrunCount(0), mUnderrunning(false), mDrained(true) { 582 mCblk->mSampleRate = sampleRate; 583 mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT; 584 } 585 protected: 586 virtual ~AudioTrackServerProxy() { } 587 588 public: 589 // return value of these methods must be validated by the caller 590 uint32_t getSampleRate() const { return mCblk->mSampleRate; } 591 uint16_t getSendLevel_U4_12() const { return mCblk->mSendLevel; } 592 gain_minifloat_packed_t getVolumeLR() const { return mCblk->mVolumeLR; } 593 594 // estimated total number of filled frames available to server to read, 595 // which may include non-contiguous frames 596 virtual size_t framesReady(); 597 598 size_t framesReadySafe() const override; // frames available to read by server. 599 600 // Currently AudioFlinger will call framesReady() for a fast track from two threads: 601 // FastMixer thread, and normal mixer thread. This is dangerous, as the proxy is intended 602 // to be called from at most one thread of server, and one thread of client. 603 // As a temporary workaround, this method informs the proxy implementation that it 604 // should avoid doing a state queue poll from within framesReady(). 605 // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread. 606 virtual void framesReadyIsCalledByMultipleThreads() { } 607 608 bool setStreamEndDone(); // and return previous value 609 610 // Add to the tally of underrun frames, and inform client of underrun 611 virtual void tallyUnderrunFrames(uint32_t frameCount); 612 613 // Return the total number of frames which AudioFlinger desired but were unavailable, 614 // and thus which resulted in an underrun. 615 virtual uint32_t getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; } 616 617 // Return the playback speed and pitch read atomically. Not multi-thread safe on server side. 618 AudioPlaybackRate getPlaybackRate(); 619 620 // Set the internal drain state of the track buffer from the timestamp received. 621 virtual void setDrained(bool drained) { 622 mDrained.store(drained); 623 } 624 625 // Check if the internal drain state of the track buffer. 626 // This is not a guarantee, but advisory for determining whether the track is 627 // fully played out. 628 virtual bool isDrained() const { 629 return mDrained.load(); 630 } 631 632 int32_t getRear() const override; 633 634 // Called on server side track start(). 635 virtual void start(); 636 637 private: 638 AudioPlaybackRate mPlaybackRate; // last observed playback rate 639 PlaybackRateQueue::Observer mPlaybackRateObserver; 640 641 // Last client stop-at position when start() was called. Used for streaming AudioTracks. 642 std::atomic<int32_t> mStopLast{0}; 643 644 // The server keeps a copy here where it is safe from the client. 645 uint32_t mUnderrunCount; // echoed to mCblk 646 bool mUnderrunning; // used to detect edge of underrun 647 648 std::atomic<bool> mDrained; // is the track buffer drained 649 }; 650 651 class StaticAudioTrackServerProxy : public AudioTrackServerProxy { 652 public: 653 StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 654 size_t frameSize); 655 protected: 656 virtual ~StaticAudioTrackServerProxy() { } 657 658 public: 659 virtual size_t framesReady(); 660 virtual size_t framesReadySafe() const override; 661 virtual void framesReadyIsCalledByMultipleThreads(); 662 virtual status_t obtainBuffer(Buffer* buffer, bool ackFlush); 663 virtual void releaseBuffer(Buffer* buffer); 664 virtual void tallyUnderrunFrames(uint32_t frameCount); 665 virtual uint32_t getUnderrunFrames() const { return 0; } 666 667 int32_t getRear() const override; 668 669 void start() override { } // ignore for static tracks 670 671 private: 672 status_t updateStateWithLoop(StaticAudioTrackState *localState, 673 const StaticAudioTrackState &update) const; 674 status_t updateStateWithPosition(StaticAudioTrackState *localState, 675 const StaticAudioTrackState &update) const; 676 ssize_t pollPosition(); // poll for state queue update, and return current position 677 StaticAudioTrackSingleStateQueue::Observer mObserver; 678 StaticAudioTrackPosLoopQueue::Mutator mPosLoopMutator; 679 size_t mFramesReadySafe; // Assuming size_t read/writes are atomic on 32 / 64 bit 680 // processors, this is a thread-safe version of 681 // mFramesReady. 682 int64_t mFramesReady; // The number of frames ready in the static buffer 683 // including loops. This is 64 bits since loop mode 684 // can cause a track to appear to have a large number 685 // of frames. INT64_MAX means an infinite loop. 686 bool mFramesReadyIsCalledByMultipleThreads; 687 StaticAudioTrackState mState; // Server side state. Any updates from client must be 688 // passed by the mObserver SingleStateQueue. 689 }; 690 691 // Proxy used by AudioFlinger for servicing AudioRecord 692 class AudioRecordServerProxy : public ServerProxy { 693 public: 694 AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 695 size_t frameSize, bool clientInServer) 696 : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/, clientInServer) { } 697 698 int32_t getRear() const override { 699 return mCblk->u.mStreaming.mRear; // For completeness only; mRear written by server. 700 } 701 702 size_t framesReadySafe() const override; // frames available to read by client. 703 704 protected: 705 virtual ~AudioRecordServerProxy() { } 706 }; 707 708 // ---------------------------------------------------------------------------- 709 710 }; // namespace android 711 712 #endif // ANDROID_AUDIO_TRACK_SHARED_H 713