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/external/deqp/external/openglcts/modules/gl/ | |
gl4cContextFlushControlTests.hpp | 165 glw::GLuint m_vao; //!< OpenGL vertex array object identifier (in m_context). member in class:gl4cts::ContextFlushControl::FunctionalTest::DrawSetup |
gl4cIndirectParametersTests.hpp | 111 GLuint m_vao; member in class:gl4cts::MultiDrawArraysIndirectCountCase 134 GLuint m_vao; member in class:gl4cts::MultiDrawElementsIndirectCountCase |
gl4cIncompleteTextureAccessTests.hpp | 114 glw::GLuint m_vao; member in class:gl4cts::IncompleteTextureAccess::SamplerTest |
gl4cShaderDrawParametersTests.hpp | 106 GLuint m_vao; member in class:gl4cts::ShaderDrawParametersTestBase |
gl3cTextureSizePromotion.hpp | 117 glw::GLuint m_vao; //!< Vertex Array Object name. member in class:gl3cts::TextureSizePromotion::FunctionalTest |
gl4cClipControlTests.cpp | 404 : ClipControlRenderBaseTest(context, api, name, "Clip Control Origin Test"), m_vao(0), m_vbo(0) 420 if (m_vao) 422 gl.deleteVertexArrays(1, &m_vao); 449 gl.genVertexArrays(1, &m_vao); 450 gl.bindVertexArray(m_vao); 562 glw::GLuint m_vao, m_vbo; member in class:gl4cts::ClipControlOriginTest 586 : ClipControlRenderBaseTest(context, api, name, "Depth Mode Test, ZERO_TO_ONE"), m_vao(0), m_vbo(0) 608 if (m_vao) 610 gl.deleteVertexArrays(1, &m_vao); 650 gl.genVertexArrays(1, &m_vao); 758 glw::GLuint m_vao, m_vbo; member in class:gl4cts::ClipControlDepthModeZeroToOneTest 925 glw::GLuint m_vao, m_vbo; member in class:gl4cts::ClipControlDepthModeOneToOneTest 1110 glw::GLuint m_vao, m_vbo; member in class:gl4cts::ClipControlFaceCulling 1351 glw::GLuint m_vao, m_vbo; member in class:gl4cts::ClipControlViewportBounds [all...] |
gl4cTextureBarrierTests.cpp | 118 , m_vao(0) 186 gl.genVertexArrays(1, &m_vao); 187 gl.bindVertexArray(m_vao); 235 gl.deleteVertexArrays(1, &m_vao); 491 GLuint m_vao; member in class:gl4cts::TextureBarrierBasicOutline |
gl3cTransformFeedbackOverflowQueryTests.cpp | 941 , m_vao(0) 1387 GLuint m_vao; member in class:gl3cts::TransformFeedbackOverflowQueryFunctionalBase [all...] |
gl4cVertexAttribBindingTests.cpp | 286 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in class:gl4cts::__anon18742::BasicUsage 292 glGenVertexArrays(1, &m_vao); 302 glDeleteVertexArrays(1, &m_vao); 335 glBindVertexArray(m_vao); 346 glBindVertexArray(m_vao); 473 GLuint m_vao, m_vbo; member in class:gl4cts::__anon18742::BasicInputCase1 478 glGenVertexArrays(1, &m_vao); 486 glDeleteVertexArrays(1, &m_vao); 503 glBindVertexArray(m_vao); 520 GLuint m_vao, m_vbo member in class:gl4cts::__anon18742::BasicInputCase2 582 GLuint m_vao, m_vbo; member in class:gl4cts::__anon18742::BasicInputCase3 649 GLuint m_vao, m_vbo[2]; member in class:gl4cts::__anon18742::BasicInputCase4 744 GLuint m_vao, m_vbo; member in class:gl4cts::__anon18742::BasicInputCase5 919 GLuint m_vao, m_vbo; member in class:gl4cts::__anon18742::BasicInputCase6 1076 GLuint m_vao, m_vbo[2]; member in class:gl4cts::__anon18742::BasicInputCase7 1156 GLuint m_vao, m_vbo[2]; member in class:gl4cts::__anon18742::BasicInputCase8 1235 GLuint