/external/mesa3d/src/gallium/drivers/etnaviv/ |
etnaviv_texture_state.h | 46 unsigned min_lod, max_lod; member in struct:etna_sampler_state 66 unsigned min_lod, max_lod; /* 5.5 fixp */ member in struct:etna_sampler_view
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_sampler_view.h | 67 int max_lod; member in struct:svga_sampler_view 80 unsigned min_lod, unsigned max_lod);
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svga_state_tss.c | 85 unsigned last_level, min_lod, max_lod; local 91 min_lod = max_lod = sv->u.tex.first_level; 97 max_lod = MIN2(s->view_max_lod + sv->u.tex.first_level, last_level); 103 max_lod = 0; 108 view->max_lod != max_lod) { 115 view->max_lod = max_lod; 121 max_lod);
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svga_pipe_sampler.c | 170 float min_lod, max_lod; local 186 assert(ps->min_lod <= ps->max_lod); 190 min_lod = max_lod = 0.0f; 194 max_lod = ps->max_lod; 224 max_lod); /* float */ 274 cso->view_max_lod = MAX2((int) (sampler->max_lod + 0.5), 0);
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svga_context.h | 341 unsigned max_lod; member in struct:svga_hw_view_state
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_state_sampler.c | 39 * A note about min_lod & max_lod. 45 * min_lod =< max_lod == true 46 * max_lod =< last_level == true 49 * This is all fine and dandy if it were for the fact that max_lod 51 * the max_lod we submit on map is: 52 * max_lod = MIN2(last_level, max_lod); 309 unsigned max_lod = num_levels * 4; local 320 max_lod = 1; 343 * set max_lod = 1 to make sure i915 chooses between min/mag filtering [all...] |
/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
nv30_fragtex.c | 52 unsigned min_lod, max_lod; local 63 max_lod = sv->base_lod; 66 max_lod = MIN2(ss->max_lod + sv->base_lod, sv->high_lod); 67 min_lod = MIN2(ss->min_lod + sv->base_lod, max_lod); 87 enable |= (min_lod << 19) | (max_lod << 7); 123 enable |= (min_lod << 18) | (max_lod << 6);
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nv30_texture.c | 133 const float max_lod = 15.0 + (255.0 / 256.0); local 178 so->max_lod = (int)(CLAMP(cso->max_lod, 0.0, max_lod) * 256.0); 179 so->min_lod = (int)(CLAMP(cso->min_lod, 0.0, max_lod) * 256.0);
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nv30_state.h | 48 unsigned max_lod; member in struct:nv30_sampler_state
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/external/deqp/external/openglcts/modules/gles31/ |
es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp | 1029 const int max_lod = local [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_jit.h | 68 float max_lod; member in struct:lp_jit_sampler
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/external/mesa3d/src/gallium/drivers/swr/ |
swr_context.h | 80 float max_lod; member in struct:swr_jit_sampler
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_llvm.h | 76 float max_lod; member in struct:draw_jit_sampler
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_sample.h | 167 unsigned min_max_lod_equal:1; /**< min_lod == max_lod ? */ 171 unsigned apply_max_lod:1; /**< max_lod < last_level ? */ 268 (*max_lod)(const struct lp_sampler_dynamic_state *state, member in struct:lp_sampler_dynamic_state
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lp_bld_sample.c | 162 if (sampler->max_lod > 0.0f) { 173 /* If min_lod == max_lod we can greatly simplify mipmap selection. 176 if (sampler->min_lod == sampler->max_lod) { 185 * sets max_lod to not more than actually present mip maps... 187 if (sampler->max_lod < (PIPE_MAX_TEXTURE_LEVELS - 1)) { 849 LLVMValueRef max_lod = local 850 dynamic_state->max_lod(dynamic_state, bld->gallivm, 852 max_lod = lp_build_broadcast_scalar(lodf_bld, max_lod); 854 lod = lp_build_min(lodf_bld, lod, max_lod); [all...] |
/external/virglrenderer/src/gallium/include/pipe/ |
p_state.h | 324 float min_lod, max_lod; /**< LOD clamp range, after bias */ member in struct:pipe_sampler_state
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/external/mesa3d/src/gallium/drivers/r300/ |
r300_context.h | 184 unsigned min_lod, max_lod; member in struct:r300_sampler_state
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_tex_sample.c | 1781 const float max_lod = sampler->max_lod; local 1873 const float max_lod = sampler->max_lod; local 1901 const float max_lod = sp_samp->base.max_lod; local [all...] |
/external/mesa3d/src/gallium/include/pipe/ |
p_state.h | 402 float min_lod, max_lod; /**< LOD clamp range, after bias */ member in struct:pipe_sampler_state
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