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    Searched defs:mProgram (Results 1 - 25 of 32) sorted by null

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  /cts/tests/openglperf2/jni/graphics/
ProgramNode.h 29 Program& mProgram;
  /cts/tests/openglperf2/jni/primitive/fullpipeline/
FullPipelineRenderer.h 31 Program* mProgram;
  /device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/
YUVConverter.h 62 GLuint mProgram = 0;
  /frameworks/av/cmds/screenrecord/
Program.h 39 mProgram(0),
83 GLuint mProgram;
  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererBase.java 31 int mProgram;
EglConfigGLSurfaceView.java 131 private int mProgram;
138 mProgram = createProgram(mVertexShader, mFragmentShader);
139 if (mProgram == 0) {
143 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
220 GLES20.glUseProgram(mProgram);
  /developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/util/
Gles2ColoredTriangleList.java 60 private final Program mProgram;
90 mProgram = program;
117 mProgram.bind(mvpMatrix, mVertexBuffer, mColor);
130 * mColorHandle = GLES20.glGetUniformLocation(mProgram, "uColor");
  /developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/util/
Gles2ColoredTriangleList.java 60 private final Program mProgram;
90 mProgram = program;
117 mProgram.bind(mvpMatrix, mVertexBuffer, mColor);
130 * mColorHandle = GLES20.glGetUniformLocation(mProgram, "uColor");
  /development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
Gles2ColoredTriangleList.java 60 private final Program mProgram;
90 mProgram = program;
117 mProgram.bind(mvpMatrix, mVertexBuffer, mColor);
130 * mColorHandle = GLES20.glGetUniformLocation(mProgram, "uColor");
  /development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
Square.java 51 private final int mProgram;
100 mProgram = GLES20.glCreateProgram(); // create empty OpenGL Program
101 GLES20.glAttachShader(mProgram, vertexShader); // add the vertex shader to program
102 GLES20.glAttachShader(mProgram, fragmentShader); // add the fragment shader to program
103 GLES20.glLinkProgram(mProgram); // create OpenGL program executables
114 GLES20.glUseProgram(mProgram);
117 mPositionHandle = GLES20.glGetAttribLocation(mProgram, "vPosition");
129 mColorHandle = GLES20.glGetUniformLocation(mProgram, "vColor");
135 mMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
Triangle.java 49 private final int mProgram;
91 mProgram = GLES20.glCreateProgram(); // create empty OpenGL Program
92 GLES20.glAttachShader(mProgram, vertexShader); // add the vertex shader to program
93 GLES20.glAttachShader(mProgram, fragmentShader); // add the fragment shader to program
94 GLES20.glLinkProgram(mProgram); // create OpenGL program executables
106 GLES20.glUseProgram(mProgram);
109 mPositionHandle = GLES20.glGetAttribLocation(mProgram, "vPosition");
121 mColorHandle = GLES20.glGetUniformLocation(mProgram, "vColor");
127 mMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
  /cts/tests/vr/src/android/vr/cts/
RendererBasicTest.java 44 int mProgram;
82 GLES20.glUseProgram(mProgram);
90 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0);
99 mProgram = GLES20.glCreateProgram();
100 GLES20.glAttachShader(mProgram, vertexShaderOne);
101 GLES20.glAttachShader(mProgram, fragmentShader);
102 GLES20.glLinkProgram(mProgram);
104 GLES20.glGetProgramiv(mProgram, GLES20.GL_LINK_STATUS, linkStatus, 0);
  /developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
TextureRenderer.java 27 private int mProgram;
70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord");
76 mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position");
90 GLES20.glDeleteProgram(mProgram);
110 GLES20.glUseProgram(mProgram);
  /developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
TextureRenderer.java 27 private int mProgram;
70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord");
76 mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position");
90 GLES20.glDeleteProgram(mProgram);
110 GLES20.glUseProgram(mProgram);
  /development/samples/HelloEffects/src/com/example/android/mediafx/
TextureRenderer.java 27 private int mProgram;
70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord");
76 mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position");
90 GLES20.glDeleteProgram(mProgram);
110 GLES20.glUseProgram(mProgram);
  /development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
TextureRenderer.java 27 private int mProgram;
70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord");
76 mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position");
90 GLES20.glDeleteProgram(mProgram);
110 GLES20.glUseProgram(mProgram);
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
CtsMediaTextureRender.java 81 private int mProgram;
108 GLES20.glUseProgram(mProgram);
141 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
142 if (mProgram == 0) {
145 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
150 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord");
156 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
162 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
191 GLES20.glDeleteProgram(mProgram);
192 mProgram = createProgram(VERTEX_SHADER, fragmentShader)
    [all...]
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 77 private int mProgram;
104 GLES20.glUseProgram(mProgram);
137 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
138 if (mProgram == 0) {
141 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
146 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord");
152 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
158 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
187 GLES20.glDeleteProgram(mProgram);
188 mProgram = createProgram(VERTEX_SHADER, fragmentShader)
    [all...]
  /developers/build/prebuilts/gradle/MidiScope/Application/src/main/java/com/example/android/common/midi/synth/
SynthEngine.java 49 private int mProgram;
98 mProgram = data[1];
239 voice = createVoice(mProgram);
  /developers/build/prebuilts/gradle/MidiSynth/Application/src/main/java/com/example/android/common/midi/synth/
SynthEngine.java 49 private int mProgram;
98 mProgram = data[1];
239 voice = createVoice(mProgram);
  /developers/samples/android/common/src/java/com/example/android/common/midi/synth/
SynthEngine.java 49 private int mProgram;
98 mProgram = data[1];
239 voice = createVoice(mProgram);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 54 GLES20.glUseProgram(mProgram);
95 mProgram = createProgram(mVertexShader, mFragmentShader);
96 if (mProgram == 0) {
99 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
104 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord");
110 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
247 private int mProgram;
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 52 GLES20.glUseProgram(mProgram);
93 mProgram = createProgram(mVertexShader, mFragmentShader);
94 if (mProgram == 0) {
97 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
102 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord");
108 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
245 private int mProgram;
  /development/samples/browseable/MidiScope/src/com.example.android.common.midi/synth/
SynthEngine.java 49 private int mProgram;
98 mProgram = data[1];
239 voice = createVoice(mProgram);
  /development/samples/browseable/MidiSynth/src/com.example.android.common.midi/synth/
SynthEngine.java 49 private int mProgram;
98 mProgram = data[1];
239 voice = createVoice(mProgram);

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