m_vao, m_vbo[2]; member in class:gl4cts::__anon18742::BasicInputCase9 1309 GLuint m_vao, m_vbo; member in class:gl4cts::__anon18742::BasicInputCase10 1372 GLuint m_vao, m_vbo[2]; member in class:gl4cts::__anon18742::BasicInputCase11 1445 GLuint m_vao, m_vbo; member in class:gl4cts::__anon18742::BasicInputCase12 1614 GLuint m_vao, m_vbo; member in class:gl4cts::__anon18742::BasicInputICase1 1761 GLuint m_vao, m_vbo[2]; member in class:gl4cts::__anon18742::BasicInputICase2 1836 GLuint m_vao, m_vbo; member in class:gl4cts::__anon18742::BasicInputICase3 1988 GLuint m_vao, m_vbo; member in class:gl4cts::__anon18742::BasicInputLCase1 2053 GLuint m_vao, m_vbo[2]; member in class:gl4cts::__anon18742::BasicInputLCase2 2126 GLuint m_vao, m_vbo[2]; member in class:gl4cts::__anon18742::BasicState1 2383 GLuint m_vao, m_vbo; member in class:gl4cts::__anon18742::BasicState2 2629 GLuint m_vao, m_vbo[3]; member in class:gl4cts::__anon18742::BasicState3 2863 GLuint m_vao; member in class:gl4cts::__anon18742::BasicState4 2955 GLuint m_vao[2], m_vbo[2], m_ebo[2], m_vsp, m_fsp, m_ppo; member in class:gl4cts::__anon18742::AdvancedBindingUpdate 3425 GLuint m_po, m_vao[2], m_xfo[2], m_buffer[2]; member in class:gl4cts::__anon18742::AdvancedIterations 3603 GLuint m_vsp, m_ppo, m_ssbo, m_vao, m_vbo; member in class:gl4cts::__anon18742::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI 3756 GLuint m_vao, m_vbo; member in class:gl4cts::__anon18742::NegativeBindVertexBuffer 3831 GLuint m_vao, m_vbo; member in class:gl4cts::__anon18742::NegativeVertexAttribFormat 4024 GLuint m_vao; member in class:gl4cts::__anon18742::NegativeVertexAttribBinding 4074 GLuint m_vao; member in class:gl4cts::__anon18742::NegativeVertexAttribDivisor [all...] |
gl4cComputeShaderTests.cpp | 3199 GLuint m_vao; member in class:gl4cts::__anon18705::BasicSSOCase2 [all...] |
gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 1094 GLuint m_vao, m_vbo; member in class:gl4cts::es31compatibility::__anon18713::BasicAllFormatsStoreFS 1098 m_vao = 0; 1108 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); 1165 glBindVertexArray(m_vao); 1381 GLuint m_vao, m_vbo; member in class:gl4cts::es31compatibility::__anon18713::BasicAllFormatsLoadFS 1786 GLuint m_vao; member in class:gl4cts::es31compatibility::__anon18713::BasicAllTargetsStoreFS 2285 GLuint m_vao; member in class:gl4cts::es31compatibility::__anon18713::BasicAllTargetsLoadFS 2724 GLuint m_vao; member in class:gl4cts::es31compatibility::__anon18713::BasicAllTargetsAtomicFS 2913 GLuint m_vao; member in class:gl4cts::es31compatibility::__anon18713::LoadStoreMachine 3167 GLuint m_vao; member in class:gl4cts::es31compatibility::__anon18713::AtomicMachine 3447 GLuint m_vao, m_vbo; member in class:gl4cts::es31compatibility::__anon18713::BasicGLSLMiscFS 3631 GLuint m_vao, m_vbo; member in class:gl4cts::es31compatibility::__anon18713::BasicGLSLEarlyFragTests 4113 GLuint m_vao; member in class:gl4cts::es31compatibility::__anon18713::AdvancedSyncImageAccess2 4207 GLuint m_vao; member in class:gl4cts::es31compatibility::__anon18713::AdvancedAllStagesOneImage 