1 /********************************************************** 2 * Copyright 2009-2015 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26 /** 27 * @file 28 * Common definitions for the VMware SVGA winsys. 29 * 30 * @author Jose Fonseca <jfonseca (at) vmware.com> 31 */ 32 33 34 #ifndef VMW_SCREEN_H_ 35 #define VMW_SCREEN_H_ 36 37 38 #include "pipe/p_compiler.h" 39 #include "pipe/p_state.h" 40 41 #include "svga_winsys.h" 42 #include "pipebuffer/pb_buffer_fenced.h" 43 #include <os/os_thread.h> 44 45 #define VMW_GMR_POOL_SIZE (16*1024*1024) 46 #define VMW_QUERY_POOL_SIZE (8192) 47 #define VMW_DEBUG_FLUSH_STACK 10 48 49 /* 50 * Something big, but arbitrary. The kernel reports an error if it can't 51 * handle this, and the svga driver will resort to multiple partial 52 * uploads. 53 */ 54 #define VMW_MAX_BUFFER_SIZE (512*1024*1024) 55 56 struct pb_manager; 57 struct vmw_region; 58 59 struct vmw_cap_3d { 60 boolean has_cap; 61 SVGA3dDevCapResult result; 62 }; 63 64 struct vmw_winsys_screen 65 { 66 struct svga_winsys_screen base; 67 68 struct { 69 int drm_fd; 70 uint32_t hwversion; 71 uint32_t num_cap_3d; 72 struct vmw_cap_3d *cap_3d; 73 uint64_t max_mob_memory; 74 uint64_t max_surface_memory; 75 uint64_t max_texture_size; 76 boolean have_drm_2_6; 77 boolean have_drm_2_9; 78 uint32_t drm_execbuf_version; 79 } ioctl; 80 81 struct { 82 struct pb_manager *gmr; 83 struct pb_manager *gmr_mm; 84 struct pb_manager *gmr_fenced; 85 struct pb_manager *gmr_slab; 86 struct pb_manager *gmr_slab_fenced; 87 struct pb_manager *query_mm; 88 struct pb_manager *query_fenced; 89 struct pb_manager *mob_fenced; 90 struct pb_manager *mob_cache; 91 struct pb_manager *mob_shader_slab; 92 struct pb_manager *mob_shader_slab_fenced; 93 } pools; 94 95 struct pb_fence_ops *fence_ops; 96 97 /* 98 * Screen instances 99 */ 100 dev_t device; 101 int open_count; 102 103 cnd_t cs_cond; 104 mtx_t cs_mutex; 105 }; 106 107 108 static inline struct vmw_winsys_screen * 109 vmw_winsys_screen(struct svga_winsys_screen *base) 110 { 111 return (struct vmw_winsys_screen *)base; 112 } 113 114 /* */ 115 uint32_t 116 vmw_region_size(struct vmw_region *region); 117 118 uint32 119 vmw_ioctl_context_create(struct vmw_winsys_screen *vws); 120 121 uint32 122 vmw_ioctl_extended_context_create(struct vmw_winsys_screen *vws, 123 boolean vgpu10); 124 125 void 126 vmw_ioctl_context_destroy(struct vmw_winsys_screen *vws, 127 uint32 cid); 128 129 uint32 130 vmw_ioctl_surface_create(struct vmw_winsys_screen *vws, 131 SVGA3dSurfaceFlags flags, 132 SVGA3dSurfaceFormat format, 133 unsigned usage, 134 SVGA3dSize size, 135 uint32 numFaces, 136 uint32 numMipLevels, 137 unsigned sampleCount); 138 uint32 139 vmw_ioctl_gb_surface_create(struct vmw_winsys_screen *vws, 140 SVGA3dSurfaceFlags flags, 141 SVGA3dSurfaceFormat format, 142 unsigned usage, 143 SVGA3dSize size, 144 uint32 numFaces, 145 uint32 numMipLevels, 146 unsigned sampleCount, 147 uint32 buffer_handle, 148 struct vmw_region **p_region); 149 150 int 151 vmw_ioctl_gb_surface_ref(struct