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Searched
defs:mProgram
(Results
1 - 25
of
32
) sorted by null
1
2
/cts/tests/openglperf2/jni/graphics/
ProgramNode.h
29
Program&
mProgram
;
/cts/tests/openglperf2/jni/primitive/fullpipeline/
FullPipelineRenderer.h
31
Program*
mProgram
;
/device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/
YUVConverter.h
62
GLuint
mProgram
= 0;
/frameworks/av/cmds/screenrecord/
Program.h
39
mProgram
(0),
83
GLuint
mProgram
;
/cts/tests/tests/opengl/src/android/opengl/cts/
RendererBase.java
31
int
mProgram
;
EglConfigGLSurfaceView.java
131
private int
mProgram
;
138
mProgram
= createProgram(mVertexShader, mFragmentShader);
139
if (
mProgram
== 0) {
143
maPositionHandle = GLES20.glGetAttribLocation(
mProgram
, "aPosition");
220
GLES20.glUseProgram(
mProgram
);
/developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/util/
Gles2ColoredTriangleList.java
60
private final Program
mProgram
;
90
mProgram
= program;
117
mProgram
.bind(mvpMatrix, mVertexBuffer, mColor);
130
* mColorHandle = GLES20.glGetUniformLocation(
mProgram
, "uColor");
/developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/util/
Gles2ColoredTriangleList.java
60
private final Program
mProgram
;
90
mProgram
= program;
117
mProgram
.bind(mvpMatrix, mVertexBuffer, mColor);
130
* mColorHandle = GLES20.glGetUniformLocation(
mProgram
, "uColor");
/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
Gles2ColoredTriangleList.java
60
private final Program
mProgram
;
90
mProgram
= program;
117
mProgram
.bind(mvpMatrix, mVertexBuffer, mColor);
130
* mColorHandle = GLES20.glGetUniformLocation(
mProgram
, "uColor");
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
Square.java
51
private final int
mProgram
;
100
mProgram
= GLES20.glCreateProgram(); // create empty OpenGL Program
101
GLES20.glAttachShader(
mProgram
, vertexShader); // add the vertex shader to program
102
GLES20.glAttachShader(
mProgram
, fragmentShader); // add the fragment shader to program
103
GLES20.glLinkProgram(
mProgram
); // create OpenGL program executables
114
GLES20.glUseProgram(
mProgram
);
117
mPositionHandle = GLES20.glGetAttribLocation(
mProgram
, "vPosition");
129
mColorHandle = GLES20.glGetUniformLocation(
mProgram
, "vColor");
135
mMVPMatrixHandle = GLES20.glGetUniformLocation(
mProgram
, "uMVPMatrix");
Triangle.java
49
private final int
mProgram
;
91
mProgram
= GLES20.glCreateProgram(); // create empty OpenGL Program
92
GLES20.glAttachShader(
mProgram
, vertexShader); // add the vertex shader to program
93
GLES20.glAttachShader(
mProgram
, fragmentShader); // add the fragment shader to program
94
GLES20.glLinkProgram(
mProgram
); // create OpenGL program executables
106
GLES20.glUseProgram(
mProgram
);
109
mPositionHandle = GLES20.glGetAttribLocation(
mProgram
, "vPosition");
121
mColorHandle = GLES20.glGetUniformLocation(
mProgram
, "vColor");
127
mMVPMatrixHandle = GLES20.glGetUniformLocation(
mProgram
, "uMVPMatrix");
/cts/tests/vr/src/android/vr/cts/
RendererBasicTest.java
44
int
mProgram
;
82
GLES20.glUseProgram(
mProgram
);
90
GLES20.glGetAttachedShaders(
mProgram
, 10, mShaderCount, 0, shaders, 0);
99
mProgram
= GLES20.glCreateProgram();
100
GLES20.glAttachShader(
mProgram
, vertexShaderOne);
101
GLES20.glAttachShader(
mProgram
, fragmentShader);
102
GLES20.glLinkProgram(
mProgram
);
104
GLES20.glGetProgramiv(
mProgram
, GLES20.GL_LINK_STATUS, linkStatus, 0);
/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
TextureRenderer.java
27
private int
mProgram
;
70
mProgram
= GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
73
mTexSamplerHandle = GLES20.glGetUniformLocation(
mProgram
,
75
mTexCoordHandle = GLES20.glGetAttribLocation(
mProgram
, "a_texcoord");
76
mPosCoordHandle = GLES20.glGetAttribLocation(
mProgram
, "a_position");
90
GLES20.glDeleteProgram(
mProgram
);
110
GLES20.glUseProgram(
mProgram
);
/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
TextureRenderer.java
27
private int
mProgram
;
70
mProgram
= GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
73
mTexSamplerHandle = GLES20.glGetUniformLocation(
mProgram
,
75
mTexCoordHandle = GLES20.glGetAttribLocation(
mProgram
, "a_texcoord");
76
mPosCoordHandle = GLES20.glGetAttribLocation(
mProgram