4300 GLuint m_vao; member in class:gl4cts::es31compatibility::__anon18713::AdvancedMemoryOrderVSFS 4395 GLuint m_vao, m_vbo; member in class:gl4cts::es31compatibility::__anon18713::AdvancedSSOSimple 4534 GLuint m_vao, m_vbo, m_ebo; member in class:gl4cts::es31compatibility::__anon18713::AdvancedCopyImageFS 4707 GLuint m_vao, m_vbo, m_ebo; member in class:gl4cts::es31compatibility::__anon18713::AdvancedAllMipsFS 4887 GLuint m_vao, m_vbo, m_ebo; member in class:gl4cts::es31compatibility::__anon18713::AdvancedCastFS [all...] |
gl4cShaderAtomicCountersTests.cpp | 4226 GLuint m_vao; member in class:gl4cts::AdvancedManyDrawCalls2 [all...] |
gl4cSparseBufferTests.hpp | 212 glw::GLuint m_vao; member in class:gl4cts::AtomicCounterBufferStorageTestCase 545 glw::GLuint m_vao; member in class:gl4cts::PixelPackBufferStorageTestCase 727 glw::GLuint m_vao; member in class:gl4cts::QuadsBufferStorageTestCase 778 glw::GLuint m_vao; member in class:gl4cts::QueryBufferStorageTestCase 976 glw::GLuint m_vao; member in class:gl4cts::TransformFeedbackBufferStorageTestCase 1023 glw::GLuint m_vao; member in class:gl4cts::UniformBufferStorageTestCase [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ | |
esextcTextureCubeMapArrayETC2Support.hpp | 56 glw::GLuint m_vao; member in class:glcts::TextureCubeMapArrayETC2Support |
/external/deqp/modules/gles31/stress/ | |
es31sDrawTests.cpp | 119 glw::GLuint m_vao; member in class:deqp::gles31::Stress::__anon20174::InvalidDrawCase 130 , m_vao (0) 167 if (m_vao) 169 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vao); 170 m_vao = 0; 189 gl.glGenVertexArrays(1, &m_vao); 190 gl.glBindVertexArray(m_vao); |
es31sVertexAttributeBindingTests.cpp | 144 glw::GLuint m_vao; member in class:deqp::gles31::Stress::__anon20177::BindingRenderCase 151 , m_vao (0) 168 m_context.getRenderContext().getFunctions().genVertexArrays(1, &m_vao); 178 if (m_vao) 180 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vao); 181 m_vao = 0; 324 gl.glBindVertexArray(m_vao); |
/external/deqp/external/openglcts/modules/gles31/ | |
es31cFramebufferNoAttachmentsTests.cpp | 493 GLuint m_vao; member in class:glcts::FramebufferNoAttachmentsRenderCase 504 , m_vao(0) 516 gl.deleteVertexArrays(1, &m_vao); 568 gl.genVertexArrays(1, &m_vao); 569 gl.bindVertexArray(m_vao); |
es31cShaderAtomicCountersTests.cpp | 3432 GLuint m_vao; member in class:glcts::AdvancedManyDrawCalls2 [all...] |
es31cVertexAttribBindingTests.cpp | 296 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in class:glcts::__anon18785::BasicUsage 309 glGenVertexArrays(1, &m_vao); 327 glDeleteVertexArrays(1, &m_vao); 378 glBindVertexArray(m_vao); 389 glBindVertexArray(m_vao); 536 GLuint m_vao, m_vbo; member in class:glcts::__anon18785::BasicInputCase1 541 glGenVertexArrays(1, &m_vao); 549 glDeleteVertexArrays(1, &m_vao); 566 glBindVertexArray(m_vao); 582 GLuint m_vao, m_vbo member in class:glcts::__anon18785::BasicInputCase2 644 GLuint m_vao, m_vbo; member in class:glcts::__anon18785::BasicInputCase3 713 GLuint m_vao, m_vbo[2]; member in class:glcts::__anon18785::BasicInputCase4 816 GLuint m_vao, m_vbo; member