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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_SERVERS_CAMERA_CAMERAFLASHLIGHT_H
     18 #define ANDROID_SERVERS_CAMERA_CAMERAFLASHLIGHT_H
     19 
     20 #include <gui/GLConsumer.h>
     21 #include <gui/Surface.h>
     22 #include <utils/KeyedVector.h>
     23 #include <utils/SortedVector.h>
     24 #include "common/CameraProviderManager.h"
     25 #include "common/CameraDeviceBase.h"
     26 #include "device1/CameraHardwareInterface.h"
     27 
     28 
     29 namespace android {
     30 
     31 /**
     32  * FlashControlBase is a base class for flash control. It defines the functions
     33  * that a flash control for each camera module/device version should implement.
     34  */
     35 class FlashControlBase : public virtual VirtualLightRefBase {
     36     public:
     37         virtual ~FlashControlBase();
     38 
     39         // Whether a camera device has a flash unit. Calling this function may
     40         // cause the torch mode to be turned off in HAL v1 devices. If
     41         // previously-on torch mode is turned off,
     42         // callbacks.torch_mode_status_change() should be invoked.
     43         virtual status_t hasFlashUnit(const String8& cameraId,
     44                     bool *hasFlash) = 0;
     45 
     46         // set the torch mode to on or off.
     47         virtual status_t setTorchMode(const String8& cameraId,
     48                     bool enabled) = 0;
     49 };
     50 
     51 /**
     52  * CameraFlashlight can be used by camera service to control flashflight.
     53  */
     54 class CameraFlashlight : public virtual VirtualLightRefBase {
     55     public:
     56         CameraFlashlight(sp<CameraProviderManager> providerManager,
     57                 CameraProviderManager::StatusListener* callbacks);
     58         virtual ~CameraFlashlight();
     59 
     60         // Find all flash units. This must be called before other methods. All
     61         // camera devices must be closed when it's called because HAL v1 devices
     62         // need to be opened to query available flash modes.
     63         status_t findFlashUnits();
     64 
     65         // Whether a camera device has a flash unit. Before findFlashUnits() is
     66         // called, this function always returns false.
     67         bool hasFlashUnit(const String8& cameraId);
     68 
     69         // set the torch mode to on or off.
     70         status_t setTorchMode(const String8& cameraId, bool enabled);
     71 
     72         // Notify CameraFlashlight that camera service is going to open a camera
     73         // device. CameraFlashlight will free the resources that may cause the
     74         // camera open to fail. Camera service must call this function before
     75         // opening a camera device.
     76         status_t prepareDeviceOpen(const String8& cameraId);
     77 
     78         // Notify CameraFlashlight that camera service has closed a camera
     79         // device. CameraFlashlight may invoke callbacks for torch mode
     80         // available depending on the implementation.
     81         status_t deviceClosed(const String8& cameraId);
     82 
     83     private:
     84         // create flashlight control based on camera module API and camera
     85         // device API versions.
     86         status_t createFlashlightControl(const String8& cameraId);
     87 
     88         // mLock should be locked.
     89         bool hasFlashUnitLocked(const String8& cameraId);
     90 
     91         // Check if flash control is in backward compatible mode (simulated torch API by
     92         // opening cameras)
     93         bool isBackwardCompatibleMode(const String8& cameraId);
     94 
     95         sp<FlashControlBase> mFlashControl;
     96 
     97         sp<CameraProviderManager> mProviderManager;
     98 
     99         CameraProviderManager::StatusListener* mCallbacks;
    100         SortedVector<String8> mOpenedCameraIds;
    101 
    102         // camera id -> if it has a flash unit
    103         KeyedVector<String8, bool> mHasFlashlightMap;
    104         bool mFlashlightMapInitialized;
    105 
    106         Mutex mLock; // protect CameraFlashlight API
    107 };
    108 
    109 /**
    110  * Flash control for camera provider v2.4 and above.
    111  */
    112 class ProviderFlashControl : public FlashControlBase {
    113     public:
    114         ProviderFlashControl(sp<CameraProviderManager> providerManager);
    115         virtual ~ProviderFlashControl();
    116 
    117         // FlashControlBase
    118         status_t hasFlashUnit(const String8& cameraId, bool *hasFlash);
    119         status_t setTorchMode(const String8& cameraId, bool enabled);
    120 
    121     private:
    122         sp<CameraProviderManager> mProviderManager;
    123 
    124         Mutex mLock;
    125 };
    126 
    127 /**
    128  * Flash control for camera module <= v2.3 and camera HAL v1
    129  */
    130 class CameraHardwareInterfaceFlashControl : public FlashControlBase {
    131     public:
    132         CameraHardwareInterfaceFlashControl(
    133                 sp<CameraProviderManager> manager,
    134                 CameraProviderManager::StatusListener* callbacks);
    135         virtual ~CameraHardwareInterfaceFlashControl();
    136 
    137         // FlashControlBase
    138         status_t setTorchMode(const String8& cameraId, bool enabled);
    139         status_t hasFlashUnit(const String8& cameraId, bool *hasFlash);
    140 
    141     private:
    142         // connect to a camera device
    143         status_t connectCameraDevice(const String8& cameraId);
    144 
    145         // disconnect and free mDevice
    146         status_t disconnectCameraDevice();
    147 
    148         // initialize the preview window
    149         status_t initializePreviewWindow(const sp<CameraHardwareInterface>& device,
    150                 int32_t width, int32_t height);
    151 
    152         // start preview and enable torch
    153         status_t startPreviewAndTorch();
    154 
    155         // get the smallest surface
    156         status_t getSmallestSurfaceSize(int32_t *width, int32_t *height);
    157 
    158         // protected by mLock
    159         // If this function opens camera device in order to check if it has a flash unit, the
    160         // camera device will remain open if keepDeviceOpen is true and the camera device will be
    161         // closed if keepDeviceOpen is false. If camera device is already open when calling this
    162         // function, keepDeviceOpen is ignored.
    163         status_t hasFlashUnitLocked(const String8& cameraId, bool *hasFlash, bool keepDeviceOpen);
    164 
    165         sp<CameraProviderManager> mProviderManager;
    166         CameraProviderManager::StatusListener* mCallbacks;
    167         sp<CameraHardwareInterface> mDevice;
    168         String8 mCameraId;
    169         CameraParameters mParameters;
    170         bool mTorchEnabled;
    171 
    172         sp<IGraphicBufferProducer> mProducer;
    173         sp<IGraphicBufferConsumer>  mConsumer;
    174         sp<GLConsumer> mSurfaceTexture;
    175         sp<Surface> mSurface;
    176 
    177         Mutex mLock;
    178 };
    179 
    180 } // namespace android
    181 
    182 #endif
    183