vmw_winsys_screen *vws, 152 const struct winsys_handle *whandle, 153 SVGA3dSurfaceFlags *flags, 154 SVGA3dSurfaceFormat *format, 155 uint32_t *numMipLevels, 156 uint32_t *handle, 157 struct vmw_region **p_region); 158 159 void 160 vmw_ioctl_surface_destroy(struct vmw_winsys_screen *vws, 161 uint32 sid); 162 163 void 164 vmw_ioctl_command(struct vmw_winsys_screen *vws, 165 int32_t cid, 166 uint32_t throttle_us, 167 void *commands, 168 uint32_t size, 169 struct pipe_fence_handle **fence, 170 int32_t imported_fence_fd, 171 uint32_t flags); 172 173 struct vmw_region * 174 vmw_ioctl_region_create(struct vmw_winsys_screen *vws, uint32_t size); 175 176 void 177 vmw_ioctl_region_destroy(struct vmw_region *region); 178 179 struct SVGAGuestPtr 180 vmw_ioctl_region_ptr(struct vmw_region *region); 181 182 void * 183 vmw_ioctl_region_map(struct vmw_region *region); 184 void 185 vmw_ioctl_region_unmap(struct vmw_region *region); 186 187 188 int 189 vmw_ioctl_fence_finish(struct vmw_winsys_screen *vws, 190 uint32_t handle, uint32_t flags); 191 192 int 193 vmw_ioctl_fence_signalled(struct vmw_winsys_screen *vws, 194 uint32_t handle, uint32_t flags); 195 196 void 197 vmw_ioctl_fence_unref(struct vmw_winsys_screen *vws, 198 uint32_t handle); 199 200 uint32 201 vmw_ioctl_shader_create(struct vmw_winsys_screen *vws, 202 SVGA3dShaderType type, 203 uint32 code_len); 204 void 205 vmw_ioctl_shader_destroy(struct vmw_winsys_screen *vws, uint32 shid); 206 207 int 208 vmw_ioctl_syncforcpu(struct vmw_region *region, 209 boolean dont_block, 210 boolean readonly, 211 boolean allow_cs); 212 void 213 vmw_ioctl_releasefromcpu(struct vmw_region *region, 214 boolean readonly, 215 boolean allow_cs); 216 /* Initialize parts of vmw_winsys_screen at startup: 217 */ 218 boolean vmw_ioctl_init(struct vmw_winsys_screen *vws); 219 boolean vmw_pools_init(struct vmw_winsys_screen *vws); 220 boolean vmw_query_pools_init(struct vmw_winsys_screen *vws); 221 boolean vmw_mob_pools_init(struct vmw_winsys_screen *vws); 222 boolean vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws); 223 224 void vmw_ioctl_cleanup(struct vmw_winsys_screen *vws); 225 void vmw_pools_cleanup(struct vmw_winsys_screen *vws); 226 227 struct vmw_winsys_screen *vmw_winsys_create(int fd); 228 void vmw_winsys_destroy(struct vmw_winsys_screen *sws); 229 void vmw_winsys_screen_set_throttling(struct pipe_screen *screen, 230 uint32_t throttle_us); 231 232 struct pb_manager * 233 simple_fenced_bufmgr_create(struct pb_manager *provider, 234 struct pb_fence_ops *ops); 235 void 236 vmw_fences_signal(struct pb_fence_ops *fence_ops, 237 uint32_t signaled, 238 uint32_t emitted, 239 boolean has_emitted); 240 241 struct svga_winsys_gb_shader * 242 vmw_svga_winsys_shader_create(struct svga_winsys_screen *sws, 243 SVGA3dShaderType type, 244 const uint32 *bytecode, 245 uint32 bytecodeLen); 246 void 247 vmw_svga_winsys_shader_destroy(struct svga_winsys_screen *sws, 248 struct svga_winsys_gb_shader *shader); 249 250 #endif /* VMW_SCREEN_H_ */ 251