in class:glcts::__anon18785::BasicInputCase5 1012 GLuint m_vao, m_vbo; member in class:glcts::__anon18785::BasicInputCase6 1190 GLuint m_vao, m_vbo[2]; member in class:glcts::__anon18785::BasicInputCase8 1271 GLuint m_vao, m_vbo[2]; member in class:glcts::__anon18785::BasicInputCase9 1344 GLuint m_vao, m_vbo[2]; member in class:glcts::__anon18785::BasicInputCase11 1417 GLuint m_vao, m_vbo; member in class:glcts::__anon18785::BasicInputCase12 1602 GLuint m_vao, m_vbo; member in class:glcts::__anon18785::BasicInputICase1 1765 GLuint m_vao, m_vbo[2]; member in class:glcts::__anon18785::BasicInputICase2 1840 GLuint m_vao, m_vbo; member in class:glcts::__anon18785::BasicInputICase3 2073 GLuint m_vao, m_vbo[3]; member in class:glcts::__anon18785::BasicState1 2305 GLuint m_vao; member in class:glcts::__anon18785::BasicState2 2397 GLuint m_vao[2], m_vbo[2], m_ebo[2], m_vsp, m_fsp, m_ppo; member in class:glcts::__anon18785::AdvancedBindingUpdate 2682 GLuint m_po, m_vao[2], m_buffer[2]; member in class:glcts::__anon18785::AdvancedIterations 2860 GLuint m_vsp, m_fsp, m_ppo, m_ssbo, m_vao, m_vbo; member in class:glcts::__anon18785::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI 3067 GLuint m_vao, m_vbo; member in class:glcts::__anon18785::NegativeBindVertexBuffer 3173 GLuint m_vao, m_vbo; member in class:glcts::__anon18785::NegativeVertexAttribFormat 3328 GLuint m_vao; member in class:glcts::__anon18785::NegativeVertexAttribBinding 3393 GLuint m_vao; member in class:glcts::__anon18785::NegativeVertexAttribDivisor [all...] |
es31cComputeShaderTests.cpp | 2841 GLuint m_vao; member in class:glcts::__anon18769::BasicSSOCase2 [all...] |
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ | |
esextcGeometryShaderPrimitiveCounter.hpp | 140 glw::GLuint m_vao; member in class:glcts::GeometryShaderPrimitiveCounter |
/external/deqp/modules/glshared/ | |
glsBufferTestUtil.hpp | 258 deUint32 m_vao; member in class:deqp::gls::BufferTestUtil::VertexArrayVerifier 278 deUint32 m_vao; member in class:deqp::gls::BufferTestUtil::IndexArrayVerifier |
glsShaderPerformanceMeasurer.hpp | 125 deUint32 m_vao; member in class:deqp::gls::ShaderPerformanceMeasurer |
glsMemoryStressCase.cpp | 108 deUint32 m_vao; member in class:deqp::gls::TextureRenderer 182 , m_vao (0) 196 GLU_CHECK_CALL(glGenVertexArrays(1, &m_vao)); 231 if (m_vao != 0) 232 GLU_CHECK_CALL(glBindVertexArray(m_vao)); 253 if (m_vao != 0) 270 deUint32 m_vao; member in class:deqp::gls::BufferRenderer 344 , m_vao (0) 358 GLU_CHECK_CALL(glGenVertexArrays(1, &m_vao)); 394 if (m_vao != 0 [all...] |
/external/deqp/modules/gles31/functional/ | |
es31fVertexAttributeBindingTests.cpp | 150 glw::GLuint m_vao; member in class:deqp::gles31::Functional::__anon20168::BindingRenderCase 157 , m_vao (0) 174 m_context.getRenderContext().getFunctions().genVertexArrays(1, &m_vao); 184 if (m_vao) 186 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vao); 187 m_vao = 0; 330 gl.glBindVertexArray(m_vao); 629 gl.glBindVertexArray(m_vao); 900 gl.glBindVertexArray(m_vao); [all...] |
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