, "a_position");
90
GLES20.glDeleteProgram(
mProgram
);
110
GLES20.glUseProgram(
mProgram
);
/development/samples/HelloEffects/src/com/example/android/mediafx/
TextureRenderer.java
27
private int
mProgram
;
70
mProgram
= GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
73
mTexSamplerHandle = GLES20.glGetUniformLocation(
mProgram
,
75
mTexCoordHandle = GLES20.glGetAttribLocation(
mProgram
, "a_texcoord");
76
mPosCoordHandle = GLES20.glGetAttribLocation(
mProgram
, "a_position");
90
GLES20.glDeleteProgram(
mProgram
);
110
GLES20.glUseProgram(
mProgram
);
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
TextureRenderer.java
27
private int
mProgram
;
70
mProgram
= GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
73
mTexSamplerHandle = GLES20.glGetUniformLocation(
mProgram
,
75
mTexCoordHandle = GLES20.glGetAttribLocation(
mProgram
, "a_texcoord");
76
mPosCoordHandle = GLES20.glGetAttribLocation(
mProgram
, "a_position");
90
GLES20.glDeleteProgram(
mProgram
);
110
GLES20.glUseProgram(
mProgram
);
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
CtsMediaTextureRender.java
81
private int
mProgram
;
108
GLES20.glUseProgram(
mProgram
);
141
mProgram
= createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
142
if (
mProgram
== 0) {
145
maPositionHandle = GLES20.glGetAttribLocation(
mProgram
, "aPosition");
150
maTextureHandle = GLES20.glGetAttribLocation(
mProgram
, "aTextureCoord");
156
muMVPMatrixHandle = GLES20.glGetUniformLocation(
mProgram
, "uMVPMatrix");
162
muSTMatrixHandle = GLES20.glGetUniformLocation(
mProgram
, "uSTMatrix");
191
GLES20.glDeleteProgram(
mProgram
);
192
mProgram
= createProgram(VERTEX_SHADER, fragmentShader)
[
all
...]
/cts/tests/tests/media/src/android/media/cts/
TextureRender.java
77
private int
mProgram
;
104
GLES20.glUseProgram(
mProgram
);
137
mProgram
= createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
138
if (
mProgram
== 0) {
141
maPositionHandle = GLES20.glGetAttribLocation(
mProgram
, "aPosition");
146
maTextureHandle = GLES20.glGetAttribLocation(
mProgram
, "aTextureCoord");
152
muMVPMatrixHandle = GLES20.glGetUniformLocation(
mProgram
, "uMVPMatrix");
158
muSTMatrixHandle = GLES20.glGetUniformLocation(
mProgram
, "uSTMatrix");
187
GLES20.glDeleteProgram(
mProgram
);
188
mProgram
= createProgram(VERTEX_SHADER, fragmentShader)
[
all
...]
/developers/build/prebuilts/gradle/MidiScope/Application/src/main/java/com/example/android/common/midi/synth/
SynthEngine.java
49
private int
mProgram
;
98
mProgram
= data[1];
239
voice = createVoice(
mProgram
);
/developers/build/prebuilts/gradle/MidiSynth/Application/src/main/java/com/example/android/common/midi/synth/
SynthEngine.java
49
private int
mProgram
;
98
mProgram
= data[1];
239
voice = createVoice(
mProgram
);
/developers/samples/android/common/src/java/com/example/android/common/midi/synth/
SynthEngine.java
49
private int
mProgram
;
98
mProgram
= data[1];
239
voice = createVoice(
mProgram
);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java
54
GLES20.glUseProgram(
mProgram
);
95
mProgram
= createProgram(mVertexShader, mFragmentShader);
96
if (
mProgram
== 0) {
99
maPositionHandle = GLES20.glGetAttribLocation(
mProgram
, "aPosition");
104
maTextureHandle = GLES20.glGetAttribLocation(
mProgram
, "aTextureCoord");
110
muMVPMatrixHandle = GLES20.glGetUniformLocation(
mProgram
, "uMVPMatrix");
247
private int
mProgram
;
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java
52
GLES20.glUseProgram(
mProgram
);
93
mProgram
= createProgram(mVertexShader, mFragmentShader);
94
if (
mProgram
== 0) {
97
maPositionHandle = GLES20.glGetAttribLocation(
mProgram
, "aPosition");
102
maTextureHandle = GLES20.glGetAttribLocation(
mProgram
, "aTextureCoord");
108
muMVPMatrixHandle = GLES20.glGetUniformLocation(
mProgram
, "uMVPMatrix");
245
private int
mProgram
;
/development/samples/browseable/MidiScope/src/com.example.android.common.midi/synth/
SynthEngine.java
49
private int
mProgram
;
98
mProgram
= data[1];
239
voice = createVoice(
mProgram
);
/development/samples/browseable/MidiSynth/src/com.example.android.common.midi/synth/
SynthEngine.java
49
private int
mProgram
;
98
mProgram
= data[1];
239
voice = createVoice(
mProgram
);
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